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|jpname=Marluxia (First Form) | |jpname=Marluxia (First Form) | ||
|fr=Marluxia (Ennemi) | |fr=Marluxia (Ennemi) | ||
|image=[[File:Marluxia | |image=[[File:Marluxia KHCOM.png|350x400px]] | ||
|sprite1=[[File:Marluxia (Battle) KHCOM.png|Battle sprite in Kingdom Hearts Chain of Memories]] | |||
|image2=[[File:Marluxia KHIII.png|350x400px]] | |image2=[[File:Marluxia KHIII.png|350x400px]] | ||
|game1=Kingdom Hearts Chain of Memories | |game1=Kingdom Hearts Chain of Memories | ||
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|spec=NobodyBoss | |spec=NobodyBoss | ||
|s1=Marluxia's Absent Silhouette | |s1=Marluxia's Absent Silhouette | ||
|s2=Marluxia's Data | |s2=Marluxia's Replica Data | ||
|COM13=s | |COM13=s | ||
|COMHP13=2240 | |COMHP13=2240 | ||
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|KH3reward='''Sora:''' Max MP +5<ref>Shared with Larxene</ref> | |KH3reward='''Sora:''' Max MP +5<ref>Shared with Larxene</ref> | ||
|KH3world=Keyblade Graveyard | |KH3world=Keyblade Graveyard | ||
|KH3battlename=Lord of the Castle<ref>With Luxord and Larxene before Xemnas leaves/with just Larxene or alone</ref> | |KH3battlename=Lord of the Castle | ||
|KH3battlenamen=<ref>With Luxord and Larxene before Xemnas leaves/with just Larxene or alone</ref> | |||
|KH3battlefile= Lord of the Castle KHHD.ogg | |KH3battlefile= Lord of the Castle KHHD.ogg | ||
|KH3battlename2=The 13th Struggle<ref>With Luxord after Xemnas leaves</ref> | |KH3battlename2=The 13th Struggle | ||
|KH3battlename2n=<ref>With Luxord after Xemnas leaves</ref> | |||
|KH3battlefile2=The 13th Struggle KHIIHD.ogg | |KH3battlefile2=The 13th Struggle KHIIHD.ogg | ||
}} | }} | ||
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|romaji=Kama | |romaji=Kama | ||
|image=[[File:Scythe KHRECOM.png|350x400px]] | |image=[[File:Scythe KHRECOM.png|350x400px]] | ||
|sprite1=[[File:Scythe KHCOM.png|Field sprite in Kingdom Hearts Chain of Memories]] | |||
|game1=Kingdom Hearts Chain of Memories | |game1=Kingdom Hearts Chain of Memories | ||
|type=Organization XIII | |type=Organization XIII | ||
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|romaji=Bitto | |romaji=Bitto | ||
|image=[[File:Bit KHRECOM.png|350x400px]] | |image=[[File:Bit KHRECOM.png|350x400px]] | ||
|sprite1=[[File:Bit KHCOM.png|Field sprite in Kingdom Hearts Chain of Memories]] | |||
|game1=Kingdom Hearts Chain of Memories | |game1=Kingdom Hearts Chain of Memories | ||
|type=Organization XIII | |type=Organization XIII | ||
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|romaji=Mārūsha | |romaji=Mārūsha | ||
|jpname=Marluxia | |jpname=Marluxia | ||
|image=[[File:Marluxia | |image=[[File:Marluxia KHD.png|350x400px]] | ||
|game1=Kingdom Hearts II Final Mix | |game1=Kingdom Hearts II Final Mix | ||
|type=Organization XIII | |type=Organization XIII | ||
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|romaji=Mārūsha no Saigen Dēta | |romaji=Mārūsha no Saigen Dēta | ||
|jpname=Marluxia's Recreated Data | |jpname=Marluxia's Recreated Data | ||
|image=[[File:Marluxia | |image=[[File:Marluxia KHD.png|350x400px]] | ||
|image2=[[File:Marluxia (Battle) KHUX.png]] | |image2=[[File:Marluxia (Battle) KHUX.png]] | ||
|image3=[[File:Marluxia KHIII.png|350x400px]] | |image3=[[File:Marluxia KHIII.png|350x400px]] | ||
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'''[[Marluxia]]''' appears as the final boss of Sora's Story in ''[[Kingdom Hearts Chain of Memories]]''. | '''[[Marluxia]]''' appears as the final boss of Sora's Story in ''[[Kingdom Hearts Chain of Memories]]''. | ||
In ''[[Kingdom Hearts II Final Mix]]'', his Absent Silhouette and Data Rematch appear as optional | In ''[[Kingdom Hearts II Final Mix]]'', his Absent Silhouette and Data Rematch appear as optional bosses. | ||
In ''[[Kingdom Hearts Union χ]]'', his data can be fought. | In ''[[Kingdom Hearts Union χ]]'', his data can be fought. | ||
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In ''[[Kingdom Hearts III]]'', Marluxia, along with [[Luxord]] and [[Larxene]], appear as a boss battle in the [[Keyblade Graveyard]]. A data replica of him is also a optional boss in ''[[Kingdom Hearts III Re Mind]]''. | In ''[[Kingdom Hearts III]]'', Marluxia, along with [[Luxord]] and [[Larxene]], appear as a boss battle in the [[Keyblade Graveyard]]. A data replica of him is also a optional boss in ''[[Kingdom Hearts III Re Mind]]''. | ||
== | ==Strategy== | ||
===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts Chain of Memories''=== | ||
====Marluxia (First Form)==== | ====Marluxia (First Form)==== | ||
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====Marluxia (Second Form)==== | ====Marluxia (Second Form)==== | ||
This battle is the first time the real Marluxia is fought. Marluxia fuses with the giant [[Specter]] and is fought largely in two stages. In the first stage, the objective is to destroy the scythe hands. The main attack it uses in this stage is a Deathscythe. It is possible to damage the main body in this stage, but Marluxia is only vulnerable after a card break, making Omnislash useless at this point of the fight, and there's a chance the game would start targetting a blade instead. | This battle is the first time the real Marluxia is fought. Marluxia fuses with the giant [[Specter]] and is fought largely in two stages. In the first stage, the objective is to destroy the scythe hands. The main attack it uses in this stage is a Deathscythe. It is possible to damage the main body in this stage, but Marluxia is only vulnerable after a card break, making Omnislash useless at this point of the fight, and there's a chance the game would start targetting a blade instead. | ||
