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| [[Image:Drivebar.PNG|thumb|247px|The Drive Gauge]]
| | #REDIRECT [[Gauges#Drive Gauge]] |
| The Drive Gauge is a new bar in [[Kingdom Hearts II]] like that of [[Health Points|HP]] and [[Magic|MP]]. It is used above the MP gauge. It is used for [[Drive Form|Drive Forms]] and [[Summon|Summons]] in Kingdom Hearts II which will deplete the gauge. You can replenish the Drive Gauge by picking up [[Drive Orb|Drive Orbs]] or from the [[Drive Recovery]] or [[High Drive Recovery]] items. In Kingdom Hearts II, you can get your Drive Gauge up to 7. In Kingdom Hearts II: Final Mix+, you can get it up to 9. When a Drive Form is triggered, the Drive Gauge's function changes. The Drive Gauge becomes gray and the gauge starts depleting, this means it has a time limit. The same thing happens when you use a summon.
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| ==Drive Gauge Upgrades==
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| [[Image:Kh2_184.jpg|thumb|157px|Drive Gauge while in a Form]]
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| ===Kingdom Hearts II===
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| * Defeat [[Barbossa]] in [[Port Royal]].
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| * Defeat the [[Hostile Program]] in [[Space Paranoids]].
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| * Defeat [[Saix]] in [[The World That Never Was]].
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| * Defeat [[Sephiroth]] in [[Radiant Garden]].
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| ===[[Kingdom Hearts II: Final Mix+]]===
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| * Defeat Marluxia in Beast's Castle.
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| #* You won't get an upgrade from Saix. | |
| * Defeat [[Xemnas|Xemnas's]] Final Battle in the game.
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| * Defeat the Enigmatic Soldier.
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| ==Abilities that affect the Drive Gauge==
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| [[Image:Kh2_197.jpg|thumb|159px|Drive Gauge while using a Summon]]
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| * [[Kingdom Hearts II Abilities|Damage Drive]] - Drive Gauge is refilled when damage is taken.
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| * [[Kingdom Hearts II Abilities#Keyblade Abilities|Drive Boost]] - Drive Gauge restoration increased faster during MP Charge
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| ** [[Oblivion]] has this ability.
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| * [[Kingdom Hearts II Abilities#Keyblade Abilities|Form Boost]] - Form Gauge depletes at 80% normal speed.
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| ** [[Oathkeeper]] has this ability.
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| * [[Kingdom Hearts II Abilities|Summon Boost]] - Summon Gauge depletes at 80% normal speed.
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| * [[Kingdom Hearts II Abilities|Auto Summon]] - Set Summon to [[Reaction Command]] when an ally is down.
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| * [[Kingdom Hearts II Abilities|Auto Valor]] - Set Valor Form to Reaction Command when HP is down.
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| * [[Kingdom Hearts II Abilities|Auto Wisdom]] - Set Wisdom Form to Reaction Command when HP is down.
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| * [[Kingdom Hearts II Abilities|Auto Master]] - Set Master Form to Reaction Command when HP is down.
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| * [[Kingdom Hearts II Abilities|Auto Final]] - Set Final Form to Reaction Command when HP is down.
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| * [[Kingdom Hearts II Abilities#Keyblade Abilities|Light & Dark]] - From [[Two Across]] keyblade. Increases the chance of getting Anti-Form which means a higher chance to obtain Final Form for the first time.
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| {{-}}
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| {{Form}}
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| [[Category:Drive Forms]]
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| [[Category:Game elements]]
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| [[Category:Summons]]
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