Kingdom Hearts Melody of Memory

Game:Dark Domination: Difference between revisions

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  |mat2=Mythril Gem
  |mat2=Mythril Gem
  |mat3=Wellspring Crystal
  |mat3=Wellspring Crystal
|mat1r1=75
|mat2r1=25
|mat1r2=74.5
|mat2r2=24.8
|mat3r=0.7
|pack=37
}}
}}
{{tab|c}}{{tab|Boss Battle}}
{{tab|c}}{{tab|Boss Battle}}
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  |mat1=Mythril Shard
  |mat1=Mythril Shard
  |mat2=Mythril Gem
  |mat2=Mythril Gem
|mat3=Wellspring Crystal
|mat1r1=75
|mat2r1=25
|mat1r2=74.5
|mat2r2=24.8
|mat3r=0.7
|pack=37
  |world=Melody of Memory's End
  |world=Melody of Memory's End
}}
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At the end of a Dark Zone, Master Xehanort will perform a variant of his Ascension attack from ''Kingdom Hearts III''.
At the end of a Dark Zone, Master Xehanort will perform a variant of his Ascension attack from ''Kingdom Hearts III''.


In [[World Tour]], items cannot be used, which means Sora must not let his HP deplete to 0 to clear the Boss Battle.
In [[World Tour]], Sora cannot use any items, which means he must not let his HP deplete to 0 to clear the Boss Battle.
{{sec-stub}}
{{sec-stub}}


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  |g1=Shadow|g1img=Shadow KHII
  |g1=Shadow|g1img=Shadow KHII
  |g2=Shadow|g2img=Shadow KHII
  |g2=Shadow|g2img=Shadow KHII
  |g3=Neoshadow|g3img=Neoshadow KHFM
  |g3=Neoshadow|g3img=Neoshadow KHMOM
  |g6=Shadow|g6img=Shadow KHII
  |g6=Shadow|g6img=Shadow KHII
  |g7=Gigas Shadow|g7img=Gigas Shadow KHFM
  |g7=Gigas Shadow|g7img=Gigas Shadow KHFM
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===Boss Battle===
===Boss Battle===
<gallery>
<gallery>
File:Master Xehanort KHIII.png|[[Master Xehanort]]
File:Master Xehanort KHBBS.png|[[Master Xehanort]]
</gallery>
</gallery>



Latest revision as of 14:55, 29 July 2024

Track Plate (The Final World) FW KHMOM.png
Dark Domination
KINGDOM HEARTS III
Track information
Track type Field Battle Field Battle
Diff. Lv No. of Notes
Regular Performer
Beginner difficulty icon 6 251 53Performer Style icon
Standard difficulty icon 9 296 76Performer Style icon
Proud difficulty icon 15 523 76Performer Style icon
Dropped materials
Material Initial M. LV4
The Mythril Shard material sprite Mythril Shard 75% 74.5%
The Mythril Gem material sprite Mythril Gem 25% 24.8%
The Wellspring Crystal material sprite Wellspring Crystal 0.7%
Collector's Card pack 37

Track Plate (The Final World) FW KHMOM.png
Dark Domination
KINGDOM HEARTS III
Track information
Track type Boss Battle Boss Battle
Diff. Lv No. of Notes
Regular Performer
Beginner difficulty icon 4 112 34Performer Style icon
Standard difficulty icon 9 139 37Performer Style icon
Proud difficulty icon 15 260 150Performer Style icon
Dropped materials
Material Initial M. LV4
The Mythril Shard material sprite Mythril Shard 75% 74.5%
The Mythril Gem material sprite Mythril Gem 25% 24.8%
The Wellspring Crystal material sprite Wellspring Crystal 0.7%
Collector's Card pack 37

World Tour information
World
Melody of Memory's End

"Dark Domination" is a Boss Battle and Field Battle track in Kingdom Hearts Melody of Memory. The Boss Battle stage is set against Master Xehanort in The Final World as it appears in Kingdom Hearts III, and it is unlocked by clearing Melody of Past Light in World Tour; regardless of the currently selected team, Sora (in his Kingdom Hearts III attire) is the sole party member in this stage. The Field Battle is set in The Final World as it appears in Kingdom Hearts III, and it is unlocked by clearing its Boss Battle counterpart in World Tour.

Strategy[edit]

Boss Battle[edit]

Fitting for the final boss of the game, this is the hardest Boss Battle of the game on Proud. The notes follow the main melody of the track, and are relentless in their patterns, throwing combinations of normal notes, directional notes, and Ability Crystals.

At the end of a Dark Zone, Master Xehanort will perform a variant of his Ascension attack from Kingdom Hearts III.

In World Tour, Sora cannot use any items, which means he must not let his HP deplete to 0 to clear the Boss Battle.

Field Battle[edit]

Just as how its Boss Battle counterpart is the final boss of the game, this Field Battle is by far the most relentless and difficult track of the entire game, especially on Proud Mode.

Enemies[edit]

Field Battle[edit]

Standard Moving Multi-Attack Ranged Attack Jumping Pop-Up Ability
Ground Near
Shadow
Shadow
Shadow
Shadow
Neoshadow
Neoshadow
Shadow
Shadow
Gigas Shadow
Gigas Shadow
Aerial Far
Air Soldier
Air Soldier
Air Soldier
Air Soldier
Invisible
Invisible
Air Soldier
Air Soldier
Invisible
Invisible

Boss Battle[edit]

Video[edit]

Dark Domination (Field, Proud Mode) Dark Domination (Boss, Proud Mode)