Energy Magnet: Difference between revisions
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary |
No edit summary |
||
(20 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
{{game|BBS}} | {{game|BBS|FMB}} | ||
{{ | {{InfoAbility | ||
|kana=エナジーマグネ | |||
|romaji=Enajī Magune | |||
|bbsname=Energy Magnet | |||
|bbsimage=Energy Magnet KHBBS.gif | |||
|bbsdesc=Use magnetic force to yank HP prizes right out of enemies. | |||
|bbsel={{AT|mag}} Neutral | |||
|bbshit1a=1 | |||
|bbspow1a=0 | |||
|bbscp2=500 | |||
|bbscp3=530 | |||
|bbscp4=560 | |||
|bbsother=HP Prizes Drained | |||
|bbsother1=80% of drops | |||
|bbsother2=100% of drops | |||
|bbsother3=150% of drops | |||
|bbsother4=200% of drops | |||
|bbsgauge=25 | |||
|bbsreload=15 | |||
|bbsbuy=800 | |||
|bbssell=400 | |||
|bbsselllv=100 | |||
|bbssellabi=200 | |||
}} | |||
'''Energy Magnet''' is a technique that appears in ''[[Kingdom Hearts Birth by Sleep]]''. It allows the user to use [[magnet]]ic force to drain HP prizes from enemies. | |||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts Birth by Sleep'', Energy Magnet is an Advanced [[ | In ''Kingdom Hearts Birth by Sleep'', Energy Magnet is an Advanced {{c|magic command|KHBBS}} that can be used exclusively by [[Aqua]]. It takes up one slot in the Command Deck, has a maximum level of 4 and a normal reload time of 15 seconds, and fills the Command Gauge by 25%. | ||
==Learning Energy Magnet== | ==Learning Energy Magnet== | ||
Line 13: | Line 36: | ||
==Recipes== | ==Recipes== | ||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
Energy Magnet is | Energy Magnet is an Advanced-class Magic Command that can be melded through two different recipes, listed in the [[Mega Magic Recipe]]. | ||
{{CommandMeld | |||
* | |a1=*|c1a=Cure|lv1a=3|c1b=Magnera|lv1b=3|rate1=100%|type1=D | ||
* | |a2=*|c2a=Cura|lv2a=3|c2b=Magnera|lv2b=3|rate2=100%|type2=P | ||
}} | |||
==See also== | ==See also== | ||
*[[D-Link Magnet]] | *[[D-Link Magnet]] | ||
*[[Munny Magnet]] | *[[Munny Magnet]] | ||
[[Category:Kingdom Hearts Birth by Sleep Magic commands]] | |||
[[Category:Kingdom Hearts Birth by Sleep |
Latest revision as of 17:18, 7 June 2023
Energy Magnet is a technique that appears in Kingdom Hearts Birth by Sleep. It allows the user to use magnetic force to drain HP prizes from enemies.
Mechanics[edit]
In Kingdom Hearts Birth by Sleep, Energy Magnet is an Advanced magic command that can be used exclusively by Aqua. It takes up one slot in the Command Deck, has a maximum level of 4 and a normal reload time of 15 seconds, and fills the Command Gauge by 25%.
Learning Energy Magnet[edit]
Kingdom Hearts Birth by Sleep[edit]
- Aqua can create Energy Magnet through Command Melding.
- Aqua can purchase Energy Magnet from the Command Shop for 800 munny once the command has already been obtained elsewhere.
Recipes[edit]
Kingdom Hearts Birth by Sleep[edit]
Energy Magnet is an Advanced-class Magic Command that can be melded through two different recipes, listed in the Mega Magic Recipe.
Character | Command #1 | Command #2 | Success rate |
Abilities | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Command | LV | Command | LV | Shimmering | Fleeting | Pulsing | Wellspring | Soothing | Hungry | Abounding | ||||
A | Cure | 3 | Magnera | 3 | 100% | Cure Boost | Magic Haste | Combo F Boost | Combo Plus | Item Boost | Treasure Magnet | Lucky Strike | ||
A | Cura | 3 | Magnera | 3 | 100% | Cure Boost | Reload Boost | Second Chance | Combo Plus | Defender | Treasure Magnet | Lucky Strike |