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BraviDunno (talk | contribs) (→Armored Controller: only sweep away and spark wall are shared between the two incarnations, so might as well split it like this) |
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|s1=Xemnas | |s1=Xemnas | ||
|s2=Xemnas's Data Rematch | |s2=Xemnas's Data Rematch | ||
|KHloc1=Hollow Bastion | |KHloc1=Hollow Bastion | ||
|KHHP1=1500 | |KHHP1=1500 | ||
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|image=[[File:Xemnas KHII.png|350x400px]] | |image=[[File:Xemnas KHII.png|350x400px]] | ||
|image2=[[File:Xemnas (Final Form) KHII.png|350x400px]] | |image2=[[File:Xemnas (Final Form) KHII.png|350x400px]] | ||
|image3=[[File:Xemnas KHIII.png|350x400px]] | |image3=[[File:Xemnas KHD.png|350x400px]] | ||
|image4=[[File:Xemnas KHIII.png|350x400px]] | |||
|tab1=KHII | |tab1=KHII | ||
|tab2=KHII (Final Form) | |tab2=KHII (Final Form) | ||
|tab3=KHIII | |tab3=KH3D | ||
|tab4=KHIII | |||
|game1=Kingdom Hearts II | |game1=Kingdom Hearts II | ||
|game2=Kingdom Hearts 3D: Dream Drop Distance | |game2=Kingdom Hearts 3D: Dream Drop Distance | ||
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|— | |— | ||
|Xemnas fires two blue and white orbs forward. | |Xemnas fires two blue and white orbs forward. | ||
|Starts with this attack. | |||
}} | }} | ||
{{Atk|{{nihongo|'''Spark Shot (Blue)'''|スパークショット(青)|<br>Supāku Shotto (Ao)}} | {{Atk|{{nihongo|'''Spark Shot (Blue)'''|スパークショット(青)|<br>Supāku Shotto (Ao)}} | ||
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When reduced to 35-10% HP, Xemnas will repeat the opening sequence involving Sora running up Memory Skyscraper. The Reaction Commands for the second time are the same as the first. As he gets weaker, Xemnas teleports more often and more quickly than before. | When reduced to 35-10% HP, Xemnas will repeat the opening sequence involving Sora running up Memory Skyscraper. The Reaction Commands for the second time are the same as the first. As he gets weaker, Xemnas teleports more often and more quickly than before. | ||
====Data Rematch==== | |||
[[File:Versus Xemnas's Replica Data KHIIFM.png|thumb|right|Xemnas's Replica Data of the first battle appears before Sora in the [[Garden of Assemblage]].]] | |||
The Data Rematch against Xemnas has two battles. The first recreates Sora's one-on-one duel in Memory's Contortion, while the second recreates the battle against Xemnas's [[#Data Rematch 2|Final Form]]. | |||
Simply use the same strategy used against the real Xemnas. However, there are four differences. The first three are simple: Xemnas has more health, doesn't use Invitation to Nothingness on Sora until reduced to 30% HP, and is left with 1 HP if Sora uses '''Finish''' during '''Facedown'''. The fourth is the addition of an enhanced Dual Blade attack when Xemnas gets close to half health, where the arena darkens and he follows Sora closely, thereby making it much more difficult to evade his attack. | |||
In ''Kingdom Hearts II Final Mix'', Xemnas's Ethereal Blade attacks have a wider hitbox, his second and subsequent uses of Invitation to Nothingness occur when reduced below 15% HP, and when struck by Invitation to Nothingness, Sora's HP only starts dropping when Xemnas moves to the building. | In ''Kingdom Hearts II Final Mix'', Xemnas's Ethereal Blade attacks have a wider hitbox, his second and subsequent uses of Invitation to Nothingness occur when reduced below 15% HP, and when struck by Invitation to Nothingness, Sora's HP only starts dropping when Xemnas moves to the building. | ||
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{{Atk|col=3|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}|Physical{{KHII}}<br>Thunder{{FMII}}|x0.5<br>'''Data battle''': x1.5<br>'''Data battle''': Hit 2+: x0.25|△|Raises a wall that deflects frontal attacks.|He follows up with Combo Attack if below 50% HP.}} | {{Atk|col=3|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}|Physical{{KHII}}<br>Thunder{{FMII}}|x0.5<br>'''Data battle''': x1.5<br>'''Data battle''': Hit 2+: x0.25|△|Raises a wall that deflects frontal attacks.|He follows up with Combo Attack if below 50% HP.}} | ||
