Walkthrough:Kingdom Hearts II/Space Paranoids: Difference between revisions

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==<center>[[File:Space Paranoids Logo KHII.png|300px|link=Space Paranoids]]</center>==
__NOTOC__==<center>[[File:Space Paranoids Logo KHII.png|300px|link=Space Paranoids]]</center>==


===First Visit===
===First Visit===
The first thing you'll see is the world's logo. After it fades, you'll spot {{Wtext|Sora|c}} on the ground in the {{Wtext|Canyon|l}}. He slowly wakes up and gets off the ground, then checks out his new [[Form:Sora#Space Paranoids version|armor]]. Suddenly, he hears {{Wtext|Donald|c}} calling out his name. He and {{Wtext|Goofy|c}} have been captured by some Heartless. {{Wtext|Sora|c}} then tells them to "show 'em who's boss", but suddenly, a mysterious man appears. The man, {{Wtext|Sark|e}}, is revealed to be a Heartless Commander, and even proves it by ordering the Heartless to start derezzing {{Wtext|Donald|c}} and {{Wtext|Goofy|c}} right in front of {{Wtext|Sora|c}}, who then surrenders.
The first thing you'll see is the world's logo. After it fades, you'll spot {{Wtext|Sora|c}} on the ground in the {{Wtext|Canyon|l}}. He slowly wakes up and gets off the ground, then checks out his new [[Form:Sora#Space Paranoids version|armor]]. Suddenly, he hears {{Wtext|Donald|c}} calling out his name. He and {{Wtext|Goofy|c}} have been captured by some Heartless. {{Wtext|Sora|c}} then tells them to "show 'em who's boss", but suddenly, a mysterious man appears. The man, {{Wtext|Sark|e}}, is revealed to be a Heartless Commander, and even proves it by ordering the Heartless to start derezzing {{Wtext|Donald|c}} and {{Wtext|Goofy|c}} right in front of {{Wtext|Sora|c}}, who then surrenders.


A few cycles later, the trio are locked inside a {{Wtext|Pit Cell|l}}. {{Wtext|Sora|c}} asks where they were, then a man behind them says that they are in a mainframe computer systom. The man then says that the systom is a copy of [[The Grid|the one created by EMCOM]], updated and edit by {{Wtext|Ansem|c}} for his own personal use, while the orginal one was mysteriously destroyed. He then introduces himself as {{Wtext|Tron|c}}, a security program.
A few cycles later, the trio are locked inside a {{Wtext|Pit Cell|l}}. {{Wtext|Sora|c}} asks where they were, then a man behind them says that they are in a mainframe computer system. The man then says that the system is a copy of [[The Grid|the one created by EMCOM]], updated and edit by {{Wtext|Ansem|c}} for his own personal use, while the orginal one was [[Sleeping Worlds|mysteriously destroyed]]. He then introduces himself as {{Wtext|Tron|c}}, a security program.


[[File:Tron KHII.png|right|90px|Tron]]
[[File:Tron KHII.png|right|90px|Tron]]


{{Wtext|Sora|c}} and his friend have no idea what {{Wtext|Tron|c}} was saying, and then {{Wtext|Goofy|c}} sugests that they introduce themselves. Baised on their speach, {{Wtext|Tron|c}} thinks that they are users from the outside world, and decides to help them escape, before the {{Wtext|Master Control Program|c}} (better known as the {{Wtext|MCP|c}}) catches them and derezzes them. A nearby teminal could have let them out, but the {{Wtext|MCP|c}} had already cut the power 50 cycles ago. But if they can restore the power, they can escape. But they are stuck inside the cell. However, {{Wtext|Sora|c}} gets an idea...
{{Wtext|Sora|c}} and his friend have no idea what {{Wtext|Tron|c}} was saying, and then {{Wtext|Goofy|c}} suggests that they introduce themselves. Based on their speech, {{Wtext|Tron|c}} thinks that they are users from the outside world, and decides to help them escape, before the {{Wtext|Master Control Program|c}} (better known as the {{Wtext|MCP|c}}) catches them and derezzes them. A nearby terminal could have let them out, but the {{Wtext|MCP|c}} had already cut the power 50 cycles ago. But if they can restore the power, they can escape. But they are stuck inside the cell. However, {{Wtext|Sora|c}} gets an idea...


