Air Flair: Difference between revisions
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{{Game|BBS|FMB|KHX|UCX}} | {{Game|BBS|FMB|KHX|UCX|DR}} | ||
{{redirect|Air Arts|Aerial Tech|the synthesis material from ''Kingdom Hearts 358/2 Days''}} | {{redirect|Air Arts|Aerial Tech|the synthesis material from ''Kingdom Hearts 358/2 Days''}} | ||
{{InfoAbility | {{InfoAbility | ||
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|bbspow1a=1.2 | |bbspow1a=1.2 | ||
|bbshit1a=4 | |bbshit1a=4 | ||
|bbsel1=Physical | |bbsel1={{AT|att}} Physical | ||
|bbsstat1=Stun (25%/3.3s) | |bbsstat1=Stun (25%/3.3s) | ||
|bbslvl1=2 | |bbslvl1=2 | ||
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|bbspow2a=1.4 | |bbspow2a=1.4 | ||
|bbshit2a=6 | |bbshit2a=6 | ||
|bbsel2=Physical | |bbsel2={{AT|att}} Physical | ||
|bbsstat2=Stun (50%/3.3s) | |bbsstat2=Stun (50%/3.3s) | ||
|bbslvl2=3 | |bbslvl2=3 | ||
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|bbspow3a=1.6 | |bbspow3a=1.6 | ||
|bbshit3a=8 | |bbshit3a=8 | ||
|bbsel3=Physical | |bbsel3={{AT|att}} Physical | ||
|bbsstat3=Stun (50%/3.3s) | |bbsstat3=Stun (50%/3.3s) | ||
|bbslvl3=4 | |bbslvl3=4 | ||
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|bbspow4a=1.8 | |bbspow4a=1.8 | ||
|bbshit4a=10 | |bbshit4a=10 | ||
|bbsel4=Physical | |bbsel4={{AT|att}} Physical | ||
|bbsstat4=Stun (100%/3.3s) | |bbsstat4=Stun (100%/3.3s) | ||
|bbslvl4=5 | |bbslvl4=5 | ||
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|uxtar1at2=All | |uxtar1at2=All | ||
|uxgauge1at2=3 | |uxgauge1at2=3 | ||
|drname=Air Flair | |||
|drimage=Air Flair KHDR.gif | |||
|drdesc=A powerful wind-element physical attack. | |||
|drcol1=Light Green | |||
|drtype1=Physical | |||
|drel1=Wind | |||
|drpow1=25 - 65 | |||
}} | }} | ||
'''Air Flair''' is a series of techniques introduced in ''[[Kingdom Hearts Birth by Sleep]]''. They allow the user to knock enemies into the air with a flurry of wind-powered attacks that have a chance of inflicting Stun, with later versions adding spin attacks. | '''Air Flair''' is a series of techniques introduced in ''[[Kingdom Hearts Birth by Sleep]]''. They allow the user to knock enemies into the air with a flurry of wind-powered attacks that have a chance of inflicting Stun, with later versions adding spin attacks. | ||
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Air Flair +7 has a 10% chance to ignore the target's Defense Boost. | Air Flair +7 has a 10% chance to ignore the target's Defense Boost. | ||
{{UXdmg|dmg6=3.50|in2=0.10|hit6=13|tar=Single|dmgsn=13.75|snrar=SN<br>SN+ | {{UXdmg|dmg6=3.50|in2=0.10|hit6=13|tar=Single|dmgsn=13.75|snrar=SN<br>SN+|tarbuff={{UXBuff|S-DEF|-1}}|buffdur=1 turn|playbuff1b={{UXBuff|U-STR|+3}}|playbuff1c={{UXBuff|S-STR|+10}}<br>{{UXBuff|U-STR|+10}}|tarbuff1b={{UXBuff|S-DEF|-10}}}} | ||
{{-|left}} | {{-|left}} | ||
Air Flair II is a special attack that targets all enemies. It costs 3 special attack gauges to perform. It inflicts more damage with 1 enemy left (including raid boss parts). | Air Flair II is a special attack that targets all enemies. It costs 3 special attack gauges to perform. It inflicts more damage with 1 enemy left (including raid boss parts). | ||
{{UXdmg|name=Air Flair II|dmg6a=3.82|dmg6b=5.42|in2=0.04|hit6=6|tar=AllSingle | {{UXdmg|name=Air Flair II|dmg6a=3.82|dmg6b=5.42|in2=0.04|hit6=6|tar=AllSingle|playbuff={{UXBuff|SAB|+30%}}|buffdur=1 turn|playbuff1b={{UXBuff|U-STR|+3}}<br>{{UXBuff|SAB|+30%}}}} | ||
{{-|left}} | {{-|left}} | ||
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{{UXdmg|name=Air Flair EX|7only=*|dmg70=20.60|hit7=13|playbuff={{UXBuff|S-Medal STR|+10000}}<br>{{UXBuff|STR|+15}}<br>{{UXBuff|S-STR|+15}}<br>{{UXBuff|U-STR|+15}}<br>{{UXBuff|SAB|+220%}}|tarbuff={{UXBuff|DEF|-15}}<br>{{UXBuff|S-STR|-15}}<br>{{UXBuff|U-STR|-15}}|buffdur=1 turn}} | {{UXdmg|name=Air Flair EX|7only=*|dmg70=20.60|hit7=13|playbuff={{UXBuff|S-Medal STR|+10000}}<br>{{UXBuff|STR|+15}}<br>{{UXBuff|S-STR|+15}}<br>{{UXBuff|U-STR|+15}}<br>{{UXBuff|SAB|+220%}}|tarbuff={{UXBuff|DEF|-15}}<br>{{UXBuff|S-STR|-15}}<br>{{UXBuff|U-STR|-15}}|buffdur=1 turn}} | ||
{{-|left}} | {{-|left}} | ||
In ''Kingdom Hearts Dark Road'', Air Flair is physical {{c|ability|dr}} that deals [[Wind]] damage. | |||
==Learning Air Flair== | ==Learning Air Flair== | ||
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*Air Flair EX +6 is the special attack for medal {{medal|SN++ - Illus. KH III Ventus|1877}}. | *Air Flair EX +6 is the special attack for medal {{medal|SN++ - Illus. KH III Ventus|1877}}. | ||
===''Kingdom Hearts Dark Road''=== | |||
*The {{DRCard|Ventus}} card has Air Flair as its ability. | |||
==Other appearances== | ==Other appearances== | ||
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[[Category:Kingdom Hearts χ special attacks]] | [[Category:Kingdom Hearts χ special attacks]] | ||
[[Category:Kingdom Hearts Union χ special attacks]] | [[Category:Kingdom Hearts Union χ special attacks]] | ||
[[Category:Kingdom Hearts Dark Road abilities]] |
Latest revision as of 12:27, 25 January 2024
- "Air Arts" redirects here. You may have been looking for the synthesis material from Kingdom Hearts 358/2 Days.
