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Berserk Charge: Difference between revisions

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{{Game|KH2|FM2|KH3}}
{{Game|KH2|FM2|KH3|3RM}}
[[File:Berserk Charge KHIIFM.gif|thumb|right|Sora using Berserk Charge against the Lingering Will.]]
[[File:Berserk Charge KHIIFM.gif|thumb|Sora using Berserk Charge against the Lingering Will.]]
'''Berserk Charge''' is an [[ability]] that appears in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts III]]''. It increases the user's strength during [[MP Charge]], while allowing [[attack]] combos to continue endlessly by disabling the combo finisher.
{{nihongo|'''Berserk Charge'''|チャージバーサク|Chāji Bāsaku|lit. "Charge Berserk"}} is an ability that appears in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts III]]''. It allows the user to perform endless combos during [[MP Charge]].


==Mechanics==
==Mechanics==
In ''Kingdom Hearts II'', Berserk Charge is a {{c|support ability|KH2}} that costs 5 {{AP}} to equip. While the ability can be used to deal a great deal of damage without allowing an enemy to recover, the removal of standard combo finishers means that bosses must be finished off with special techniques like [[Upper Slash]] or [[Horizontal Slash]].
In ''Kingdom Hearts II'', Berserk Charge is a {{c|support ability|KH2}} that costs 5 {{AP}} to equip. During MP Charge, it increases the user's strength by 1 for each copy equipped (2 in ''[[Kingdom Hearts II Final Mix]]''), changes the "Attack" command to "Berserk", and allows the user to perform an endless combo, never activating combo finishers. Because bosses can only be finished off with combo finishers, finishers assigned to {{button|square}}, such as [[Upper Slash]] or [[Horizontal Slash]], or [[Genie]]'s [[Summon]] [[Limit]]s are the only ways for Sora to finish off bosses during Berserk Charge.


In ''Kingdom Hearts III'', Berserk Charge is a {{c|support ability|kh3}} that boosts the user's Strength by 1 during MP Charge and allows combos to continue indefinitely.
In ''Kingdom Hearts III'', Berserk Charge is a {{c|support ability|kh3}}. During MP Charge, it increases the user's strength by 1, and allows combos to continue indefinitely. When using a [[Formchange]], the user's strength is still increased, but the maximum number of hits in a combo is not altered.


==Learning Berserk Charge==
==Learning Berserk Charge==

Latest revision as of 23:00, 3 October 2024

Berserk Charge
Sora using Berserk Charge against the Lingering Will.

Berserk Charge (チャージバーサク Chāji Bāsaku?, lit. "Charge Berserk") is an ability that appears in Kingdom Hearts II and Kingdom Hearts III. It allows the user to perform endless combos during MP Charge.

Mechanics[edit]

In Kingdom Hearts II, Berserk Charge is a support ability that costs 5 AP to equip. During MP Charge, it increases the user's strength by 1 for each copy equipped (2 in Kingdom Hearts II Final Mix), changes the "Attack" command to "Berserk", and allows the user to perform an endless combo, never activating combo finishers. Because bosses can only be finished off with combo finishers, finishers assigned to Square, such as Upper Slash or Horizontal Slash, or Genie's Summon Limits are the only ways for Sora to finish off bosses during Berserk Charge.

In Kingdom Hearts III, Berserk Charge is a support ability. During MP Charge, it increases the user's strength by 1, and allows combos to continue indefinitely. When using a Formchange, the user's strength is still increased, but the maximum number of hits in a combo is not altered.

Learning Berserk Charge[edit]

Kingdom Hearts II[edit]

Kingdom Hearts III[edit]

  • Berserk Charge is available as a random Full Course Bonus when using 4 or more 3-star dishes.