Dissonance: Difference between revisions

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==Gameplay==
==Gameplay==
Dissonance's ground combo starts with a horizontal spin, followed by a vertical spin in the air, ending with Larxene shooting and twirling forward. The air combo is comprised of a slash upward with one hand, a slash downward with both hands, and finally a Knives-first dive downward.
Dissonance's ground combo starts with a horizontal spin, followed by a vertical spin in the air, ending with Larxene shooting and twirling forward. The air combo is comprised of a slash upward with one hand, a slash downward with both hands, and finally a Knives-first dive downward.
{{358Atk/o
|{{358Atk
|char=Larxene
|a10=i
|a11pow=0.5
|a12pow=0.5
|a12crit=◯
|a12flin=◯
|a13a=*
|a20=O
|a21pow=0.75
|a21flin=◯
|a22a=*
|a30=e
|a31pow=0.63
|a31flin=◯
|a31count=◯
|a32pow=0.63
|a32flin=◯
|a32count=◯
|a33pow=1.0
|a33crit=◯
|a33flin=◯
|a33count=◯
}}
|{{358Atk
|char=Larxene
|air=*
|a10=I
|a11pow=0.63
|a12a=*
|a20=U
|a21pow=0.75
|a22a=*
|a30=KA
|a31pow=0.75
|a31count=◯
|a32pow=1.25
|a32crit=◯
|a32flin=◯
|a32count=◯
}}
}}


{{Knife}}
{{Knife}}