Talk:Ifrit: Difference between revisions

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{{LapisScarab|time=18:53, July 16, 2010 (UTC)|text=It's for consistency. It was decided quite a while ago that all the weapon etymologies would be merged with the design.This is not the Final Fantasy Wiki, so saying "They do it like this" isn't a good argument. A design is not just the physical description. A creature/weapon's name was also something the developers put thought into and ''designed''. The information is still there. Seriously, give me a reason why having it as a separate section is any better. This is an argument over nothing.}}
{{LapisScarab|time=18:53, July 16, 2010 (UTC)|text=It's for consistency. It was decided quite a while ago that all the weapon etymologies would be merged with the design.This is not the Final Fantasy Wiki, so saying "They do it like this" isn't a good argument. A design is not just the physical description. A creature/weapon's name was also something the developers put thought into and ''designed''. The information is still there. Seriously, give me a reason why having it as a separate section is any better. This is an argument over nothing.}}
{{SilverCrono|mad=Well, maybe because  a weapon's name is different from it looks. It looks more professional on articles, and is easier to read. If you don't want articles to be different, I'd be willing to change them. Putting them in Design makes it look miniscule and un-important.}}
{{SilverCrono|mad=Well, maybe because  a weapon's name is different from it looks. It looks more professional on articles, and is easier to read. If you don't want articles to be different, I'd be willing to change them. Putting them in Design makes it look miniscule and un-important.}}
{{LA|Vtext=If it's an argument over nothing, then WHY is the ''admin's'' way to do it the RIGHT way? What's wrong with Etymology sections?! Nobody has answered my first question! Why CAN'T they be there?
{{LA|Vtext=If it's an argument over nothing, then WHY is the ''admin's'' way to do it the RIGHT way? What's wrong with Etymology sections?! Nobody has answered my first question! Why CAN'T they be there?


To answer you I just think it's another and better place to separate interesting information. Why are you doing being technical by saying "it doesn't matter"?}}
And I agree with Crono.
 
To answer you I just think it's another and better place to separate interesting information. Why are you doing being technical by saying "it doesn't matter"? That's as good as slamming the door on our faces. It's not proving anything.}} 
{{KrytenKoro|The content is being preserved. The only thing being reverted is how it's arranged.
 
The name of a thing, especially in this series, is a huge factor into how it looks and what it's design is based on. For example, look at [[Star Seeker#Design|Star Seeker]]. This applies to items even more than to enemies.
 
And to be brutally honest, if the design section is done ''well'', it shouldn't be ''possible'' to separate the design and etymology just by inserting a header.
}}
{{LapisScarab|time=19:04, July 16, 2010 (UTC)|text=Relax. This isn't some grand conspiracy against normal users. Who said the admins decided it? It was just a quick agreement that was made based on the way the etymologies are handled in Project Enemy. I don't really care either way because, as I said, the information it there either way. The difference is a headding and nothing more. The only problem is it's a big hassle to have to go back and change all of those. If you and Crono are fine with doing that, whatever, be my guest.}}

Latest revision as of 19:04, 16 July 2010

I've had enough of this![edit]

mediventus.png
LegoAlchemist - They changed "Snipe Magnet" to "Magnet Grab"? Who's translating this game, 4kids?
TALK - Friendships are in direct contravention of mercenary conduct as delineated in your contracts, and on a personal note: I am very, very, disappointed with you.
Vsymbol.png What's wrong with Etymology sections?! There's clearly enough information to put it there! We're just going to keep adding it and edit warring if this doesn't stop! Can someone please just provide a decent reason as to why there can be an Etymology section on a vague subject such as Omega Trinity, but not a weapon article obviously named Ifrit? And I'd like a little more than "It's a part of the design" please. That isn't a very good reason. If you're going to do this, then we might as well abolish every Etymology section on the wiki, because it certainly applies here!
IsaTalkAngry.png
SilverCrono Well, I can tell who you are. "It wasn't a compliment."

