Trick Ghost (KHII): Difference between revisions
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{{game|KH2|FM2}} | {{game|KH2|FM2|MOM}} | ||
{{suite}} | {{suite}} | ||
{{youmay|the enemy from ''Kingdom Hearts II''|[[Trick Ghost (KHUχ)|the enemy from ''Kingdom Hearts Union χ'']]}} | {{youmay|the enemy from ''Kingdom Hearts II''|[[Trick Ghost (KHUχ)|the enemy from ''Kingdom Hearts Union χ'']]}} | ||
{{Character | {{Character | ||
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|fr=Spectre réversible | |fr=Spectre réversible | ||
|de=Schizo-Spuk | |de=Schizo-Spuk | ||
|image=[[File:Trick Ghost KHII.png]] | |image=[[File:Trick Ghost KHII.png|200px]] | ||
|FMimage=[[File:Trick Ghost KHIIFM.png| | |FMimage=[[File:Trick Ghost KHIIFM.png|200px]] | ||
|game1=Kingdom Hearts II | |game1=Kingdom Hearts II | ||
|game2=Kingdom Hearts Melody of Memory | |||
|type=Emblem Heartless | |type=Emblem Heartless | ||
|spec=Heartless | |spec=Heartless | ||
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|KH2num51=2 | |KH2num51=2 | ||
|CFM2tab=* | |CFM2tab=* | ||
|MOMattack=Weak | |||
|MOMair1=Standard | |||
|MOMair2=Ranged Attack | |||
|MOMstage={{ns|Game|The Underworld (track)|The Underworld}}, {{ns|Game|What Lies Beneath}}, {{ns|Game|Rowdy Rumble}}, {{ns|Game|What A Surprise?!}}, {{ns|Game|Happy Holidays!}} | |||
}} | }} | ||
The | The '''Trick Ghost''' is an [[Emblem Heartless]] that appears in ''[[Kingdom Hearts II]]''. | ||
==Design== | ==Design== | ||
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The Trick Ghost's name refers to its resemblance to a ghost. A "trick" is an "act or scheme intended to deceive or outwit someone." This could possibly refer to the Trick Ghost's ability to change its battle style depending on how it positions its body. | The Trick Ghost's name refers to its resemblance to a ghost. A "trick" is an "act or scheme intended to deceive or outwit someone." This could possibly refer to the Trick Ghost's ability to change its battle style depending on how it positions its body. | ||
==Strategy== | |||
Trick Ghosts | Trick Ghosts have two different states, one when acting in the air and one when on the ground. In the air, it frequently use its '''Shot''' attack while distancing itself from its opponents, as well as countering with '''Candle Attack''' when damaged. When a Trick Ghost appears on the ground, it flips onto its heads and begins by using '''Triple Shot''', which it also counters with, as well as '''Whip Attack''' which it tends to use afterwards. | ||
To safely counter a Trick Ghost in the air, deflect the orbs from its '''Shot''' attack, block its counterattack with [[Reflect]] magic, then finish it with combos. On the ground, Trick Ghosts can be dealt with by simply jumping over its '''Triple Shot''' attack followed by attacking with combos. | |||
{{Atk-o|KH2}} | |||
{{Atk|col=3|{{nihongo|'''Shot'''|ショット|<br>Shotto}}|Dark|x1.5|O|Shoots a dark orb from its mouth.|Used while in the air.}} | |||
{{Atk|col=3|{{nihongo|'''Candle Attack'''|ロウソク攻撃|<br>Rousoku Kougeki}}|Fire|x1.5|O|Lashes out with a lit candle.|Used while in the air.}} | |||
{{Atk|col=3|{{nihongo|'''Triple Shot'''|3連ショット|<br>3-ren Shotto}}|Dark|x1.5|△|Shoots three dark orbs from its mouth simultaneously.|Used while in the air.}} | |||
{{Atk|col=3|{{nihongo|'''Whip Attack'''|ムチ攻撃|<br>Muchi Kougeki}}|Physical|Hit 1: x0.65<br>Hit 2: x0.25|O|Swings its head-string like a whip, striking opponents in range.|Used while on the ground.}} | |||
{{Atk-c}} | |||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |
Latest revision as of 15:30, 5 July 2024
This article is about the enemy from Kingdom Hearts II. You may be looking for the enemy from Kingdom Hearts Union χ. |
Trick Ghost | |||
---|---|---|---|
Japanese | トリックゴースト | ||
Rōmaji | Torikku Gōsuto
| ||
Type | Emblem Heartless | ||
Games | Kingdom Hearts II Kingdom Hearts Melody of Memory | ||
|
Trick Ghost
|
---|
Kingdom Hearts II |
It has two faces, both of which need to be fought differently. When in the air, move in close to seal its long-range attacks. When on the ground, move far away to avoid its short-range attacks. |
Location | HP | Strength | Defense | EXP | ||
Olympus Coliseum Episode 1 |
