Omega Finale: Difference between revisions
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===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
*Strike Form has Omega Finale as a default ability. | *Strike Form has Omega Finale as a default ability. | ||
==Other appearances== | |||
===''Kingdom Hearts 358/2 Days''=== | |||
Certain weapons' combos have a property not unlike Omega Finale in which pressing {{button|dsy}} at any point mid-combo allows the user to execute the basic combo finisher. | |||
[[Category:Kingdom Hearts II abilities]] | [[Category:Kingdom Hearts II abilities]] | ||
[[Category:Kingdom Hearts III abilities]] | [[Category:Kingdom Hearts III abilities]] |
Latest revision as of 22:21, 10 December 2024
Omega Finale (フリーフィニッシュ Furī Finisshu , lit. "Free Finish") is a technique that appears in Kingdom Hearts II and Kingdom Hearts III. It allows the user to perform combo finishers at any point in the middle of a combo.
Mechanics[edit]
In Kingdom Hearts II, Omega Finale is an action ability exclusive to Valor Form. It is activated mid-combo by pressing .
In Kingdom Hearts III, Omega Finale is a support ability exclusive to Strike Form. It is activated mid-combo by pressing .
Learning Omega Finale[edit]
Kingdom Hearts II[edit]
- Valor Form has Omega Finale as a default ability.
Kingdom Hearts III[edit]
- Strike Form has Omega Finale as a default ability.
Other appearances[edit]
Kingdom Hearts 358/2 Days[edit]
Certain weapons' combos have a property not unlike Omega Finale in which pressing at any point mid-combo allows the user to execute the basic combo finisher.