{{Atk-m|col=3|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki}}|(Cut)|Physical|x1.0<br>Hit 2+: x0.75<br>'''Data battle''': x0.5|△|Slashes to his right, kicks, then slashes to his left.||(Kick)|Physical|x0.5<br>Hit 2+: x0.25|△}} | {{Atk-m|col=3|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki}}|(Cut)|Physical|x1.0<br>Hit 2+: x0.75<br>'''Data battle''': x0.5|△|Slashes to his right, kicks, then slashes to his left.||(Kick)|Physical|x0.5<br>Hit 2+: x0.25|△}} | ||
{{Atk-m|col=3|{{nihongo|'''Dual Blade'''|二刀流攻撃|<br>Nitōryū Kōgeki|lit. "Dual-Wield Attack"}}|(Cut)|Physical|x0.1|△|Dual-wields and attacks with dance-like slashes and kicks.|Below 50% HP he may use | {{Atk-m|col=3|{{nihongo|'''Dual Blade'''|二刀流攻撃|<br>Nitōryū Kōgeki|lit. "Dual-Wield Attack"}}|(Cut)|Physical|x0.1|△|Dual-wields and attacks with dance-like slashes and kicks.|Below 50% HP in the Data Rematch he may use an enhanced version of this attack.|(Kick)|Physical|x0.5<br>Hit 2+: x0.25|△}} | ||
{{Atk|col=3|{{nihongo|'''Invitation to Nothingness'''|無へのいざない|<br>Mu e no Izanai}}|Neutral|1 HP per 0.7 seconds{{Note|Stops dealing damage when Sora is at 1 HP}}|X|Envelops an opponent with the power of nothingness, dealing continuous damage.|Used at the start of the fight (initial fight only), and at 35-10% HP. On the english PS3 version of the game, entering Limit Form during this attack causes the game to freeze when using Facedown.}} | {{Atk|col=3|{{nihongo|'''Invitation to Nothingness'''|無へのいざない|<br>Mu e no Izanai}}|Neutral|1 HP per 0.7 seconds{{Note|Stops dealing damage when Sora is at 1 HP}}|X|Envelops an opponent with the power of nothingness, dealing continuous damage.|Used at the start of the fight (initial fight only), and at 35-10% HP. On the english PS3 version of the game, entering Limit Form during this attack causes the game to freeze when using Facedown.}} | ||
{{Atk-m|col=3|{{nihongo|'''Building Fall'''|ビル落下攻撃|<br>Biru Rakka Kōgeki|lit. "Building Fall Attack"}}|(Cut & kick)|Physical|x0.5{{KHII}}<br>x2.0{{FMII}}|X|Attacks five times with slashes and kicks, then deals extra damage to a falling Sora.|Used after Sora has not used any of the three Reaction Commands during the Facedown sequence.|(Other attacks)|Physical|x1.0{{KHII}}<br>x30.0{{FMII}}|X}} | {{Atk-m|col=3|{{nihongo|'''Building Fall'''|ビル落下攻撃|<br>Biru Rakka Kōgeki|lit. "Building Fall Attack"}}|(Cut & kick)|Physical|x0.5{{KHII}}<br>x2.0{{FMII}}|X|Attacks five times with slashes and kicks, then deals extra damage to a falling Sora.|Used after Sora has not used any of the three Reaction Commands during the Facedown sequence.|(Other attacks)|Physical|x1.0{{KHII}}<br>x30.0{{FMII}}|X}} | ||
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{{Atk|col=3|{{nihongo|'''Chakram Attack'''|チャクラム攻撃|<br>Chakuramu Kōgeki}}|Physical|x1.0<br>Hit 2+: x0.3|△|Fiery [[Eternal Flames]] chakram circles and attacks target.}} | {{Atk|col=3|{{nihongo|'''Chakram Attack'''|チャクラム攻撃|<br>Chakuramu Kōgeki}}|Physical|x1.0<br>Hit 2+: x0.3|△|Fiery [[Eternal Flames]] chakram circles and attacks target.}} | ||
{{Atk|col=3|{{nihongo|'''Water Form'''|水の分身攻撃|<br>Mizu no Bunshin Kōgeki|lit. "Water Clone Attack"}}|Blizzard|x1.0|△|Water clone continuously attacks with its lower half.|Used below 70% HP.}} | {{Atk|col=3|{{nihongo|'''Water Form'''|水の分身攻撃|<br>Mizu no Bunshin Kōgeki|lit. "Water Clone Attack"}}|Blizzard|x1.0|△|Water clone continuously attacks with its lower half.|Used below 70% HP.}} | ||
{{Atk|col=3|{{nihongo|'''Card Attack'''|カード攻撃|<br>Kādo Kōgeki}}|Physical|x0.25|△|[[Fair Game]] card spins sideways and cuts through opponents.|Used | {{Atk|col=3|{{nihongo|'''Card Attack'''|カード攻撃|<br>Kādo Kōgeki}}|Physical|x0.25|△|[[Fair Game]] card spins sideways and cuts through opponents.|Used when stepping on a card.}} | ||
{{Atk-m|col=3|{{nihongo|'''Large Sword Attack'''|大剣攻撃|<br>Daiken Kōgeki}}|(Shockwave)|Neutral|x1.0|X|[[Lunatic]] drops down and unleashes shock waves and explosions.| | {{Atk-m|col=3|{{nihongo|'''Large Sword Attack'''|大剣攻撃|<br>Daiken Kōgeki}}|(Shockwave)|Neutral|x1.0|X|[[Lunatic]] drops down and unleashes shock waves and explosions.||(Explosion)|Neutral|x0.5<br>Hit 5+: x0.25|X}} | ||
{{Atk|col=3|{{nihongo|'''Shot'''|ショット|<br>Shotto}}|Neutral|x0.25|O|A [[Sharpshooter]] arrowgun rapidly fires seven shots.}} | {{Atk|col=3|{{nihongo|'''Shot'''|ショット|<br>Shotto}}|Neutral|x0.25|O|A [[Sharpshooter]] arrowgun rapidly fires seven shots.}} | ||
{{Atk-c}} | {{Atk-c}} | ||
{{rc|o}} | {{rc|o}} | ||
{{rc|{{nihongo|'''Wild Dance'''|ワイルドダンス|<br>Wairudo Dansu}}|Physical|x1.0|Can be used | {{rc|{{nihongo|'''Wild Dance'''|ワイルドダンス|<br>Wairudo Dansu}}|Physical|x1.0|Can be used when near a musical note-shaped water clone.<br>Grab a water clone and attack surrounding enemies. The grabbed water clone vanishes after the attack. Acts as a finisher.}} | ||
{{rc|c}} | {{rc|c}} | ||
;Second Incarnation | ;Second Incarnation | ||
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{{Atk-c|note=At 80%, 50%, and 30% HP, the Armored Xehanort becomes invincible and blows Sora and Riku away with a downward sword slam. The slam deals no damage but counts as a hit. He only becomes vulnerable again after Meteor Rain is used or two minutes after.}} | {{Atk-c|note=At 80%, 50%, and 30% HP, the Armored Xehanort becomes invincible and blows Sora and Riku away with a downward sword slam. The slam deals no damage but counts as a hit. He only becomes vulnerable again after Meteor Rain is used or two minutes after.}} | ||
{{rc|o}} | {{rc|o}} | ||
{{rc|{{nihongo|'''Riding Shot'''|ライドショット|<br>Raido Shotto}}|—|—|Can be used | {{rc|{{nihongo|'''Riding Shot'''|ライドショット|<br>Raido Shotto}}|—|—|Can be used when near a drifting, non-spinning building.<br>Riku fastens onto one of the buildings summoned by Xemnas as Sora knocks the building towards Xemnas with his Keyblade.<br>Can be used even while Riku is down.}} | ||
{{rc|{{nihongo|'''Meteor Rain'''|メテオレイン|<br>Meteo Rein}}|—|—|Can be used after using Riding Shot.<br>Riku slices the building into pieces and uses the pieces to break Xemnas's shield.<br>Can be used even while Riku is down.<br>Using a Limit immediatly after causes Sora to lose all collision, resulting in a softlock if Xemnas has yet to blow opponents away when at 30% HP.}} | {{rc|{{nihongo|'''Meteor Rain'''|メテオレイン|<br>Meteo Rein}}|—|—|Can be used after using Riding Shot.<br>Riku slices the building into pieces and uses the pieces to break Xemnas's shield.<br>Can be used even while Riku is down.<br>Using a Limit immediatly after causes Sora to lose all collision, resulting in a softlock if Xemnas has yet to blow opponents away when at 30% HP.}} | ||
{{rc|c}} | {{rc|c}} | ||
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====Data Rematch==== | ====Data Rematch==== | ||
Once the first battle is over, Riku joins the [[party]], giving Sora a chance to change his equipment between battles. After exiting the menu, the second battle starts. If Sora is defeated in the second battle, he will have to redo the first battle. | |||
Use the same strategy used in the final battle against the real Xemnas. However, Xemnas's pattern is different. For instance, he now uses the Bind Attack multiple times. Sora should bring [[Elixir]]s and [[Hi-Potion]]s to the fight for healing. If Sora is in [[Limit Form]], Xemnas forgoes using Bind Attack and instead begins his attack sequence where he throws Sora into the air. | |||
Xemnas uses his Bind Attack when reduced to 75% HP, begins using his Shot attack when reduced to 50%, and uses Multi Shot when reduced to 5% HP. | Xemnas uses his Bind Attack when reduced to 75% HP, begins using his Shot attack when reduced to 50%, and uses Multi Shot when reduced to 5% HP. | ||
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{{Atk|col=3|{{nihongo|'''Kick'''|キック|<br>Kikku}}|Physical|x1.5|△|Attacks with roundhouse kicks, foot sweeps and somersault kicks.}} | {{Atk|col=3|{{nihongo|'''Kick'''|キック|<br>Kikku}}|Physical|x1.5|△|Attacks with roundhouse kicks, foot sweeps and somersault kicks.}} | ||
{{Atk|col=3|{{nihongo|'''Shot'''||ショット|<br>Shotto}}|Thunder|x0.25|△|Arranges red lasers in the air that follow the opponent and fires them.|Used below 50% HP. Xemnas alternatively arranges three or several lasers around Sora, and continuously fires lasers at him, occasionally along with a clone that cannot stagger and has no visible HP. Xemnas usually follows with Bind Attack.}} | {{Atk|col=3|{{nihongo|'''Shot'''||ショット|<br>Shotto}}|Thunder|x0.25|△|Arranges red lasers in the air that follow the opponent and fires them.|Used below 50% HP. Xemnas alternatively arranges three or several lasers around Sora, and continuously fires lasers at him, occasionally along with a clone that cannot stagger and has no visible HP. Xemnas usually follows with Bind Attack.}} | ||
{{Atk|col=3|{{nihongo|'''Spark Bomb'''|スパークボム|<br>Supāku Bomu}}|Dark{{KHII}}<br>Thunder{{FMII}}|x1.5|X|Fires two light spheres that explode.|Used when higher than 50% HP. The Data Replica always starts with this attack.}} | {{Atk|col=3|{{nihongo|'''Spark Bomb'''|スパークボム|<br>Supāku Bomu}}|Dark{{KHII}}<br>Thunder{{FMII}}|x1.5|X|Fires two light spheres that explode.|Used when higher than 50% HP in the initial fight. The Data Replica always starts with this attack and often uses it at long range, instead of Thorn Beam.}} | ||
{{Atk|col=3|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}|Thunder|x1.0|X|Raises a wall that deflects frontal attacks.|Only used while playing as Riku.}} | {{Atk|col=3|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}|Thunder|x1.0|X|Raises a wall that deflects frontal attacks.|Only used while playing as Riku.}} | ||
{{Atk|col=3|{{nihongo|'''Multi Shot'''|全方位ショット|<br>Zenhōi Shotto|lit. "Omnidirectional Shot"}}|Thunder|x0.25|△|Arranges countless red lasers around opponents and fires them.|Used at 10% HP (intial fight) or 5% HP (Replica Data). The attack lasts for 30 seconds. Xemnas's HP cannot drop to 0 until this attack is used, and his HP is reduced to 1 at the end of the attack.}} | {{Atk|col=3|{{nihongo|'''Multi Shot'''|全方位ショット|<br>Zenhōi Shotto|lit. "Omnidirectional Shot"}}|Thunder|x0.25|△|Arranges countless red lasers around opponents and fires them.|Used at 10% HP (intial fight) or 5% HP (Replica Data). The attack lasts for 30 seconds. Xemnas's HP cannot drop to 0 until this attack is used, and his HP is reduced to 1 at the end of the attack.}} | ||
{{Atk|col=3|{{nihongo|'''Bind Attack'''|拘束攻撃|<br>Kōsoku Kōgeki}}|Neutral|1 HP every 1.1 seconds|X|Restrains Sora and deals continuous damage to him.|Used below 50% HP (initial fight) or 75% HP (Replica Data). Xemnas is invulnerable while preparing the attack. If caught, player gains control as Riku until the Rescue Reaction Command is used. Does not trigger Reflect's explosion.}} | {{Atk|col=3|{{nihongo|'''Bind Attack'''|拘束攻撃|<br>Kōsoku Kōgeki}}|Neutral|1 HP every 1.1 seconds|X|Restrains Sora and deals continuous damage to him.|Used below 50% HP (initial fight) or 75% HP (Replica Data). Xemnas is invulnerable while preparing the attack. If caught, player gains control as Riku until the Rescue Reaction Command is used. Does not trigger Reflect's explosion.}} | ||
{{Atk|col=3|{{nihongo|'''Weapon Drop'''|武器落とし攻撃|<br>Buki Otoshi Kōgeki|lit. "Weapon Drop Attack"}}|Physical|x3.0|X|Knocks Sora's Keyblade out of his hands, then slashes at Sora and Riku.|Used | {{Atk|col=3|{{nihongo|'''Weapon Drop'''|武器落とし攻撃|<br>Buki Otoshi Kōgeki|lit. "Weapon Drop Attack"}}|Physical|x3.0|X|Knocks Sora's Keyblade out of his hands, then slashes at Sora and Riku.|Used if Xemnas has more than 50% HP.}} | ||
{{Atk-c|note=Xemnas may grab and lift Sora upwards (can be blocked with Reflect but won't interrupt the following), using afterwards attacks such as Blade Attack, Thorn Beam, or Kick, one after another. In the initial fight, Xemnas always starts by doing this.}} | {{Atk-c|note=Xemnas may grab and lift Sora upwards (can be blocked with Reflect but won't interrupt the following), using afterwards attacks such as Blade Attack, Thorn Beam, or Kick, one after another, and finishes with Weapon Drop after some time has passed, but can interrupt the sequence early and follow with other attacks. In the initial fight, Xemnas always starts by doing this.}} | ||
{{rc|o}} | {{rc|o}} | ||
{{rc|{{nihongo|'''Reversal'''|スライドターン|<br>Suraido Tān|lit. "Slide Turn"}}|—|—|Can be used when approached by Thorn Beams.<br>If Xemnas fires his beams in mid-air, dodge them by soaring above; if Xemnas fires his beams while on the ground, dodge them by moving quickly as they approach.}} | {{rc|{{nihongo|'''Reversal'''|スライドターン|<br>Suraido Tān|lit. "Slide Turn"}}|—|—|Can be used when approached by Thorn Beams.<br>If Xemnas fires his beams in mid-air, dodge them by soaring above; if Xemnas fires his beams while on the ground, dodge them by moving quickly as they approach.}} | ||
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If Nightmare's End succeeds, the arena will shift to its original form, and include a few chunks of buildings with long Flowmotion rails on top of them, with a passive Xemnas at its end. The first hit will cause Xemnas to sigh and recover after around 4 seconds have passed, meaning that in the meantime, Sora should quickly unleash his most powerful commands until the Nobody recovers. Once he has rallied, Xemnas warps the battlefield back to its original state, and will increase the frequency and ferocity of his attacks, while not staggering from damage anymore (he can still be interrupted by Blocks), making Sliding Sidewinder almost useless for its aforementioned purpose. Using Nightmare's End successfully is therefore not recommended in case Sora is underleveled or at Level 1. | If Nightmare's End succeeds, the arena will shift to its original form, and include a few chunks of buildings with long Flowmotion rails on top of them, with a passive Xemnas at its end. The first hit will cause Xemnas to sigh and recover after around 4 seconds have passed, meaning that in the meantime, Sora should quickly unleash his most powerful commands until the Nobody recovers. Once he has rallied, Xemnas warps the battlefield back to its original state, and will increase the frequency and ferocity of his attacks, while not staggering from damage anymore (he can still be interrupted by Blocks), making Sliding Sidewinder almost useless for its aforementioned purpose. Using Nightmare's End successfully is therefore not recommended in case Sora is underleveled or at Level 1. | ||
If Nightmare's End isn't used, Sora will take damage, and whether it fails or isn't used, the battlefield will shift back to its original form, but the ferocity of Xemnas's attacks will remain normal. | If Nightmare's End isn't used, Sora will take damage, and whether it fails or isn't used, the battlefield will shift back to its original form, but the ferocity of Xemnas's attacks will remain normal. In the 3DS version only, if Sora immediately kicks him with either Sonic Impact or Double Impact, he may restart Building Throw. In the rare case Sora gets defeated during the gliding phase because of the building but gets resurrected by [[Auto-Life]], he will essentially get soft-locked until his Drop Gauge gets depleted, with Xemnas staying intangible and immobile. | ||
If Xemnas is left undefeated for too long he might use Building Throw again. | If Xemnas is left undefeated for too long he might use Building Throw again. |
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