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Interdiction: Difference between revisions

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|bonus=+19
|bonus=+19
|bonusunit=+4
|bonusunit=+4
|appgrd=1.13
|appair=1.13
|ability1={{c|Magic Bracer|358}}
|ability1={{c|Magic Bracer|358}}
|ability2=[[Magic Finale]]
|ability2=[[Magic Finale]]
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|char=Xemnas
|char=Xemnas
}}
}}
The '''Interdiction''' is a pair of Ethereal Blades that can be wielded by [[Xemnas]] in ''[[Kingdom Hearts 358/2 Days]]''. It serves as his signature weapon.
The '''Interdiction''' is a pair of [[Ethereal Blade]]s that can be wielded by [[Xemnas]] in ''[[Kingdom Hearts 358/2 Days]]''. It serves as his signature weapon.


==Design==
==Design==
Line 33: Line 35:


==Gameplay==
==Gameplay==
===''Kingdom Hearts 358/2 Days''===
Interdiction's ground combo consists of a single slash from left to right, a double slash from right to left, and the launching of four blades along a vertical arc. A {{button|dsy}}-Combo can be activated after the double slash, to make Xemnas launch the blades along a horizontal arc instead of a vertical one.
Interdiction's ground combo consists of a single slash from left to right, a double slash from right to left, and the launching of four blades along a vertical arc. A {{button|dsy}}-Combo can be activated after the double slash, to make Xemnas launch the blades along a horizontal arc instead of a vertical one.


The aerial combo consists of a quick spinning slash, a short range double spin slash, and a medium range double spin attack.
The aerial combo consists of a quick spinning slash, a short range double spin slash, and a medium range double spin attack.
{{358Atk/o
|{{358Atk
|char=Xemnas
|a10=a
|a11pow=0.63
|a12a=*
|a20=i
|a21pow=0.5
|a22pow=0.5
|a22y=shi
|a23a=*
|y23pow=1.0 x4
|y23crit=◯
|y23flin=◯
|a30=sa
|a31pow=1.0 x4
|a31crit=◯
|a31flin=◯
|a31count=◯
}}
|{{358Atk
|char=Xemnas
|air=*
|a10=A
|a11pow=0.5
|a12pow=0.5
|a13a=*
|a20=I
|a21pow=0.5
|a22pow=0.5
|a23pow=0.5
|a24pow=0.5
|a25a=*
|a30=O
|a31pow=0.63
|a31crit=◯
|a31flin=◯
|a31count=◯
|a32pow=0.63
|a32crit=◯
|a32flin=◯
|a32count=◯
|a33pow=0.63
|a33crit=◯
|a33flin=◯
|a33count=◯
|a34pow=0.63
|a34crit=◯
|a34flin=◯
|a34count=◯
}}
}}


==Gallery==
==Gallery==

Latest revision as of 14:06, 16 November 2024

Kingdom Hearts 358/2 Days
Interdiction
Interdiction
"A powerful weapon that draws forth its wielder's true worth."
Japanese フォービドゥン
Rōmaji Fōbidun
Translation Forbidden
Stats
Strength Magic
Base Unit Ultima Base Unit
+124 +4 +15 +30 +4
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +4 +10 +4 +19 +4
Attack Speed Approach Speed
Ground Air
1.0 1.13 1.13
Abilities
1: Magic Bracer
2: Magic Finale
3: Combo-Air Slide
Obtained
Zero Gear ⑤ (Xemnas)

The Interdiction is a pair of Ethereal Blades that can be wielded by Xemnas in Kingdom Hearts 358/2 Days. It serves as his signature weapon.

Design[edit]

Interdiction is a straight, glowing rod of red energy coming from the palms of the wielder's hands.

When striking a target, it creates a sphere of glowing red lightning, the same color as Interdiction.

Interdiction is a military term, as an action to divert, disrupt, delay, or destroy the enemy's surface military potential before it can be used effectively against friendly forces. The word also means "punishment". The Japanese name, "Forbidden", refers to something that is not allowed or banned.

Gameplay[edit]

Kingdom Hearts 358/2 Days[edit]

Interdiction's ground combo consists of a single slash from left to right, a double slash from right to left, and the launching of four blades along a vertical arc. A Y-Combo can be activated after the double slash, to make Xemnas launch the blades along a horizontal arc instead of a vertical one.

The aerial combo consists of a quick spinning slash, a short range double spin slash, and a medium range double spin attack.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Horizontal Swing
Hit 1 0.63 X X X
(Ground) Dual-Wield Horizontal Swing
Hit 1 0.5 X X X
Hit 2 0.5 X X X
(Ground) Left-Right Quadruple Shot
Hit 1 1.0 x4 X
(Ground) Down-Up Quadruple Shot
Hit 1 1.0 x4


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Dual-Wield Diagonal Spin Swing
Hit 1 0.5 X X X
Hit 2 0.5 X X X
(Air) Dual-Wield Double Spin Swing
Hit 1 0.5 X X X
Hit 2 0.5 X X X
Hit 3 0.5 X X X
Hit 4 0.5 X X X
(Air) Giant Dual-Wield Double Spin Swing
Hit 1 0.63
Hit 2 0.63
Hit 3 0.63
Hit 4 0.63


Gallery[edit]