He fires 5 Crescent Shockwaves which can be dodged by jumping and heading to the fore/background. He summons that shoot lasers first using Bit Attack, which can be easily destroyed simply by card breaking them. He occasionally uses Blossom Shower, which can be dodged with a well-timed Dodge Roll if not card broken. | He fires 5 Crescent Shockwaves which can be dodged by jumping and heading to the fore/background. He summons that shoot lasers first using Bit Attack, which can be easily destroyed simply by card breaking them. He occasionally uses Blossom Shower, which can be dodged with a well-timed Dodge Roll if not card broken. | ||
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|x1.5 | |x1.5 | ||
|{{Sleight|Marluxia (Second Form)|com=*}} | |{{Sleight|Marluxia (Second Form)|com=*}} | ||
|Marluxia moves forward and has the Specter swing the scythe down. Used when at least one scythe remains. | |Marluxia moves to the opposite side of the screen, then forward and has the Specter swing the scythe down. Used when at least one scythe remains. | ||
|Is repeated 3 times. If it takes two Card Breaks in a row, Marluxia moves on to the next attack. | |||
}} | }} | ||
{{Atk|{{nihongo|'''Crescent Shock Wave'''|クレセントショックウェイブ|<br>Kuresento Shokkuweibu}} | {{Atk|{{nihongo|'''Crescent Shock Wave'''|クレセントショックウェイブ|<br>Kuresento Shokkuweibu}} | ||
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|{{Sleight|Marluxia (Second Form)|com=*}} | |{{Sleight|Marluxia (Second Form)|com=*}} | ||
|Marluxia summons three flowers, and turns them into vacuum waves that fly straight ahead. The number of flowers increases by 1 for each scythe that is destroyed. | |Marluxia summons three flowers, and turns them into vacuum waves that fly straight ahead. The number of flowers increases by 1 for each scythe that is destroyed. | ||
|The number of flowers also decreases by 1 after each taken Card Break. Marluxia moves on to the next technique after taking 3 Card Breaks in a row. | |||
}} | }} | ||
{{Atk|{{nihongo|'''Bit Attack'''|ビット攻撃|<br>Bitto Kōgeki}} | {{Atk|{{nihongo|'''Bit Attack'''|ビット攻撃|<br>Bitto Kōgeki}} | ||
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|{{Sleight|Marluxia (Second Form)|com=*}} | |{{Sleight|Marluxia (Second Form)|com=*}} | ||
|The bits summoned by Marluxia fire beams. The beam only damages Sora when it hits the ground. Every time a scythe gets destroyed, the number of beams fired increases. | |The bits summoned by Marluxia fire beams. The beam only damages Sora when it hits the ground. Every time a scythe gets destroyed, the number of beams fired increases. | ||
|Marluxia summons three bits, one of which is destroyed when Marluxia takes a Card Break. The attack is repeated 7 times before the bits vanish if not destroyed, and when all are, Marluxia moves on to the next technique. | |||
}} | }} | ||
{{Atk|{{nihongo|'''Circle Reject'''|サークルリジェクト|<br>Sākuru Rijekuto}} | {{Atk|{{nihongo|'''Circle Reject'''|サークルリジェクト|<br>Sākuru Rijekuto}} | ||
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|{{sleight|Marluxia (Second Form)|com=*}} | |{{sleight|Marluxia (Second Form)|com=*}} | ||
|While floating above, Marluxia dives down and strikes the ground with the Specter's tip to create a shock wave. Only used after both scythes have been destroyed. | |While floating above, Marluxia dives down and strikes the ground with the Specter's tip to create a shock wave. Only used after both scythes have been destroyed. | ||
|The attack is repeated 3 times, unless it takes two Card Breaks in a row, where Marluxia moves on to the next technique. | |||
}} | }} | ||
{{Atk|{{nihongo|'''Blossom Shower'''|ブロッサムシャワー|<br>Burossamu Shawā}} | {{Atk|{{nihongo|'''Blossom Shower'''|ブロッサムシャワー|<br>Burossamu Shawā}} | ||
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|x1.3 | |x1.3 | ||
|{{Sleight|Marluxia (Second Form)|com=*}} | |{{Sleight|Marluxia (Second Form)|com=*}} | ||
|Marluxia rushes forward with the Specter. Only used after both scythes have been destroyed. | |After moving to the opposite side of the screen, Marluxia rushes forward with the Specter. Only used after both scythes have been destroyed. | ||
|After a Card Break, Marluxia gets immobilized while near ground level, giving Sora the opportunity to jump on the Specter's back. Marluxia will fly away if nothing's done, but if Sora gets on its back, Marluxia will try to push | |The attack is repeated 2-5 times depending on his remaining HP unless it takes 1 Card Break.<br>After taking a Card Break, Marluxia gets immobilized while near ground level and summons three bits, giving Sora the opportunity to jump on the Specter's back. Marluxia will fly away, remove the bits, and move on to the next attack if nothing's done, but if Sora gets on its back, Marluxia will become tangible for as long as Sora stays, will use Bit Attacks, and try to push Sora away with the wind. The wind becomes stronger every time a bit gets destroyed. Marluxia stops attacking once all bits are destroyed, and flies away if around 35 seconds pass even if bits are present.}} | ||
{{Atk-c|com}} | {{Atk-c|com|note=Marluxia's pattern initially repeats as follows: Deathscythe, Crescent Shock Wave, summon the bits for Bit Attacks, Blossom Shower.<br>Once both blades are destroyed, Marluxia's pattern changes as follows: Crescent Shock Wave, summon the bits for Bit Attacks, Blossom Shower, Circle Reject, Body Blow.<br>Marluxia's main body remains intangible and must take a Card Break for it to become tangible for a few seconds.}} | ||
===''Kingdom Hearts Re:Chain of Memories''=== | ===''Kingdom Hearts Re:Chain of Memories''=== | ||
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In ''Kingdom Hearts Re:Chain of Memories'', Marluxia's attacks are drastically redesigned. For example, '''Blossom Shower''' has changed completely from being just a rose petal shower, to a long, virtually unavoidable Sleight, and the '''Deathscythe ''' Sleight has gone from one strike to three, much faster strikes. | In ''Kingdom Hearts Re:Chain of Memories'', Marluxia's attacks are drastically redesigned. For example, '''Blossom Shower''' has changed completely from being just a rose petal shower, to a long, virtually unavoidable Sleight, and the '''Deathscythe ''' Sleight has gone from one strike to three, much faster strikes. | ||
