Dark Depths: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary
No edit summary
 
(24 intermediate revisions by 12 users not shown)
Line 1: Line 1:
The '''Dark Depths''' is just beyond '''The Great Maw''' in [[Hollow Bastion]]. Several cutscenes are shown at the Dark Depths such as [[Axel]] confronting [[Sora]] and tells him of the [[Organization XIII]]'s plans with '''Kingdom Hearts''' when Saix warps in to try and capture Axel. Once the [[MCP]] has been defeated, Sora can find and battle [[Sephiroth]] here. You can see the [[Villain's Vale]] where [[Maleficent]] used to reside from the Dark Depths.  In [[Kingdom Hearts (game)]], the area where you fight your first [[Behemoth]] and seal Hollow Bastion's [[Keyhole]] is also called Dark Depths.
The term '''Dark Depths''' may refer to different areas in the ''Kingdom Hearts'' series:


==Sephiroth's Attacks==
*The '''[[Dark Depths (Hollow Bastion)|area]]''' in Hollow Bastion.
{{KH2 Enemy
*The '''[[Dark Depths (Radiant Garden)|area]]''' in Radiant Garden.
|name=Sephiroth
|image=[[Image:Kh2-sephiroth.jpg|350px]]
|game=Kingdom Hearts II
|location=Hollow Bastion; Dark Depths
|HP=3000(14 Health Bars)
|experience=None
|reaction=Block
|items=None
|type=Dark
|bonus=Grants Drive Gauge boost
|info=One on One Match; No Allies
}}
*'''Flash'''


'''Description''': the screen darkens, and Sephiroth says "That's enough." before dashing past you. Sora then is hit multiple times. It can be avoided quite easily by using the Reaction Command; otherwise it is virtually impossible to avoid except with deft jumping, or using ''Reflect''.
{{Disambig}}
 
*'''Ground Omnislash'''
 
'''Description''': Sephiroth charges forward, unleashing several quick damaging slash attacks. These can be avoided simply by keeping your distance, leaping over them, using ''Guard'', or simply flying around with ''Glide'' (although you might get hit sometimes). Later in the battle, Sephiroth dashes behind Sora before starting the series of slashes.
 
*'''Aerial Omnislash'''
 
'''Description''': Sephiroth only uses this move when Sora is in the air and attacks him multiple times, after which he teleports. Sephiroth often uses this attack three or more times in a row. They can be avoided by using ''Aerial Dodge'' and counter-attacking when Sephiroth re-appears.
 
*'''Teleport Slash'''
 
'''Description''': Sephiroth teleports behind Sora and attacks, knocking him high into the air. This is usually followed up with Aerial Omnislash. This move is difficult to detect and avoid, but can be blocked with ''Guard'' and fast reflexes. Even if Sora is hit, the follow-up Omnislash, as told above, can be countered easily.
 
*'''Shadow Flare'''
 
'''Description''': Sephiroth summons several dark orbs around Sora that follow him around briefly before hitting him. They can be deflected back at Sephiroth using the Keyblade or ''Reflega''.
 
*'''Heartless Angel'''
 
'''Description''': Sephiroth flies into the air, glows and calls out "Descend, Heartless Angel!". A halo appears over Sora's head, which after a delay, cuts Sora's HP to 1 and depletes all his MP, even if he is using a limit. This can be stopped by attacking Sephiroth before the halo appears, or by timing Curaga to heal Sora just after the attack finishes casting.
 
*'''Firaga Wall'''
 
'''Description''': Sephiroth draws Sora towards him and summons many flame pillars around him. These can be avoided by running away from Sephiroth, or using ''Reflega'' if Sora is caught in them.
 
*'''Meteo'''
 
'''Description''': Sephiroth floats into the air in front of the chasm and summons many meteors to hit Sora. These can be avoided with a combination of ''Aerial Dodge'', ''Reflega'' and deft moving.
 
==Battle Strategy==
 
===Preparations===
 
Equip Sora with as much equipment to increase his defense as possible. Ribbons work well for this. The [[Ultima Weapon]] Keychain is the best to use due to MP Hastega - otherwise, [[Circle of Life]] is a suitable substitute. [[Decisive Pumpkin]] is also a good choice. Also equip Sora with the following abilities; ''Guard'', ''Counterguard'', ''High Jump'', ''Aerial Dodge'', ''Slide Dash'', ''Combo Boost'', ''Air Combo Boost'', ''Finishing Plus'', ''Leaf Bracer'', ''Defender'', ''Second Chance'' and ''Once More''. If you are at a higher level, ''MP Haste'', ''MP Rage'' and ''Berserk Charge'' are also helpful. Also equip any other abilities to power up Sora's combos, and give him as many Elixirs or Megalixirs as possible. Equip ''Reflega'', ''[[Curaga]]'', the Elixirs and Megalixirs to Sora's shortcut menu. Level-wise, you should be at least at Level 50.
 