Air Flair is a series of techniques introduced in Kingdom Hearts Birth by Sleep. They allow the user to knock enemies into the air with a flurry of wind-powered attacks that have a chance of inflicting Stun, with later versions adding spin attacks.
Mechanics[edit]
In Kingdom Hearts Birth by Sleep, Air Flair is a series of Finish commands exclusive to Ventus. Air Flair 1 is a Level 2 Finish command that consists of a four-hit spin attack and has a 25% chance of stunning foes. Air Flair 2 is a Level 3 Finish command that consists of a six-hit spin attack and has a 50% chance of stunning foes. Air Flair 3 is a level 4 Finish command that consists of an eight-hit spin attack and has a 50% chance of stunning foes. Air Flair 4 is a Level 5 Finish command that consists of a ten-hit spin attack and has a 100% chance of stunning foes.
In Kingdom Hearts Union χ, Air Flair is a special attack that targets a single enemy. It costs 3 special attack gauges to perform.
Air Flair +7 has a 10% chance to ignore the target's Defense Boost.
Special attack | Rarity | Base | • | •• | ••• | •••• | ••••• | Hits | |
---|---|---|---|---|---|---|---|---|---|
Air Flair +5 | 6★ | x3.50 | x3.60 | x3.70 | x3.80 | x3.90 | x4.00 | 13 | |
Air Flair +6 | 7★ | — | — | — | — | — | x11.86 | 13 | |
Air Flair +7 | SN SN+ |
— | — | — | — | — | x13.75 | 13 |
Air Flair II is a special attack that targets all enemies. It costs 3 special attack gauges to perform. It inflicts more damage with 1 enemy left (including raid boss parts).
Special attack | Rarity | Base | • | •• | ••• | •••• | ••••• | Hits | |
---|---|---|---|---|---|---|---|---|---|
Air Flair II +5 | 6★ | x3.82 - 5.42 | x3.86 - 5.46 | x3.90 - 5.50 | x3.94 - 5.54 | x3.98 - 5.58 | x4.02 - 5.62 | 6 | |
Air Flair II +6 | 7★ | — | — | — | — | — | x9.18 - 13.48 | 6 |
Air Flair EX is a special attack that targets all enemies. It costs 3 special attack gauges to perform. It ignores the target's countdown, and deals Mastery damage, inflicting more damage against Magic-type enemies.
Special attack | Rarity | Base | • | •• | ••• | •••• | ••••• | Hits | |
---|---|---|---|---|---|---|---|---|---|
Air Flair EX +6 | 7★ | — | — | — | — | — | x20.60 | 13 |
In Kingdom Hearts Dark Road, Air Flair is physical ability that deals Wind damage.
Learning Air Flair[edit]
Kingdom Hearts Birth by Sleep[edit]
- Ventus learns Air Flair 1 after earning 2000 CP while Finish is his equipped Finish command.
- Ventus learns Air Flair 2 after earning 4000 CP while Air Flair 1 is his equipped Finish command.
- Ventus learns Air Flair 3 after taking 4500 steps while Air Flair 2 is his equipped Finish command.
- Ventus learns Air Flair 4 after taking 7000 steps while Air Flair 3 is his equipped Finish command.
Kingdom Hearts Union χ[edit]
- Air Flair +5 is the special attack for medal 461: Illustrated Ventus.
- Air Flair +6 is the special attack for medal 1153: Illustrated Ventus.
- Air Flair +7 is the special attack for medal 1153: SN - Illustrated Ventus and 1153: SN+ - Illustrated Ventus.
- Air Flair II +5 is the special attack for medal 978: HD Ventus [EX].
- Air Flair II +6 is the special attack for medal 1410: HD Ventus [EX].
- Air Flair EX +6 is the special attack for medal 1877: SN++ - Illus. KH III Ventus.
Kingdom Hearts Dark Road[edit]
- The Ventus card has Air Flair as its ability.
Other appearances[edit]
Kingdom Hearts III[edit]
Ventus's combo finisher resembles Air Flair 1.