Agile Bump: Difference between revisions
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(Created page with "{{game|DDD|DHD}} {{images}} {{InfoAbility |kana=移動爆発投げ |romaji=Idō Bakuhatsu Nage |jpname=Moving Explosive Throw |dddname=Agile Bump |dddel1={{AT|att}} Fire |dddpow1=0<ref>If the ball is blue.</ref> / 1.0<ref>If the ball is yellow or red.</ref> |dddstat1=—<ref name="status1">If the ball is blue or yellow.</ref><br>Burn (100%/3s)<ref name="status2">If the ball is red.</ref> |dddfrimg=Attack 6 |dddfrdmg=x3.00 |dddfrstat=—<ref name="status1" /><br>Burn (100...") |
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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts 3D: Dream Drop Distance'', | In ''Kingdom Hearts 3D: Dream Drop Distance'', Agile Bump is an {{c|attack command|KH3D}} that deals {{c|Fire|element}} damage. The probability of a yellow or red ball appearing increases at Level 12 and Level 28. | ||
{{DEC|o}} | {{DEC|o}} | ||
{{DEC|n=Juggle Pup|d1=*|d3=*|d1f=35%|d2f=20%|d3f=20%|d4f=10%}} | {{DEC|n=Juggle Pup|d1=*|d3=*|d1f=35%|d2f=20%|d3f=20%|d4f=10%}} |
Latest revision as of 03:21, 7 March 2024
Gawrsh, aren't we here because of the picture?
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Agile Bump is a technique that appears in Kingdom Hearts 3D: Dream Drop Distance. It allows the user to bump a potentially explosive ball at enemies.
Mechanics[edit]
In Kingdom Hearts 3D: Dream Drop Distance, Agile Bump is an attack command that deals Fire damage. The probability of a yellow or red ball appearing increases at Level 12 and Level 28.
Dream Eater | Battle | Flick Rush | ||||||
---|---|---|---|---|---|---|---|---|
I | II | III | IV | I | II | III | IV | |
Juggle Pup | ✔ | — | ✔ | — | 35% | 20% | 20% | 10% |
Learning Agile Bump[edit]
Kingdom Hearts 3D: Dream Drop Distance[edit]
- Juggle Pup learns Agile Bump at Level 1.