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Dark Aura: Difference between revisions

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{{Game|KH1|FM1|COM|REC|KH2|FM2|358|RCO|DDD|DHD|KHX|UCX}}
{{Game|KH1|FM1|COM|REC|KH2|FM2|358|RCO|DDD|DHD|KHX|UCX|3RM}}
{{Images|.gif images of Dark Aura in ''358/2 Days'', ''Re:coded''}}
{{InfoAbility
{{cleanup|Please add captions to images to describe their contents, or move them to a Gallery: page if the visuals are too similar to each other}}
|kana=ダークオーラ
[[File:Dark Aura KH3D.gif|thumb|right|300px|In most incarnations, Dark Aura allows Riku to rush enemies in all directions.]]
|romaji=Dāku Ōra
{{nihongo|'''Dark Aura'''|ダークオーラ|Dāku Ōra}}, also translated as "'''Dark Rush'''" in ''[[Kingdom Hearts χ]]'', is technique introduced in ''{{c|Kingdom Hearts|game}}''. It is a signature move of [[Riku]], and it appears repeatedly throughout the ''{{c|Kingdom Hearts|series}}'' series. It typically allows the user to rush enemies repeatedly from all directions, finishing by plunging their weapon into the ground, releasing columns of energy radially. The attack often deals {{c|dark|element}} damage.
|jpname=Dark Aura
|comname=Dark Aura
|comdesc=Rush enemies repeatedly with blade in hand. Only available in Dark Mode.
|recomdesc=Rush enemies repeatedly with blade in hand. Finish off by stabbing Soul Eater into the ground for a column of light that confuses the enemy. Only available in Dark Mode.
|comimage=Dark Aura KHCOM.gif
|recomimage=Dark Aura KHRECOM.gif
|comel=Neutral
|compow=x5.0 per hit<br>Light pillars: x3.0
|recompow=x3.0 per hit<br>Shockwave: x5.0
|comcard={{sleight|Soul Eater|Soul Eater|Soul Eater||27; Dark Mode only|com=*}}
|recomcard={{sleight|Soul Eater|Soul Eater|Soul Eater||27; Dark Mode only}}
|kh2name=Dark Aura
|kh2image=Dark Aura KHII.gif
|kh2desc=Stops enemy movements with dark magic spells as commanded when Sora's combo is about to end. MP Cost: 10
|kh2el1={{AT|mag}} Physical
|kh2pow1=x0.25
|kh2def1=X
|kh2fin1=X
|kh2ap=2
|dddname=Dark Aura
|dddimage=Dark Aura KH3D.gif
|ddddesc=Multi-rush the enemy, then drive your Keyblade into the ground to make a shockwave.
|dddatk1=Rush
|dddatk2=Dive attack
|dddatk3=Pillars of darkness
|dddel1={{AT|att}} Dark
|dddpow1=0.4
|dddreac1=1
|dddgrd1=▲
|dddel2={{AT|att}} Dark
|dddpow2=4.8
|dddreac2=3
|dddgrd2=▲
|dddel3={{AT|att}} Dark
|dddpow3=1.2
|dddreac3=2
|dddgrd3=▲
|dddreload=42
|dddbonus=Strength +4, Dark Resistance +10
|dddsell=1000
|uxname=Dark Aura
|uximage=Dark Aura KHUX.gif
|uxpsm1a=Speed
|uxur1a=Reversed
|uxtar1a=All
|uxgauge1a=3
|uxdmg1a='''7★:''' x7.55<br>'''SN++:''' x19.10 - 21.97
|uxdesc1a='''7★:''' Deals 6 hits. 1 turn: ↑ R-STR by 3, STR & DEF by 1.<br>'''SN++:''' Deals 6 hits. 1 turn: Medal STR +10000, self [↑ STR, R- & PSM-STR 15], targets [↓ DEF, R- & PSM-DEF 15], SP ATK B +220%. Count ±0. Critical hit chance: 50%.
|uxtab2=Dark Rush
|uxnamet2=Dark Rush
|uximaget2=Dark Rush KHUX.gif
|uxpsm1at2=Speed
|uxur1at2=Reversed
|uxtar1at2=All
|uxgauge1at2=4
|uxdmg1at2='''7★:''' x7.76 - 8.94
|uxdesc1at2='''7★:''' Deals 8 hits. 2 turns: ↑ R-STR by 3, ↓ targets' DEF by 1. Inflicts more damage the higher the slot number.
}}
'''Dark Aura''', also translated as '''Dark Rush''' in ''[[Kingdom Hearts Union χ]]'', is technique introduced in ''{{c|Kingdom Hearts|game}}''. It is a signature move of [[Riku]], and it appears repeatedly throughout the ''{{c|Kingdom Hearts|series}}'' series. It typically allows the user to rush enemies repeatedly from all directions, finishing by plunging their weapon into the ground, releasing columns of energy radially. The attack often deals {{c|dark|element}} damage.


