Block-Counter: Difference between revisions
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{{game|KH2|FM2|358|RCO}} | {{game|KH2|FM2|358|RCO}} | ||
{{ | {{InfoAbility | ||
|kana=ガードカウンター | |||
|romaji=Gādo Kauntā | |||
|jpname=Guard Counter | |||
|kh2name=Counterguard | |||
|kh2image=Counterguard KHII.gif | |||
|kh2desc=Counterattacks nearby enemies with Attack while performing Guard. | |||
|kh2el1={{AT|att}} Neutral | |||
|kh2pow1=x1.0 | |||
|kh2drv1=3 | |||
|kh2def1=X | |||
|kh2fin1=X | |||
|kh2ap=4 | |||
}} | |||
'''Block-Counter''', dubbed as '''Counterguard''' in ''[[Kingdom Hearts II]]'', is an ability that appears in ''Kingdom Hearts II'', ''[[Kingdom Hearts 358/2 Days]]'', and ''[[Kingdom Hearts Re:coded]]''. It allows the user to counterattack immediately after a [[block]] with the [[Attack]] command. | |||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts II'', Counterguard is an [[action ability]] that costs 4 AP to equip. [[Guard]] | In ''Kingdom Hearts II'', Counterguard is an [[action ability]] that costs 4 {{AP}} to equip. Parrying an attack or using [[Guard]] allow the ability to be used. Sora unleashes a fast, invisible blast that, while it deals low damage, hits all close-ranged enemies and can interrupt most attacks, dealing Neutral damage that bypasses physical defenses in the process. | ||
[[File:Block-Counter KHD.png]] In ''Kingdom Hearts 358/2 Days'', Block-Counter is an [[ability panel]] that must be linked to a [[Block]] panel. | [[File:Block-Counter KHD.png]] In ''Kingdom Hearts 358/2 Days'', Block-Counter is an [[ability panel]] that must be linked to a [[Block ②]] or [[Block ④]] panel. It is activated by attacking within 0.4 seconds after blocking an attack, upon which the user attacks with either their combo finisher or their penultimate attack, depending on the character and weapon equipped. During the attack, the user is invincible and will always land a critical hit. | ||
In ''Kingdom Hearts Re:coded'', Block-Counter is an [[accessory ability]]. Block must be equipped to use this ability. When active, the [[Overclock]] ability [[Auto-Counter]] allows Block-Counter to be used automatically. | In ''Kingdom Hearts Re:coded'', Block-Counter is an [[accessory ability]]. Block must be equipped to use this ability. When active, the [[Overclock]] ability [[Auto-Counter]] allows Block-Counter to be used automatically. It is activated by attacking immediately after blocking an attack, upon which [[Data-Sora]] attacks with his combo finisher. If the target is nearby in the air, Data-Sora instead automatically jumps and attacks with the first part of his combo. Data-Sora is invincible during the counterattack. | ||
==Learning Block-Counter== | ==Learning Block-Counter== | ||
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===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
*The [[Counter Ring]] has Block-Counter as its | *The [[Counter Ring]] has Block-Counter as its ability. | ||
==Recipes== | ==Recipes== | ||
===''Kingdom Hearts 358/2 Days''=== | ===''Kingdom Hearts 358/2 Days''=== | ||
Block-Counter Ⓛ can be synthesized for 4500 munny once [[Roxas]] is promoted to Novice [[rank]]. | Block-Counter Ⓛ can be synthesized for 4500 [[munny]] once [[Roxas]] is promoted to Novice [[rank]]. | ||
*2 [[Moonstone]] | *2 [[Moonstone]] | ||
*3 [[Shield Tech]] | *3 [[Shield Tech]] | ||
Line 33: | Line 46: | ||
*[[Counterattack]] | *[[Counterattack]] | ||
*[[Command Counter]] | *[[Command Counter]] | ||
[[de:Block-Konter]] | |||
[[fr:Contre-garde]] | |||
[[es:Contrabloqueo]] | |||
[[Category:Kingdom Hearts II abilities]] | [[Category:Kingdom Hearts II abilities]] | ||
[[Category:Kingdom Hearts 358/2 Days abilities]] | [[Category:Kingdom Hearts 358/2 Days abilities]] | ||
[[Category:Kingdom Hearts coded abilities]] | [[Category:Kingdom Hearts coded abilities]] |
Latest revision as of 06:50, 9 July 2024
Block-Counter, dubbed as Counterguard in Kingdom Hearts II, is an ability that appears in Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts Re:coded. It allows the user to counterattack immediately after a block with the Attack command.
Mechanics[edit]
In Kingdom Hearts II, Counterguard is an action ability that costs 4 AP to equip. Parrying an attack or using Guard allow the ability to be used. Sora unleashes a fast, invisible blast that, while it deals low damage, hits all close-ranged enemies and can interrupt most attacks, dealing Neutral damage that bypasses physical defenses in the process.
In Kingdom Hearts 358/2 Days, Block-Counter is an ability panel that must be linked to a Block ② or Block ④ panel. It is activated by attacking within 0.4 seconds after blocking an attack, upon which the user attacks with either their combo finisher or their penultimate attack, depending on the character and weapon equipped. During the attack, the user is invincible and will always land a critical hit.
In Kingdom Hearts Re:coded, Block-Counter is an accessory ability. Block must be equipped to use this ability. When active, the Overclock ability Auto-Counter allows Block-Counter to be used automatically. It is activated by attacking immediately after blocking an attack, upon which Data-Sora attacks with his combo finisher. If the target is nearby in the air, Data-Sora instead automatically jumps and attacks with the first part of his combo. Data-Sora is invincible during the counterattack.
Learning Block-Counter[edit]
Kingdom Hearts II[edit]
Kingdom Hearts II Final Mix[edit]
- Sora learns Counterguard after defeating Cerberus.
Kingdom Hearts 358/2 Days[edit]
- Block-Counter Ⓛ can be obtained through panel synthesis.
Kingdom Hearts Re:coded[edit]
- The Counter Ring has Block-Counter as its ability.
Recipes[edit]
Kingdom Hearts 358/2 Days[edit]
Block-Counter Ⓛ can be synthesized for 4500 munny once Roxas is promoted to Novice rank.
- 2 Moonstone
- 3 Shield Tech
- 2 Shield Tech+