When the battle begins, Sora should be ready to Dodge Roll or [[Card Break]], because as soon as Marluxia plays an attack card, he takes no time in attacking. During '''Phantom Saber''', Marluxia dashes towards Sora and immediately | When the battle begins, Sora should be ready to Dodge Roll or [[Card Break]], because as soon as Marluxia plays an attack card, he takes no time in attacking. During '''Phantom Saber''', Marluxia dashes towards Sora and immediately starts striking, so Sora should always keep a good distance from Marluxia in case he pulls this card. In '''Crescent Shock Wave''', Sora has a little bit more time to react and should either have a higher card ready or just Dodge Roll towards Marluxia. | ||
When Marluxia uses '''Circle Reject''', it is always a good thing to be as far away as possible before he plays it, that way Sora has time to run and find a card to break it. | When Marluxia uses '''Circle Reject''', it is always a good thing to be as far away as possible before he plays it, that way Sora has time to run and find a card to break it. | ||
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[[File:Versus Marluxia (Second Form) KHRECOM.png|thumb|right|Marluxia's second form fighting against Sora.]] | [[File:Versus Marluxia (Second Form) KHRECOM.png|thumb|right|Marluxia's second form fighting against Sora.]] | ||
The battle in ''Kingdom Hearts Re:Chain of Memories'' is very similar to the battle in ''Kingdom Hearts Chain of Memories'', although Marluxia is always targettable, the field is much large and the arena itself is different, and Marluxia will often glide away from Sora. He uses many of his attacks from ''Kingdom Hearts Chain of Memories'', including the Bit Attack, Crescent Shock Wave, and Circle Reject. Marluxia still uses only one card at a time, but his new attacks are more like sleights. The first of which is when he engulfs the field in [[darkness]] using Radiance of Darkness, preventing Sora from seeing his cards (except for the reload card), while also turning the skies of the arena into a night sky full of shooting stars, similar to that from the original fight, and the second is when he creates a massive Blossom Shower. The perspective in these attacks changes to Marluxia, which can make it difficult to dodge these attacks. There is a way around the card seeing, stock cards and keep using sleights or removing when they are memorized. | The battle in ''Kingdom Hearts Re:Chain of Memories'' is very similar to the battle in ''Kingdom Hearts Chain of Memories'', although Marluxia is always targettable, the field is much large and the arena itself is different, and Marluxia will often glide away from Sora. He uses many of his attacks from ''Kingdom Hearts Chain of Memories'', including the Bit Attack, Crescent Shock Wave, and Circle Reject. Marluxia still uses only one card at a time, but his new attacks are more like sleights. The first of which is when he engulfs the field in [[darkness]] using Radiance of Darkness, preventing Sora from seeing his cards (except for the reload card), while also turning the skies of the arena into a night sky full of shooting stars, similar to that from the original fight, and the second is when he creates a massive Blossom Shower. The perspective in these attacks changes to Marluxia, which can make it difficult to dodge these attacks. There is a way around the card seeing, stock cards and keep using sleights or removing when they are memorized. | ||
For the first part of the battle, the objective is nearly the same as in ''Kingdom Hearts Chain of Memories'': destroy the scythes. Marluxia will swing at Sora with his scythes in a manner similar to Deathscythe. This can be avoided by dodge rolling around the machine he rides. When destroyed on Sora's own, each of the blades releases a few HP orbs. It is possible to attack Marluxia directly and lock on to him when his HP is visible by moving past the blades and avoid dealing with them. When Marluxia's HP Gauge is reduced to three bars, any remaining scythe blades will be destroyed. After both are destroyed, Marluxia will rocket across the field in an attempt to ram into Sora, though this can easily be dodged with a well-timed Dodge Roll. Unlike ''Kingdom Hearts Chain of Memories'', this attack, once broken, doesn't give Sora the opportunity to jump on the nobody's back. | For the first part of the battle, the objective is nearly the same as in ''Kingdom Hearts Chain of Memories'': destroy the scythes. Marluxia will swing at Sora with his scythes in a manner similar to Deathscythe. This can be avoided by dodge rolling around the machine he rides. When destroyed on Sora's own, each of the blades releases a few HP orbs. It is possible to attack Marluxia directly and lock on to him when his HP is visible by moving past the blades and avoid dealing with them. When Marluxia's HP Gauge is reduced to three bars, any remaining scythe blades will be destroyed. After both are destroyed, Marluxia will rocket across the field in an attempt to ram into Sora, though this can easily be dodged with a well-timed Dodge Roll. Unlike ''Kingdom Hearts Chain of Memories'', this attack, once broken, doesn't give Sora the opportunity to jump on the nobody's back. | ||
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|{{Sleight|Marluxia (Second Form)||||Cards valued 1~8}} | |{{Sleight|Marluxia (Second Form)||||Cards valued 1~8}} | ||
|Used when at least one scythe remains. Swings the right scythe down, followed by the left, shooting vacuum waves forward. After swinging the scythe, a shock wave appears where the scythe struck the ground. | |Used when at least one scythe remains. Swings the right scythe down, followed by the left, shooting vacuum waves forward. After swinging the scythe, a shock wave appears where the scythe struck the ground. | ||
|Is repeated 3 times. If it takes two Card Breaks in a row, Marluxia moves on to the next attack. | |||
}} | }} | ||