There is a variation of Dark Aura exclusive to ''[[Kingdom Hearts II]]'' in which Riku launches spheres of dark flame at the opponent, a technique similar to [[Dark Firaga]].   
There is a variation of Dark Aura exclusive to ''[[Kingdom Hearts II]]'' in which Riku launches spheres of dark flame at the opponent, a technique similar to [[Dark Firaga]].   


==Mechanics==
==Mechanics==
[[File:Dark Aura KHRECOM.gif|200px|thumb|right]]
In ''[[Kingdom Hearts Chain of Memories]]'', Dark Aura is an [[attack sleight]] that Riku can use while in [[Dark Mode]]. When used, Riku performs 6 rush attacks at the enemy before following with a groundward attack that generates pillars of light and a shockwave. The columns of light that conclude the attack may {{c|confuse|status}} enemies when hit.
In ''[[Kingdom Hearts Chain of Memories]]'', Dark Aura is an [[attack sleight]] that Riku can use while in [[Dark Mode]]. The columns of flame that conclude the attack may {{c|confuse|status}} enemies when hit. The card combination for Dark Aura is:
:{{sleight|Soul Eater|Soul Eater|Soul Eater|27}}
{{-}}


[[File:Dark Aura KHII.gif|thumb|left|In ''Kingdom Hearts II'', Dark Aura instead allows Riku to fire a volley of dark fire.]]
In ''[[Kingdom Hearts II]]'', Dark Aura is an [[action ability]] exclusive to Riku. It allows Riku to fire spheres of dark flame that can stop enemies on contact, and is performed by pressing {{button|t}} to use the Dark Aura [[Reaction Command]] after Sora reaches the end of an attack combo. It costs two {{AP}} to equip and ten [[MP]] to use. While playing as Riku in the final battle with {{ns|Game|Xemnas}} during his Bind Attack, Dark Aura can be used by pressing {{button|s}}.
In ''[[Kingdom Hearts II]]'', Dark Aura is an [[action ability]] available once Riku joins the party. So long as Riku is in the active party, whenever Sora completes an [[attack]] combo, the player can press {{button|t}} to execute the Dark Aura [[Reaction Command]], in which Riku fires spheres of dark flame that can stop enemies on contact. It costs two {{AP}} to equip and ten [[MP]] to use. During the final battle with {{ns|Game|Xemnas}} when the player is forced to play as Riku, Dark Aura can be used by pressing {{button|s}}.
{{-}}


In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Dark Aura is an {{c|attack command|DDD}} exclusive to Riku that uses two slots and has a reload time of 42 seconds. It grants +4 to [[Strength]] and +10 to [[Dark Resistance]] when attached to a [[Dream Eater]] recipe.
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Dark Aura is an {{c|attack command|DDD}} exclusive to Riku that uses two slots and has a reload time of 42 seconds. It grants +4 to [[Strength]] and +10 to [[Dark Resistance]] when attached to a [[Dream Eater]] recipe. When used, Riku performs 8 rush attacks at an enemy that is targetted the moment the command is used, before following with a groundward attack that generates pillars of darkness in a sphere around the dive impact.


In ''[[Kingdom Hearts Union χ]]'', Dark Aura is a {{c|special attack|khx}} that targets all enemies. In the English version, it costs 0 special attack gauges to perform, and raises the user's general strength by 1 tier for 1 turn. In the Japanese version, it costs 3 special attack gauges to perform, and raises the user's general strength and defense by 1 tier for 1 turn.
If Riku is caught in a Kooma Panda's Tea Table Flip during the initial start-up of Dark Aura, a glitch will occur that causes him to pass through the floor and remain in the animation until the either the player resets the game or the Drop Gauge gets fully depleted.<ref>[http://www.youtube.com/watch?v=o1j-j8Qd42A ''Kingdom Hearts 3D'': Dark Aura Glitch]</ref> The same glitch occurs if Riku tries to use Dark Aura on a Cera Terror.
{{tab|o}}{{tab|EN}}
 
