Fight and Away: Difference between revisions
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{{Game|358|RCO|MOM}} | |||
{{suite}} | |||
{{tab|o-info|360px}} | |||
{{tab|KHD}} | |||
{{InfoTrack | |||
|game=KHD | |||
|tracktitle=Fight and Away | |||
|artist=Yoko Shimomura | |||
|composer=Yoko Shimomura | |||
|length=2:17 | |||
|ost=* | |||
}} | |||
{{tab|c}}{{tab|c}} | |||
"'''Fight and Away'''" is a musical composition by Yoko Shimomura that appears in ''[[Kingdom Hearts 358/2 Days]]'' and ''[[Kingdom Hearts Re:coded]]''. | |||
==Appearances== | |||
"Fight and Away" is used primarily as a boss theme. | |||
===''Kingdom Hearts 358/2 Days''=== | |||
*[[Twilight Town]]: [[Dustflier]] | |||
*[[Wonderland]]: [[Crimson Prankster]]s | |||
*[[Neverland]]: [[Ruler of the Sky]] | |||
*[[Halloween Town]]: [[Chill Ripper]] | |||
*[[Agrabah]]: {{ns|Game|Xion}} (Third Form) | |||
===''Kingdom Hearts Re:coded''=== | |||
;Battles | |||
*[[Olympus Coliseum]]: [[Cerberus]], [[Rock Titan]], [[Behemoth]], [[Ice Titan]] | |||
*Agrabah: {{ns|Game|Jafar}} | |||
;Cutscenes | |||
*Olympus Coliseum: "Cerberus", "Guardian of the Underworld" | |||
*Agrabah: "Jasmine and Jafar", "Testing Jafar" | |||
==Composition== | |||
"Fight and Away" is approximately two minutes and seventeen seconds long. It has a time signature of 4/4 time and is played at a tempo of 180 beats per minute. There is a brief introduction with a snare drum that leads into the main repeated section. There is no conclusion, allowing for a smooth transition between loops.<!--Each loop is ___ measures long.--> The instrumentation includes: snare drum, cymbals, vocals, organ, French horns, trombones, piano, and a synthesizer. | |||
<!--insert second paragraph containing analysis of piece- music theory.--> | |||
{{sec-stub}} | |||
==Albums== | |||
<gallery> | |||
File:Kingdom Hearts Birth by Sleep and 358 2 Days Original Soundtrack Cover.png|Disc 3, Track 11 in the ''[[Kingdom Hearts Birth by Sleep & 358/2 Days Original Soundtrack]]''|link=Kingdom Hearts Birth by Sleep & 358/2 Days Original Soundtrack | |||
</gallery> | |||
{{Music}} |
Latest revision as of 23:15, 27 May 2024
"Fight and Away" is a musical composition by Yoko Shimomura that appears in Kingdom Hearts 358/2 Days and Kingdom Hearts Re:coded.
Appearances[edit]
"Fight and Away" is used primarily as a boss theme.
Kingdom Hearts 358/2 Days[edit]
- Twilight Town: Dustflier
- Wonderland: Crimson Pranksters
- Neverland: Ruler of the Sky
- Halloween Town: Chill Ripper
- Agrabah: Xion (Third Form)
Kingdom Hearts Re:coded[edit]
- Battles
- Olympus Coliseum: Cerberus, Rock Titan, Behemoth, Ice Titan
- Agrabah: Jafar
- Cutscenes
- Olympus Coliseum: "Cerberus", "Guardian of the Underworld"
- Agrabah: "Jasmine and Jafar", "Testing Jafar"
Composition[edit]
"Fight and Away" is approximately two minutes and seventeen seconds long. It has a time signature of 4/4 time and is played at a tempo of 180 beats per minute. There is a brief introduction with a snare drum that leads into the main repeated section. There is no conclusion, allowing for a smooth transition between loops. The instrumentation includes: snare drum, cymbals, vocals, organ, French horns, trombones, piano, and a synthesizer.
Albums[edit]
Disc 3, Track 11 in the Kingdom Hearts Birth by Sleep & 358/2 Days Original Soundtrack