Jafar (Genie): Difference between revisions

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'''[[Jafar]]''' is a boss that is found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts Re:coded]]'', and ''[[Kingdom Hearts Union χ]]''. He is one of the bosses at [[Agrabah]], and assumes a Genie form.
'''[[Jafar]]''' is a boss that is found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts Re:coded]]'', and ''[[Kingdom Hearts Union χ]]''. He is one of the bosses at [[Agrabah]], and assumes a Genie form.
==Journal entry==
===''Kingdom Hearts coded''===
''The all-powerful genie Jafar became by using the power of the magic lamp. He sought to conquer Agrabah, and with Iago at his side nearly triumped over Sora. In the end, though, he was imprisoned within his own lamp.''


==Strategy==
==Strategy==
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===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
====Sora's Story====
====Sora's Story====
Jafar uses the same moves as he does in ''Kingdom Hearts'', but with more time in between attacks and uses a less wide variety of techniques. Unlike in the first game, attacking Jafar will not deal any damage: Sora has to hit the lamp carried by Iago, but hitting Jafar direcly with a blizzard-elemental attack will cause him to drop a [[Gimmick Card]] for Sora's advantage, rising all platforms. As Sora cannot use '''Guard''' in this battle, it is best to '''Dodge Roll''' away from his fireballs, or break Jafar's cards. Keep any Sleights to use for the lamp. Like all other boss battles, heal when necessary. In this game and the remake, Jafar no longer has any voice lines used in battle.
Jafar uses the same moves as he does in ''Kingdom Hearts'', but with more time in between attacks and uses a less wide variety of techniques. Unlike in the first game, attacking Jafar will not deal any damage: Sora has to hit the lamp carried by Iago, but hitting Jafar direcly with a blizzard-elemental attack will cause him to drop a [[Gimmick Card]] for Sora's advantage, rising all platforms. As Sora cannot guard, use Dodge Roll to avoid his fireballs, or break Jafar's cards. Keep any Sleights to use for the lamp. Omnislash is not recommended as Cloud may try to hit Jafar's body instead of the lamp. Like all other boss battles, heal when necessary.


