Staggerceps: Difference between revisions

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Went into more detail about the design.
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{{game|DDD}}
{{game|DDD|DHD}}
{{Expand|create=expand Design, Strategy section}}
{{cleanup|expand Design, Strategy section}}
{{Enemy
{{Character
  |name=Staggerceps
  |name=Staggerceps
  |katakana=ハサミクワガタ
  |katakana=ハサミクワガタ
  |romaji=Hasami Kuwagata
  |romaji=Hasami Kuwagata
|jpname=Hasami Kuwagata
  |de=Taumelwanze
  |de=Taumelwanze
|fr=Mandibulard
|fr=Mandibulard
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  |DDDSMAG=10.0
  |DDDSMAG=10.0
  |DDDSDEF=8.0
  |DDDSDEF=8.0
  |DDDfire=x0.90
  |DDDfire=x1.10
  |DDDbliz=x0.90
  |DDDbliz=x1.10
  |DDDthun=x0.90
  |DDDthun=x1.10
  |DDDwater=x0.90
  |DDDwater=x1.10
  |DDDdark=x0.90
  |DDDdark=x1.10
  |DDDlight=x0.90
  |DDDlight=x1.10
  |DDDlink=Trap Shot
  |DDDlink=Trap Shot
  |DDDatt=Physical
  |DDDatt=Physical
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  |DDDdisp1=Heavy Hitter
  |DDDdisp1=Heavy Hitter
  |DDDdesc1=Melee attacks and Lockdown Shot from the normal range
  |DDDdesc1=Melee attacks and Lockdown Shot from the normal range
  |DDDdispab=body
  |DDDdispab=back
  |DDDdispac=face
  |DDDdispac=head and pincers or belly and arms and legs
  |DDDdispad=face
  |DDDdispad=head and pincers or belly and arms and legs
  |DDDdisp2=Grenadier
  |DDDdisp2=Grenadier
  |DDDdesc2=Supporting attacks using Mortar
  |DDDdesc2=Supporting attacks using Mortar
  |DDDdispba=body
  |DDDdispba=belly and arms and legs
  |DDDdispbc=face
  |DDDdispbc=head and pincers or back
  |DDDdispbd=face
  |DDDdispbd=head and pincers or back
  |DDDdisp3=Launcher
  |DDDdisp3=Launcher
  |DDDdesc3=Favors attacks with Magic Shot
  |DDDdesc3=Favors attacks with Magic Shot
  |DDDdispca=face
  |DDDdispca=head and pincers
  |DDDdispcb=body
  |DDDdispcb=head and pincers
  |DDDdipscd=body
  |DDDdispcd=belly and arms and legs or back
  |DDDdisp4=Backup
  |DDDdisp4=Backup
  |DDDdesc4=Support style using Capture Shot and healing allies
  |DDDdesc4=Support style using Capture Shot and healing allies
  |DDDdispda=body
  |DDDdispda=belly and arms and legs or back
  |DDDdispdb=body
  |DDDdispdb=belly and arms and legs or back
  |DDDdispdc=face
  |DDDdispdc=head and pincers
|DDDNLVL1=20
|DDDNLVL1=20
|DDDNLVL2=24
|DDDNLVL2=24
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|DDDNslow=x0
|DDDNslow=x0
|DDDNfree=x1.0
|DDDNfree=x1.0
|DDDNrewards=HP Ball x 3-5 (30%)<br>Munny x 5-6 (40%)<br>Droplet x 3-5 (30%)<br>Shield Cookie 2 (3%), ??? (1%)<br>Grim Fancy (12%), Grim Figment (6%)
|DDDNrewards=HP Orb x2 (30%), Munny x3 (40%), Droplet x2 (30%)<br>Shield Cookie 2 (3%), Treasure Goggles (1%)<br>Grim Fancy (12%), Grim Figment (6%)
|DDDNworlds=Traverse Town (Revisited), Country of the Musketeers, Symphony of Sorcery
|DDDNworlds=Traverse Town, Country of the Musketeers, Symphony of Sorcery
}}
}}
The '''Staggerceps''' is a [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.
The '''Staggerceps''' is a [[Dream Eater]] that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.


==Design==
==Design==
{{section-stub}}
The Dream Eater's Japanese name combines the Japanese words for {{nihongo|"scissors"|鋏|hasami}} and {{nihongo|"stag beetle"|鍬形虫|kuwagatamushi}}, while its English name combines the words "stag beetle", "staggering", and "forceps".