{{Atk|{{nihongo|'''Crescent Shock Wave'''|クレセントショックウェイブ|<br>Kuresento Shokkuweibu}} | {{Atk|{{nihongo|'''Crescent Shock Wave'''|クレセントショックウェイブ|<br>Kuresento Shokkuweibu}} | ||
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|{{Sleight|Marluxia (Second Form)||||Cards valued 1~8}} | |{{Sleight|Marluxia (Second Form)||||Cards valued 1~8}} | ||
|After having summoned 3 to 5 flowers that rotate in front of him, Marluxia turns one of them into an X-shaped blade and fires it. | |After having summoned 3 to 5 flowers that rotate in front of him, Marluxia turns one of them into an X-shaped blade and fires it. | ||
|Is repeated as long as there are flowers remaining in front of him. The amount of flowers is increased according to how fewer scythes remain. | |||
}} | }} | ||
{{Atk|{{nihongo|'''Blossom Shower'''|ブロッサムシャワー|<br>Burossamu Shawā}} | {{Atk|{{nihongo|'''Blossom Shower'''|ブロッサムシャワー|<br>Burossamu Shawā}} | ||
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|{{Sleight|Marluxia (Second Form)||||Cards valued 0~6}} | |{{Sleight|Marluxia (Second Form)||||Cards valued 0~6}} | ||
|The bits summoned by Marluxia fire a bullet each. The bullets can be avoided by running in a big circle or gliding. | |The bits summoned by Marluxia fire a bullet each. The bullets can be avoided by running in a big circle or gliding. | ||
| | |One of the bits is destroyed when Marluxia takes a Card Break, and all disappear after 7 attacks (50% chance that one more attack is added for each destroyed bit) if not destroyed. Once all are destroyed, Marluxia moves on to the next technique. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Radiance of Darkness'''|暗黒の輝き|<br>Ankoku no Kagayaki}} | {{Atk|{{nihongo|'''Radiance of Darkness'''|暗黒の輝き|<br>Ankoku no Kagayaki}} | ||
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|— | |— | ||
|{{Sleight|Marluxia (Second Form)||||Cards valued 7~9}} | |{{Sleight|Marluxia (Second Form)||||Cards valued 7~9}} | ||
|Marluxia gathers darkness overhead and releases it. It deals no damage, but covers all of Sora's cards, excluding the Reload Card, with darkness, making them invisible, and turns the skies of the arena dark. The effect will remain until Marluxia finishes the next series of moves | |Marluxia gathers darkness overhead and releases it. It deals no damage, but covers all of Sora's cards, excluding the Reload Card, with darkness, making them invisible, and turns the skies of the arena dark. The effect will remain until Marluxia finishes the next series of moves. At the beginning of the attack, the camera zooms in on Marluxia, but Sora can move and act as usual. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Body Blow'''|体当たり|<br>Tai Atari}} | {{Atk|{{nihongo|'''Body Blow'''|体当たり|<br>Tai Atari}} | ||
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|x1.3 | |x1.3 | ||
|{{Sleight|Marluxia (Second Form)||||Cards valued 5~8}} | |{{Sleight|Marluxia (Second Form)||||Cards valued 5~8}} | ||
|Only used after both scythes have been broken. Marluxia rushes forward with the Specter. The attack covers a lot of distance, sometimes | |Only used after both scythes have been broken. Marluxia rushes forward with the Specter. The attack covers a lot of distance, sometimes having Marluxia move out of the arena. | ||
|Is repeated 2 times, +1 each time Marluxia's HP drops by 25% of maximum. | |||
}} | }} | ||
{{Atk|{{nihongo|'''Circle Reject'''|サークルリジェクト|<br>Sākuru Rijekuto}} | {{Atk|{{nihongo|'''Circle Reject'''|サークルリジェクト|<br>Sākuru Rijekuto}} | ||
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|x0.8 | |x0.8 | ||
|{{sleight|Marluxia (Second Form)||||Cards valued 6~8}} | |{{sleight|Marluxia (Second Form)||||Cards valued 6~8}} | ||
|Only used after both scythes have been destroyed. Once after having flown up, the Specter plunges down, causing an explosion. The explosion spreads over a wide area, but can be avoided by running behind where Marluxia jumped up.}} | |Only used after both scythes have been destroyed. Once after having flown up, the Specter plunges down, causing an explosion. The explosion spreads over a wide area, but can be avoided by running behind where Marluxia jumped up. | ||
{{Atk-c|com}} | |Is repeated 3 times. If it takes two Card Breaks in a row, Marluxia moves on to the next attack.}} | ||
{{Atk-c|com|note=While the blades are not destroyed, Marluxia's pattern repeats as follows: Deathscythe, Crescent Shock Waves, Blossom Shower, summon the bits for Bit Attacks, Radiance of Darkness.<br>Once the blades are destroyed, Marluxia's pattern repeats as follows: Body Blow, Crescent Shock Waves, Blossom Shower, summon the bits for Bit Attacks, Circle Reject, Radiance of Darkness.}} | |||
====Marluxia (Third Form)==== | ====Marluxia (Third Form)==== | ||
[[File:Versus Marluxia (Third Form) KHRECOM.png|thumb|right|Marluxia's third form fighting against Sora.]] | [[File:Versus Marluxia (Third Form) KHRECOM.png|thumb|right|Marluxia's third form fighting against Sora.]] | ||
Marluxia has three regular attacks, the first of which are the shot buds from the second battle which have higher accuracy and card value than last time, the second attack is Marluxia's mega Blossom Shower which has not changed from the last battle, and the third attack is a blast of energy similar to Deathscythe. | Marluxia has three regular attacks, the first of which are the shot buds from the second battle which have higher accuracy and card value than last time, the second attack is Marluxia's mega Blossom Shower which has not changed from the last battle, and the third attack is a blast of energy similar to Deathscythe. | ||