{{UXdmg|dmg6=1.70|in2=0.04|hit6=6}}
In ''[[Kingdom Hearts Union χ]]'', Dark Aura is a [[special attack]] that targets all enemies. It costs 3 special attack gauges to perform, 0 gauges for Dark Aura +5 in the English version. Dark Aura +7 ignores enemy counters, and has a 50% chance to deal critical damage.
{{tab|o|50%}}{{tab|EN}}
{{UXdmg|dmg6=1.70|snrar=SN++|dmgsn=19.10 - 21.97|dmg70=7.55|in2=0.04|hit6=6|tar=All|playbuff={{UXBuff|STR|+1}}|playbuff1b={{UXBuff|STR|+1}}<br>{{UXBuff|R-STR|+3}}<br>{{UXBuff|DEF|+1}}|playbuff1c={{UXBuff|Medal STR|+10000}}<br>{{UXBuff|STR|+15}}<br>{{UXBuff|P-STR|+15}}<br>{{UXBuff|S-STR|+15}}<br>{{UXBuff|M-STR|+15}}<br>{{UXBuff|R-STR|+15}}<br>{{UXBuff|SAB|+220%}}|tarbuff=—|tarbuff1b={{UXBuff|DEF|-15}}<br>{{UXBuff|P-DEF|-15}}<br>{{UXBuff|S-DEF|-15}}<br>{{UXBuff|M-DEF|-15}}<br>{{UXBuff|R-DEF|-15}}|buffdur=1 turn}}
{{tab|c}}{{tab|JP}}
{{tab|c}}{{tab|JP}}
{{UXdmg|dmg6=1.99|in2=0.08|hit6=6}}
{{UXdmg|dmg6=1.39|snrar=SN++|dmgsn=19.10 - 21.97|dmg70=7.55|in2=0.20|hit6=6|tar=All|playbuff={{UXBuff|STR|+1}}<br>{{UXBuff|DEF|+1}}|playbuff1b={{UXBuff|STR|+1}}<br>{{UXBuff|R-STR|+3}}<br>{{UXBuff|DEF|+1}}|playbuff1c={{UXBuff|Medal STR|+10000}}<br>{{UXBuff|STR|+15}}<br>{{UXBuff|P-STR|+15}}<br>{{UXBuff|S-STR|+15}}<br>{{UXBuff|M-STR|+15}}<br>{{UXBuff|R-STR|+15}}<br>{{UXBuff|SAB|+220%}}|tarbuff=—|tarbuff1b={{UXBuff|DEF|-15}}<br>{{UXBuff|P-DEF|-15}}<br>{{UXBuff|S-DEF|-15}}<br>{{UXBuff|M-DEF|-15}}<br>{{UXBuff|R-DEF|-15}}|buffdur=1 turn}}
{{tab|c}}{{tab|c}}
{{tab|c}}{{tab|c}}
{{-}}
{{-|left}}


In ''Kingdom Hearts Union χ'', Dark Rush is a special attack that targets all enemies. It costs 4 special attack gauges to perform. It lowers the general defense of all enemies by 1 tier for 2 turns. It inflicts more damage the higher the slot number.
Dark Rush is a special attack that targets all enemies. It costs 4 special attack gauges to perform. It inflicts more damage the higher the slot number.
{{UXdmg|dmg6a=2.10|dmg6b=3.28|in2=0.10|hit6=8}}
{{UXdmg|name=Dark Rush|dmg6a=2.10|dmg6b=3.28|in2=0.10|hit6=8|tar=All|playbuff=—|playbuff1b={{UXBuff|R-STR|+3}}|tarbuff={{UXBuff|DEF|-1}}|buffdur=2 turns}}
{{-}}
{{-|left}}


==Learning Dark Aura==
==Learning Dark Aura==
Line 44: Line 99:
===''Kingdom Hearts Union χ''===
===''Kingdom Hearts Union χ''===
*Dark Aura +5 is the special attack of medal {{medal|Roxas & Axel & Xion|450}}.
*Dark Aura +5 is the special attack of medal {{medal|Roxas & Axel & Xion|450}}.
*Dark Aura +6 is the special attack of medal {{medal|Roxas & Axel & Xion|1129}}.
*Dark Aura +7 is the special attack of medal {{medal|SN++ - Roxas & Pals|1129}}.
*Dark Rush +5 is the special attack of medal {{medal|Dark Riku|657}}.
*Dark Rush +5 is the special attack of medal {{medal|Dark Riku|657}}.
*Dark Rush +6 is the special attack of medal {{medal|Dark Riku|1257}}.


