User talk:MateusinhoEX: Difference between revisions
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<div class="usermessage" style="width: | <div class="usermessage" style="width:60%;" align=left;> And it's done! I'm a Informatics Technician! So, I'm finally REALLY back!</div> | ||
==Hey== | ==Hey== | ||
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{{KeybladeSpyMaster|time=18:33, 31 May 2014 (UTC)|happy=Well, I'm happy to be the first to congratulate you on becoming this month's Featured User! We really appreciate all you've done to help get the wiki's major projects done, and we couldn't have gotten all this done without you. You are truly indispensable, and we just enjoy having you around! Here is the award, feel free to parade it around on your userpage! {{-}} <center>[[File:June 2014 Featured User Medal.png|144px]] | {{KeybladeSpyMaster|time=18:33, 31 May 2014 (UTC)|happy=Well, I'm happy to be the first to congratulate you on becoming this month's Featured User! We really appreciate all you've done to help get the wiki's major projects done, and we couldn't have gotten all this done without you. You are truly indispensable, and we just enjoy having you around! Here is the award, feel free to parade it around on your userpage! {{-}} <center>[[File:June 2014 Featured User Medal.png|144px]] | ||
{{-}} Again, [[File: | {{-}} Again, [[File:Icon Ability KHD.png]]Congratulations![[File:Icon Ability KHD.png]]</center>}} | ||
I just.... don't know what to say... I'm so happy with that... It's like a birthday present (yes, my birthday is on this month's 20th)!! I was really looking to get back on work as soon as possible to be a Featured User in the future, becaming active again. But I wasn't expecting this NOW. I can't even use a talk bubble... That trophy is just AWESOME and I LOVED my description XD. Guys, thank you very much for everything. All work I did here helped me a lot in my real life, being it on learning codes, getting friends when I was feeling alone, everything. I'm very happr you appreciate my work here. Just... thanks! - {{User:MateusinhoEX/SigTemplate}} 19:40, 1 June 2014 (UTC) | I just.... don't know what to say... I'm so happy with that... It's like a birthday present (yes, my birthday is on this month's 20th)!! I was really looking to get back on work as soon as possible to be a Featured User in the future, becaming active again. But I wasn't expecting this NOW. I can't even use a talk bubble... That trophy is just AWESOME and I LOVED my description XD. Guys, thank you very much for everything. All work I did here helped me a lot in my real life, being it on learning codes, getting friends when I was feeling alone, everything. I'm very happr you appreciate my work here. Just... thanks! - {{User:MateusinhoEX/SigTemplate}} 19:40, 1 June 2014 (UTC) | ||
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Hey, I was just looking at some broken anchor references leading to this page and it seems like you broke them when you added icons to the section headers. Would it be possible to move the icons to a different part of the article? Let me know what you think. [[User:Tanira|Wavemaster---Tanira]] ([[User talk:Tanira|talk]]) 06:19, 21 July 2014 (UTC) | Hey, I was just looking at some broken anchor references leading to this page and it seems like you broke them when you added icons to the section headers. Would it be possible to move the icons to a different part of the article? Let me know what you think. [[User:Tanira|Wavemaster---Tanira]] ([[User talk:Tanira|talk]]) 06:19, 21 July 2014 (UTC) | ||
:Sorry for the late reply. I am kinda busy with some real life stuff :) Well, it seems the anchors are still working properly, tough. Could you tell me which are the pages from which the anchors aren't working? Maybe the problem is there. Once I have the pages that lead there I can do some tests to check what is happening. I can remove them if they end up being a problem, but as in [[Deck_Command_(KH3D)|Deck Commands]], I'm pretty sure they shoul work somehow. EDIT: Problem solved :) It was the redirect page. There, the anchor was "Support '''A'''bilities", while in the article it is written "Support '''a'''bilities". Just changed it to lowercase and it is done. Thanks for noticing it! - {{User:MateusinhoEX/SigTemplate}} 18:01, 24 July 2014 (UTC) | |||