You now have control again. First, you should attack the barrier and collect the orbs that are dropped from it. After collecting enough, use the reaction command to destroy the barrier.
You now have control again. First, you should attack the barrier and collect the orbs that are dropped from it. After collecting enough, use the reaction command to destroy the barrier.
Line 14: Line 14:
Meanwhile, {{Wtext|Sark|c}} and the {{Wtext|MCP|c}} are in the middle of a talk. {{Wtext|Sark|c}} wants to derezz {{Wtext|Tron|c}}, but the {{Wtext|MCP|c}} has not yet found the password to the DTD. Suddenly, news of the breakout reach them, and the {{Wtext|MCP|c}} dismisses {{Wtext|Sark|c}}... End of Line.
Meanwhile, {{Wtext|Sark|c}} and the {{Wtext|MCP|c}} are in the middle of a talk. {{Wtext|Sark|c}} wants to derezz {{Wtext|Tron|c}}, but the {{Wtext|MCP|c}} has not yet found the password to the DTD. Suddenly, news of the breakout reach them, and the {{Wtext|MCP|c}} dismisses {{Wtext|Sark|c}}... End of Line.


Now it's time to find the power sorce. {{Wtext|Tron|c}} will offer his assistance and will then join the party. There is a save point behind you, so save the game first. A Moogle Shop is also found in this cell, so cash in your synthsis items, then open the two chests outside the cell. Now take the lift out to the {{Wtext|Canyon|l}}.
Now it's time to find the power source. {{Wtext|Tron|c}} will offer his assistance and will then join the party. There is a save point behind you, so save the game first. A Moogle Shop is also found in this cell, so cash in your synthesis items, then open the two chests outside the cell. Now take the lift out to the {{Wtext|Canyon|l}}.


Once there, head out to the computer in the middle of the junkyard, and a small cutscene will begin. You should open the {{Wtext|Treasure Chests|t}} first, and maybe talk to your allies and see what they are saying.
Once there, head out to the computer in the middle of the junkyard, and a small cutscene will begin. You should open the {{Wtext|Treasure Chests|t}} first, and maybe talk to your allies and see what they are saying.


<!--*'''Two Minute Warning'''-->
*'''Two Minute Warning'''
One of the pieces of core is missing. Now, you have two minutes to find the piece. It is the pink one. It's not that easy, as once you reach it, the junk will start spinning again. Attack the junk to collect the orbs needed to freeze the computer. Once it is frozen, approch the pink crate and you'll win this challenge. If you are lucky, you might find the needed core piece among the pieces you are attacking.
One of the pieces of core is missing. Now, you have two minutes to find the piece. It is the pink one. It's not that easy, as once you reach it, the junk will start spinning again. Attack the junk to collect the orbs needed to freeze the computer. Once it is frozen, approach the pink crate and you'll win this challenge. If you are lucky, you might find the needed core piece among the pieces you are attacking.


After completing this, {{Wtext|Sora|c}} will use his {{Wtext|Keyblade|i}} to insert the piece into the core, completing it and restoring power. Now just head back to the {{Wtext|Pit Cell|l}}, and another cutscene will begin.
After completing this, {{Wtext|Sora|c}} will use his {{Wtext|Keyblade|i}} to insert the piece into the core, completing it and restoring power. Now just head back to the {{Wtext|Pit Cell|l}}, and another cutscene will begin.


<!--Sorry if I've not been editing for a while. I grew very stessful following the Stone Guardian battle in Agrabah, and I need to relax... a lot - Uxie-->
<!--Sorry if I've not been editing for a while. I grew very stressful following the Stone Guardian battle in Agrabah, and I need to relax... a lot - Uxie


===Second Visit===
===Second Visit===-->
<!--During the dataspace battle, I forgot to check on the party's rewards. I checked the stats, and I can tell you that Donald learns Thunder Boost, while the others get more HP. Since Tron gets lots of abilities after the battle, including his limit, I'm unsure if he learns one as a reward or gets more HP (UPDATE May 30, 2012: See below)
During the dataspace battle, I forgot to check on the party's rewards. I checked the stats, and I can tell you that Donald learns Thunder Boost, while the others get more HP.<!-- Since Tron gets lots of abilities after the battle, including his limit, I'm unsure if he learns one as a reward or gets more HP (UPDATE May 30, 2012: See below)-->


Dataspace
Dataspace
Line 44: Line 44:
As of this battle, you now have enough Drive Bars to do [[Under the Sea]] in {{Wtext|Atlantica|l}}, but you have to return to {{Wtext|Hollow Bastion|l}} first.
As of this battle, you now have enough Drive Bars to do [[Under the Sea]] in {{Wtext|Atlantica|l}}, but you have to return to {{Wtext|Hollow Bastion|l}} first.


-->
[[Walkthrough:Kingdom Hearts II/Hollow Bastion#Sixth Visit|Click here to visit Hollow Bastion >>>>]]<br>
[[Walkthrough:Kingdom Hearts II/Atlantica#Third Visit|Click here to visit Atlantica >>>>]]
 
===Third Visit===
===Third Visit===
<!--
This visit is actually optional, but we recommend that you visit this place.