==Other appearances==
==Other appearances==
Line 50: Line 108:


===''Kingdom Hearts''===
===''Kingdom Hearts''===
[[File:Dark Aura KH.gif|thumb|right|250x140px|Initially, Riku could only use Dark Aura while under Ansem's influence.]]
[[File:Dark Aura KH.gif|thumb|250x140px|Initially, Riku could only use Dark Aura while under Ansem's influence.]]
When Sora faces Riku for the second time while Riku is under the possession of [[Ansem, Seeker of Darkness]] in [[Hollow Bastion]], Dark Aura serves as Riku's strongest attack. It is used when he is low on HP and his hand is glowing in a sphere of dark energy.
When Sora faces Riku for the second time while Riku is under the possession of [[Ansem, Seeker of Darkness]] in [[Hollow Bastion]], Dark Aura serves as Riku's strongest attack. It is used when he is low on HP and his hand is glowing in a sphere of dark energy.
{{-}}


===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
{{Sleight|Riku Replica - A4|Riku Replica - A2|Riku Replica - A2}}
The {{ns|Game|Riku Replica}} can utilize Dark Aura as a Sleight during his final battles in Sora's story and ''Reverse/Rebirth''. Unlike Riku, who needs a card value of 27 to execute Dark Aura, the Riku Replica can use it with any value. In ''Kingdom Hearts Re:Chain of Memories'', Riku Replica's Dark Aura pillars no longer confuse the opponent.<br>
{{-}}
{{Sleight|Riku Replica - A2|Riku Replica - A2|Riku Replica - A4}}
As a [[Replica]] created from the real Riku's combat data, the [[Riku Replica]] can utilize all of Riku's abilities which are exclusive to Dark Mode. Unlike Riku, who needs a card value of 27 to execute Dark Aura, the Riku Replica can use it with any value, granted he only gains access to the Sleight during his final battle with [[Sora]] in the main story and Riku in ''Reverse/Rebirth''.
 
The finisher of the Riku Replica's version of Dark Aura has about two times the range of the real Riku's.{{fact}}


===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
[[File:Dark Aura KHD.gif|200px|thumb|right]]
[[File:Dark Aura KHD.gif|200px|thumb]]
During his battle with [[Roxas]] in The World That Never Was, Riku is able to use Dark Aura once he charges the Oblivion Keyblade. Rather than attacking while teleporting over the whole arena, Riku simply attacks Roxas's position. In [[Mission Mode]], [[Anti-Riku]] can use Dark Aura as well.
During his battle with [[Roxas]] in The World That Never Was, Riku is able to use Dark Aura once he charges the Oblivion Keyblade. Rather than attacking while teleporting over the whole arena, Riku simply attacks Roxas's position. In [[Mission Mode]], [[Anti-Riku]] can use Dark Aura as well.
{{-}}


===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
[[Data-Riku]] can use Dark Aura at any time during the final phase of his battle against [[Data-Sora]] in Hollow Bastion.
[[File:Dark Aura KHREC.gif|200px|thumb]]
[[Data-Riku]] during his third phase and Data-Riku (Bugged) can use Dark Aura.


==Trivia==
==See also==
*In ''Kingdom Hearts 3D: Dream Drop Distance'', if Riku is caught in a Kooma Panda's Tea Table Flip during the initial start-up of Dark Aura, a glitch will occur that causes him to pass through the floor and remain in the animation until the player resets the game.<ref>[http://www.youtube.com/watch?v=o1j-j8Qd42A ''Kingdom Hearts 3D'': Dark Aura Glitch]</ref>
*[[Dark Firaga]]
*[[Ghost Drive]]


==Notes and references==
==Notes and references==
{{Reflist}}
{{reflist}}
 
[[Category:Kingdom Hearts Chain of Memories abilities]]
[[Category:Kingdom Hearts Chain of Memories abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts 3D: Dream Drop Distance Attack commands]]
[[Category:Kingdom Hearts 3D: Dream Drop Distance Attack commands]]
[[Category:Kingdom Hearts χ special attacks]]
[[Category:Kingdom Hearts χ special attacks]]
[[Category:Kingdom Hearts Union χ special attacks]]

Latest revision as of 21:05, 23 June 2024

Dark Aura
(ダークオーラ Dāku Ōra?)
Riku using Dark Aura against Ansem
Rush enemies repeatedly with blade in hand. Only available in Dark Mode.
Element Power Card Combination Enemy Card Boost
Neutral x5.0 per hit
Light pillars: x3.0
Soul Eater card from original CoM + Soul Eater card from original CoM + Soul Eater card from original CoM
27; Dark Mode only

Dark Aura
(ダークオーラ Dāku Ōra?)