::Ah no problem I can understand that, I haven't been on for a few days either. I must have just jumped to conclusions when I was testing the anchors, sorry about that. I am really surprised that the anchors work even with the icon in the header description. I expected them to be doing an exact match and not just a plain text comparison. Thanks for fixing the link and good luck with everything that's going on. [[User:Tanira|Wavemaster---Tanira]] ([[User talk:Tanira|talk]]) 04:41, 25 July 2014 (UTC) | |||
:::I was also thinking the icons where really meesing the links. It's strange, I also tought they would use the full text in the header for comparison. Oh, and my real life stuff is just homework from my course, don't worry :) I'm almost finishing it, so, yeah, there are a lot of things to do, but nothing serious happenned to me. Thanks ,anyway, and if you need anything, just ask, I will help as soon as possible! - {{User:MateusinhoEX/SigTemplate}} 00:55, 26 July 2014 (UTC) | |||
== Dream Eaters Stats == | |||
{{KeybladeSpyMaster|time=18:20, 10 September 2014 (UTC)|default2=Hey, so as part of [[Forum:Project: Dream|<font color=#FFFFFF>this</font>]], ANX noted that several Dream Eaters were displaying errors in their stats. [[User:KeybladeSpyMaster/Gadget_Lab#Template:Enemy_Fix_testing|<font color=#FFFFFF>Here's a list of the Dream Eaters, which I compiled yesterday</font>]]. After a little digging, I found that the problem was that [[Template:DDDLV|<font color=FFFFFF>Template:DDDLV</font>]] doesn't have an output for 5, which it needs to calculate the EXP status for each of these Dream Eaters. However, since I don't know anything about the stats of enemies in any game (and especially not for a game I haven't played), and since you created the template for the Nightmares, I thought it'd be best to ask you if you could look into the errors and perhaps correct them, if you could. If not, that's fine. Thanks!}} | |||
:O my gosh, sorry for that. Basically those are the base EXP points for each level of KH3D listed in [[Template_talk:Enemy|the Enemy template talk page]]. Well, the problem is: there REALLY is no base for level 5. Basically, to explain why the problem happenned, I added to the template to show the levels and stats of the enemies during a Risky Winds forecast, which increases the overall battle level of the world. Normally, that is a increase of 2, but I think in the case of Traverse Town, it goes to 6. Then, I must think of a way to make it change directly to that instead of adding 2 levels like normal. Thanks for seeing it, KSM. I will fix it as soon as I can! :) - {{User:MateusinhoEX/SigTemplate}} 20:33, 10 September 2014 (UTC) | |||
{{KeybladeSpyMaster|time=21:16, 10 September 2014 (UTC)|happy=No, thank ''you''! I could never have fixed this issue myself.}} | |||
==Congrats== | |||
{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 18:50, 10 September 2014 (UTC)|dango=On completing your course!}} | |||
{{MEX|time={{User:MateusinhoEX/SigTemplate}} 21:08, 10 September 2014 (UTC)|happy=Thank you FM! The best news is that as a gift, my mother gave me a new computer!! So I can play Birth by Sleep now! I'm collecting all commands and shotlocks to make GIFs for you guys! I'm just finishing some issues these weeks, I'm making a system for a parking area, so I will get some money :) Next week, I drop by the IRC more often. See you!}} | |||
== Enemy template == | |||
{{TheSilentHero|time=16:35, 10 January 2015 (UTC)|robin=I have a question about the KH3D Stats. Would it be possible to add a hover text to the level raised by the Forecast, explaining it is caused by the Forecast? Now it sometimes shows the same level twice (for example, on Kooma Panda's page) and it might confuse readers.}} | |||
{{MEX|time=16:48, 10 January 2015 (UTC)|happy=Okay, I will do it. To be honest, I should have already done that, but I forgot it :P }} | |||
{{TheSilentHero|time=16:54, 10 January 2015 (UTC)|tlink=Great! Also, do you know if the Forecast affects the level of bosses, and if it does, is there a chance it is active during the Ursula battle at the start of the game?}} | |||
{{MEX|time=16:48, 10 January 2015 (UTC)|normal=Yeah, it affects boss battle levels, too. In fact, I should take a look if I added them to the Boss stats. But Ursula is not affected, since the Drop and Forecast systems sart working only after you enter Traverse Town.}} | |||
{{TheSilentHero|time=18:22, 10 January 2015 (UTC)|robin=Interesting... Would it be possible to remove the Forecast level from Ursula's infobox, then? Also, I changed the Risky Wind references to hover text to make it look better.}} | |||
== Some Things == | |||
{{ENX|time=04:19, 11 January 2015 (UTC)|happy=Thank you so much for the ''KH2FM'' help; your strategies actually allowed me to beat Data Demyx at long last, as well as appease those three Mushrooms. I'll conquer the others (or attempt to) tomorrow. | |||
