Kingdom Hearts Re:Chain of Memories

Invincible: Difference between revisions

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{{youmay|the ability|[[Superiority|the weapon]], [[Invincible (Gummi Ship)|the Gummi Ship Blueprint]], or {{c|Invincibility|status effect|the status effect}}}}  
{{youmay|the ability|[[Superiority|the weapon]], [[Invincible (Gummi Ship)|the Gummi Ship Blueprint]], or {{c|Invincibility|status effect|the status effect}}}}  
{{Game|REC}}
{{Game|REC}}
{{nihongo|'''Invincible'''|ダメージ0|Damēji 0|lit. "Damage 0"}} is an ability that appears in ''[[Kingdom Hearts Re:Chain of Memories]]''. It grants {{c|Invincibility|status effect}}, negating all damage to the user.
{{nihongo|'''Invincible'''|ダメージ0|Damēji 0|lit. "Damage 0"}} is an ability that appears in ''[[Kingdom Hearts Re:Chain of Memories]]''.  


==Mechanics==
==Mechanics==
Invincible is an [[enemy card]] effect that costs 99 CP to add to the deck and lasts for 20 attacks.
Invincible is a [[Special Card]] effect that costs 99 CP to add to the deck and lasts for 20 attacks. It negates all damage to the user. The user can still stagger from the taken hits.<!--Requires investigation on status effects-->


==Learning Invincible==
==Learning Invincible==

Latest revision as of 12:50, 3 November 2024

This article is about the ability.
You may be looking for the weapon, the Gummi Ship Blueprint, or the status effect.

Invincible (ダメージ0 Damēji 0?, lit. "Damage 0") is an ability that appears in Kingdom Hearts Re:Chain of Memories.

Mechanics[edit]

Invincible is a Special Card effect that costs 99 CP to add to the deck and lasts for 20 attacks. It negates all damage to the user. The user can still stagger from the taken hits.

Learning Invincible[edit]

Kingdom Hearts Re:Chain of Memories[edit]