Stirring Ladle: Difference between revisions
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{{Game|358}} | {{Game|358}} | ||
{{ | {{InfoWeapon358 | ||
|name = Stirring Ladle | |name=Stirring Ladle | ||
|katakana = かき乱すレイドル | |katakana=かき乱すレイドル | ||
| | |romaji=Kaki-midasu Reidoru | ||
|desc=This looks awfully familiar... | |||
|desc = This looks awfully familiar... | |str=+36 | ||
|str = +36 | |strunit=+1 | ||
|strunit = +1 | |||
|ultima=+64 | |ultima=+64 | ||
|magunit=+1 | |||
|magunit = +1 | |defunit=+1 | ||
|rateunit=+1 | |||
|defunit = +1 | |bonus=+4 | ||
|bonusunit=+1 | |||
|rateunit = +1 | |ability1=[[Offensive Block]] | ||
|bonus = +4 | |get=[[Casual Gear ②]] (Marluxia) | ||
|bonusunit = +1 | |char=Marluxia | ||
|ability1 = [[Offensive Block]] | |||
|get = [[ | |||
|char = Marluxia | |||
}} | }} | ||
The {{nihongo|'''Stirring Ladle'''|かき乱すレイドル|Kaki-midasu Reidoru}} is a joke Scythe that can be wielded by [[Marluxia]] in ''[[Kingdom Hearts 358/2 Days]]''. | The {{nihongo|'''Stirring Ladle'''|かき乱すレイドル|Kaki-midasu Reidoru}} is a joke [[Scythe]] that can be wielded by [[Marluxia]] in ''[[Kingdom Hearts 358/2 Days]]''. | ||
==Design== | ==Design== | ||
The Stirring Ladle is shaped like a massive soup ladle. Its handle is curved and has a small, oval hole in its base. The large “blade” is the head of the ladle. The entire weapon is silver. | The Stirring Ladle is shaped like a massive soup ladle. Its handle is curved and has a small, oval hole in its base. The large “blade” is the head of the ladle. The entire weapon is silver. | ||
The Stirring Ladle's name reflects its shape, which resembles an actual | The Stirring Ladle's name reflects its shape, which resembles an actual {{w|Ladle (spoon)|stirring ladle}}. "Stirring" can also mean "inspiring" or "disturbing", likely as a reference to how Marluxia was "stirring up" trouble by planning a takeover of the Organization. | ||
==Gameplay== | ==Gameplay== | ||
The Stirring Ladle's ground combo begins with a swing to | The Stirring Ladle's ground combo begins with a swing to the left and ends with Marluxia jumping forward before swinging it in a full circle. | ||
Its aerial combo starts with an angled swing to the right, followed by a horizontal swing to the left. The | Its aerial combo starts with an angled swing to the right, followed by a horizontal swing to the left. The Scythe is then tossed into the air and allowed to spin a few times, and a full circle swing serves as the finisher. The {{button|dsy}} Combo is initiated on the second combo hit; Marluxia is forced down as he swings at an angle in front of him. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:Stirring Ladle (Art).png|Concept art of the Stirring Ladle from the ''Kingdom Hearts 358/2 Days'' Ultimania. | ||
</gallery> | </gallery> | ||
{{Scythe}} | |||
{{ | |||
{{CasualGear}} | {{CasualGear}} | ||
[[fr:Louche]] | |||
[[de:Rührkelle]] |
Latest revision as of 03:48, 2 November 2022
Kingdom Hearts 358/2 Days Stirring Ladle | |||||
---|---|---|---|---|---|
"This looks awfully familiar..." | |||||
Japanese | かき乱すレイドル | ||||
Rōmaji | Kaki-midasu Reidoru | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+36 | +1 | +64 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +0 | +1 | +4 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Offensive Block | |||||
Obtained | |||||
Casual Gear ② (Marluxia) |
The Stirring Ladle (かき乱すレイドル Kaki-midasu Reidoru ) is a joke Scythe that can be wielded by Marluxia in Kingdom Hearts 358/2 Days.
Design[edit]
The Stirring Ladle is shaped like a massive soup ladle. Its handle is curved and has a small, oval hole in its base. The large “blade” is the head of the ladle. The entire weapon is silver.
The Stirring Ladle's name reflects its shape, which resembles an actual stirring ladle. "Stirring" can also mean "inspiring" or "disturbing", likely as a reference to how Marluxia was "stirring up" trouble by planning a takeover of the Organization.
Gameplay[edit]
The Stirring Ladle's ground combo begins with a swing to the left and ends with Marluxia jumping forward before swinging it in a full circle.
Its aerial combo starts with an angled swing to the right, followed by a horizontal swing to the left. The Scythe is then tossed into the air and allowed to spin a few times, and a full circle swing serves as the finisher. The Combo is initiated on the second combo hit; Marluxia is forced down as he swings at an angle in front of him.