====Reverse/Rebirth====
====Reverse/Rebirth====
In ''Reverse/Rebirth'', keep the King Mickey card as the third card for a sleight if Riku's HP is running low and he cannot break Jafar's attacks. Also, the Maleficent enemy card can help, as it boosts Riku's strength without slowing down his reload speed (since Riku can reload his cards instantly). It is recommended to refrain from entering Dark Mode, as the auto-target will land on Jafar and Riku will attempt to attack him instead of the lamp.
In ''Reverse/Rebirth'', the fact Riku jumps higher than Sora makes it much easier to land hits on the lamp, and makes it possible to hit it when the footholds are raised by at least one level. Keep the King Mickey card as the third card for a sleight if Riku's HP is running low and he cannot break Jafar's attacks. Also, the Maleficent enemy card can help, as it boosts Riku's strength without slowing down his reload speed (since Riku can reload his cards instantly). It is recommended to refrain from using sleights during Dark Mode, as the auto-target will land on Jafar and Riku will attempt to attack him instead of the lamp.
{{CoMDeck
{{CoMDeck
|card1=Jafar (Genie)
|card1=Jafar (Genie)
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{{atk|{{nihongo|'''Beam'''|ビーム|<br>Bīmu}}|Lightning|—|x1.0<ref>Sometimes x1.5. Always x1.5 when firing forward along the footholds.</ref>|{{sleight|Jafar (Genie)|com=*}}|Fires a beam from his eyes. If the footholds are the same height, the beam will move forward along the footholds.}}
{{atk|{{nihongo|'''Beam'''|ビーム|<br>Bīmu}}|Lightning|—|x1.0<ref>Sometimes x1.5. Always x1.5 when firing forward along the footholds.</ref>|{{sleight|Jafar (Genie)|com=*}}|Fires a beam from his eyes. If the footholds are the same height, the beam will move forward along the footholds.}}
{{atk-c|com}}
{{atk-c|com}}
===''Kingdom Hearts Re:Chain of Memories''===
===''Kingdom Hearts Re:Chain of Memories''===
====Sora's Story====
====Sora's Story====
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Below 40% HP, Jafar alternates between using his '''Thundaga''' and '''Firaga''' attacks simultaneously, and every now and then (usually when he snares Sora), Jafar will shift Sora to another dimension. Debris will be flung against Sora and if he does not guard himself against it, his HP will be greatly reduced. This can be avoided, however, by flying around (mainly in circles as well as up and down) constantly. Sora will likely get hit, but not as much as he would remaining idle. Sora can also completely avoid this part by casting [[Reflect]] when Jafar says, "You will never escape". Use physical attacks as much as possible, and heal when necessary.
Below 40% HP, Jafar alternates between using his '''Thundaga''' and '''Firaga''' attacks simultaneously, and every now and then (usually when he snares Sora), Jafar will shift Sora to another dimension. Debris will be flung against Sora and if he does not guard himself against it, his HP will be greatly reduced. This can be avoided, however, by flying around (mainly in circles as well as up and down) constantly. Sora will likely get hit, but not as much as he would remaining idle. Sora can also completely avoid this part by casting [[Reflect]] when Jafar says, "You will never escape". Use physical attacks as much as possible, and heal when necessary.
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk-m|col=3|{{nihongo|'''Spin Around'''|振りまわし|<br>Furimawashi}}|(Arms)|Physical|x2.0<br>Hit 2+: x0.25|△|Swings both arms around while spinning sideways.||(Abdomen)|Physical|—|x0.1|△}}
{{Atk-m|col=3|{{nihongo|'''Spin Around'''|振りまわし|<br>Furimawashi}}|(Arms)|Physical|x2.0<br>Hit 2+: x0.25|△|Swings both arms around while spinning sideways.||(Abdomen)|Physical|x0.1|△}}
{{Atk|col=3|{{nihongo|'''Rubble Attack'''|ガレキ攻撃|<br>Gareki Kōgeki}}|Physical|x0.5<br>Hit 2+: x0.1|X|Towertop debris flies around at high speed.|Used at 40% HP or lower.}}
{{Atk|col=3|{{nihongo|'''Rubble Attack'''|ガレキ攻撃|<br>Gareki Kōgeki}}|Physical|x0.5<br>Hit 2+: x0.1|X|Towertop debris flies around at high speed.|Used at 40% HP or lower.}}
{{Atk|col=3|{{nihongo|'''Rubble Rush'''|ガレキラッシュ|<br>Gareki Rasshu}}|Physical|x0.25<br>Hit 2+: x0.1|△|Lots of debris emerges and flies around.|Used at 40% HP or lower, used along with Rubble Attack.}}
{{Atk|col=3|{{nihongo|'''Rubble Rush'''|ガレキラッシュ|<br>Gareki Rasshu}}|Physical|x0.25<br>Hit 2+: x0.1|△|Lots of debris emerge and fly around.|Used at 40% HP or lower, used along with Rubble Attack. Jafar cannot be reached during either attacks.}}
{{Atk|col=3|{{nihongo|'''Firaga'''|ファイガ|<br>Faiga|lit. "Figa"}}|Fire|x1.0|△|Fireballs are shot forward continuously.|Used at 70% HP or lower.}}
{{Atk|col=3|{{nihongo|'''Firaga'''|ファイガ|<br>Faiga|lit. "Figa"}}|Fire|x1.0|△|Fireballs are shot forward continuously.|Used at 70% HP or lower.}}
{{Atk|col=3|{{nihongo|'''Thundaga'''|サンダガ|<br>Sandaga}}|Thunder|x1.0|△|Rains down lightning directly above Sora.|Used at 40% HP or lower.}}
{{Atk|col=3|{{nihongo|'''Thundaga'''|サンダガ|<br>Sandaga}}|Thunder|x1.0|△|Rains down lightning directly above Sora.|Used at 40% HP or lower.}}
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