Do you remember how we once conversed about developing "games" for the ''KH'' series that would be hosted in the Wiki's magazine? Are you still interested in doing that with me? If so, I invite you to read the contents of [[User:EternalNothingnessXIII/Sandbox|Ruin and Creation's Passage]] to see where development currently stands. A concept was supposed to be completed and ready to be hosted in the magazine's first issue, but due to writer's block and my personal life, I ''still'' have not managed to actually finish anything. Your partnership/input would be greatly appreciated! | |||
Thanks again for the ''KH2FM'' help!}} | |||
{{MEX|time={{User:MateusinhoEX/SigTemplate}} 21:36, 12 January 2015 (UTC)|happy=Oh, I'm very happy that my strategies helped :) About the stories, I already wrote some small pieces of text, that may end up being useful after all, but because of stuff I'm don't have much time to help. I will write the ideas I had on your projects talk page, so they may end up being useful. They are kind of a draft about Riku's story. Hope it helps :) I will sure come to talk if I end up having other ideas.}} | |||
{{ENX|time=23:08, 12 January 2015 (UTC)|happy=Yup, thanks to you, I managed to get the Winner's Proof and a fancy gold crown! :) | |||
That's totally fine! Perhaps you could help me just by answering this question: how should Mickey and Riku's stories end? As in, who should their final bosses be? I'm concerned about the game being too big, since it spans from ''Kingdom Hearts'' all the way to about half-way through ''Kingdom Hearts II''...}} | |||
{{MEX|time={{User:MateusinhoEX/SigTemplate}} 21:36, 12 January 2015 (UTC)|happy=I don't think the game being long is a problem. It' very interesting, so people will be caught up in it's story from the beggining to the end. Well, I think a good way to finish the story would be for them to finally join up and fight together side by side, like a final boss where, if you play as Riku, Mickey is a party member, and vice-versa. But to finish the game, you would need to beat him twice, once in each scenario. I tought that a cool boss could be The Unnamed Heartless that Aqua fights in the Secret Episode, since it only appeared in the Realm of Darkness until now. But we could explore more of its resemblamce to the Dark Thorn and it's ability to transform. The battle could happen in 3 fases, one where they fight and easily defeat the normal Shadow Stalker, another where they fight Dark Thorn and a last one where it transforms into the Unnamed Heartless. This one could be special, in which the player is forced to lose in the first time, then a cutscene happens where Riku's Soul Eater transform into The Way to the Dawn. Iy could be like this: | |||
*''After saving all the Lost Worlds thanks to Master Yen Sid's advice and the help of his friend, Riku, Mickey decides that it's time to go back and help his friends in the Realm of Light. Riku, who is no longer afraid of the dark powers of Ansem, Seeker of Darkness, and now can use his Soul Eater to its full potential, decides to do the same thing, and them both, happy for what they just had done, end up meeting at the Dark Margin. There they plan how they will fight against Xemnas and the Organization XIII, both confident that their new abilities will be helpful. But suddenly, everything starts to get even darker than it already is in the Realm of Darkness. When things start turning back to normal, they are no longer in the Dark Margin, but in a different place similar to an arena, with a Heartless that Mickey recognizes in the middle, one that he helped Sora defeat: the Shadow Stalker. After them defeat him, Mickey warns Riku that the battle is not over and that it will transform into a stronger Heartless. Again they defeat it, but for Mickey surprise, it transforms again, in a strange Heartless that he never saw. Even after fighting with all their forces, Riku and Mickey still can't defeat the strong Heartless. Riku asks himself why he cannnot defeat it since he uses all the power of darkness, and just then he realizes that power is not all. He finally understands that the bond with his friends, such as the one with Mickey, is what has helped him overcome all those challenges. He then deicdes that what is most important to him is to powerful enough to help his friends. Sudenlly, the shape os his Soul Eater starts to change, and a Keychain appears on it, transforming into an all new Keyblade. With Riku feeling stronger, that