===Etymology===
===Spirit===
The Dream Eater's name combines the Japanese words for {{Nihongo|"scissors"|鋏|hasami}} and {{Nihongo|"stag beetle"|鍬形虫|kuwagatamushi}}.
The upper section of the Spirit Staggerceps' body is primarily red, as seen on the head, shoulders, and arms. It has a red shell, and green spikes on each arm, red pincers with purple tips, and green "palms". It has teal legs, with green and indigo feet. The biggest differentiator from its cousin, the [[KO Kabuto]] is the face, which forgoes a horn-nose in favor a pair of large red and purple forceps, relocating the giant cannon to its chest, which has green and blue ocean wave designs on the sides. Similar ones can be found under its arms, with three green spots beneath it. The Spirit Dream Eater emblem is located on its chest.
 
===Nightmare===
The Nightmare Staggerceps just loves purple, as seen on the head, shoulders, and arms. It has a purple shell, and teal spikes on each arm, purple pincers, and green "palms". It legs and feet are varying shades of green. The biggest differentiator from its cousin, the KO Kabuto is the face, which forgoes a horn-nose in favor a pair of large magenta and dark blue forceps, relocating the giant cannon to its chest, which has purple and teal ocean wave designs on the sides. Similar ones can be found under its arms, with three green spots beneath it. The Nightmare Dream Eater emblem is located on its chest.
{{sec-stub}}


==Strategy==
==Strategy==
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|prize13=Light Screen
|prize13=Light Screen
|prize14=Light Screen
|prize14=Light Screen
|prize15=Defender
|prize15=Defender (ability)
|name15=Defender
|icon16=support
|icon16=support
|prize16=Combo Plus
|prize16=Combo Plus
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|B2lp=10 LP
|B2lp=10 LP
|B2color=#E6E6FA
|B2color=#E6E6FA
|B2image=Icon Defense KHBBS.png
|B2image=Command Icon 7 KH3D.png
|B2background=Ability Link (Left+Right+Down).svg
|B2background=Ability Link (Left+Right+Down).svg
|B3name=HP Boost
|B3name=HP Boost
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|B4color=#E6E6FA
|B4color=#E6E6FA
|B4image=Quota Icon 2 KH3D.png
|B4image=Quota Icon 2 KH3D.png
|B4x=5
|B4background=Ability Link (Up+Down).svg
|B4background=Ability Link (Up+Down).svg
|B5link=Defender (ability)
|B5link=Defender (ability)
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|B5background=Ability Link (Up).svg
|B5background=Ability Link (Up).svg
|C1link=Combo Plus
|C1link=Combo Plus
|C1name=Combo Plus<ref name="purple">Becomes available when in Hard Hitter disposition.</ref>
|C1name=Combo Plus<ref group=n name="purple">Becomes available when in Heavy Hitter disposition.</ref>
|C1type=Stat Ability
|C1type=Stat Ability
|C1lp=200 LP
|C1lp=200 LP
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|C3background=Ability Link (Right).svg
|C3background=Ability Link (Right).svg
|D1link=Dark Screen
|D1link=Dark Screen
|D1name=Dark Screen<ref name="purple"/>
|D1name=Dark Screen<ref group=n name="purple"/>
|D1type=Stat Ability
|D1type=Stat Ability
|D1lp=60 LP
|D1lp=60 LP
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|D5background=Ability Link (Up+Down).svg
|D5background=Ability Link (Up+Down).svg
|D6link=Light Screen
|D6link=Light Screen
|D6name=Light Screen<ref name="D5">Becomes available after unlocking Secret: Green at D-5.</ref>
|D6name=Light Screen<ref group=n name="D5">Becomes available after unlocking Secret: Green at D-5.</ref>
|D6type=Stat Ability
|D6type=Stat Ability
|D6lp=60 LP
|D6lp=60 LP
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|D6background=Ability Link (Up+Right).svg
|D6background=Ability Link (Up+Right).svg
|E3link=Light Screen
|E3link=Light Screen
|E3name=Light Screen<ref name="E4">Becomes available after unlocking Secret: Green at E-4.</ref>
|E3name=Light Screen<ref group=n name="E4">Becomes available after unlocking Secret: Green at E-4.</ref>
|E3type=Stat Ability
|E3type=Stat Ability
|E3lp=40 LP
|E3lp=40 LP
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|E4background=Ability Link (Up+Left+Down).svg
|E4background=Ability Link (Up+Left+Down).svg
|E5link=HP Boost
|E5link=HP Boost
|E5name=HP Boost<ref name="E4"/>
|E5name=HP Boost<ref group=n name="E4"/>
|E5type=Stat Ability
|E5type=Stat Ability
|E5lp=50 LP
|E5lp=50 LP
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|E5background=Ability Link (Up+Right).svg
|E5background=Ability Link (Up+Right).svg
|E6link=
|E6link=
|E6name=Checkpoint<ref name="D5"/>
|E6name=Checkpoint<ref group=n name="D5"/>
|E6type=Quota
|E6type=Quota
|E6lp=Level 25
|E6lp=Level 25
|E6color=#228B22
|E6color=#228B22
|E6image=Quota Icon 1 KH3D.png
|E6image=Quota Icon 1 KH3D.png
|E6x=5
|E6background=Ability Link (Left+Right).svg
|E6background=Ability Link (Left+Right).svg
|F3link=Defense Boost
|F3link=Defense Boost
|F3name=Defense Boost<ref name="E4"/>
|F3name=Defense Boost<ref group=n name="E4"/>
|F3type=Stat Ability
|F3type=Stat Ability
|F3lp=100 LP
|F3lp=100 LP
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|F3background=Ability Link (Left).svg
|F3background=Ability Link (Left).svg
|F5link=Blizzara
|F5link=Blizzara
|F5name=Blizzara<ref name="E4"/>
|F5name=Blizzara<ref group=n name="E4"/>
|F5type=Magic Command
|F5type=Magic Command
|F5lp=100 LP
|F5lp=100 LP
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|F5background=Ability Link (Left).svg
|F5background=Ability Link (Left).svg
|F6link=Zantetsuken
|F6link=Zantetsuken
|F6name=Zantetsuken<ref name="D5"/>
|F6name=Zantetsuken<ref group=n name="D5"/>
|F6type=Attack Command
|F6type=Attack Command
|F6lp=400 LP
|F6lp=400 LP
|F6color=#228B22
|F6color=#228B22
|F6image=Command Icon 1 KH3D.png
|F6image=Command Icon 3 KH3D.png
|F6background=Ability Link (Left).svg
|F6background=Ability Link (Left).svg
}}
}}


