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{{game|KH2|FM2}} | {{game|KH2|FM2}} | ||
[[File:Sora (Die Form) KHII.png|right|175px|Sora in Die Form]] | [[File:Sora (Die Form) KHII.png|right|175px|Sora in Die Form]] | ||
'''Die Form''' is a form of [[Sora]]'s in ''[[Kingdom Hearts II]]''. Sora is transformed into a six-sided die against his will when he loses against the [[Gambler]]'s or [[Luxord]]'s "[[Stop Dice]]" and "[[Begin Game]]" reaction commands and when he begins the battle against Luxord. | '''Die Form''' is a form of [[Sora]]'s in ''[[Kingdom Hearts II]]''. Sora is transformed into a six-sided die against his will when he loses against the [[Gambler]]'s or [[Luxord]]'s "[[Stop Dice]]" and "[[Begin Game]]" reaction commands and when he begins the initial battle against Luxord. | ||
==Design== | ==Design== | ||
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==Mechanics== | ==Mechanics== | ||
While in Die Form, Sora balances on one corner of the die, unable to move normally. Sora moves and attacks in this form by jumping, which has the added effect of rolling him. Although Die Form consumes two bars of the Drive Gauge while in use, the gauge is refilled after the form expires, even if Sora was in a Drive Form when he was transformed. If the Drive Gauge is disabled when Sora is transformed into a die, he will immediately revert to his normal form, and he cannot be transformed while performing a summon. Constantly jumping in this form can be used to delay Sora turning back to normal. Additionally, Sora cannot enter and exit rooms on his own in this form; he must instead be pushed through doorways by some means. | While in Die Form, Sora balances on one corner of the die, unable to move normally. Sora moves and attacks in this form by jumping, which has the added effect of rolling him. Although Die Form consumes two bars of the Drive Gauge while in use, the gauge is refilled after the form expires, even if Sora was in a Drive Form when he was transformed. If the Drive Gauge is disabled when Sora is transformed into a die, he will immediately revert to his normal form, and he cannot be transformed while performing a summon. Constantly jumping in this form can be used to delay Sora turning back to normal. Additionally, Sora cannot enter and exit rooms on his own in this form; he must instead be pushed through doorways by some means. When reverting, Sora transforms back into his Drive Form if he was in one before turning into Card Form. | ||
===Abilities=== | |||
{{frm-atk-o|o=*|kh2=*}} | |||
{{frm-atk|{{nihongo|'''Dice Attack'''|ダイス攻撃|<br>Kādo Kōgeki}}|att|Physical|x0.25|0|—|O|11=A technique that can only be used in Die Form.<br>Jumps forward and charges at the opponent. Max 3 hits.}} | |||
{{frm-c}} | |||
==Gallery== | |||
<gallery> | <gallery> | ||
File:Sprite | File:Sora Die Sprite KHII.png|Sora's sprite when in Die Form. | ||
</gallery> | </gallery> | ||
{{Form}} | {{Form}} | ||
[[Category:Forms]] | [[Category:Forms]] |
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