Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts Dream Drop Distance HD

Kick Dive: Difference between revisions

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{{Game|DDD}}
{{Game|DDD|DHD}}
'''Pole Spin''' is a [[Flowmotion]] command introduced in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It allows the player to spin toward the enemy and generate shockwaves on the ground after a wall kick.
[[File:Kick Dive KH3D.gif|thumb|200px|Sora performing Kick Dive after a series of Wall Kicks in ''Kingdom Hearts 3D: Dream Drop Distance''.]]
{{ability-stub}}
{{nihongo|'''Kick Dive'''|キックダイブ|Kikku Daibu}} is a technique introduced in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It allows the user to follow up a [[Wall Kick]] by spinning towards the enemy and then generating a shockwave on the ground.
[[Category:Kingdom Hearts 3D Flowmotion commands]]
 
==Mechanics==
In ''Kingdom Hearts 3D: Dream Drop Distance'', Kick Dive is a [[Flowmotion command]]. It is activated by pressing {{button|dsa}} after a [[Wall Kick]].
 
==Learning Kick Dive==
===''Kingdom Hearts 3D: Dream Drop Distance''===
*[[Sora]] and [[Riku]] learn Kick Dive after Sora meets [[Neku]] in [[Traverse Town]].
[[Category:Kingdom Hearts 3D: Dream Drop Distance Flowmotion commands]]

Latest revision as of 16:58, 27 July 2023

Sora performing Kick Dive after a series of Wall Kicks in Kingdom Hearts 3D: Dream Drop Distance.

Kick Dive (キックダイブ Kikku Daibu?) is a technique introduced in Kingdom Hearts 3D: Dream Drop Distance. It allows the user to follow up a Wall Kick by spinning towards the enemy and then generating a shockwave on the ground.

Mechanics[edit]

In Kingdom Hearts 3D: Dream Drop Distance, Kick Dive is a Flowmotion command. It is activated by pressing A after a Wall Kick.

Learning Kick Dive[edit]

Kingdom Hearts 3D: Dream Drop Distance[edit]