"From where I stood the only thing you drew was a big L on your forehead for "Loser," "Lame," "Laughable"..." — 18:35, July 16, 2010 (UTC)

Isa_bbs.png I tried to implement them, but apparently, they only apply too characters. Don't ask me, I 100% agree with you. >:(
LionFormtext.png
Dan Soraspritelion.png - Hakuna Matata! What a wonderful phrase! ♫ — 18:45, July 16, 2010 (UTC)
Dans-Crownorange.png I thought we agreed that Etymology sections were going to be merged into Design sections, like we did for Project Enemy. Omega Trinity's Etymology section hasn't been merged yet by the looks of things.
DaysXemnas.png
LapisScarab - Xemnas (card).png You accept darkness, yet choose to live in the light. So why is it that you loathe us who teeter on the edge of nothing? We who were turned away by both light and dark - never given a choice? Nobody.png
TALK - That may be... however, what other choice might we have had?
Interdiction KHD.png The etymology is a feature of the design. That's the reason I was given. Why does it matter if it has its own section? The etymology is still there, just under the Design section. There shouldn't be one on Omega Trinity, it should be part of the Design too.
mediventus-hat3.png
LegoAlchemist - They changed "Snipe Magnet" to "Magnet Grab"? Who's translating this game, 4kids?
TALK - Friendships are in direct contravention of mercenary conduct as delineated in your contracts, and on a personal note: I am very, very, disappointed with you.
Vsymbol.png >>

So, in other words, perfectly fine edits are being reverted because of a stupid policy.

This is getting sickeningly old.

IsaTalkAngry.png
SilverCrono Well, I can tell who you are. "It wasn't a compliment."

"From where I stood the only thing you drew was a big L on your forehead for "Loser," "Lame," "Laughable"..." — 18:50, July 16, 2010 (UTC)

Isa_bbs.png I agree with LA. Etymology is a seperate thing from Design, which implies visual properties. I stick with making it a new section, like on the FF wiki, as seen here.
DaysXemnas.png
LapisScarab - Xemnas (card).png You accept darkness, yet choose to live in the light. So why is it that you loathe us who teeter on the edge of nothing? We who were turned away by both light and dark - never given a choice? Nobody.png
TALK - That may be... however, what other choice might we have had?
Interdiction KHD.png It's for consistency. It was decided quite a while ago that all the weapon etymologies would be merged with the design.This is not the Final Fantasy Wiki, so saying "They do it like this" isn't a good argument. A design is not just the physical description. A creature/weapon's name was also something the developers put thought into and designed. The information is still there. Seriously, give me a reason why having it as a separate section is any better. This is an argument over nothing.
IsaTalkAngry.png
SilverCrono Well, I can tell who you are. "It wasn't a compliment."

"From where I stood the only thing you drew was a big L on your forehead for "Loser," "Lame," "Laughable"..."

Isa_bbs.png Well, maybe because a weapon's name is different from it looks. It looks more professional on articles, and is easier to read. If you don't want articles to be different, I'd be willing to change them. Putting them in Design makes it look miniscule and un-important.
mediventus.png
LegoAlchemist - They changed "Snipe Magnet" to "Magnet Grab"? Who's translating this game, 4kids?
TALK - Friendships are in direct contravention of mercenary conduct as delineated in your contracts, and on a personal note: I am very, very, disappointed with you.
Vsymbol.png If it's an argument over nothing, then WHY is the admin's way to do it the RIGHT way? What's wrong with Etymology sections?! Nobody has answered my first question! Why CAN'T they be there?

And I agree with Crono.

To answer you I just think it's another and better place to separate interesting information. Why are you doing being technical by saying "it doesn't matter"? That's as good as slamming the door on our faces. It's not proving anything.

209.png
KrytenKoro - "It's always best when the other chap is willing to die for his beliefs; you both have the same goal in mind."
TALK -
The content is being preserved. The only thing being reverted is how it's arranged.

The name of a thing, especially in this series, is a huge factor into how it looks and what it's design is based on. For example, look at Star Seeker. This applies to items even more than to enemies.

And to be brutally honest, if the design section is done well, it shouldn't be possible to separate the design and etymology just by inserting a header.

DaysXemnas.png
LapisScarab - Xemnas (card).png You accept darkness, yet choose to live in the light. So why is it that you loathe us who teeter on the edge of nothing? We who were turned away by both light and dark - never given a choice? Nobody.png
TALK - That may be... however, what other choice might we have had?
Interdiction KHD.png Relax. This isn't some grand conspiracy against normal users. Who said the admins decided it? It was just a quick agreement that was made based on the way the etymologies are handled in Project Enemy. I don't really care either way because, as I said, the information it there either way. The difference is a headding and nothing more. The only problem is it's a big hassle to have to go back and change all of those. If you and Crono are fine with doing that, whatever, be my guest.