As this fight takes place as soon as Marluxia's second form is defeated and there is no chance to modify the deck. So what will work well is before the battle with Marluxia, put in at least 12 attack cards, three or six of which are zeroes. Put in several [[Cure]] and [[Thunder]] cards and if possible some Cloud and [[Stop]] cards to use Cross Slash+. Finally, put in the [[Vexen]], [[Oogie Boogie]], [[Jafar]], [[Shadow]], [[Trickmaster]], [[Barrel Spider]], and [[Air Soldier]] [[Enemy Card]]s. [[Guard Armor]] and [[Axel]] are also useful as Guard Armor lets Sora attack Marluxia from a greater distance and Axel gives a slightly better chance of escaping Omni Laser. Marluxia cannot break any of Sora's sleights if their values are higher than 24, as the enemy doesn't use any zeroes. | As this fight takes place as soon as Marluxia's second form is defeated and there is no chance to modify the deck. So what will work well is before the battle with Marluxia, put in at least 12 attack cards, three or six of which are zeroes. Put in several [[Cure]] and [[Thunder]] cards and if possible some Cloud and [[Stop]] cards to use Cross Slash+. Finally, put in the [[Vexen]], [[Oogie Boogie]], [[Jafar]], [[Shadow]], [[Trickmaster]], [[Barrel Spider]], and [[Air Soldier]] [[Enemy Card]]s. [[Guard Armor]] and [[Axel]] are also useful as Guard Armor lets Sora attack Marluxia from a greater distance and Axel gives a slightly better chance of escaping Omni Laser. Marluxia cannot break any of Sora's sleights if their values are higher than 24, as the enemy doesn't use any zeroes. | ||
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|{{Sleight|Marluxia (Third Form)||||Cards valued 1~7}} | |{{Sleight|Marluxia (Third Form)||||Cards valued 1~7}} | ||
|Used when 50% HP of maximum or higher. After summoning the bits, one of them fires a bullet. Compared to the previous battle, it has less power and 0 cards aren't used. | |Used when 50% HP of maximum or higher. After summoning the bits, one of them fires a bullet. Compared to the previous battle, it has less power and 0 cards aren't used. | ||
|Used | |Used as long as Marluxia has a pink aura, while his arms are horizontal.<br> One of the bits is destroyed when Marluxia takes a Card Break, and all disappear after 7 attacks (50% chance that one more attack is added for each destroyed bit) if not destroyed. Once all are destroyed, Marluxia moves on to the next technique. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Doom'''|死の宣告|<br>Shi no Senkoku|lit. "Death Sentence"}} | {{Atk|{{nihongo|'''Doom'''|死の宣告|<br>Shi no Senkoku|lit. "Death Sentence"}} | ||
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|{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 6 - Total: 18}} | |{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 6 - Total: 18}} | ||
|Marluxia shoots thorn-shaped beams towards Sora. When hit, the screen zooms focuses on Sora, while he gets a counter above his head starting at 6 and the specter slowly approaches him. Sora has to break 6 of Marluxia's cards (valued 1~8) before the counter reaches 0 (within 18 seconds). When succesful, the screen returns to normal. If the counter reaches 0, the Specter will make Sora's HP drop to 0 with a scythe swing, ignoring any Enemy/Special Card effects. The thorns can be evaded with Dodge Roll. | |Marluxia shoots thorn-shaped beams towards Sora. When hit, the screen zooms focuses on Sora, while he gets a counter above his head starting at 6 and the specter slowly approaches him. Sora has to break 6 of Marluxia's cards (valued 1~8) before the counter reaches 0 (within 18 seconds). When succesful, the screen returns to normal. If the counter reaches 0, the Specter will make Sora's HP drop to 0 with a scythe swing, ignoring any Enemy/Special Card effects. The thorns can be evaded with Dodge Roll. | ||
|Used | |Used as long as Marluxia has a white aura. Is repeated 3 times, unless the attack hits. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Mega Deathscythe'''|超ド級デスサイズ|<br>Chō do-kyū Desusaizu}} | {{Atk|{{nihongo|'''Mega Deathscythe'''|超ド級デスサイズ|<br>Chō do-kyū Desusaizu}} | ||
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|{{Sleight|Marluxia (Third Form)||||Cards valued 5~9}} | |{{Sleight|Marluxia (Third Form)||||Cards valued 5~9}} | ||
|The Specter warps to Sora and swings and plants its scythe, shooting a vacuum blade, before pulling it back up. Unlike the previous battle's Deathscythe, no shock waves appear. The attack can linger even after taking a Card Break. | |The Specter warps to Sora and swings and plants its scythe, shooting a vacuum blade, before pulling it back up. Unlike the previous battle's Deathscythe, no shock waves appear. The attack can linger even after taking a Card Break. | ||
|Used | |Used as long as Marluxia has a pink aura while crossing his arms. Is repeated 3 times. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Whirlwind to the Void''' | {{Atk|{{nihongo|'''Whirlwind to the Void'''<ref>Some versions of the game misspell this Sleight as "Whirldwind to the Void".<!--Which versions? KHHD has this mistake.--></ref>|虚無への旋風|<br>Kyomu e no Senpū|lit. "Whirlwind to Nothingness"}} | ||
|Neutral | |Neutral | ||
|— | |— | ||
|x1.0 | |x1.0 | ||
|{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 7 - Total: 21}} | |{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 7 - Total: 21}} | ||
|Marluxia and the Specter generate 3 tornadoes that chase Sora and circle around. When hit, they scatter the Cards from Sora's Deck across the arena (excluding stocked Cards, unreloadable Cards, Enemy Cards, and Special Cards; Friend Cards are permanently lost). Sora can retrieve the Cards by walking over them. After about 20 seconds, Cards that haven't been picked up will fly away (except the Reload Card), but will return to the Deck when reloading. | |Marluxia and the Specter generate 3 tornadoes that chase Sora and circle around. When hit, they scatter the Cards from Sora's Deck across the arena (excluding stocked Cards, unreloadable Cards, Enemy Cards, and Special Cards; Friend Cards are permanently lost). Sora can retrieve the Cards by walking over them. After about 20 seconds, Cards that haven't been picked up will fly away (except the Reload Card)<!--Does Circle Reject have the cards fly away?-->, but will return to the Deck when reloading. | ||