===Phase One===
 
Sephiroth always begins the battle with Flash, so hit the Triangle button as soon as the fight begins, then target Sephiroth. Flash leaves Sephiroth open for a while, so hit him with ''Slide Dash'' and unleash a combo until he teleports. After this, Sephiroth will usually walk after you, unleashing a Ground Omnislash when he gets close. Use ''Guard'' and ''Counterguard'' to deflect and interrupt the attack and counter with a combo. Sephiroth will only teleport once the finisher is used - if the player uses a combo but does not use the finisher, Sephiroth will leap back and perform Ground Omnislash again, which can be easily countered again. This is an effective way to defeat Sephiroth in his first face without having to deal with his other attacks, as long as the player does not hit the finisher, Sephiroth will only use Ground Omnislash against them.
 
If Sephiroth hits you with his Teleport Slash, he will follow up with Aerial Omnislash multiple times. Quickly use ''Aerial Dodge'' when he teleports and attack him when he reappears to minimize the damage. If Sephiroth uses Flash again, simply use the Reaction Command to avoid it. Curaga should be the main method of healing in this phase. The ability ''Berserk Charge'' will effectively disable Sora's finisher during MP charge, allowing you to attack Sephiroth more than you would with the finisher enabled, allowing your MP to charge while he is being attacked.
 
Sephiroth's moves in this phase can all be easily countered if you can recognize the signs of which attack he is using. With four of his health bars gone, Sephiroth will say "Know your place", signaling he is entering his second attack phase.
 
===Phase Two===
 
Sephiroth will now begin using Shadow Flare. You can bat the attacks back at Sephiroth with the Keyblade or ''Reflega'' - since the Shadow Flares appear surrounding you, the latter option is advised. Sephiroth will still use his various attacks from his first phase, so react accordingly. Sephiroth will also start utilizing his Firaga Wall, summoning multiple flame pillars around him while drawing you towards him. Run and jump away to avoid them, or if you're caught in them, use ''Reflega'' to protect yourself.
 
Sephiroth also begins using his trademark Heartless Angel attack. Watch and listen for the signs he's casting it, and use ''High Jump'' and ''Aerial Dodge'' to attack him before he completes the casting. Sephiroth floats high into the air while using this attack, so these two abilities are a must to reach him quickly and attack him, as it is impossible otherwise to stop him, barring you being close enough to him to hit him before he rises. If he casts it successfully, quickly use an Elixir, then prepare for the immediate Flash. Curaga's lag between casting it and it healing can also be exploited here; if the spell is cast so it starts before Sora's MP is depleted, but cures after the attack, Heartless Angel can be neutralized at the cost of MP.
 
Sephiroth in general becomes much more aggressive in this stage, so you will need to heal more often. Eventually, Sephiroth will summon a dark aura, and begin his final attack phase.
 
===Phase Three===
 
Sephiroth retains all his previous attacks, but performs them much more quickly and is much faster in general. Healing will be difficult this phase as Sephiroth's attacks come so fast that finding a safe opportunity can take some time. Typically, attacking after Sephiroth performs one of his moves from his first phase is a safe choice.
 
Sephiroth's new attack this phase is to rise in front of the castle in the background, out of reach, and use Meteo. Meteo hits many, many times, and although the damage is negligible individually, the sum damage of the attacks is potentially fatal. Through the use of ''High Jump'', ''Aerial Dodge'', ''Reflega'', and deft running, you should be able to avoid the majority, if not all, of the attack. However, be careful not to use up all your MP on ''Reflega'' at this time.
 
At this point, it is mostly the same as Sephiroth's second phase, except that he attacks faster, making counter-attacking harder. Nevertheless, all his moves still have a specific counter to avoid or minimize the damage, so you merely need to be patient until he is vulnerable to attack. ''Guard'' and ''Reflega'' will be very helpful to survival.
 
==Battle with Cloud==
 
After the battle, Sephiroth is apparently unharmed and instructs Sora to find [[Cloud]]. Once Sora finds Cloud in the town square and tells him where Sephiroth is, he can return to the Dark Depths for a cutscene. Sephiroth and Cloud battle, and Sephiroth tells Cloud that beating him is pointless. [[Tifa]] arrives and Sephiroth attacks her, but Tifa gives Cloud "her light". This surprises Sephiroth, and the two leap into the air and vanish. Tifa decides to keep searching for Cloud and gives Sora the [[Fenrir]] Keyblade.
 
==Extra Information==
 
*If you have all the Air Combo Attacks and Finishing Leap, you can easily start a combo on the ground end it with Finishing Leap and when Sephiroth is in the air you can start attacking him with your Air Combo Attacks. This is a great way to fight Sephiroth quickly.
 
==See Also==
[[Platinum Match]]
 
[[Category:Hollow Bastion/Radiant Garden]]

Latest revision as of 19:00, 21 February 2024

The term Dark Depths may refer to different areas in the Kingdom Hearts series:

  • The area in Hollow Bastion.
  • The area in Radiant Garden.