Kingdom Hearts 358/2 Days

Megacosm: Difference between revisions

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{{Game|358}}
{{game|358}}
<div class="tabber" style="float: right;">
{{tab|o-info}}
<div class="tabbertab" title="Megacosm" style="width:234px">
{{tab|Megacosm}}
{{InfoWeapon358
{{InfoWeapon358
|name=Megacosm
|name=Megacosm
|katakana=天地人
|katakana=天地人
|japname="Heaven, Earth, and Man"
|romaji=Tenchijin
|image=Megacosm.PNG
|jpname=Heaven, Earth, and Man
|size=80px
|desc=A weapon that enables your attacks to reach a wide area and deal immense damage.
|desc=A weapon that enables your attacks to reach a wide area and deal immense damage.
|str=+64
|str=+64
Line 22: Line 21:
|ability1=[[Offensive Block]]
|ability1=[[Offensive Block]]
|ability2=[[Damage Control]]
|ability2=[[Damage Control]]
|ability3=[[Brick Wall]]
|ability3={{c|Brick Wall |358}}
|get=[[Phantom Gear|Phantom Gear ④]] (Lexaeus)
|get=[[Phantom Gear ④]] (Lexaeus)
|char=Lexaeus
|char=Lexaeus
|v1=1001 Nights
}}
}}
</div><div class="tabbertab" title="+" style="width:234px">
{{tab|c}}{{tab|+}}
{{InfoWeapon358
{{InfoWeapon358
|name=Megacosm+
|name=Megacosm+
|katakana=天地人+
|katakana=天地人+
|japname="Heaven, Earth, and Man+"
|romaji=Tenchijin+
|image=Megacosm.PNG
|jpname=Heaven, Earth, and Man+
|size=80px
|image=Megacosm
|desc=An upgraded Megacosm.<br>Enables your attacks to reach a wide area and deal immense damage.
|desc=An upgraded Megacosm.<br>Enables your attacks to reach a wide area and deal immense damage.
|str=+80
|str=+80
Line 48: Line 48:
|ability2=[[Vitality Barrier]]
|ability2=[[Vitality Barrier]]
|ability3=[[Combo-Block]]
|ability3=[[Combo-Block]]
|get=[[Phantom Gear|Phantom Gear+ ④]] (Lexaeus)
|get=[[Phantom Gear+ ④]] (Lexaeus)
|v1=1001 Nights
}}
}}
</div><div class="tabbertab" title="++" style="width:234px">
{{tab|c}}{{tab|++}}
{{InfoWeapon358
{{InfoWeapon358
|name=Megacosm++
|name=Megacosm++
|katakana=天地人++
|katakana=天地人++
|japname="Heaven, Earth, and Man++"
|jpname="Heaven, Earth, and Man++"
|image=Megacosm.PNG
|image=Megacosm
|size=80px
|desc=The ultimate Megacosm.<br>Enables your attacks to reach a wide area and deal immense damage.
|desc=The ultimate Megacosm.<br>Enables your attacks to reach a wide area and deal immense damage.
|str=+92
|str=+92
Line 69: Line 69:
|bonus=+10
|bonus=+10
|bonusunit=+1
|bonusunit=+1
|ability1=[[Defender (ability)|Defender]]
|ability1={{c|Defender|ability}}
|ability2=[[Vitality Barrier]]
|ability2=[[Vitality Barrier]]
|ability3=[[Damage Control]]
|ability3=[[Damage Control]]
|get=[[Phantom Gear|Phantom Gear++ ⑤]] (Lexaeus)
|get=[[Phantom Gear++ ⑤]] (Lexaeus)
|v1=1001 Nights
}}
}}
</div></div>
{{tab|c}}{{tab|c}}
The {{nihongo|'''Megacosm'''|天地人|Tenchijin|lit. "Heaven, Earth, and Man"}} is an Axe Sword that can be wielded by [[Lexaeus]] in ''[[Kingdom Hearts 358/2 Days]]''.  It can be upgraded to '''Megacosm+''' and '''Megacosm++'''.  
The '''Megacosm''' is an [[Axe Sword]] that can be wielded by [[Lexaeus]] in ''[[Kingdom Hearts 358/2 Days]]''.  It can be upgraded to '''Megacosm+''' and '''Megacosm++'''.  


