Fantasia: Difference between revisions
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{{Game|KH2|FM2|358}} | {{Game|KH2|FM2|358}} | ||
{{ | {{suite}} | ||
{{ | {{youmay||[[Fantasista]] or [[Toon Board#Special Panel|the Toon Board's Special Panel]]}} | ||
{{InfoAbility | |||
|kana=ファンタジア | |||
|romaji=Fantajia | |||
|kh2name=Fantasia | |||
|kh2image=Fantasia KHII.gif | |||
|kh2desc=A Limit Command that unleashes Donald's powerful Comet spell. Consumes all of Sora's MP. | |||
|kh2atk1=Comet | |||
|kh2el1={{AT|mag}} Neutral | |||
|kh2pow1=x0.25 → x0.75 → x2.0{{KHII}}<br>x0.25 → x0.25 → x0.5{{FMII}} | |||
|kh2fin1=O | |||
|kh2atk2=Comet Rain | |||
|kh2el2={{AT|mag}} Neutral | |||
|kh2pow2=x2.5 | |||
|kh2fin2=O | |||
|kh2ap=3 | |||
|kh2mp=All remaining | |||
|khdname=Fantasia | |||
|khdimage=Fantasia KHD.gif | |||
|khdatk1=Fireworks | |||
|khdpow1=1.25 | |||
|khdatk1fl=Fireworks | |||
|khdpow1fl=0.81 x2 | |||
|khdflin1fl=O | |||
|kh2lim=10.0{{KHII}}<br>5.0{{FMII}} | |||
}} | |||
{{Q|I'm comin' back!|Donald during the Limit Break.}} | |||
{{Q|Dodge this!|Donald during the Final Limit.}} | |||
'''Fantasia''' is a technique that appears in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts 358/2 Days]]''. It allows the user to unleash a barrage of fireworks to attack enemies. It is a signature of [[Donald Duck]]. | |||
The ability name references the Disney film ''{{w|Fantasia (film)|Fantasia}}''. | |||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts II'', Fantasia is an [[action ability]] exclusive to Donald. It costs 3 [[Ability Points|AP]] to equip and all of Sora's [[MP]] to use. | In ''Kingdom Hearts II'', Fantasia is an [[action ability]] exclusive to Donald. It is a [[limit]] that costs 3 [[Ability Points|AP]] to equip and all of Sora's [[MP]] to use. Occupied by the Reaction Command slot, the first attack of the Limit is {{nihongo|'''Comet'''|コメット|Kometto}}, in which Donald casts fireworks to attack enemies, knocking them into the air. This attack can be repeated up to six times. Afterwards, it is replaced with the finishing move {{nihongo|'''Comet Rain'''|コメットレイン|Kometto Rein}}, where Donald slams his staff downwards and calls forth a ring of fireworks around Sora, damaging many enemies. From the start, the finishing move is available in the "Limit" slot of the [[Command Menu]], but its activation ends the limit prematurely. While the limit is active, Donald follows Sora around in a bubble of magical energy and Sora can move and attack freely. | ||
In ''Kingdom Hearts 358/2 Days'', Fantasia is a [[Limit Break]]. It allows Donald to create many small, colorful explosions, heavily damaging any enemies that get hit. During the Final Limit, larger and more powerful colorful explosions revolve around Donald as he is in midair. The explosions begin at opposite sides of Donald, and will rotate around him if {{button|dsa}} is continuously pressed. | |||
==Learning Fantasia== | ==Learning Fantasia== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
*Donald learns Fantasia saving the [[Cornerstone of Light]] from [[Pete]]. | *Donald learns Fantasia after saving the [[Cornerstone of Light]] from [[Pete]]. | ||
===''Kingdom Hearts 358/2 Days''=== | |||
*Donald has Fantasia as his Limit Break. | |||
[[Category:Kingdom Hearts II abilities]] | [[Category:Kingdom Hearts II abilities]] | ||
[[Category:Kingdom Hearts 358/2 Days abilities]] | [[Category:Kingdom Hearts 358/2 Days abilities]] |
Latest revision as of 00:20, 14 July 2024
You may be looking for Fantasista or the Toon Board's Special Panel. |
Fantasia (ファンタジア Fantajia ) | ||||||
A Limit Command that unleashes Donald's powerful Comet spell. Consumes all of Sora's MP. | ||||||
Attack | Element | Power | Drive Value | Deflect | Finishing Blow | |
---|---|---|---|---|---|---|
Comet | Neutral | x0.25 → x0.75 → x2.0[KH II] x0.25 → x0.25 → x0.5[KH II FM] |
— | — | O | |
Comet Rain | Neutral | x2.5 | — | — | O | |
AP Cost | 3 | MP Cost | All remaining | Limit Gauge | 10.0[KH II] 5.0[KH II FM] |
- "I'm comin' back!"
- —Donald during the Limit Break.
- "Dodge this!"
- —Donald during the Final Limit.
Fantasia is a technique that appears in Kingdom Hearts II and Kingdom Hearts 358/2 Days. It allows the user to unleash a barrage of fireworks to attack enemies. It is a signature of Donald Duck.
The ability name references the Disney film Fantasia.
Mechanics[edit]
In Kingdom Hearts II, Fantasia is an action ability exclusive to Donald. It is a limit that costs 3 AP to equip and all of Sora's MP to use. Occupied by the Reaction Command slot, the first attack of the Limit is Comet (コメット Kometto ), in which Donald casts fireworks to attack enemies, knocking them into the air. This attack can be repeated up to six times. Afterwards, it is replaced with the finishing move Comet Rain (コメットレイン Kometto Rein ), where Donald slams his staff downwards and calls forth a ring of fireworks around Sora, damaging many enemies. From the start, the finishing move is available in the "Limit" slot of the Command Menu, but its activation ends the limit prematurely. While the limit is active, Donald follows Sora around in a bubble of magical energy and Sora can move and attack freely.
In Kingdom Hearts 358/2 Days, Fantasia is a Limit Break. It allows Donald to create many small, colorful explosions, heavily damaging any enemies that get hit. During the Final Limit, larger and more powerful colorful explosions revolve around Donald as he is in midair. The explosions begin at opposite sides of Donald, and will rotate around him if is continuously pressed.
Learning Fantasia[edit]
Kingdom Hearts II[edit]
- Donald learns Fantasia after saving the Cornerstone of Light from Pete.
Kingdom Hearts 358/2 Days[edit]
- Donald has Fantasia as his Limit Break.