|Used | |Used as long as Marluxia has a pink aura. Is repeated 3 times, unless the attack hits.<br>The effect of this sleight acts like an instant manual reload on Sora's deck. It adds 1 to the Reload Count if it is less than 3, uses up 1 Reload on Enemy/Special Cards in use, and renders every reloadable card available for Sora to retrieve and use. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Blossom Shower'''|ブロッサムシャワー|<br>Burossamu Shawā}} | {{Atk|{{nihongo|'''Blossom Shower'''|ブロッサムシャワー|<br>Burossamu Shawā}} | ||
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|x1.0 | |x1.0 | ||
|{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 5 - Total: 15}} | |{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 5 - Total: 15}} | ||
|The Specter warps to Sora and strikes the ground with the scythe's hilt, creating a shock wave. Has a shorter attack range compared to the previous battle. | |Used when Marluxia's HP is less than 50% of maximum. The Specter warps to Sora and strikes the ground with the scythe's hilt, creating a shock wave. Has a shorter attack range compared to the previous battle. | ||
|Used | |Used as long as Marluxia has a pink aura while crossing his arms. Is repeated 3 times. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Gale of Severance'''|断絶の烈風|<br>Danzetsu no Reppū}} | {{Atk|{{nihongo|'''Gale of Severance'''|断絶の烈風|<br>Danzetsu no Reppū|lit. "Gale of Extinction"}} | ||
|Neutral | |Neutral | ||
|— | |— | ||
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|{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 8 - Total: 24}} | |{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 8 - Total: 24}} | ||
|Used at short range. A shock wave sends Sora flying, and a gust of wind from the Specter prevents him from approaching. However, Sora can still glide to get closer. | |Used at short range. A shock wave sends Sora flying, and a gust of wind from the Specter prevents him from approaching. However, Sora can still glide to get closer. | ||
| | |Can only be used between two series of attacks. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Omni Laser'''|全方位レーザー|<br>Zenhoui Rēzā|lit. " | {{Atk|{{nihongo|'''Omni Laser'''|全方位レーザー|<br>Zenhoui Rēzā|lit. "Omni-directional Laser"}} | ||
|Neutral | |Neutral | ||
|— | |— | ||
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|{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 4 - Total: 12}} | |{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 4 - Total: 12}} | ||
|Used when Marluxia's HP is less than 50% of maximum. Surrounds Sora with 16 bits from the outer ring of the arena that simultaneously shoot a ray of light. The ray is fired for 6 seconds, and hits up to 6 times (1 per second), but it can be avoided with Dodge Roll. | |Used when Marluxia's HP is less than 50% of maximum. Surrounds Sora with 16 bits from the outer ring of the arena that simultaneously shoot a ray of light. The ray is fired for 6 seconds, and hits up to 6 times (1 per second), but it can be avoided with Dodge Roll. | ||
|Used | |Used as long as Marluxia has a pink aura, while his arms are horizontal. Is repeated 3 times.}} | ||
{{Atk-c|com}} | {{Atk-c|com|note=Marluxia repeats a set pattern: summon the bits for Bit Attacks, Doom, Mega Deathscythe, Whirlwind to the Void, Blossom Shower.<br>Once below 50% HP, the pattern changes to: Omni Laser, Doom, Mega Deathscythe, Whirlwind to the Void, Blossom Shower, Circle Reject.}} | ||
===''Kingdom Hearts II Final Mix''=== | ===''Kingdom Hearts II Final Mix''=== | ||
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|△ | |△ | ||
|Marluxia moves forward while slashing. | |Marluxia moves forward while slashing. | ||
|Used as retaliation after getting interrupted. | |Used as retaliation after getting interrupted and left unharmed. | ||
}} | }} | ||
{{Atk|col=3|{{nihongo|'''Ambush Slash'''|奇襲斬り|<br>Kishū Kiri}} | {{Atk|col=3|{{nihongo|'''Ambush Slash'''|奇襲斬り|<br>Kishū Kiri}} | ||
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|△ | |△ | ||
|While dimming the light, Marluxia sinks in the floor and spins his scythe vertically for a long time. | |While dimming the light, Marluxia sinks in the floor and spins his scythe vertically for a long time. | ||
|Used below a certain amount of HP. | |Used below a certain amount of HP. Marluxia is invincible as long as he is underground.<!--Requires checking if it's the case in Bloom Shark as well--> | ||
}} | }} | ||
{{Atk|col=3|{{nihongo|'''Flower Wreath'''|花まとい|<br>Hana Matoi}} | {{Atk|col=3|{{nihongo|'''Flower Wreath'''|花まとい|<br>Hana Matoi}} | ||
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|X | |X | ||
|Marluxia envelops the party in thorns, which explode after 3 seconds. | |Marluxia envelops the party in thorns, which explode after 3 seconds. | ||
|The thorns stop moving along with the targets a split second before exploding. Used along Disturbed Bloom. | |The thorns stop moving along with the targets a split second before exploding. Used along with Disturbed Bloom. | ||
}} | }} | ||
{{Atk|col=3|{{nihongo|'''Disturbed Bloom'''|乱れ咲き|<br>Midare Saki}} | {{Atk|col=3|{{nihongo|'''Disturbed Bloom'''|乱れ咲き|<br>Midare Saki}} | ||
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|x2.5 | |x2.5 | ||
|X | |X | ||
|Marluxia hits the ground with the scythe's hilt, generating three huge red circles that cover most of the field. | |After warping to the middle of the arena, Marluxia hits the ground with the scythe's hilt, generating three huge red circles that cover most of the field. | ||
|Used either below two thirds of his HP or at the start of the fight (Data). | |Used either below two thirds of his HP or at the start of the fight (Data). Marluxia becomes invincible a split second after he teleports. | ||
}} | }} | ||
{{Atk-m|col=3|{{nihongo|'''Final Judgment'''|最後の審判|<br>Saigo no Shinpan}} | {{Atk-m|col=3|{{nihongo|'''Final Judgment'''|最後の審判|<br>Saigo no Shinpan}} | ||
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|△ | |△ | ||
|The light dims and petals fall. Marluxia follows Sora around, summoning red light from the floor 15 times, before throwing his scythe down, and ends with a plunging attack. | |The light dims and petals fall. Marluxia follows Sora around, summoning red light from the floor 15 times, before throwing his scythe down, and ends with a plunging attack. | ||