==Design==
==Design==
The Megacosm’s handle is a short, black rod with a short, orange spike in its pommel. Its counterweight is a wide, brown, arrowhead-shape. It has an enormous, curved, zig-zagging blade with smooth edges. The majority of the blade is orange, while its edges are silver.
The Megacosm's handle is a short, black rod with a short, orange spike in its pommel. Its counterweight is a wide, brown, arrowhead-shape. It has an enormous, curved, zig-zagging blade with smooth edges. The majority of the blade is orange, while its edges are silver.


"Megacosm" is an archaic term for the word "macrocosm"—a single structure that contains many smaller ones, such as the universe. The trinity of "Heaven, Earth, and Man" is an important tenet of [[wikipedia:Confucianism|Confucianism]], and appears in many places in Chinese and Japanese philosophy. They are considered the most important aspects of a battle, and Japanese [[wikipedia:Ikebana|Ikebana]] arranges flowers in a triangular pattern to symbolize these three tenets as well.
"Megacosm" is an archaic term for the word "macrocosm"—a single structure that contains many smaller ones, such as the universe. The trinity of "Heaven, Earth, and Man" is an important tenet of {{w|Confucianism}}, and appears in many places in Chinese and Japanese philosophy. They are considered the most important aspects of a battle, and Japanese {{w|Ikebana}} arranges flowers in a triangular pattern to symbolize these three tenets as well.


==Gameplay==
==Gameplay==
The Megacosm's ground combo starts with Lexaeus performing a forwards run, holding the weapon sideways in front of him, followed by a quick ramming attack, and ends with a one-handed 360-degree slash. The attacks Lexaeus performs while wielding the Megacosm+ are identical to the ones he performs with the Megacosm. The attacks he performs with the Megacosm++ are nearly the same, although his charge on the ground is much longer. <!--Is his charge when using Megacosm+ longer than when using Megacosm?-->
The Megacosm's ground combo starts with Lexaeus performing a forwards run, holding the weapon sideways in front of him, followed by a quick ramming attack, and ends with a one-handed 360° slash. The attacks Lexaeus performs while wielding the Megacosm+ are identical to the ones he performs with the Megacosm. The attacks he performs with the {{nw|Megacosm++}} are nearly the same, although his charge on the ground is much longer. <!--Is his charge when using Megacosm+ longer than when using Megacosm?-->


The aerial combo consists of a single one-handed sideways slash. This weapon has no {{button|dsy}} combo.
The aerial combo consists of a single one-handed sideways slash.
;Megacosm/Megacosm+
{{358Atk/o
|{{358Atk
|char=Lexaeus
|a10=o
|a11pow=0.38
|a11crit=◯
|a12pow=0.38
|a12crit=◯
|a13pow=1.25
|a13crit=◯
|a13flin=◯
|a13split=*
|a14a=*
|a20=o
|a21pow=0.38
|a21crit=◯
|a22pow=0.38
|a22crit=◯
|a23pow=1.25
|a23crit=◯
|a23flin=◯
|a23split=*
|a24a=*
|a30=ka
|a31pow=1.0
|a31crit=◯
|a31flin=◯
|a32a=*
|a40=ki
|a41pow=1.25
|a41crit=◯
|a41flin=◯
|a41count=◯
}}
|{{358Atk
|char=Lexaeus
|air=*
|a10=E
|a11pow=0.75
|a11count=◯
}}
}}
 
;Megacosm++
{{358Atk/o
|{{358Atk
|char=Lexaeus
|a10=o
|a11pow=0.38
|a11crit=◯
|a12pow=0.38
|a12crit=◯
|a13pow=1.25
|a13crit=◯
|a13flin=◯
|a13split=*
|a14a=*
|a20=o
|a21pow=0.38
|a21crit=◯
|a22pow=0.38
|a22crit=◯
|a23pow=1.25
|a23crit=◯
|a23flin=◯
|a23split=*
|a24a=*
|a30=o
|a31pow=0.38
|a31crit=◯
|a32pow=0.38
|a32crit=◯
|a33pow=1.25
|a33crit=◯
|a33flin=◯
|a33split=*
|a34a=*
|a40=ka
|a41pow=1.0
|a41crit=◯
|a41flin=◯
|a42a=*
|a50=ki
|a51pow=1.25
|a51crit=◯
|a51flin=◯
|a51count=◯
}}
|{{358Atk
|char=Lexaeus
|air=*
|a10=E
|a11pow=0.75
|a11count=◯
}}
}}