Dark Aura KHRECOM.gif

Rush enemies repeatedly with blade in hand. Finish off by stabbing Soul Eater into the ground for a column of light that confuses the enemy. Only available in Dark Mode.
Element Power Card Combination Enemy Card Boost
Neutral x3.0 per hit
Shockwave: x5.0
Soul Eater (card).png + Soul Eater (card).png + Soul Eater (card).png
27; Dark Mode only
Dark Aura
(ダークオーラ Dāku Ōra?)
Dark Aura KHII.gif
Stops enemy movements with dark magic spells as commanded when Sora's combo is about to end. MP Cost: 10
Attack Element Power Drive Value Deflect Finishing
Blow
Dark Aura Magic Command Physical x0.25 X X
AP Cost 2 MP Cost 0
Dark Aura
(ダークオーラ Dāku Ōra?)
Dark Aura KH3D.gif
Multi-rush the enemy, then drive your Keyblade into the ground to make a shockwave.
Attack Element Power Reaction
Value
Status Guard?
Rush Attack Command Dark 0.4 1
Dive attack Attack Command Dark 4.8 3
Pillars of darkness Attack Command Dark 1.2 2
Reload Speed Dream Eater Bonus
42 seconds Strength +4, Dark Resistance +10
Buy Bargain Sell Shop LV
1000

Dark Aura
(ダークオーラ Dāku Ōra?)
Dark Aura in KHUX
Attributes Target Gauge Cost Damage
Speed Reversed All 3 7★: x7.55
SN++: x19.10 - 21.97
7★: Deals 6 hits. 1 turn: ↑ R-STR by 3, STR & DEF by 1.
SN++: Deals 6 hits. 1 turn: Medal STR +10000, self [↑ STR, R- & PSM-STR 15], targets [↓ DEF, R- & PSM-DEF 15], SP ATK B +220%. Count ±0. Critical hit chance: 50%.

Dark Rush
(ダークオーラ Dāku Ōra?, lit. "Dark Aura")
Dark Rush
Attributes Target Gauge Cost Damage
Speed Reversed All 4 7★: x7.76 - 8.94
7★: Deals 8 hits. 2 turns: ↑ R-STR by 3, ↓ targets' DEF by 1. Inflicts more damage the higher the slot number.

Dark Aura, also translated as Dark Rush in Kingdom Hearts Union χ, is technique introduced in Kingdom Hearts. It is a signature move of Riku, and it appears repeatedly throughout the Kingdom Hearts series. It typically allows the user to rush enemies repeatedly from all directions, finishing by plunging their weapon into the ground, releasing columns of energy radially. The attack often deals dark damage.

There is a variation of Dark Aura exclusive to Kingdom Hearts II in which Riku launches spheres of dark flame at the opponent, a technique similar to Dark Firaga.

Mechanics[edit]

In Kingdom Hearts Chain of Memories, Dark Aura is an attack sleight that Riku can use while in Dark Mode. When used, Riku performs 6 rush attacks at the enemy before following with a groundward attack that generates pillars of light and a shockwave. The columns of light that conclude the attack may confuse enemies when hit.

In Kingdom Hearts II, Dark Aura is an action ability exclusive to Riku. It allows Riku to fire spheres of dark flame that can stop enemies on contact, and is performed by pressing Triangle to use the Dark Aura Reaction Command after Sora reaches the end of an attack combo. It costs two AP to equip and ten MP to use. While playing as Riku in the final battle with Xemnas during his Bind Attack, Dark Aura can be used by pressing Square.

In Kingdom Hearts 3D: Dream Drop Distance, Dark Aura is an attack command exclusive to Riku that uses two slots and has a reload time of 42 seconds. It grants +4 to Strength and +10 to Dark Resistance when attached to a Dream Eater recipe. When used, Riku performs 8 rush attacks at an enemy that is targetted the moment the command is used, before following with a groundward attack that generates pillars of darkness in a sphere around the dive impact.

If Riku is caught in a Kooma Panda's Tea Table Flip during the initial start-up of Dark Aura, a glitch will occur that causes him to pass through the floor and remain in the animation until the either the player resets the game or the Drop Gauge gets fully depleted.[1] The same glitch occurs if Riku tries to use Dark Aura on a Cera Terror.

