Sea Neon: Difference between revisions
(→top: replaced: Kingdom Hearts → {{c|Kingdom Hearts|game}}, MP → MP (2), {{Enemy → {{Character) |
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{{game|KH1|FM1|COM|REC}} | {{game|KH1|FM1|COM|REC|MOM}} | ||
{{suite}} | |||
{{Character | {{Character | ||
|name=Sea Neon | |name=Sea Neon | ||
Line 6: | Line 7: | ||
|fr=Néon Marin | |fr=Néon Marin | ||
|de=Haubenqualle | |de=Haubenqualle | ||
|image=[[File: | |image=[[File:Sea Neon KH.png|150px]] | ||
|FMimage=[[File:Sea Neon KHFM.png|140px]] | |FMimage=[[File:Sea Neon KHFM.png|140px]] | ||
|tab2=KHCOM | |||
|image2=[[File:Sea Neon KHCOM.png]] | |||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts Chain of Memories | ||
|game3=Kingdom Hearts Melody of Memory | |||
|type=Emblem Heartless | |type=Emblem Heartless | ||
|spec=Heartless | |spec=Heartless | ||
Line 15: | Line 19: | ||
|journalKH=Heartless resembling jellyfish. They swim fast, and attack in numbers. Overall, they are not tough opponents. | |journalKH=Heartless resembling jellyfish. They swim fast, and attack in numbers. Overall, they are not tough opponents. | ||
|journalSS=A jellyfish-like Heartless.<br>It might look laid back, but the Sea Neon's long tentacles can propel it towards enemies for a ferocious attack. | |journalSS=A jellyfish-like Heartless.<br>It might look laid back, but the Sea Neon's long tentacles can propel it towards enemies for a ferocious attack. | ||
|KHJPHP1=24 | |||
|KHHP1=30 | |KHHP1=30 | ||
|KHJPHP2=90 | |||
|KHHP2=60 | |KHHP2=60 | ||
|KHJPATK1=20 | |||
|KHATK1=22 | |KHATK1=22 | ||
|KHJPATK2=31 | |||
|KHATK2=35 | |KHATK2=35 | ||
|KHJPDEF1=18 | |||
|KHDEF1=19 | |KHDEF1=19 | ||
|KHJPDEF2=20 | |||
|KHDEF2=27 | |KHDEF2=27 | ||
|KHMP1=29 | |KHMP1=29 | ||
|KHJPMP2=48 | |||
|KHMP2=45 | |KHMP2=45 | ||
|KHJPEXP1=10 | |||
|KHEXP1=8 | |KHEXP1=8 | ||
|KHJPEXP2=75 | |||
|KHEXP2=60 | |KHEXP2=60 | ||
|KHweapon=x1.0 | |KHweapon=x1.0 | ||
Line 29: | Line 42: | ||
|KHbliz=x1.0 | |KHbliz=x1.0 | ||
|KHthun=x1.0 | |KHthun=x1.0 | ||
|KHgrav=x1.0 | |KHJPgrav=x1.0 | ||
|KHstop=x1.0 | |KHgrav=x1.0<ref>x0.8 after rescue.</ref> | ||
|KHJPstop=x1.0 | |||
|KHstop=x1.0<ref>x0.6 after rescue.</ref> | |||
|KHko=x1.0 | |KHko=x1.0 | ||
|KHother=x1.0 | |KHother=x1.0 | ||
|KHreward=(2) MP | |KHJPreward=(2) MP prize x1, (15) MP prize x2<br>(5) Munny x1<br>Ether (1%), Frost Gem (6%), Blizzaga Ring (0.5%) | ||
|KHworld=Atlantica | |KHreward=(2) MP prize x1, (15) MP prize x2<br>(5) Munny x1<br>Ether (1%), Frost Gem (4%), Blizzaga Ring (0.2%) | ||
|COM6=r | |FMreward=(2) MP prize x1, (15) MP prize x2<br>(5) Munny x1<br>Ether (0.5%), Frost Gem (2%), Blizzaga Ring (0.1%) | ||
|COMHP6= | |KHworld=Atlantica, End of the World | ||
|COMAP6= | |JPtab=* | ||
|COMEXP6= | |FMtab=* | ||
|COMHP7= | |COM6=r | ||
|COMAP7= | |COMHP6=74 | ||
|COMAP6=11 | |||
|COMEXP6=32 | |||
|COMHP7=79 | |||
|COMAP7=13 | |||
|COMEXP7=40 | |COMEXP7=40 | ||
|COMHP8= | |COMHP8=84 | ||
|COMAP8=15 | |COMAP8=15 | ||
|COMEXP8= | |COMEXP8=45 | ||
|COMHP9= | |COMHP9=89 | ||
|COMAP9= | |COMAP9=16 | ||
|COMEXP9= | |COMEXP9=50 | ||
|COM10=s | |COM10=s | ||
|COMHP10= | |COMHP10=93 | ||
|COMAP10=18 | |COMAP10=18 | ||
|COMEXP10= | |COMEXP10=50 | ||
|COMphys=x1.0 | |COMphys=x1.0 | ||
|COMfire=x1.0 | |COMfire=x1.0 | ||
Line 57: | Line 76: | ||
|COMthun=Stun | |COMthun=Stun | ||
|COMneut=x1.0 | |COMneut=x1.0 | ||
|COMgrav= | |COMgrav=O | ||
|COMstun= | |COMstun=O | ||
|COMstop= | |COMstop=O | ||
|COMwarp= | |COMwarp=O | ||
|COMbind= | |COMbind=O | ||
|COMconf= | |COMconf=O | ||
|COMterr= | |COMterr=O | ||
| | |ReCOM6=r | ||
| | |ReCOMHP6=64 | ||
|ReCOMAP6=12 | |||
|ReCOMEXP6=32 | |||
|ReCOMHP7=69 | |||
|ReCOMAP7=14 | |||
|ReCOMEXP7=40 | |||
|ReCOMHP8=74 | |||
|ReCOMAP8=16 | |||
|ReCOMEXP8=45 | |||
|ReCOMHP9=79 | |||
|ReCOMAP9=17 | |||
|ReCOMEXP9=50 | |||
|ReCOM10=s | |||
|ReCOMHP10=83 | |||
|ReCOMAP10=19 | |||
|ReCOMEXP10=50 | |||
|ReCOMmagn=O | |||
|ReCOMfree=O | |||
|ability=Random Values | |ability=Random Values | ||
|desc=Randomize the values of cards you use. | |desc=Randomize the values of cards you use. | ||
|duration=1 reload | |duration=1 reload | ||
|CP=20 | |CP=20 | ||
| | |COMMP=8 | ||
|ReCOMMP=12 | |||
|COMrate=4% | |||
|duel=3 | |duel=3 | ||
|time=4 | |time=4 | ||
|COMworld=Atlantica | |COMworld=Atlantica | ||
|COMriku=Atlantica | |||
|MOMattack=Normal | |||
|MOMground1=Standard | |||
|MOMstage={{ns|Game|Under the Sea}}, {{ns|Game|An Adventure in Atlantica}} | |||
}} | }} | ||
The | The '''Sea Neon''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. | ||
Sea Neons are small [[Heartless]] enemies resembling jellyfish that appear exclusively in [[Atlantica]] and its corresponding location in [[End of the World]] | Sea Neons are small [[Heartless]] enemies resembling jellyfish that appear exclusively in [[Atlantica]] and its corresponding location in [[End of the World]]. | ||
==Design== | ==Design== | ||
Line 88: | Line 128: | ||
The Sea Neon's name references the glowing, fluorescent appearance of some jellyfish. | The Sea Neon's name references the glowing, fluorescent appearance of some jellyfish. | ||
== | ==Strategy== | ||
Sea Neons have limited abilities, and are basically restricted to weak melee attacks using their tentacles. | ===''Kingdom Hearts''=== | ||
Sea Neons have limited abilities, and are basically restricted to weak melee attacks using their tentacles. They are essentially Atlantica's version of the [[Shadow]] Heartless; they are the weakest Heartless there, and come in numbers. A Sea Neon's most helpful ability is its relative agility in Atlantica, where Sora has a harder time moving around, combined with its ability to be spawned from a destroyed Sheltering Zone. A Sea Neon may come in a group, usually with at least one [[Sheltering Zone]] nearby. | |||
{{atk-o|kh1}} | |||
{{atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|None|x0|2|Repellable<br>(Recoil: 100)|Moves forward while spinning like a top.}} | |||
{{atk|{{nihongo|'''Body Blow'''|体当たり|<br>Taiatari}}|None|x0.1{{KH}}<br>x0.5{{FM}}|0|Repellable<br>(Recoil: 60)|Swims and crashes headfirst into something.}} | |||
{{atk-c|kh1}} | |||
===''Kingdom Hearts Chain of Memories''=== | |||
;Deck | |||
{{CoMDeck | |||
|card1=Sea Neon | |||
|v11=O | |||
|card2=Sea Neon | |||
|v22=O | |||
|enemy=* | |||
}} | |||
;Attacks | |||
{{atk-o|com}} | |||
{{atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|Physical|—|x1.5|{{sleight|Sea Neon|com=*}}{{sleight|Sea Neon}}|Spins like a top and lunges at the opponent. Quick attack.}} | |||
{{atk|{{nihongo|'''Body Blow'''|体当たり|<br>Taiatari}}|Physical|—|x1.5|{{sleight|Sea Neon|com=*}}{{sleight|Sea Neon}}|Turns sideways and contracts its body, then attacks the opponent with its head.}} | |||
{{atk-c|com}} | |||
==Notes and references== | |||
{{reflist}} | |||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |
Latest revision as of 17:02, 31 August 2024
Sea Neon | |||
---|---|---|---|
Japanese | シーネオン | ||
Rōmaji | Shī Neon
| ||
Type | Emblem Heartless | ||
Games | Kingdom Hearts Kingdom Hearts Chain of Memories Kingdom Hearts Melody of Memory | ||
|
Sea Neon
|
---|
Kingdom Hearts |
Heartless resembling jellyfish. They swim fast, and attack in numbers. Overall, they are not tough opponents. |
Kingdom Hearts Chain of Memories |
A jellyfish-like Heartless. It might look laid back, but the Sea Neon's long tentacles can propel it towards enemies for a ferocious attack. |
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 30 | 22 | 19 | 29 | 8 | ||
After rescue | 60 | 35 | 27 | 45 | 60 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x1.0[1] | x1.0[2] | x1.0 | x1.0 | ||||
Rewards | |||||||
(2) MP prize x1, (15) MP prize x2 (5) Munny x1 Ether (1%), Frost Gem (4%), Blizzaga Ring (0.2%) | |||||||
World(s) | |||||||
Atlantica, End of the World |
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 24 | 20 | 18 | 29 | 10 | ||
After rescue | 90 | 31 | 20 | 48 | 75 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Rewards | |||||||
(2) MP prize x1, (15) MP prize x2 (5) Munny x1 Ether (1%), Frost Gem (6%), Blizzaga Ring (0.5%) | |||||||
World(s) | |||||||
Atlantica, End of the World |
HP | STR | DEF | MP rec | EXP | |||
Before rescue | 30 | 22 | 19 | 29 | 8 | ||
After rescue | 60 | 35 | 27 | 45 | 60 | ||
Weapon | Fire | Blizzard | Thunder | ||||
x1.0 | x1.0 | x1.0 | x1.0 | ||||
Percentage | Stop | Stun | Other | ||||
x1.0[1] | x1.0[2] | x1.0 | x1.0 | ||||
Rewards | |||||||
(2) MP prize x1, (15) MP prize x2 (5) Munny x1 Ether (0.5%), Frost Gem (2%), Blizzaga Ring (0.1%) | |||||||
World(s) | |||||||
Atlantica, End of the World |
Floor | HP | AP | EXP | ||||
---|---|---|---|---|---|---|---|
Sora | Riku
| ||||||
6F | B7F | 74 | 11 | 32 | |||
7F | B6F | 79 | 13 | 40 | |||
8F | B5F | 84 | 15 | 45 | |||
9F | B4F | 89 | 16 | 50 | |||
10F | B3F | 93 | 18 | 50 | |||
Physical | Fire | Ice | Lightning | Neutral | |||
x1.0 | x1.0 | x1.0 | Stun | x1.0 | |||
Stun | Percentage | Stop | |||||
O | O | O | |||||
Warp | Bind | Confuse | Terror | ||||
O | O | O | O | ||||
World(s) | |||||||
Atlantica | |||||||
Enemy Card | |||||||
Ability | Duration | Cost | |||||
Random Values | 1 reload | 20 CP | |||||
Description | |||||||
Randomize the values of cards you use. | |||||||
Drop Rate | Sell | ||||||
Regular | Map Card Boost | ||||||
4% | 10% | 8 Moogle Points | |||||
Available (Riku) | |||||||
Atlantica | |||||||
Floor | HP | AP | EXP | ||||||
---|---|---|---|---|---|---|---|---|---|
Sora | Riku | Regular | Beginner
| ||||||
6F | B7F | 64 | 48 | 12 | 32 | ||||
7F | B6F | 69 | 52 | 14 | 40 | ||||
8F | B5F | 74 | 56 | 16 | 45 | ||||
9F | B4F | 79 | 59 | 17 | 50 | ||||
10F | B3F | 83 | 62 | 19 | 50 | ||||
Physical | Fire | Ice | Lightning | Neutral | |||||
x1.0 | x1.0 | x1.0 | Stun | x1.0 | |||||
Stun | Percentage | Stop | Warp | ||||||
O | O | O | O | ||||||
Bind | Confuse | Terror | Magnet | Freeze | |||||
O | O | O | O | O | |||||
Duel Stats | No. of Cards | Time | |||||||
3 cards | 4 s | ||||||||
World(s) | |||||||||
Atlantica | |||||||||
Enemy Card | |||||||||
Ability | Duration | Cost | |||||||
Random Values | 1 reload | 20 CP | |||||||
Description | |||||||||
Randomize the values of cards you use. | |||||||||
Drop Rate | Sell | ||||||||
Regular | Map Card Boost | ||||||||
4% | 10% | 12 Moogle Points | |||||||
Available (Riku) | |||||||||
Atlantica | |||||||||
Attack | Normal |
Type | |
Ground | Standard |
Music Stages | |
Under the Sea, An Adventure in Atlantica |
The Sea Neon is an Emblem Heartless introduced in Kingdom Hearts.
Sea Neons are small Heartless enemies resembling jellyfish that appear exclusively in Atlantica and its corresponding location in End of the World.
Design[edit]
The Sea Neons are based on jellyfish, though they have a number of features that distinguish them from their real-life counterparts. While they have a number of small bluish-green tentacles dangling beneath them, they also have two massive pale blue ones in the front that allow them to deal large amounts of damage during their twist attacks. Within their light grayish-blue transparent heads and hidden behind the prominent Heartless emblem there are their sinister Heartless visages, complete with a crooked, toothy smile, bright yellow eyes, and a medium-length plume that ends in a spiral.
Kingdom Hearts Final Mix Sea Neons have warmer colors, boasting orange small tentacles, bright yellow big ones, and a reddish-black iridescent head.
The Sea Neon's name references the glowing, fluorescent appearance of some jellyfish.
Strategy[edit]
Kingdom Hearts[edit]
Sea Neons have limited abilities, and are basically restricted to weak melee attacks using their tentacles. They are essentially Atlantica's version of the Shadow Heartless; they are the weakest Heartless there, and come in numbers. A Sea Neon's most helpful ability is its relative agility in Atlantica, where Sora has a harder time moving around, combined with its ability to be spawned from a destroyed Sheltering Zone. A Sea Neon may come in a group, usually with at least one Sheltering Zone nearby.
Technique | Element | Tech | Power Bonus | Guard? | ||
---|---|---|---|---|---|---|
Spin Attack (回転攻撃 Kaiten Kōgeki ) |
None | x0 | 2 | Repellable (Recoil: 100) | ||
Moves forward while spinning like a top. | ||||||
Body Blow (体当たり Taiatari ) |
None | x0.1[KH I] x0.5[KH I FM] |
0 | Repellable (Recoil: 60) | ||
Swims and crashes headfirst into something. | ||||||
Guard: Repellable = Can be blocked and interrupted; Returnable = Can be blocked and deflected back; Preventable = Blockable by Goofy's shield only. |
Kingdom Hearts Chain of Memories[edit]
- Deck
Card | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
---|---|---|---|---|---|---|---|---|---|---|---|
Sea Neon [KH CoM] |
X | O | X | X | X | X | X | X | X | X | |
Sea Neon [KH Re:CoM] |
X | X | O | X | X | X | X | X | X | X |
- Attacks