==See also==
{{AxeSword}}
*[[1001 Nights]]
{{LexaeusWeapons}}
{{PhantomGear}}
{{PhantomGear}}

Latest revision as of 20:58, 20 November 2024

Kingdom Hearts 358/2 Days
Megacosm
Megacosm
"A weapon that enables your attacks to reach a wide area and deal immense damage."
Japanese 天地人
Rōmaji Tenchijin
Translation Heaven, Earth, and Man
Stats
Strength Magic
Base Unit Ultima Base Unit
+64 +1 +36 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +2 +8 +1 +13 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Offensive Block
2: Damage Control
3: Brick Wall
Obtained
Phantom Gear ④ (Lexaeus)
Kingdom Hearts 358/2 Days
Megacosm+
Megacosm
"An upgraded Megacosm.
Enables your attacks to reach a wide area and deal immense damage."
Japanese 天地人+
Rōmaji Tenchijin+
Translation Heaven, Earth, and Man+
Stats
Strength Magic
Base Unit Ultima Base Unit
+80 +1 +20 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+6 +2 +3 +1 +7 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Offensive Block
2: Vitality Barrier
3: Combo-Block
Obtained
Phantom Gear+ ④ (Lexaeus)
Kingdom Hearts 358/2 Days
Megacosm++
Megacosm
"The ultimate Megacosm.
Enables your attacks to reach a wide area and deal immense damage."
Japanese 天地人++
Translation "Heaven, Earth, and Man++"
Stats
Strength Magic
Base Unit Ultima Base Unit
+92 +1 +15 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+6 +5 +3 +1 +10 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Defender
2: Vitality Barrier
3: Damage Control
Obtained
Phantom Gear++ ⑤ (Lexaeus)

The Megacosm is an Axe Sword that can be wielded by Lexaeus in Kingdom Hearts 358/2 Days. It can be upgraded to Megacosm+ and Megacosm++.

Design[edit]

The Megacosm's handle is a short, black rod with a short, orange spike in its pommel. Its counterweight is a wide, brown, arrowhead-shape. It has an enormous, curved, zig-zagging blade with smooth edges. The majority of the blade is orange, while its edges are silver.

"Megacosm" is an archaic term for the word "macrocosm"—a single structure that contains many smaller ones, such as the universe. The trinity of "Heaven, Earth, and Man" is an important tenet of Confucianism, and appears in many places in Chinese and Japanese philosophy. They are considered the most important aspects of a battle, and Japanese Ikebana arranges flowers in a triangular pattern to symbolize these three tenets as well.

Gameplay[edit]

The Megacosm's ground combo starts with Lexaeus performing a forwards run, holding the weapon sideways in front of him, followed by a quick ramming attack, and ends with a one-handed 360° slash. The attacks Lexaeus performs while wielding the Megacosm+ are identical to the ones he performs with the Megacosm. The attacks he performs with the Megacosm++ are nearly the same, although his charge on the ground is much longer.

The aerial combo consists of a single one-handed sideways slash.

Megacosm/Megacosm+
Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Stance Running Tackle
Hit 1 0.38 X X
Hit 2 0.38 X X
Hit 3 1.25 X
(Ground) Stance Running Tackle
Hit 1 0.38 X X
Hit 2 0.38 X X
Hit 3 1.25 X
(Ground) Tackle
Hit 1 1.0 X
(Ground) Horizontal Spin Swing
Hit 1 1.25


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Horizontal Swing
Hit 1 0.75 X X


Megacosm++
Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Stance Running Tackle
Hit 1 0.38 X X
Hit 2 0.38 X X
Hit 3 1.25 X
(Ground) Stance Running Tackle
Hit 1 0.38 X X
Hit 2 0.38 X X
Hit 3 1.25 X
(Ground) Stance Running Tackle
Hit 1 0.38 X X
Hit 2 0.38 X X
Hit 3 1.25 X
(Ground) Tackle
Hit 1 1.0 X
(Ground) Horizontal Spin Swing
Hit 1 1.25


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Horizontal Swing
Hit 1 0.75 X X