In Kingdom Hearts Union χ, Dark Aura is a special attack that targets all enemies. It costs 3 special attack gauges to perform, 0 gauges for Dark Aura +5 in the English version. Dark Aura +7 ignores enemy counters, and has a 50% chance to deal critical damage.

Special attack Rarity Base •• ••• •••• ••••• Hits
Dark Aura +5 6★ x1.70 x1.74 x1.78 x1.82 x1.86 x1.90 6
Dark Aura +6 7★ x7.55 6
Dark Aura +7 SN++ x19.10 - 21.97 6

Special attack Player Buff Target Debuff Duration
+5 +6 +7 +5-6 +7
Dark Aura Strength +1 Strength +1
Reversed-based strength +3
Defense +1
Medal strength +10000
Strength +15
Power-based strength +15
Speed-based strength +15
Magic-based strength +15
Reversed-based strength +15
Special Attack Bonus +220%
Defense -15
Power-based defense -15
Speed-based defense -15
Magic-based defense -15
Reversed-based defense -15
1 turn

Special attack Rarity Base •• ••• •••• ••••• Hits
Dark Aura +5 6★ x1.39 x1.59 x1.79 x1.99 x2.19 x2.39 6
Dark Aura +6 7★ x7.55 6
Dark Aura +7 SN++ x19.10 - 21.97 6

Special attack Player Buff Target Debuff Duration
+5 +6 +7 +5-6 +7
Dark Aura Strength +1
Defense +1
Strength +1
Reversed-based strength +3
Defense +1
Medal strength +10000
Strength +15
Power-based strength +15
Speed-based strength +15
Magic-based strength +15
Reversed-based strength +15
Special Attack Bonus +220%
Defense -15
Power-based defense -15
Speed-based defense -15
Magic-based defense -15
Reversed-based defense -15
1 turn

Dark Rush is a special attack that targets all enemies. It costs 4 special attack gauges to perform. It inflicts more damage the higher the slot number.

Special attack Rarity Base •• ••• •••• ••••• Hits
Dark Rush +5 6★ x2.10 - 3.28 x2.20 - 3.38 x2.30 - 3.48 x2.40 - 3.58 x2.50 - 3.68 x2.60 - 3.78 8
Dark Rush +6 7★ x7.76 - 8.94 8

Special attack Player Buff Target Debuff Duration
+5 +6 +5-6
Dark Rush Reversed-based strength +3 Defense -1 2 turns

Learning Dark Aura[edit]

Kingdom Hearts Chain of Memories[edit]

  • Riku learns Dark Aura once he obtains the ability to enter Dark Mode.

Kingdom Hearts II[edit]

  • Riku has Dark Aura as a default ability.

Kingdom Hearts 3D: Dream Drop Distance[edit]

Kingdom Hearts Union χ[edit]

Other appearances[edit]

Riku is fought several times as a boss throughout the Kingdom Hearts series. Dark Aura serves as one of his desperation attacks in each of these encounters.

Kingdom Hearts[edit]

Initially, Riku could only use Dark Aura while under Ansem's influence.

When Sora faces Riku for the second time while Riku is under the possession of Ansem, Seeker of Darkness in Hollow Bastion, Dark Aura serves as Riku's strongest attack. It is used when he is low on HP and his hand is glowing in a sphere of dark energy.

Kingdom Hearts Chain of Memories[edit]

The Riku Replica can utilize Dark Aura as a Sleight during his final battles in Sora's story and Reverse/Rebirth. Unlike Riku, who needs a card value of 27 to execute Dark Aura, the Riku Replica can use it with any value. In Kingdom Hearts Re:Chain of Memories, Riku Replica's Dark Aura pillars no longer confuse the opponent.
Riku Replica - A2 (card).png + Riku Replica - A2 (card).png + Riku Replica - A4 (card).png

Kingdom Hearts 358/2 Days[edit]

Dark Aura from 358/2 Days

During his battle with Roxas in The World That Never Was, Riku is able to use Dark Aura once he charges the Oblivion Keyblade. Rather than attacking while teleporting over the whole arena, Riku simply attacks Roxas's position. In Mission Mode, Anti-Riku can use Dark Aura as well.

Kingdom Hearts Re:coded[edit]

Dark Aura from Re:coded

Data-Riku during his third phase and Data-Riku (Bugged) can use Dark Aura.

See also[edit]

Notes and references[edit]