Flaw Dive: Difference between revisions
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(Created page with "{{game|DDD|DHD}} {{images}} {{InfoAbility |kana=弱点ダイヴ |romaji=Jakuten Daivu |dddname=Flaw Dive |dddel1={{AT|att}} <ref>Changes to the target's weakness after using Scan.</ref> |dddpow1=1.5 |dddstat1=<ref>Changes depending on element: Burn (50%/3s) for Fire, Freeze (50%/5s) for Blizzard, Bind (50%/5s) for Thunder, Sleep (100%/1.5s) for Water, Blind (50%/10s) for Dark, and Mini (50%/10s) for Light.</ref> |dddfrimg=Attack 4 |dddfrdmg=x1.00 |dddfrstat=<ref>Changes...") |
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|romaji=Jakuten Daivu | |romaji=Jakuten Daivu | ||
|dddname=Flaw Dive | |dddname=Flaw Dive | ||
|dddel1={{AT|att}} <ref>Changes to the target's weakness after using Scan.</ref> | |dddel1={{AT|att}} Physical<ref>Changes to the target's weakness after using Scan.</ref> | ||
|dddpow1=1.5 | |dddpow1=1.5 | ||
|dddstat1=<ref>Changes depending on element: Burn (50%/3s) for Fire, Freeze (50%/5s) for Blizzard, Bind (50%/5s) for Thunder, Sleep (100%/1.5s) for Water, Blind (50%/10s) for Dark, and Mini (50%/10s) for Light.</ref> | |dddstat1=<ref>Changes depending on element: Burn (50%/3s) for Fire, Freeze (50%/5s) for Blizzard, Bind (50%/5s) for Thunder, Sleep (100%/1.5s) for Water, Blind (50%/10s) for Dark, and Mini (50%/10s) for Light.</ref> | ||
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|dddfrstat=<ref>Changes depending on element: Burn for Fire, Freeze for Blizzard, Bind for Thunder, Sleep for Water, Blind for Dark, and Mini for Light.</ref> | |dddfrstat=<ref>Changes depending on element: Burn for Fire, Freeze for Blizzard, Bind for Thunder, Sleep for Water, Blind for Dark, and Mini for Light.</ref> | ||
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'''Flaw Dive''' is a technique that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It allows the user to | '''Flaw Dive''' is a technique that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It allows the user to perform a diving attack that exploits the enemy's weaknesses. | ||
==Mechanics== | ==Mechanics== |
Latest revision as of 04:02, 3 May 2024
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Flaw Dive is a technique that appears in Kingdom Hearts 3D: Dream Drop Distance. It allows the user to perform a diving attack that exploits the enemy's weaknesses.
Mechanics[edit]
In Kingdom Hearts 3D: Dream Drop Distance, Flaw Dive is an attack command. The element of Flaw Dive is determined by Scan, changing to match the enemy's weakness. Depending on the element, the attack has a different status effect: Burn for Fire attacks, Freeze for Blizzard attacks, Bind for Thunder attacks, Sleep for Water attacks, Blind for Dark attacks, and Mini for Light attacks. Additionally, the rushing speed increases at Level 15 and Level 30.
Dream Eater | Battle | Flick Rush | ||||||
---|---|---|---|---|---|---|---|---|
I | II | III | IV | I | II | III | IV | |
Peepsta Hoo | ✔ | — | — | ✔ | 20% | 10% | 15% | 35% |
Learning Flaw Dive[edit]
Kingdom Hearts 3D: Dream Drop Distance[edit]
- Peepsta Hoo learns Flaw Dive at Level 1.
Notes and references[edit]
- ^ Changes to the target's weakness after using Scan.
- ^ Changes depending on element: Burn (50%/3s) for Fire, Freeze (50%/5s) for Blizzard, Bind (50%/5s) for Thunder, Sleep (100%/1.5s) for Water, Blind (50%/10s) for Dark, and Mini (50%/10s) for Light.
- ^ Changes depending on element: Burn for Fire, Freeze for Blizzard, Bind for Thunder, Sleep for Water, Blind for Dark, and Mini for Light.