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[[Image:Fatal_crest.png|thumb|A weapon with Berserk charge.]]'''Berserk Charge''' is a ''[[Kingdom Hearts II]]'' Abilty for the Fatal Crest. Berserk Charge can also be attained by leveling up. Berserk Charge is an ability that means when one is in MP charge, an infinite combo is made, until MP charge is over. Most bosses have the "Once More" ability equipped, which prevents them from being defeated by a combo. Even so, however, Berserk Charge can be useful against such enemies as [[Sephiroth (Kingdom Hearts II Enemy)|Sephiroth]] and [[Xemnas (Enemy)|Xemnas]], since even though they cannot be defeated by the combo itself, it will still inflict massive damage on them, and since they are being constantly hit with attacks, they won't be able to retaliate.
{{Game|KH2|FM2|KH3|3RM}}
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[[File:Berserk Charge KHIIFM.gif|thumb|Sora using Berserk Charge against the Lingering Will.]]
[[Category:Abilities]]
{{nihongo|'''Berserk Charge'''|チャージバーサク|Chāji Bāsaku|lit. "Charge Berserk"}} is an ability that appears in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts III]]''. It allows the user to perform endless combos during [[MP Charge]].
 
==Mechanics==
In ''Kingdom Hearts II'', Berserk Charge is a {{c|support ability|KH2}} that costs 5 {{AP}} to equip. During MP Charge, it increases the user's strength by 1 for each copy equipped (2 in ''[[Kingdom Hearts II Final Mix]]''), changes the "Attack" command to "Berserk", and allows the user to perform an endless combo, never activating combo finishers. Because bosses can only be finished off with combo finishers, finishers assigned to {{button|square}}, such as [[Upper Slash]] or [[Horizontal Slash]], or [[Genie]]'s [[Summon]] [[Limit]]s are the only ways for Sora to finish off bosses during Berserk Charge.
 
In ''Kingdom Hearts III'', Berserk Charge is a {{c|support ability|kh3}}. During MP Charge, it increases the user's strength by 1, and allows combos to continue indefinitely. When using a [[Formchange]], the user's strength is still increased, but the maximum number of hits in a combo is not altered.
 
==Learning Berserk Charge==
===''Kingdom Hearts II''===
*Sora learns Berserk Charge at level 49 with the [[Dream Rod]], 65 with the [[Dream Sword]], and 85 with the [[Dream Shield]].
*The [[Fatal Crest]] has Berserk Charge as its equipment ability.
 
===''Kingdom Hearts III''===
*Berserk Charge is available as a random [[Full Course Bonus]] when using 4 or more 3-star dishes.
 
[[de:Auflade-Berserker]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts III abilities]]

Latest revision as of 23:00, 3 October 2024

Berserk Charge
Sora using Berserk Charge against the Lingering Will.

Berserk Charge (チャージバーサク Chāji Bāsaku?, lit. "Charge Berserk") is an ability that appears in Kingdom Hearts II and Kingdom Hearts III. It allows the user to perform endless combos during MP Charge.

Mechanics[edit]

In Kingdom Hearts II, Berserk Charge is a support ability that costs 5 AP to equip. During MP Charge, it increases the user's strength by 1 for each copy equipped (2 in Kingdom Hearts II Final Mix), changes the "Attack" command to "Berserk", and allows the user to perform an endless combo, never activating combo finishers. Because bosses can only be finished off with combo finishers, finishers assigned to Square, such as Upper Slash or Horizontal Slash, or Genie's Summon Limits are the only ways for Sora to finish off bosses during Berserk Charge.

In Kingdom Hearts III, Berserk Charge is a support ability. During MP Charge, it increases the user's strength by 1, and allows combos to continue indefinitely. When using a Formchange, the user's strength is still increased, but the maximum number of hits in a combo is not altered.

Learning Berserk Charge[edit]

Kingdom Hearts II[edit]

Kingdom Hearts III[edit]

  • Berserk Charge is available as a random Full Course Bonus when using 4 or more 3-star dishes.