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| {{game|KH2|FM2}}
| | #REDIRECT [[Gummi Blocks (KHII)#Lock-On Gummi]] |
| '''Lock-On Gummis''' are a set of [[Gummi Blocks|blocks]] found in ''[[Kingdom Hearts II]]'' that grant lasers to a [[Gummi Ship]] when equipped.
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| ==List of Impact Gummis==
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| ====Thunder/G====
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| *'''Size:''' 2x2x1
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| *'''Maximum Capacity:''' 9
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| *'''Cost:''' 132
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| *'''Offense:''' 100
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| *'''HP Bonus:''' 1
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| *'''Damage:''' 400
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| ====Thundara/G====
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| *'''Size:''' 2x2x1
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| *'''Maximum Capacity:''' 4
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| *'''Cost:''' 222
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| *'''Offense:''' 150
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| *'''HP Bonus:''' 1
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| *'''Damage:''' 400
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| ====Thundaga/G====
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| *'''Size:''' 2x2x1
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| *'''Maximum Capacity:''' 3
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| *'''Cost:''' 312
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| *'''Offense:''' 200
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| *'''HP Bonus:''' 1
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| *'''Damage:''' 400
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| ====[[w:c:finalfantasy:Ultima|Ultima]]/G====
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| *'''Size:''' 2x2x1
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| *'''Maximum Capacity:''' 3
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| *'''Cost:''' 328
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| *'''Offense:''' 230
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| *'''HP Bonus:''' 1
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| *'''Damage:''' 500
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| ====Drain/G====
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| It is a common misconception that the Drain Gummi draws in orbs, but this is false. Drain/G is indeed a weapon, but it is a bit complicated. How to control it depends on your auto-fire settings in the menu; the following is the default. Hold down X to begin absorbing incoming normal (red) projectiles. When fired by releasing X, its power comes from those projectiles. This makes it a very powerful weapon if used correctly, especially for enemies such as the [[Final Hunter]] on mission 27.
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| *'''Size:''' 2x2x1
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| *'''Maximum Capacity:''' 1
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| *'''Cost:''' 395
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| *'''Offense:''' 999
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| *'''HP Bonus:''' 1
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| *'''Damage:''' N/A
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| {{Gummis}}
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| [[Category:Gummi]]
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Latest revision as of 05:49, 31 August 2015