Forum:Days Articles: Difference between revisions

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{{Forumheader|The World that Never was}}
{{Forumheader|The Realm of Sleep|The World that Never was}}


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{{EO|time=18:10, January 3, 2010 (UTC)|text=We'd merely format like the KHII and KH abilities, as well as the CoM ones... all on one page in a template like that. It just seems the more "organized" thing to do, same for items.}}
{{EO|time=18:10, January 3, 2010 (UTC)|text=We'd merely format like the KHII and KH abilities, as well as the CoM ones... all on one page in a template like that. It just seems the more "organized" thing to do, same for items.}}
{{neumannz|time=18:27, January 3, 2010 (UTC)|text=That's true enough, but obtaining abilities in Days is far more complex than in KH and KH2, such that it wouldn't fit very easily onto a page like the KH and KH2 ability pages. We should still have a page like that, but detailing how to equip these abilities would work better on individual pages.}}
{{neumannz|time=18:27, January 3, 2010 (UTC)|text=That's true enough, but obtaining abilities in Days is far more complex than in KH and KH2, such that it wouldn't fit very easily onto a page like the KH and KH2 ability pages. We should still have a page like that, but detailing how to equip these abilities would work better on individual pages.}}
{{DTN|time=22:32, January 3, 2010 (UTC)|text=Notice, however, that new articles for abilities that appear in ''Kingdom Hearts'' or ''Kingdom Hearts II'' that previously only got a mention on the ability page are not deleted. Instead, they exist on a seperate article, and are linked to from the ability page. However, that isn't what I want to do with the abilities from ''Kingdom Hearts 358/2 Days''. We had already decided to allow all abilities and accessories their own article, they have simply not all had proper work done to them with the official BradyGames strategy guide, or have not yet been created. KrytenKoro and I got [[Aero Finish]] to standard, it is the model ''Kingdom Hearts 358/2 Days'' accessory article. All articles should follow its example. Creating a page like you suggest, Neumannz and EternalNothingnessXIII, would be nothing more than a slightly more detailed category of ''Kingdom Hearts 358/2 Days'' abilities. Since abilities and accessories become far more complex in ''Kingdom Hearts 358/2 Days'' with the combinations of characters, ability units, and gears, there is much more content thatn there was for items or abilities from any previous game.}}

Latest revision as of 04:45, 30 June 2014

Logo for The Realm of Sleep Forum Archives. I decided to go KH3D and go for a slight magenta/pink accent.
Forums: Index > The Realm of Sleep > Days Articles

TerraTalk2.png
Eternal Nothingness XIII - Terra Master Symbol.png I'm not afraid of what the darkness holds now. Even if you do wrest control of my heart from me, even if you cast me into the deepest, darkest abyss, you'll never sway me from the one cause that pushes me to keep on fighting. Whatever the cost, I'm ready to pay it.
TALK - There's darkness within me... So what does that matter? I know I'm strong enough to hold it back. — 12:33, January 3, 2010 (UTC)
Earthshaker Keychain KHBBS.png Just to clear a bit of confusion :
  • A while ago, we were trying to decide whether we decrease the amount of stub articles by creating single pages for every item/ability in Kingdom Hearts 358/2 Days. This was decided against, and chaos broke out with a sudden rush of short, disorganized and messy articles that have opened even more work than necessary to us.
  • Some of these pages also open up to even MORE stubs, such as the terms found in "Chain" and "Mission Points" and such...

I think it's time we reached a verdict. If we all ready have, please pardon the inconvenience.

Discussion[edit]

DangeRoxas1.png
Neumannz — Looks like I'm gonna have to jump...!
TALK — I work alone! Except when I work with Xion...which is all the time.
— 16:37, January 3, 2010 (UTC)
 
If the articles are treated like Aero Finish, then I don't see why each couldn't be un-stubbed and retained.
EDIT: I'm talking about the ability articles, not the item articles, though I don't know why Days items would be treated differently from KH and KH2 items, in terms of articles.

TerraTalk1.png
Eternal Nothingness XIII - Terra Master Symbol.png You have to be strong. Strength of heart will carry you through the hardest of trials.
TALK - What I do, I do for friendship. — 18:10, January 3, 2010 (UTC)
TerraCharm.pngWe'd merely format like the KHII and KH abilities, as well as the CoM ones... all on one page in a template like that. It just seems the more "organized" thing to do, same for items.
DangeRoxas1.png
Neumannz — Looks like I'm gonna have to jump...!
TALK — I work alone! Except when I work with Xion...which is all the time.
— 18:27, January 3, 2010 (UTC)
 
That's true enough, but obtaining abilities in Days is far more complex than in KH and KH2, such that it wouldn't fit very easily onto a page like the KH and KH2 ability pages. We should still have a page like that, but detailing how to equip these abilities would work better on individual pages.
Room Core.png
DoorToNothing Heartless Emblem.png — I dreamed last night... I got on the boat to Heaven!

And by some chance, I had brought my dice along! — 22:32, January 3, 2010 (UTC)

Keyblade-Blk.png Notice, however, that new articles for abilities that appear in Kingdom Hearts or Kingdom Hearts II that previously only got a mention on the ability page are not deleted. Instead, they exist on a seperate article, and are linked to from the ability page. However, that isn't what I want to do with the abilities from Kingdom Hearts 358/2 Days. We had already decided to allow all abilities and accessories their own article, they have simply not all had proper work done to them with the official BradyGames strategy guide, or have not yet been created. KrytenKoro and I got Aero Finish to standard, it is the model Kingdom Hearts 358/2 Days accessory article. All articles should follow its example. Creating a page like you suggest, Neumannz and EternalNothingnessXIII, would be nothing more than a slightly more detailed category of Kingdom Hearts 358/2 Days abilities. Since abilities and accessories become far more complex in Kingdom Hearts 358/2 Days with the combinations of characters, ability units, and gears, there is much more content thatn there was for items or abilities from any previous game.