Kingdom Hearts 358/2 Days

Magic Finale: Difference between revisions

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{{Game|358}}
{{Game|358}}
{{nihongo|'''Magic Finale'''|ファイナルマジック|Fainaru Majikku|lit. "Final Magic"}} is an [[ability]] in ''[[Kingdom Hearts 358/2 Days]]''. Magic Finale increases the power of the last cast you have left of any given [[magic]], even if you only had one to begin with.
{{nihongo|'''Magic Finale'''|ファイナルマジック|Fainaru Majikku|lit. "Final Magic"}} is an [[ability]] that appears in ''[[Kingdom Hearts 358/2 Days]]''. It increases the power of the user's last cast of any given [[magic]], even if they had only one to begin with.
 
==Mechanics==
In ''Kingdom Hearts 358/2 Days'', Magic Finale is an {{c|equipment ability|358}}.


==Learning Magic Finale==
==Learning Magic Finale==
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====[[Ring]]s with Magic Finale====
====[[Ring]]s with Magic Finale====
*[[Imperial Crown]]
*[[Imperial Crown]]
[[de:Magie-Abschluss]]
[[Category:Kingdom Hearts 358/2 Days abilities]]
[[Category:Kingdom Hearts 358/2 Days abilities]]

Latest revision as of 10:32, 31 August 2017

Magic Finale (ファイナルマジック Fainaru Majikku?, lit. "Final Magic") is an ability that appears in Kingdom Hearts 358/2 Days. It increases the power of the user's last cast of any given magic, even if they had only one to begin with.

Mechanics[edit]

In Kingdom Hearts 358/2 Days, Magic Finale is an equipment ability.

Learning Magic Finale[edit]

Kingdom Hearts 358/2 Days[edit]

Weapons with Magic Finale[edit]

Xemnas Xigbar Xaldin Vexen Lexaeus Zexion Saïx Axel Demyx Luxord Marluxia Larxene Roxas Xion Sora Riku The King Donald Goofy

Technical Gear ③ Technical Gear 2 Ability Unit Ⓛ
Technical Gear+ ③ Technical Gear+ 2 Ability Unit Ⓛ 2 Ability Unit Ⓛ
Duel Gear ④ Duel Gear 3 Ability Unit Ⓛ 2 Ability Unit Ⓛ 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ 2 Ability Unit Ⓛ
Duel Gear+ ④ Duel Gear+ 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ 2 Ability Unit Ⓛ
Duel Gear++ ⑤ Duel Gear++ 2 Ability Unit Ⓛ 2 Ability Unit Ⓛ 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ 2 Ability Unit Ⓛ
Chrono Gear ③ Chrono Gear 2 Ability Unit Ⓛ
Chrono Gear+ ③ Chrono Gear+ 2 Ability Unit Ⓛ
Phantom Gear ④ Phantom Gear 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ 2 Ability Unit Ⓛ
Phantom Gear+ ④ Phantom Gear+ 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ 2 Ability Unit Ⓛ
Phantom Gear++ ⑤ Phantom Gear++ 2 Ability Unit Ⓛ 2 Ability Unit Ⓛ 2 Ability Unit Ⓛ 2 Ability Unit Ⓛ
Lift Gear ③ Lift Gear 2 Ability Unit Ⓛ
Lift Gear+ ③ Lift Gear+ 2 Ability Unit Ⓛ
Nimble Gear ④ Nimble Gear 2 Ability Unit Ⓛ
Nimble Gear+ ④ Nimble Gear+ 2 Ability Unit Ⓛ
Wild Gear ③ Wild Gear 2 Ability Unit Ⓛ
Wild Gear+ ③ Wild Gear+ 2 Ability Unit Ⓛ
Ominous Gear ④ Ominous Gear 3 Ability Unit Ⓛ 2 Ability Unit Ⓛ
Ominous Gear+ ④ Ominous Gear+ 3 Ability Unit Ⓛ 2 Ability Unit Ⓛ
Fearless Gear ③ Fearless Gear 2 Ability Unit Ⓛ
Fearless Gear+ ③ Fearless Gear+ 2 Ability Unit Ⓛ
Prestige Gear ④ Prestige Gear 2 Ability Unit Ⓛ
Prestige Gear+ ④ Prestige Gear+ 2 Ability Unit Ⓛ
Crisis Gear ⑤ Crisis Gear 2 Ability Unit Ⓛ
Crisis Gear+ ⑤ Crisis Gear+ 3 Ability Unit Ⓛ 2 Ability Unit Ⓛ
Omega Gear ⑥ Omega Gear 2 Ability Unit Ⓛ
Omega Gear+ ⑥ Omega Gear+ 2 Ability Unit Ⓛ
Hazard Gear ⑤ Hazard Gear 2 Ability Unit Ⓛ
Hazard Gear+ ⑤ Hazard Gear+ 2 Ability Unit Ⓛ
Rage Gear ⑤ Rage Gear 2 Ability Unit Ⓛ
Rage Gear+ ⑤ Rage Gear+ 2 Ability Unit Ⓛ
Champion Gear ⑤ Champion Gear 2 Ability Unit Ⓛ
Champion Gear+ ⑤ Champion Gear+ 2 Ability Unit Ⓛ 2 Ability Unit Ⓛ
Ultimate Gear ⑥ Ultimate Gear 2 Ability Unit Ⓛ 2 Ability Unit Ⓛ
Ultimate Gear+ ⑥ Ultimate Gear+ 2 Ability Unit Ⓛ 2 Ability Unit Ⓛ
Pandora's Gear ⑤ Pandora's Gear 1 Ability Unit Ⓛ 2 Ability Unit Ⓛ
Pandora's Gear+ ⑤ Pandora's Gear+ 1 Ability Unit Ⓛ 2 Ability Unit Ⓛ
Zero Gear ⑤ Zero Gear 2 Ability Unit Ⓛ
Mystery Gear ③ Mystery Gear 2 Ability Unit Ⓛ

Rings with Magic Finale[edit]