Synchro: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts Chain of Memories'', Synchro is a [[Magic Sleight]]. When used, the user shoots a sphere from their [[Keyblade]] to the locked-on enemy (or farthest enemy if not locked-on to one). The HP of all other enemies on the screen whose remaining HP is higher than that of the target will be lowered to the | In ''Kingdom Hearts Chain of Memories'', Synchro is a [[Magic Sleight]]. When used, the user shoots a sphere from their [[Keyblade]] to the locked-on enemy (or farthest enemy if not locked-on to one). The HP of all other enemies on the screen whose remaining HP is higher than that of the target will be lowered to the target's remaining HP. It has no effect when used against a single enemy, or against bosses with additional targets, like [[Marluxia]]'s Second Form. | ||
The effect of Synchro is applied as an instantaneous [[status effect]]. | |||
==Learning Synchro== | ==Learning Synchro== |
Latest revision as of 15:45, 26 April 2024
Synchro is a technique that appears in Kingdom Hearts Chain of Memories. It allows the user to set nearby enemies' HP to that of the target.
Mechanics[edit]
In Kingdom Hearts Chain of Memories, Synchro is a Magic Sleight. When used, the user shoots a sphere from their Keyblade to the locked-on enemy (or farthest enemy if not locked-on to one). The HP of all other enemies on the screen whose remaining HP is higher than that of the target will be lowered to the target's remaining HP. It has no effect when used against a single enemy, or against bosses with additional targets, like Marluxia's Second Form.
The effect of Synchro is applied as an instantaneous status effect.
Learning Synchro[edit]
Kingdom Hearts Chain of Memories[edit]
- Sora learns Synchro after finding Rabbit.[KH CoM]
- Sora can obtain Synchro from the Wonderland Room of Rewards.[KH Re:CoM]