===Attacks===
===Attacks===
{|class="wikitable" style="text-align:center" width="90%"
{{DESO|HH|G|L|B}}
|rowspan="2" style="background:#DE98FF" width="28%"|'''Attack'''
{{DESL|n=Capture Shot|e=Physical|lv=1|d1=*|d3=*}}
|rowspan="2" style="background:#DE98FF" width="5%"|'''Element'''
{{DESL|n=Torso Shot|e=Physical|lv=1|d2=*|d3=*|d4=*}}
|rowspan="2" style="background:#DE98FF" width="3%"|'''Level'''
{{DESL|n=Lockdown Shot|e=Physical|lv=1|d1=*|d3=*}}
|colspan="4" style="background:#DE98FF"|'''Dispositions'''
{{DESL|n=Mortar|e=Physical|lv=1|d1=*|d2=*}}
|-
{{DESL|n=Magic Shot|t=m|e=Random <ref>Will randomly shoot a Fire-, Blizzard-, or Thunder-elemental shot.</ref>|lv=1|d3=*}}
|width="8%" style="background:#D8BFD8"|'''Heavy Hitter'''
{{DESL|n=Support Shot|t=m|e=Physical|lv=1|d4=*}}
|width="8%" style="background:#D8BFD8"|'''Grenadier'''
{{DESL|n=Mine Control|e=Physical|lv=1|d1=*|d4=*}}
|width="8%" style="background:#D8BFD8"|'''Launcher'''
{{DEST|HH|G|L|B}}
|width="8%" style="background:#D8BFD8"|'''Backup'''
{{DESLF|n=Capture Shot|e=Physical|lv=1|d1f=30%|d2f=15%|d3f=30%|d4f=15%}}
|-
{{DESLF|n=Torso Shot|e=Physical|lv=1|d2f=40%|d3f=30%|d4f=35%}}
|{{Nihongo|'''[[Capture Shot]]'''|捕縛ショット|Hobaku shotto}}
{{DESLF|n=Lockdown Shot|e=Physical|lv=1|d1f=10%|d2f=5%|d4f=5%}}
|Physical
{{DESLF|n=Mortar|e=Physical|lv=1|d1f=25%|d2f=25%|d4f=5%}}
|1
{{DESLF|n=Fire Shot|t=m|e=Fire|lv=1|d1f=5%|d2f=5%|d3f=10%|d4f=5%}}
|✔
{{DESLF|n=Thunder Shot|t=m|e=Thunder|lv=1|d1f=5%|d2f=5%|d3f=10%|d4f=5%}}
|—
{{DESLF|n=Blizzard Shot|t=m|e=Blizzard|lv=1|d1f=5%|d2f=5%|d3f=10%|d4f=5%}}
|✔
{{DESLF|n=Mine Control|e=Physical|lv=1|d1f=20%|d3f=10%|d4f=25%}}
|—
{{DESC|n=Ice Zone|e=Blizzard}}
|-
|{{Nihongo|'''[[Torso Shot]]'''|ムネショット|Mune Shotto|lit. "Breast Shot"}}
|Physical
|1
|
|
|
|✔
|-
|{{nihongo|'''[[Lockdown Shot]]'''|封印ショット|Fūin Shotto|lit. "Seal Shot"}}
|Physical
|1
|
|
|✔
|—
|-
|{{nihongo|'''[[Mortar]]'''|迫撃ショット|Hakugeki Shotto|lit. "Mortar Shot"}}
|Physical
|1
|
|
|—
|—
|-
|{{nihongo|'''[[Magic Shot]]'''|魔法ショット|Mahō Shotto}}
|Fire/Blizzard/Thunder<ref>Will randomly shoot a Fire-, Blizzard-, or Thunder-elemental shot.</ref>
|1
|
|—
|✔
|—
|-
|{{nihongo|'''[[Support Shot]]'''|支援ショット|Shien Shotto}}
|Physical
|1
|
|—
|—
|✔
|-
|{{Nihongo|'''[[Mine Control]]'''|地雷ショット|Jirai Shotto|lit. "Mine Shot"}}
|Physical
|1
|
|
|
|
|}
 
