Kingdom Hearts II
Kingdom Hearts II Final Mix

Dodge Slash: Difference between revisions

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{{Game|KH2|FM2|HD2}}
{{Game|KH2|FM2}}
{{expand|create=when is it triggered?}}
{{InfoAbility
[[File:Dodge Slash KHII.gif|thumb|right|250px|When at a specific distance from the target or in the middle of one's combo, the user performs a series of jerking spin slashes that advance themselves forward as they are twirling past incoming attacks.]]
|kana=ドッジスラッシュ
{{nihongo|'''Dodge Slash'''|ドッジスラッシュ|Dojji Surasshu}} is a technique that appears in ''[[Kingdom Hearts II]]''. It allows the user to unleash an attack that does damage to nearby enemies.
|romaji=Dojji Surasshu
|kh2name=Dodge Slash
|kh2image=Dodge Slash KHII.gif
|kh2desc=Unleashes an attack that deals damage to nearby enemies.
|kh2atk1=Hit 1
|kh2el1={{AT|att}} Physical
|kh2pow1=x1.0{{KHII}}<br>x0.25{{FMII}}
|kh2drv1=3{{KHII}}<br>1{{FMII}}
|kh2def1=O
|kh2fin1=X
|kh2atk2=Hit 2+
|kh2el2={{AT|att}} Physical
|kh2pow2=x0.25
|kh2drv2=1
|kh2def2=O
|kh2fin2=X
|kh2atk3=Final hit
|kh2el3={{AT|att}} Physical
|kh2pow3=x0.25{{KHII}}<br>x1.0{{FMII}}
|kh2drv3=1{{KHII}}<br>3{{FMII}}
|kh2def3=O
|kh2fin3=X
|kh2ap=2
}}
'''Dodge Slash''' is a technique that appears in ''[[Kingdom Hearts II]]''. It allows the user to unleash an attack that does damage to nearby enemies.
 
==Mechanics==
==Mechanics==
In ''Kingdom Hearts II'', Dodge Slash is an [[action ability]] exclusive to Sora. It costs 2 AP to equip. Its description is erroneously switched with that of [[Slapshot]], but this was corrected in ''Kingdom Hearts II Final Mix''.
In ''Kingdom Hearts II'', Dodge Slash is an [[action ability]] exclusive to [[Sora]]. It costs 2 {{AP}} to equip. It activates when multiple enemies are nearby. The individual slashes can parry attacks easily, but have a slow execution and may miss some hits with a shorter [[Keyblade]], allowing enemies with faster recovery to counter. Its description is erroneously switched with that of [[Slapshot]], but this is corrected in ''Kingdom Hearts II Final Mix''.
 
Dodge Slash is triggered as the first close-range attack in the combo. This attack parries other attacks quite well, but can miss some swings quite randomly against bosses. Against certain bosses with fast recovery time, they will break out of your combo and punish you.


==Learning Dodge Slash==
==Learning Dodge Slash==
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*Sora learns Dodge Slash after freeing the [[Cornerstone of Light]].
*Sora learns Dodge Slash after freeing the [[Cornerstone of Light]].


==Other appearances==
===''Kingdom Hearts Re:coded''===
In ''[[Kingdom Hearts Re:coded]]'', one of the [[Impact Arts]] combo finishers resembles Dodge Slash.
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]

Latest revision as of 17:33, 17 April 2024

Dodge Slash
(ドッジスラッシュ Dojji Surasshu?)
Dodge Slash KHII.gif
Unleashes an attack that deals damage to nearby enemies.
Attack Element Power Drive Value Deflect Finishing
Blow
Hit 1 Attack Command Physical x1.0[KH II]
x0.25[KH II FM]
3[KH II]
1[KH II FM]
O X
Hit 2+ Attack Command Physical x0.25 1 O X
Final hit Attack Command Physical x0.25[KH II]
x1.0[KH II FM]
1[KH II]
3[KH II FM]
O X
AP Cost 2 MP Cost 0

Dodge Slash is a technique that appears in Kingdom Hearts II. It allows the user to unleash an attack that does damage to nearby enemies.

Mechanics[edit]

In Kingdom Hearts II, Dodge Slash is an action ability exclusive to Sora. It costs 2 AP to equip. It activates when multiple enemies are nearby. The individual slashes can parry attacks easily, but have a slow execution and may miss some hits with a shorter Keyblade, allowing enemies with faster recovery to counter. Its description is erroneously switched with that of Slapshot, but this is corrected in Kingdom Hearts II Final Mix.

Learning Dodge Slash[edit]

Kingdom Hearts II[edit]

Kingdom Hearts II Final Mix[edit]

Other appearances[edit]

Kingdom Hearts Re:coded[edit]

In Kingdom Hearts Re:coded, one of the Impact Arts combo finishers resembles Dodge Slash.