strength is transmitted to Mickey trough their bond, and then they fight the Heartless once again, winning this time. After fading in a strange ball of light, the Heartless that have no name leaves a path with a bright sunlight at its end, such as that of the beginning of a new day, behind it. With the feeling that his new Keyblade was something very important to open that path and remembering an old phrase he sad to DiZ one year ago, Riku names it The Way to The Dawn. Then, with the feeling that they finally are ready, Riku and Mickey walks the strange path that leads them back to the Realm of Light. Mickey then goes help Sora, and Riku goes save Kairi, certain that even appart, they are always together. Even divided in darkness, their Hearts are always connected by the light.''}} | |||
{{ENX|time=00:50, 13 January 2015 (UTC)|excited=Those are definitely some wonderful ideas! I'm not sure if that's what I'll go with in the end, but I may (and probably will) include elements of that. The Dark Hide (the official name of the "Unnamed Heartless") is actually an interesting idea for a final boss; perhaps we could expand upon it or something. Again, not sure if that's what I will make the final boss, but I just don't want another cliché Ansem vs. Riku battle, you know? Another thing to consider is ''Birth by Sleep -Volume 2-'', the secret ending of the Riku/Mickey game, in which Aqua is playable and perhaps visits the Lost Worlds.}} |
Latest revision as of 17:47, 25 April 2016
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Hey[edit]
How's things going with the Nightmare template? TheFifteenthMember 19:44, 11 March 2014 (UTC)
Well, it's basically done now. I think there's nothing more to add to it, unless we decide to add Risky Winds Forecast levels. My course ends in August, so I'm starting to get some free time. :) I will appear more often from now on!! - MateusinhoEX 12:39, 13 March 2014 (UTC)
- Nice! How's your course going, anyways? TheFifteenthMember 17:51, 13 March 2014 (UTC)
- Phew, finally, free time again :) Sorry, for not responding FM. I started my module conclusion work one day later. Here are the results. [1] We had to make a website about a big company. Guess which one I chose? See you soon guys!! - MateusinhoEX 22:55, 5 April 2014 (UTC)
In case you didn't know[edit]
Forum:Magazine and Podcast!: if you have the time to finish your template :P TheFifteenthMember 09:37, 13 April 2014 (UTC)
- Sure :) I can enter at least once a week, so yeah, I will keep cheking in often to see what you guys decided and putting it to test. Now I'm better at coding! Any ideas I came up with, I will put in the discussion. - MateusinhoEX 13:09, 13 April 2014 (UTC)
IRC[edit]
If you're free now? TheFifteenthMember 14:02, 13 April 2014 (UTC)
Featured User[edit]
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I just.... don't know what to say... I'm so happy with that... It's like a birthday present (yes, my birthday is on this month's 20th)!! I was really looking to get back on work as soon as possible to be a Featured User in the future, becaming active again. But I wasn't expecting this NOW. I can't even use a talk bubble... That trophy is just AWESOME and I LOVED my description XD. Guys, thank you very much for everything. All work I did here helped me a lot in my real life, being it on learning codes, getting friends when I was feeling alone, everything. I'm very happr you appreciate my work here. Just... thanks! - MateusinhoEX 19:40, 1 June 2014 (UTC)
I may have just broke the Wiki D:[edit]
I made this edit and I think it screwed with the HTML of the page. Do you know what the problem is or should I ask someone to rollback my edits? TheFifteenthMember 19:53, 13 June 2014 (UTC)
- Never mind... TheFifteenthMember 19:56, 13 June 2014 (UTC)
- Haha, don't worry, this happens a lot to me! I always screw up the coding of the pages :P - MateusinhoEX 17:13, 14 June 2014 (UTC)
Greetings![edit]
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- Guy, seriously, you're are very creative and can get up very good things based on the info we have from the games. In that Xehanort's history, we can really put that dialogue exactly, and it was exactly what I remembered when you started telling the history. Some of the Disney Worlds taht ended up being Lost Worlds can be put here, like if Xehanort's actions in them leaded them to fall in the Realm of Darkness. His and Eraqus history would be the beggining of the legend that the Keyblade can bring both chaos and destruction, or also light and salvation on wheer it appears.
