Kingdom Hearts II
Kingdom Hearts II Final Mix

Auto Healing: Difference between revisions

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'''Auto Healing''' is an ability in ''[[Kingdom Hearts II]]'' that slowly heals party members when they are not an active member of your party. It requires 3 AP to equip.
{{Game|KH2|FM2}}
{{nihongo|'''Auto Healing'''|オートヒーリング|Ōto Hīringu}} is an [[ability]] that appears in ''[[Kingdom Hearts II]]''. It heals party members while they are not an active member of the user's party.


== Obtaining Auto Healing ==
==Mechanics==
*Earned by [[Donald Duck]] after defeating [[Xaldin]].
In ''Kingdom Hearts II'', Auto Change is a {{c|support ability|KH2}} that costs 3 {{AP}} to equip.
*Earned by [[Goofy]] after defeating the [[Heartless]] at the [[Agrabah|Cave of Wonders: Treasure Room]].
 
*Default Ability for [[Jack Sparrow]] and [[Simba]].
== Learning Auto Healing ==
===''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix''===
*[[Donald Duck]] learns Auto Healing after defeating [[Xaldin]].
*[[Goofy]] learns Auto Healing after defeating the [[Heartless]] at the [[Agrabah|Cave of Wonders: Treasure Room]].
*[[Jack Sparrow]] has Auto Healing as a default ability.
*[[Simba]] has Auto Healing as a default ability.
 
[[Category:Kingdom Hearts II abilities]]

Latest revision as of 09:08, 8 August 2016

Auto Healing (オートヒーリング Ōto Hīringu?) is an ability that appears in Kingdom Hearts II. It heals party members while they are not an active member of the user's party.

Mechanics[edit]

In Kingdom Hearts II, Auto Change is a support ability that costs 3 AP to equip.

Learning Auto Healing[edit]

Kingdom Hearts II and Kingdom Hearts II Final Mix[edit]