===Flick Rush===
{|class="wikitable" style="text-align:center" width="90%"
|style="background:#DE98FF" width="8%"|'''Attack'''
|style="background:#DE98FF" width="8%"|'''[[Capture Shot]]'''
|style="background:#DE98FF" width="8%"|'''[[Torso Shot]]'''
|style="background:#DE98FF" width="8%"|'''[[Lockdown Shot]]'''
|style="background:#DE98FF" width="8%"|'''[[Mortar]]'''
|style="background:#DE98FF" width="8%"|'''[[Fire Shot]]'''
|style="background:#DE98FF" width="8%"|'''[[Thunder Shot]]'''
|style="background:#DE98FF" width="8%"|'''[[Blizzard Shot]]'''
|style="background:#DE98FF" width="8%"|'''[[Mine Control]]'''
|style="background:#DE98FF" width="8%"|'''[[Ice Zone]]'''
|-
|style="background:#D8BFD8"|'''Heavy Hitter'''
|30%
|—
|10%
|25%
|5%
|5%
|5%
|20%
|{{st}}
|-
|style="background:#D8BFD8"|'''Grenadier'''
|15%
|40%
|5%
|25%
|5%
|5%
|5%
|—
|{{st}}
|-
|style="background:#D8BFD8"|'''Launcher'''
|30%
|30%
|
|—
|10%
|10%
|10%
|10%
|{{st}}
|-
|style="background:#D8BFD8"|'''Backup'''
|15%
|35%
|5%
|5%
|5%
|5%
|5%
|25%
|{{st}}
|}


==Recipe==
==Recipe==
===''Kingdom Hearts 3D: Dream Drop Distance''===
===''Kingdom Hearts 3D: Dream Drop Distance''===
[[Riku]] can obtain the [[Staggerceps Recipe]] from a chest at [[Country of the Musketeers|Backstage]]. The Staggerceps can be created through six different recipes.
[[Riku]] can obtain the [[Staggerceps Recipe]] from a chest in the [[Backstage]]. The Staggerceps can be created through six different recipes.


*The first recipe is a rank E recipe.
{{SynthKH3D
**4 [[Fleeting Figment]] + 3 [[Grim Fancy]]
|name=Staggerceps
*The second recipe is a rank D recipe.
|rank1=E
**4 [[Fleeting Figment]] + 3 [[Grim Fantasy]]
|mat11=Fleeting Figment|qty11=4
*The third recipe is a rank D recipe.
|mat12=Grim Fancy|qty12=3
**3 [[Lofty Fancy]] + 4 [[Grim Fancy]]
|rank2=D
*The fourth recipe is a rank D recipe that has a 40% chance of transforming from [[KO Kabuto]].
|mat21=Fleeting Figment|qty21=4
**3 [[Noble Fancy]] + 3 [[Grim Fancy]]
|mat22=Grim Fantasy|qty22=3
*The fifth recipe is a rank B recipe  that has a 60% chance of success.
|rank3=D
**2 [[Intrepid Fantasy]] + 6 [[Noble Fancy]]
|mat31=Lofty Fancy|qty31=3
*The sixth recipe is a rank A recipe.
|mat32=Grim Fancy|qty32=4
**1 [[Epic Fantasy]] + 3 [[Grim Fantasy]]
|rank4=D
|mat41=Noble Fancy|qty41=3
|mat42=Grim Fancy|qty42=3
|success4=40%
|chance4=KO Kabuto
|rank5=B
|mat51=Intrepid Fantasy|qty51=2
|mat52=Noble Fancy|qty52=6
|success5=60%
|chance5=KO Kabuto
|rank6=A
|mat61=Epic Fantasy|qty61=1
|mat62=Grim Fantasy|qty62=3
|recipe1=*
}}


==Notes and references==
==Notes and references==
{{reflist|1}}
{{reflist}}
 
{{enemy-stub}}


{{DreamEaterDirectory}}
{{DreamEaterDirectory}}
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