Zero to Hero: Difference between revisions
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{{Game|RCO}} | {{Game|RCO}} | ||
{{ | {{images}} | ||
{{InfoAbility | |||
|kana=ゼロトゥヒーロー | |||
|romaji=Zero Tu Hīrō | |||
|recname=Zero to Hero | |||
|rectar=Pierce | |||
|rechit=1 | |||
|recpow=1.8 | |||
|recrate=500% | |||
|reccrit=0% | |||
|rectype={{AT|att}} Physical | |||
}} | |||
'''Zero to Hero''' is a technique that appears in ''[[Kingdom Hearts Re:coded]]''. It allows the user to attack an entire row of enemies. | |||
==Mechanics== | ==Mechanics== |
Latest revision as of 17:35, 5 June 2022
Gawrsh, aren't we here because of the picture?
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Zero to Hero is a technique that appears in Kingdom Hearts Re:coded. It allows the user to attack an entire row of enemies.
Mechanics[edit]
Zero to Hero is a special attack used by Hercules in the Labyrinth. Hercules implements a powerful punch that deals damage to an entire row of enemies.
Learning Zero to Hero[edit]
Kingdom Hearts Re:coded[edit]
- Hercules may randomly use Zero to Hero in place of an attack following a successful button press, while in the Labyrinth.
Etymology[edit]
"Zero to Hero" refers to one of the songs from the Hercules film.