Solar Sailer
Solar Sailer
Line 62: Line 64:
Tron  = HP+
Tron  = HP+


-->
[[Walkthrough:Kingdom Hearts II/Twilight Town#Third Visit|Click here to visit Twilight Town >>>>]]
 
===When You Return...===
 
 
 
{{WKH2TOC}}
 
[[Category:Kingdom Hearts II walkthrough|{{SUBPAGENAME}}]]

Latest revision as of 21:01, 29 May 2023

Space Paranoids

First Visit[edit]

The first thing you'll see is the world's logo. After it fades, you'll spot Sora on the ground in the Canyon. He slowly wakes up and gets off the ground, then checks out his new armor. Suddenly, he hears Donald calling out his name. He and Goofy have been captured by some Heartless. Sora then tells them to "show 'em who's boss", but suddenly, a mysterious man appears. The man, Sark, is revealed to be a Heartless Commander, and even proves it by ordering the Heartless to start derezzing Donald and Goofy right in front of Sora, who then surrenders.

A few cycles later, the trio are locked inside a Pit Cell. Sora asks where they were, then a man behind them says that they are in a mainframe computer system. The man then says that the system is a copy of the one created by EMCOM, updated and edit by Ansem for his own personal use, while the orginal one was mysteriously destroyed. He then introduces himself as Tron, a security program.

Tron

Sora and his friend have no idea what Tron was saying, and then Goofy suggests that they introduce themselves. Based on their speech, Tron thinks that they are users from the outside world, and decides to help them escape, before the Master Control Program (better known as the MCP) catches them and derezzes them. A nearby terminal could have let them out, but the MCP had already cut the power 50 cycles ago. But if they can restore the power, they can escape. But they are stuck inside the cell. However, Sora gets an idea...

You now have control again. First, you should attack the barrier and collect the orbs that are dropped from it. After collecting enough, use the reaction command to destroy the barrier.

Meanwhile, Sark and the MCP are in the middle of a talk. Sark wants to derezz Tron, but the MCP has not yet found the password to the DTD. Suddenly, news of the breakout reach them, and the MCP dismisses Sark... End of Line.

Now it's time to find the power source. Tron will offer his assistance and will then join the party. There is a save point behind you, so save the game first. A Moogle Shop is also found in this cell, so cash in your synthesis items, then open the two chests outside the cell. Now take the lift out to the Canyon.

Once there, head out to the computer in the middle of the junkyard, and a small cutscene will begin. You should open the Treasure Chests first, and maybe talk to your allies and see what they are saying.

  • Two Minute Warning

One of the pieces of core is missing. Now, you have two minutes to find the piece. It is the pink one. It's not that easy, as once you reach it, the junk will start spinning again. Attack the junk to collect the orbs needed to freeze the computer. Once it is frozen, approach the pink crate and you'll win this challenge. If you are lucky, you might find the needed core piece among the pieces you are attacking.

After completing this, Sora will use his Keyblade to insert the piece into the core, completing it and restoring power. Now just head back to the Pit Cell, and another cutscene will begin.

During the dataspace battle, I forgot to check on the party's rewards. I checked the stats, and I can tell you that Donald learns Thunder Boost, while the others get more HP.

Dataspace

Sora = HP+ Donald = Thunder Boost Goofy = HP+ Tron = HP+

Hostile Program

Sora = Drive Gauge+, Horizontal Slash Donald = HP+ Goofy = Jackpot Tron = HP+

As of this battle, you now have enough Drive Bars to do Under the Sea in Atlantica, but you have to return to Hollow Bastion first.

Click here to visit Hollow Bastion >>>>
Click here to visit Atlantica >>>>

Third Visit[edit]

This visit is actually optional, but we recommend that you visit this place.

Solar Sailer

Sora = HP+ Donald = MP Hastera Goofy = HP+ Tron = HP+

Sark and MCP

Sora = HP+; Reflect Element Donald = HP+ Goofy = Accessory Slot+ Tron = HP+

Click here to visit Twilight Town >>>>

When You Return...[edit]

Kingdom Hearts II
Walkthrough
Twilight Town - Hollow Bastion/Radiant Garden (Cavern of Remembrance) - The Land of Dragons - Beast's Castle - Olympus Coliseum - 100 Acre Wood - Disney Castle - Timeless River - Atlantica - Port Royal - Agrabah - Halloween Town - Pride Lands - Space Paranoids - The World That Never Was
Other
Level Pace - Drive Forms - Cups - Puzzle Pieces - Gummi Missions - Trophies