Magic Finale: Difference between revisions
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(Created page with '{{Game|358}} '''Magic Finale''' is an ability in ''Kingdom Hearts 358/2 Days''. Magic Finale increases the power of the last cast you have left of any given magic, even if yo…') |
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{{Game|358}} | {{Game|358}} | ||
'''Magic Finale''' is an ability in ''[[Kingdom Hearts 358/2 Days]]''. | {{nihongo|'''Magic Finale'''|ファイナルマジック|Fainaru Majikku|lit. "Final Magic"}} is an [[ability]] that appears in ''[[Kingdom Hearts 358/2 Days]]''. It increases the power of the user's last cast of any given [[magic]], even if they had only one to begin with. | ||
== | ==Mechanics== | ||
In ''Kingdom Hearts 358/2 Days'', Magic Finale is an {{c|equipment ability|358}}. | |||
==Learning Magic Finale== | |||
===''Kingdom Hearts 358/2 Days''=== | |||
====Weapons with Magic Finale==== | |||
{{Days Weapon Ability | |||
|XemPhantom=3 | |||
|XemPhantom+=3 | |||
|XemPhantom++=2 | |||
|XemPandora=1 | |||
|XemPandora+=1 | |||
|XemZero=2 | |||
|XigOminous=3 | |||
|XigOminous+=3 | |||
|XalCrisis+=3 | |||
|VexDuel+=3 | |||
|ZexDuel=3 | |||
|ZexDuel+=3 | |||
|ZexDuel++=2 | |||
|ZexUltimate+=2 | |||
|AxeTechnical+=2 | |||
|AxeDuel=2 | |||
|AxeDuel+=3 | |||
|AxeDuel++=2 | |||
|AxeChampion+=2 | |||
|AxeUltimate=2 | |||
|DemDuel=3 | |||
|DemDuel+=3 | |||
|LuxDuel++=3 | |||
|MarDuel=3 | |||
|MarDuel+=3 | |||
|MarDuel++=3 | |||
|LarPhantom=3 | |||
|RoxPhantom=3 | |||
|RoxPhantom+=3 | |||
|RoxPhantom++=2 | |||
|XioPhantom=3 | |||
|XioPhantom+=3 | |||
|XioPhantom++=2 | |||
|SorPandora=2 | |||
|SorPandora+=2 | |||
|DonTechnical=2 | |||
|DonTechnical+=2 | |||
|DonDuel=2 | |||
|DonDuel+=2 | |||
|DonDuel++=2 | |||
|DonChrono=2 | |||
|DonChrono+=2 | |||
|DonPhantom=2 | |||
|DonPhantom+=2 | |||
|DonPhantom++=2 | |||
|DonLift=2 | |||
|DonLift+=2 | |||
|DonNimble=2 | |||
|DonNimble+=2 | |||
|DonWild=2 | |||
|DonWild+=2 | |||
|DonOminous=2 | |||
|DonOminous+=2 | |||
|DonFearless=2 | |||
|DonFearless+=2 | |||
|DonPrestige=2 | |||
|DonPrestige+=2 | |||
|DonCrisis=2 | |||
|DonCrisis+=2 | |||
|DonOmega=2 | |||
|DonOmega+=2 | |||
|DonHazard=2 | |||
|DonHazard+=2 | |||
|DonRage=2 | |||
|DonRage+=2 | |||
|DonChampion=2 | |||
|DonChampion+=2 | |||
|DonUltimate=2 | |||
|DonUltimate+=2 | |||
|DonMystery=2 | |||
}} | |||
====[[Ring]]s with Magic Finale==== | |||
*[[Imperial Crown]] | *[[Imperial Crown]] | ||
[[Category:Kingdom Hearts 358/2 Days | |||
[[de:Magie-Abschluss]] | |||
[[Category:Kingdom Hearts 358/2 Days abilities]] |
Latest revision as of 10:32, 31 August 2017
Magic Finale (ファイナルマジック Fainaru Majikku , lit. "Final Magic") is an ability that appears in Kingdom Hearts 358/2 Days. It increases the power of the user's last cast of any given magic, even if they had only one to begin with.
Mechanics[edit]
In Kingdom Hearts 358/2 Days, Magic Finale is an equipment ability.
Learning Magic Finale[edit]
Kingdom Hearts 358/2 Days[edit]
Weapons with Magic Finale[edit]
| |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Technical Gear | 2 | ||||||||||||||||||
Technical Gear+ | 2 | 2 | |||||||||||||||||
Duel Gear | 3 | 2 | 3 | 3 | 2 | ||||||||||||||
Duel Gear+ | 3 | 3 | 3 | 3 | 3 | 2 | |||||||||||||
Duel Gear++ | 2 | 2 | 3 | 3 | 2 | ||||||||||||||
Chrono Gear | 2 | ||||||||||||||||||
Chrono Gear+ | 2 | ||||||||||||||||||
Phantom Gear | 3 | 3 | 3 | 3 | 2 | ||||||||||||||
Phantom Gear+ | 3 | 3 | 3 | 2 | |||||||||||||||
Phantom Gear++ | 2 | 2 | 2 | 2 | |||||||||||||||
Lift Gear | 2 | ||||||||||||||||||
Lift Gear+ | 2 | ||||||||||||||||||
Nimble Gear | 2 | ||||||||||||||||||
Nimble Gear+ | 2 | ||||||||||||||||||
Wild Gear | 2 | ||||||||||||||||||
Wild Gear+ | 2 | ||||||||||||||||||
Ominous Gear | 3 | 2 | |||||||||||||||||
Ominous Gear+ | 3 | 2 | |||||||||||||||||
Fearless Gear | 2 | ||||||||||||||||||
Fearless Gear+ | 2 | ||||||||||||||||||
Prestige Gear | 2 | ||||||||||||||||||
Prestige Gear+ | 2 | ||||||||||||||||||
Crisis Gear | 2 | ||||||||||||||||||
Crisis Gear+ | 3 | 2 | |||||||||||||||||
Omega Gear | 2 | ||||||||||||||||||
Omega Gear+ | 2 | ||||||||||||||||||
Hazard Gear | 2 | ||||||||||||||||||
Hazard Gear+ | 2 | ||||||||||||||||||
Rage Gear | 2 | ||||||||||||||||||
Rage Gear+ | 2 | ||||||||||||||||||
Champion Gear | 2 | ||||||||||||||||||
Champion Gear+ | 2 | 2 | |||||||||||||||||
Ultimate Gear | 2 | 2 | |||||||||||||||||
Ultimate Gear+ | 2 | 2 | |||||||||||||||||
Pandora's Gear | 1 | 2 | |||||||||||||||||
Pandora's Gear+ | 1 | 2 | |||||||||||||||||
Zero Gear | 2 | ||||||||||||||||||
Mystery Gear | 2 |