71 | 17 | 9 | 50 | ||
Halloween Town Episode 2 |
138 | 39 | 22 | 372 | ||
Physical | Fire | Blizzard | ||||
×1.0 | ×0 | ×1.0 | ||||
Thunder | Dark | Neutral | ||||
×1.0 | ×1.0 | ×1.0
| ||||
Rewards | ||||||
Munny (10) ×2, Drive prize (1%) ×4 Lucid Shard (10%), Energy Stone (4%) | ||||||
World(s) | ||||||
Olympus Coliseum, Halloween Town |
Cup | HP | Strength | Defense | ||
Cerberus Cup |
• Match 1: 2 Trick Ghost | ||||
103 | 27 | 15 | |||
Titan Cup |
• Match 4: 3 Trick Ghost | ||||
138 | 39 | 22 | |||
Cerberus Paradox Cup |
• Match 1: 2 Trick Ghost | ||||
213 | 62 | 36 | |||
Titan Paradox Cup |
• Match 4: 3 Trick Ghost | ||||
240 | 70 | 41 | |||
Hades Paradox Cup |
• Match 22: 2 Trick Ghost | ||||
290 | 87 | 51 | |||
Physical | Fire | Blizzard | |||
×1.0 | ×0 | ×1.0 | |||
Thunder | Dark | Neutral | |||
×1.0 | ×1.0 | ×1.0 |
Cup | HP | Strength | Defense | ||
Cerberus Cup |
• Match 1: 2 Trick Ghost | ||||
108 | 29 | 16 | |||
Titan Cup |
• Match 4: 3 Trick Ghost | ||||
148 | 42 | 24 | |||
Cerberus Paradox Cup |
• Match 1: 2 Trick Ghost | ||||
213 | 62 | 36 | |||
Titan Paradox Cup |
• Match 4: 3 Trick Ghost | ||||
240 | 70 | 41 | |||
Hades Paradox Cup |
• Match 22: 2 Trick Ghost | ||||
290 | 86 | 51 | |||
Physical | Fire | Blizzard | |||
×1.0 | ×0 | ×1.0 | |||
Thunder | Dark | Neutral | |||
×1.0 | ×1.0 | ×1.0 |
Attack | Weak |
Type | |
Aerial | Standard Ranged Attack |
Music Stages | |
The Underworld, What Lies Beneath, Rowdy Rumble, What A Surprise?!, Happy Holidays! |
The Trick Ghost is an Emblem Heartless that appears in Kingdom Hearts II.
Design[edit]
The Trick Ghost can be viewed rightside-up or upside-down. Regardless of which half of the Heartless is on top, it has long, white arms with three short, purple fingers at the end of each one. Its body is predominantly white, and it has four yellow eyes—two for each face. Its mouth is jagged and purple on the inside; it also has what seem to be stitches on its corners. When right side-up, the Trick Ghost's mouth seems to be frowning, and its head is tipped with a long, curled antenna. This antenna is decorated with horizontal stripes of purple, tan, and lilac. Its Heartless emblem is on the lower half of its body, between the eyes of the second face. When upside-down, the Trick Ghost seems to be smiling, its head sports several short spikes, and the antenna on the normal face serves as a tail.
In Kingdom Hearts II Final Mix, the Trick Ghost's white body is light green, and the stripes on its antenna are yellow, blue, and sky blue in color.
The Trick Ghost's name refers to its resemblance to a ghost. A "trick" is an "act or scheme intended to deceive or outwit someone." This could possibly refer to the Trick Ghost's ability to change its battle style depending on how it positions its body.
Strategy[edit]
Trick Ghosts have two different states, one when acting in the air and one when on the ground. In the air, it frequently use its Shot attack while distancing itself from its opponents, as well as countering with Candle Attack when damaged. When a Trick Ghost appears on the ground, it flips onto its heads and begins by using Triple Shot, which it also counters with, as well as Whip Attack which it tends to use afterwards.
To safely counter a Trick Ghost in the air, deflect the orbs from its Shot attack, block its counterattack with Reflect magic, then finish it with combos. On the ground, Trick Ghosts can be dealt with by simply jumping over its Triple Shot attack followed by attacking with combos.
Technique | Element | Power | Guard? | |||
---|---|---|---|---|---|---|
Shot (ショット Shotto ) |
Dark | x1.5 | O | |||
Shoots a dark orb from its mouth. | ||||||
Used while in the air. | ||||||
Candle Attack (ロウソク攻撃 Rousoku Kougeki ) |
Fire | x1.5 | O | |||
Lashes out with a lit candle. | ||||||
Used while in the air. | ||||||
Triple Shot (3連ショット 3-ren Shotto ) |
Dark | x1.5 | △ | |||
Shoots three dark orbs from its mouth simultaneously. | ||||||
Used while in the air. | ||||||
Whip Attack (ムチ攻撃 Muchi Kougeki ) |
Physical | Hit 1: x0.65 Hit 2: x0.25 |
O | |||
Swings its head-string like a whip, striking opponents in range. | ||||||
Used while on the ground. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |