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Explosion (ability): Difference between revisions

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(I noticed that if Guard Break isn't equipped and Explosion is, Explosion serves as the default ground finisher.)
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{{game|KH2|FM2|BBS|FMB|UCX}}
{{game|KH2|FM2|BBS|FMB|KH3}}
{{youmay||[[Explosion (Limit Break)|Axel's Limit Break]] or [[Explosion (KHREC)|the compiled command from Re:coded]]}}
{{youmay||[[Explosion (Limit Break)|Axel's Limit Break]] or [[Explosion (KHREC)|the compiled command from Re:coded]]}}
[[File:Explosion KHII.gif|thumb|250px|In ''Kingdom Hearts II'', Explosion allows the user to generate a vortex of energy around themselves.]]
{{InfoAbility
{{nihongo|'''Explosion'''|エクスプロージョン|Ekusupurōjon}} is an ability that appears in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts Birth by Sleep]]''. It allows the user to generate a blast of magic that damages surrounding enemies.
|kana=エクスプロージョン
{{TOCleft}}
|romaji=Ekusupurōjon
{{-}}
|kh2name=Explosion
|kh2image=Explosion KHII.gif
|kh2desc=Unleashes a finishing combo move that knocks down several enemies. Damage dealt is relative to magic skill.
|kh2el1={{AT|mag}} Neutral
|kh2pow1=x0.25
|kh2drv1=1
|kh2def1=X
|kh2fin1=O
|kh2atk2=Knockback
|kh2el2={{AT|mag}} Neutral
|kh2pow2=x1.5
|kh2drv2=3
|kh2def2=X
|kh2fin2=O
|kh2ap=3
|bbsname=Explosion
|bbsimage1=Explosion KHBBS.gif
|bbsdesc1=Smite enemies with a powerful jumping attack that causes a massive explosion and always stuns enemies caught in the blast.
|bbshit1a=2
|bbspow1a=4.5
|bbsel1={{AT|att}} Physical
|bbsstat1=Stun (100%/3.3s)
|bbslvl1=5
|kh3name=Explosion
|kh3image=Explosion KHIII.gif
|kh3desc=Punish enemies with a ring of powerful, revolving orbs. Your Magic stat determines damage. (Combo finisher: while grounded)
|kh3el1={{AT|mag}} Neutral
|kh3pow1=0.4(x3) + 0.8
|kh3grd1=O
|kh3form1=4(x3) + 10
|kh3reac1=1(x4)
|kh3rev1=0.15(x3) + 0.25
}}
'''Explosion''' is an ability that appears in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts Birth by Sleep]]'', and ''[[Kingdom Hearts III]]''. It allows the user to generate a blast of magic that damages surrounding enemies.


==Mechanics==
==Mechanics==
[[File:Explosion KHBBS.gif|thumb|250px|In ''Kingdom Hearts Birth by Sleep'', the user instead leaps into the air and generates a shockwave upon impact.]]
In ''Kingdom Hearts II'', Explosion is an [[action ability]] that costs 3 {{AP}} to equip. It is a ground combo finisher that activates if Sora is surrounded by multiple enemies, or by default if [[Guard Break]] is not equipped. It deals four hits to enemies, followed by an additional two hits from the knockback. Explosion deals Neutral damage relative to Sora's {{c|Magic|stat}} stat.
In ''Kingdom Hearts II'', Explosion is an [[action ability]] that costs 3 {{AP}} to equip, and provides Sora with a ground combo finisher in which he brings down his Keyblade, generating exploding orbs of light that surround him. The ability activates if Sora is surrounded by multiple enemies, or by default if [[Guard Break]] is not equipped. The damage inflicted on enemies depends on the {{c|Magic|stat}} stat, and deals Neutral damage, bypassing physical defenses.


In ''Kingdom Hearts Birth by Sleep'', Explosion is a Level 5 {{c|Finish command|bbs}}. The user charges energy briefly before slamming their Keyblade down, creating a large rippling shockwave of light that [[stun]]s foes.
In ''Kingdom Hearts Birth by Sleep'', Explosion is a Level 5 {{c|Finish command|bbs}}. The user charges energy briefly before slamming their Keyblade down, creating a large rippling shockwave of light that [[stun]]s foes.


In ''Kingdom Hearts Unchained χ'', Explosion is a {{c|special attack|khx}} that targets all enemies. It costs 4 special attack gauges to perform.
In ''Kingdom Hearts III'', Explosion is an {{c|action ability|kh3}} accessible in [[Second Form]]. It is the form's first ground combo finisher and deals Neutral damage. The attack has more vertical and less horizontal range than in ''Kingdom Hearts II''.
{{-}}


==Learning Explosion==
==Learning Explosion==
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*Aqua learns Explosion after earning 6400 CP while [[Magic Pulse 3]] is the equipped Finish command
*Aqua learns Explosion after earning 6400 CP while [[Magic Pulse 3]] is the equipped Finish command


===''Kingdom Hearts Unchained χ''===
===''Kingdom Hearts III''===
*Explosion +5 is the special attack for medal {{medal|Armored Ventus|722}}.
*Second Form has Explosion as a default ability.
 
[[de:Explosion (Fertigkeit)]]
[[de:Explosion (Fertigkeit)]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts Birth by Sleep Finish commands]]
[[Category:Kingdom Hearts Birth by Sleep Finish commands]]
[[Category:Kingdom Hearts χ special attacks]]
[[Category:Kingdom Hearts III abilities]]

Latest revision as of 12:31, 25 January 2024

You may be looking for Axel's Limit Break or the compiled command from Re:coded.

Explosion
(エクスプロージョン Ekusupurōjon?)
Explosion KHII.gif
Unleashes a finishing combo move that knocks down several enemies. Damage dealt is relative to magic skill.
Attack Element Power Drive Value Deflect Finishing
Blow
Explosion Magic Command Neutral x0.25 1 X O
Knockback Magic Command Neutral x1.5 3 X O
AP Cost 3 MP Cost 0

Explosion
(エクスプロージョン Ekusupurōjon?)
Explosion KHBBS.gif
Smite enemies with a powerful jumping attack that causes a massive explosion and always stuns enemies caught in the blast.
Attack No. of Hits Power
Explosion 2 4.5
Element Status Level
Attack Command Physical Stun (100%/3.3s) 5
Explosion
(エクスプロージョン Ekusupurōjon?)
Explosion as it appears in Kingdom Hearts III.
Punish enemies with a ring of powerful, revolving orbs. Your Magic stat determines damage. (Combo finisher: while grounded)
Attack Element Power Guard? Status
Form Value Reaction Value Revenge Value Repel LV
Explosion Magic Command Neutral 0.4(x3) + 0.8 O
4(x3) + 10 1(x4) 0.15(x3) + 0.25

Explosion is an ability that appears in Kingdom Hearts II, Kingdom Hearts Birth by Sleep, and Kingdom Hearts III. It allows the user to generate a blast of magic that damages surrounding enemies.

Mechanics[edit]

In Kingdom Hearts II, Explosion is an action ability that costs 3 AP to equip. It is a ground combo finisher that activates if Sora is surrounded by multiple enemies, or by default if Guard Break is not equipped. It deals four hits to enemies, followed by an additional two hits from the knockback. Explosion deals Neutral damage relative to Sora's Magic stat.

In Kingdom Hearts Birth by Sleep, Explosion is a Level 5 Finish command. The user charges energy briefly before slamming their Keyblade down, creating a large rippling shockwave of light that stuns foes.

In Kingdom Hearts III, Explosion is an action ability accessible in Second Form. It is the form's first ground combo finisher and deals Neutral damage. The attack has more vertical and less horizontal range than in Kingdom Hearts II.

Learning Explosion[edit]

Kingdom Hearts II[edit]

Kingdom Hearts II Final Mix[edit]

  • Sora learns Explosion after defending the Solar Sailor Simulation in Space Paranoids.

Kingdom Hearts Birth by Sleep[edit]

  • Terra learns Explosion after earning 6400 CP while Dark Star 1 is the equipped Finish command.
  • Ventus learns Explosion after earning 6400 CP while Air Flair 3 is the equipped Finish command.
  • Aqua learns Explosion after earning 6400 CP while Magic Pulse 3 is the equipped Finish command

Kingdom Hearts III[edit]

  • Second Form has Explosion as a default ability.