|Used at low HP. Marluxia stops following Sora around once he throws his scythe down, but the plunging attack warps him above Sora. | |Used at low HP. Marluxia is invincible during the attack, and stops following Sora around once he throws his scythe down, but the plunging attack warps him above Sora. | ||
|Light | |Light | ||
|Dark | |Dark | ||
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{{rc|o}} | {{rc|o}} | ||
{{rc|{{nihongo|'''Aerial Strike'''|エアトランプル|<br>Ea Toranpuru|lit. "Air Trample"}}|Physical|x1.0<br>Knockback: x10.0|Can be used when near Marluxia as he rests after using Tornado Slash.<br>Attack Marluxia three times and knock him back. The knockback acts as a finisher.}} | {{rc|{{nihongo|'''Aerial Strike'''|エアトランプル|<br>Ea Toranpuru|lit. "Air Trample"}}|Physical|x1.0<br>Knockback: x10.0|Can be used when near Marluxia as he rests after using Tornado Slash.<br>Attack Marluxia three times and knock him back. The knockback acts as a finisher.}} | ||
{{rc|{{nihongo|'''Restore Count'''|ロブカウント|<br>Robu Kaunto|lit. "Rob Count"}}|—|—|Can be used when near Marluxia's scythe as he rests after using Tornado Slash.<br>Steal Marluxia's scythe, slash with it, then throw it at him, knocking him back. Does not deal damage, but Sora's overhead count recovers up to its starting value by 13. | {{rc|{{nihongo|'''Restore Count'''|ロブカウント|<br>Robu Kaunto|lit. "Rob Count"}}|—|—|Can be used when near Marluxia's scythe as he rests after using Tornado Slash.<br>Steal Marluxia's scythe, slash with it, then throw it at him, knocking him back. Does not deal damage, but Sora's overhead count recovers up to its starting value by 13.<br>When fighting Marluxia's Replica Data, the amount recovered is reduced each time Restore Count is used as such: 13 → 7 → 3, and is thereafter fixed at 1.}} | ||
{{rc|c}} | {{rc|c}} | ||
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If Marluxia summons five floating pink flower buds, he will be doing his flower buds combo. The buds will automatically shoot at Sora, but not until after Marluxia finishes some physical combos. He will do three slashes followed by one unblockable pink slash, one upper slash, pause, then two slashes and one unblockable pink slash. Once Sora has destroyed all of the flower buds, Marluxia will re-appear in the center of the stage. Block Marluxia's first three swings, use Counter Impact to destroy some buds and be invincible to the unblockable swing, then immediately guard to block Marluxia's next swing. Wait a short moment, then guard two hits and reprisal the unblockable third. Use Thunder quickly to destroy any remaining buds, or guard their shots and reprisal to destroy them instead. Once all buds are destroyed, run to the middle of the stage to attack Marluxia as he re-appears. If Sora takes too long, then Marluxia will start using his other moves while the buds are still flying around, which may be difficult to deal with. | If Marluxia summons five floating pink flower buds, he will be doing his flower buds combo. The buds will automatically shoot at Sora, but not until after Marluxia finishes some physical combos. He will do three slashes followed by one unblockable pink slash, one upper slash, pause, then two slashes and one unblockable pink slash. Once Sora has destroyed all of the flower buds, Marluxia will re-appear in the center of the stage. Block Marluxia's first three swings, use Counter Impact to destroy some buds and be invincible to the unblockable swing, then immediately guard to block Marluxia's next swing. Wait a short moment, then guard two hits and reprisal the unblockable third. Use Thunder quickly to destroy any remaining buds, or guard their shots and reprisal to destroy them instead. Once all buds are destroyed, run to the middle of the stage to attack Marluxia as he re-appears. If Sora takes too long, then Marluxia will start using his other moves while the buds are still flying around, which may be difficult to deal with. | ||
If Marluxia twirls his scythe and hits the ground with its base, he will do one of his dark pool combos. A small dark pool will appear below Sora, and Marluxia will do a twirling overhead swing. When he lands, a second pool will appear, then Marluxia will rush with an unblockable pink swing as a third pool appears. The twirling swing can be blocked, however the rest of the move cannot. When this move starts, run out of the first pool and be prepared to block Marluxia's twirling swing. The knockback should push Sora away from the second pool. Continue running and Marluxia will rush with the pink slash, so dodge as he approaches. This dodge should get Sora away from the third pool as well. | If Marluxia twirls his scythe and hits the ground with its base, he will do one of his dark pool combos. A small dark pool will appear below Sora, and Marluxia will do a twirling overhead swing. When he lands, a second pool will appear, then Marluxia will rush with an unblockable pink swing as a third pool appears. The twirling swing can be blocked, however the rest of the move cannot. When this move starts, run out of the first pool and be prepared to block Marluxia's twirling swing. The knockback should push Sora away from the second pool. Continue running and Marluxia will rush with the pink slash, so dodge as he approaches. This dodge should get Sora away from the third pool as well. The opening of this move requires at least 2 [[Air Slide|Air Slides]] equipped and it must be done before Marluxia starts rushing with the pink slash while going through those pools. Marluxia will stop the dash midway and if Sora immediately approaches with physical attacks, Marluxia will do the pink slash, so use magic like Thunder first before doing so. The timing for this opening is quite strict | ||