For the Riku/Mickey one, I came with those ideas:
- The story will begin on KH1 and end up near the ending of KH2, where Riku-Ansem finally encounters Sora and Kairi (being him also playable in this game)
- This way we can explain lots of things that weren't told
- On Riku's side, how he found the Door to Darkness, where he ended after taking it, how he met Maleficent, how he found Kairi after she lost his heart, how he began to control the Heartless, how he and Mickey ended in the Realm Between, leading them to Castle Oblivion, including where Mickey was and how he reached Riku in there.
- We can also think on why Mickey was with his normal Disney suits when closing the DTD, how he got his Kingdom Key D (this will probably ends up explaining his whole history in the Realm of Darkness, and this is where the new Disney Worlds will enter as the Lost Worlds), then, later, show their travels through the Realm of Light after leaving Castle Oblivion.
- The first part Mickey appears in KH2 is when he takes the train from Master Yen Sid's tower. But what he did there, where he came from, when he met Riku-Ansem and got the puch from him and to where he has gone after saving Sora and the party from the dusks is still unknown. Also how he appeared in some battles Sora almost lost (the special continue opition present in battles such as the one with Xaldin in Kingdom Hearts 2) is left untold.
- Another veeery important thing we have to tell is how Riku got his Way to the Dawn.
- We have to think on what was wrote on that letter Pluto was carrying in the end of Kingdom Hearts 1.
- MateusinhoEX 23:09, 15 June 2014 (UTC)
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The Light Cycle[edit]
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- I used Adobe Fireworks, drawing rectangles and borders with various effects and a custom font to make it look like The Grid's style. Well, if you want, you can send me the draft in paint of the crossword, with the words and description texts you want and I make it for you. That one was exactly for that: to show how I can make it if you guys like it :) - MateusinhoEX 13:10, 22 June 2014 (UTC)
Here, this is the printing version of the crossword. When you recreate it, can you put the text in normal font (it was kinda hard to read last time)? Thanks! TheFifteenthMember 15:14, 22 June 2014 (UTC)
- Sorry to be late, I had less free time than I tought I would. I also tought the descriptions where difficult to read with Tron's font. I made the crossword and it's awsner. In this one I don't think Tron's font will make it too difficult to read. But if you want, I can change it. The awsner will probably go on the next issue. I tought the writing the descriptions as normal wikitext below the image of the crossword would be easier. Have you made the logo of the Light Cycle yet or do you want me to do it? I could pick a up a light cycle as background and put the word in that font if you want :) - MateusinhoEX 23:28, 22 June 2014 (UTC)
- Sorry for the late reply. Thanks for those images! The text for the answers should be fine; maybe just change the font to a more readable one or change the font colour to black? Sorry, KSM already made a Light Cycle logo but thanks anyway :P TheFifteenthMember 16:56, 24 June 2014 (UTC)
- Is this one better? Remember that the Magazine's background is a black and blue gradient, so the background of the crossword is transparent. - MateusinhoEX 23:20, 24 June 2014 (UTC)
- Sorry for the late reply. Thanks for those images! The text for the answers should be fine; maybe just change the font to a more readable one or change the font colour to black? Sorry, KSM already made a Light Cycle logo but thanks anyway :P TheFifteenthMember 16:56, 24 June 2014 (UTC)
MegaProject: Arise - Home Project[edit]
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The Keyblade Master[edit]
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Hey you![edit]
My friends are my power!
