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DracoMeteor (talk | contribs) (Added examples) |
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{{game|DDD|DHD}} | {{game|DDD|DHD}} | ||
{{images}} | {{images}} | ||
{{InfoAbility | {{InfoAbility | ||
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|jpname=Bite | |jpname=Bite | ||
|dddname=Chomp | |dddname=Chomp | ||
|dddel1={{AT|att}} Dark | |dddtab1=Pricklemane | ||
| | |dddel1={{AT|att}} Fire | ||
|dddpow1=1.5 | |||
|dddfrimg=Attack 3 | |||
|dddfrdmg=x2.00 | |||
|dddtab2=Ghostabocky | |||
|dddelt2={{AT|att}} Dark | |||
|dddpowt2=0.75 | |||
|dddtab3=Jestabocky | |||
|dddelt3={{AT|att}} Dark | |||
|dddpowt3=0.5 x3 | |||
|dddtab4=Ducky Goose/Drak Quack | |||
|dddelt4={{AT|att}} Physical | |||
|dddpowt4=1.5 | |||
|dddfrimgt4=Attack 3 | |||
|dddfrdmgt4=x1.50 | |||
}} | }} | ||
'''Chomp''' is a technique that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.<!--Description--> In [[Flick Rush]], it is part of the [[Bon Appetit]] command. | '''Chomp''' is a technique that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.<!--Description--> In [[Flick Rush]], it is part of the [[Bon Appetit]] command for [[Ghostabocky]], and part of the [[Chomparound]] command for [[Jestabocky]]. | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts 3D: Dream Drop Distance'', Chomp is an {{c|attack command|KH3D}} | In ''Kingdom Hearts 3D: Dream Drop Distance'', Chomp is an {{c|attack command|KH3D}}. Its elemental attribute differs depending on its user: {{c|Fire|element}} for [[Pricklemane]], {{c|Dark|element}} for Ghostabocky and Jestabocky, and {{c|Physical|element}} for Ducky Goose and Drak Quack. | ||
{{DEC|b}} | {{DEC|b}} | ||
{{DEC|n=Pricklemane|d1=*|d2=*|d4=*}} | |||
{{DEC|n=Ghostabocky|d1=*|d2=*|d4=*}} | {{DEC|n=Ghostabocky|d1=*|d2=*|d4=*}} | ||
{{DEC|n=Jestabocky|d1=*|d2=*|d3=*|d4=*}} | |||
{{DEC|n=Ducky Goose|d2=*}} | |||
{{DEC|n=Drak Quack|d1=*|d4=*}} | |||
{{DEC|c}} | {{DEC|c}} | ||