The second dark pool combo instead summons four large pools around the arena, each centered on one of the Nobody crosses. He will perform a tornado in three of the pools, one at a time, then slash at Sora six times rapidly, with the last hit breaking Sora's guard. Dodge roll repeatedly to avoid getting sucked into the pools, but be prepared to block after the third tornado. Risk dodge after the guard break and attack. | The second dark pool combo instead summons four large pools around the arena, each centered on one of the Nobody crosses. He will perform a tornado in three of the pools, one at a time, then slash at Sora six times rapidly, with the last hit breaking Sora's guard. Dodge roll repeatedly to avoid getting sucked into the pools, but be prepared to block after the third tornado. Risk dodge after the guard break and attack. | ||
* Marluxia will often perform this dark pool combo right after the other one, but not always. Be prepared just in case. | * Marluxia will often perform this dark pool combo right after the other one, but not always. Be prepared just in case. | ||
* It is also possible to air slide away from the tornadoes, however it must be timed so that Sora will either land on the ground before he needs to block, or still be in the air when he needs to mid-air block. If Sora lands too close to the moment he needs to block, then his landing animation may make the block timing difficult. | * It is also possible to air slide away from the tornadoes, however it must be timed so that Sora will either land on the ground before he needs to block, or still be in the air when he needs to mid-air block. If Sora lands too close to the moment he needs to block, then his landing animation may make the block timing difficult. | ||
* You can reduce the number of dark pools by casting aero as soon as he summons them to make dodging them easier. Do note, while you could punish him if all pools disappeared, it is not ideal to do it physically since the window is too short, the springboard will cause Sora to jump. | |||
When Marluxia's revenge value is hit, he will yell "Settle down!" and sometimes perform a quick pink unblockable slash. Sometimes his slash will be blocked by the arena's edge and be cancelled, but be ready to dodge whenever he says that line, just in case. | When Marluxia's revenge value is hit, he will yell "Settle down!" and sometimes perform a quick pink unblockable slash. Sometimes his slash will be blocked by the arena's edge and be cancelled, but be ready to dodge whenever he says that line, just in case. | ||
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When Marluxia's HP has been depleted to 1, he will do a variation of his ultimate attack. He will rise into the air with his pendulum-swinging scythe and whisper in Sora's ear again, this time giving him a Doom counter of 99 that decrements rapidly. He will gain armor, then throw a vertically-spinning scythe that will repeatedly attack Sora. Block the first five hits, then dodge the sixth. Block four more hits, and dodge the fifth. Block two hits, and dodge three hits in a row. Afterwards, Marluxia will lose his armor, summon four dark pools and slam the ground one last time, turning the arena black. Try to get close to him, then jump to avoid the slam and attack to use Falling Slash on him for the final blow. | When Marluxia's HP has been depleted to 1, he will do a variation of his ultimate attack. He will rise into the air with his pendulum-swinging scythe and whisper in Sora's ear again, this time giving him a Doom counter of 99 that decrements rapidly. He will gain armor, then throw a vertically-spinning scythe that will repeatedly attack Sora. Block the first five hits, then dodge the sixth. Block four more hits, and dodge the fifth. Block two hits, and dodge three hits in a row. Afterwards, Marluxia will lose his armor, summon four dark pools and slam the ground one last time, turning the arena black. Try to get close to him, then jump to avoid the slam and attack to use Falling Slash on him for the final blow. | ||
* It is also possible to cast Fire and have it fly into Marluxia for the final blow, however this must be cast some moments in advance to have enough time. | * It is also possible to cast Fire and have it fly into Marluxia for the final blow, however this must be cast some moments in advance to have enough time. | ||
* Alternatively, if Marluxia is hit by Fire during the long scythe combo sequence, he will instantly lose his armor and be stunned in place for the remainder of the fight. Landing a Fire on him to do this can be tricky however, as he teleports frequently during the scythe combo, and the window to actually cast Fire amidst all the blocking and dodging is small. | * Alternatively, if Marluxia is hit by Fire during the long scythe combo sequence, he will instantly lose his armor and be stunned in place for the remainder of the fight. Landing a Fire on him to do this can be tricky however, as he teleports frequently during the scythe combo, and the window to actually cast Fire amidst all the blocking and dodging is small. The proper way to do this is to get close to Marluxia (to guarantee reprisal prompt) before blocking and then time a reprisal on the 5th/4th/2nd hit before the throwing attack for its invincibility frame as you can immediately act with any other action. Using dodge roll is not recommended to try this due to being susceptible to the endlag that can delay the spell casting if done too late. | ||
For PRO Code players, due to the heavy reliance on magic to make the fight easier (Fire on the armor, Thunder on the buds), it is not recommended to use Wizard's Ruse healing unless Marluxia is close to defeat, and Sora has a lot of MP available. | For PRO Code players, due to the heavy reliance on magic to make the fight easier (Fire on the armor, Thunder on the buds, Aero on the dark pools), it is not recommended to use Wizard's Ruse healing unless Marluxia is close to defeat, and Sora has a lot of MP available. | ||
==Videos== | ==Videos== |
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