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This is a big thank you for helping me though creating the wiki's first ever magazine! I couldn't have done it without you. Yay~ *confetti* |
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More Awards!
Gosh, you all did great!
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Thank you so much on your efforts in helping us get the magazine finished! We couldn't be here without you! A big, hearty, healthy, happy THANK YOU to you! |
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Magazine Crossword[edit]
Someone pointed out a problem they found with the crossword. 7 across should be shifted up one line, or else the crossword doesn't work. Could you fix this? Chainoffire 04:18, 6 July 2014 (UTC)
Problem with Abilities Page Submission[edit]
Hey, I was just looking at some broken anchor references leading to this page and it seems like you broke them when you added icons to the section headers. Would it be possible to move the icons to a different part of the article? Let me know what you think. Wavemaster---Tanira (talk) 06:19, 21 July 2014 (UTC)
- Sorry for the late reply. I am kinda busy with some real life stuff :) Well, it seems the anchors are still working properly, tough. Could you tell me which are the pages from which the anchors aren't working? Maybe the problem is there. Once I have the pages that lead there I can do some tests to check what is happening. I can remove them if they end up being a problem, but as in Deck Commands, I'm pretty sure they shoul work somehow. EDIT: Problem solved :) It was the redirect page. There, the anchor was "Support Abilities", while in the article it is written "Support abilities". Just changed it to lowercase and it is done. Thanks for noticing it! - MateusinhoEX 18:01, 24 July 2014 (UTC)
- Ah no problem I can understand that, I haven't been on for a few days either. I must have just jumped to conclusions when I was testing the anchors, sorry about that. I am really surprised that the anchors work even with the icon in the header description. I expected them to be doing an exact match and not just a plain text comparison. Thanks for fixing the link and good luck with everything that's going on. Wavemaster---Tanira (talk) 04:41, 25 July 2014 (UTC)
- I was also thinking the icons where really meesing the links. It's strange, I also tought they would use the full text in the header for comparison. Oh, and my real life stuff is just homework from my course, don't worry :) I'm almost finishing it, so, yeah, there are a lot of things to do, but nothing serious happenned to me. Thanks ,anyway, and if you need anything, just ask, I will help as soon as possible! - MateusinhoEX 00:55, 26 July 2014 (UTC)
- Ah no problem I can understand that, I haven't been on for a few days either. I must have just jumped to conclusions when I was testing the anchors, sorry about that. I am really surprised that the anchors work even with the icon in the header description. I expected them to be doing an exact match and not just a plain text comparison. Thanks for fixing the link and good luck with everything that's going on. Wavemaster---Tanira (talk) 04:41, 25 July 2014 (UTC)
Dream Eaters Stats[edit]
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- O my gosh, sorry for that. Basically those are the base EXP points for each level of KH3D listed in the Enemy template talk page. Well, the problem is: there REALLY is no base for level 5. Basically, to explain why the problem happenned, I added to the template to show the levels and stats of the enemies during a Risky Winds forecast, which increases the overall battle level of the world. Normally, that is a increase of 2, but I think in the case of Traverse Town, it goes to 6. Then, I must think of a way to make it change directly to that instead of adding 2 levels like normal. Thanks for seeing it, KSM. I will fix it as soon as I can! :) - MateusinhoEX 20:33, 10 September 2014 (UTC)
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Congrats[edit]
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Enemy template[edit]
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Some Things[edit]
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