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Trinity Limit: Difference between revisions

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{{Game|KH1|FM1|COM|REC|KH2|FM2|BBS|FMB|DDD}}
{{Game|KH1|FM1|COM|REC|KH2|FM2|BBS|FMB|DDD|DHD}}
{{Images|.gif images of ''Kingdom Hearts II'' version}}
{{InfoAbility
[[File:Trinity Limit KHRECOM.gif|thumb|300px|right]]
|kana=トリニティリミット
{{nihongo|'''Trinity Limit'''|トリニティリミット|Toriniti Rimitto}} is a special technique introduced in ''[[Kingdom Hearts (game)|Kingdom Hearts]]''. Trinity Limit is a technique that uses teamwork to unleash a powerful attack.
|romaji=Toriniti Rimitto
{{TOCleft}}
|kh1name=Trinity Limit
{{-}}
|kh1image=Trinity Limit KH.gif
|kh1ap=5{{KH}}<br>1{{FM}}
|kh1mp=Requires 3 MP<br>Party: MP to 0
|kh1atk1=Trinity
|kh1el1=Percentage
|kh1pow1=Max MP x5 + 600(%)
|kh1crit1=0%
|comname=Trinity Limit
|comimage=Trinity Limit KHRECOM.gif
|comdesc=Inflict heavy damage on all enemies in sight.
|comel=Neutral
|compow=x25.0
|comcard={{sleight|Kingdom Key|Donald Duck|Goofy||Attack card + Donald Duck + Goofy<ref>Can be placed in any order, except ''Goofy + Donald Duck + Attack card'' in ''Kingdom Hearts Re:Chain of Memories'', with the combination instead being used by [[Wild Crush]].</ref>}}
|comboost={{sleight|Wizard}}
|kh2name=Trinity Limit
|kh2image=Trinity Limit KHII.gif
|kh2desc=A Limit Command that uses teamwork to unleash the powerful Trinity attack. Consumes all of Sora's MP.
|kh2atk1=Break
|kh2el1=Physical
|kh2pow1=x0
|kh2fin1=X
|kh2atk2=Ultima
|kh2el2=Physical
|kh2pow2=x0
|kh2fin2=X
|kh2atk3=Major Drive
|kh2el3=Physical
|kh2pow3=x0
|kh2fin3=X
|kh2atk4=Begin Combo
|kh2el4={{AT|att}} Physical
|kh2pow4=x0.01<br>Final: x10.0
|kh2fin4=X<br>Final: O
|kh2ap=5
|kh2mp=All remaining
|kh2lim=3.0
|kh2tab=Party
|2fmname=Trinity Limit
|2fmtab=Solo
|2fmatk1=Break (hit 1-8)
|2fmel1={{AT|att}} Physical
|2fmpow1=x0.01{{KHII}}<br>x0.25{{FMII}}
|2fmfin1=X
|2fmatk2=Break (hit 9)
|2fmel2={{AT|att}} Physical
|2fmpow2=x0.01{{KHII}}<br>x0.5{{FMII}}
|2fmfin2=X
|2fmatk3=Break (charge)
|2fmel3={{AT|att}} Physical
|2fmpow3=x5.0{{KHII}}<br>x3.0{{FMII}}
|2fmfin3=O
|2fmap=5
|2fmmp=All remaining
|2fmlim=3.0
|bbsname=Trinity Limit
|bbsimage=Trinity Limit KHBBS.gif
|bbsdesc=Team up with friends and detonate a light charge. Have everyone press the {{button|x}} button at the same time for more power.
|bbshit1a=1
|bbspow1a=10.0
|bbsel={{AT|mag}} Neutral
|bbsreload=40
|bbsgauge=3
|dddname=Trinity Limit
|dddimage=Trinity Limit KH3D.gif
|ddddesc=Dual Link to summon an orb of light and inflict serious damage.
|dddel1={{AT|att}} Light
|dddpow1=14.8
|dddreac1=4
|dddgauge=100%
}}
'''Trinity Limit''' is a special technique introduced in ''{{c|Kingdom Hearts|game}}''. It allows the user to use the power of teamwork to unleash a powerful attack.


==Mechanics==
==Mechanics==
[[File:Trinity Limit KH.gif|thumb|x100px|right]]
In ''Kingdom Hearts'', Trinity Limit is a [[Special Ability]] that [[Sora]] can use with [[Donald]] and [[Goofy]] nearby. Selecting {{nihongo|'''Trinity'''|トリニティ|Toriniti}} from the last command box causes two red orbs to emerge from Donald and Goofy and be absorbed into the [[Keyblade]]. Sora then executes a few powerful flips and leaps, then does a back somersault, planting his [[Keyblade]] into the ground, summoning a large energy wave crushing all enemies down within the area. The more maximum [[MP]] Sora has during the executing period, the more powerful the finishing attack becomes. In the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' version of ''[[Kingdom Hearts Final Mix]]'', the Trinity command is implemented as a [[Reaction Command]]. It costs 5 {{AP}} to equip, 1 {{AP}} in ''Kingdom Hearts Final Mix'', and consumes all of the party's [[MP]], requiring at least 3 MP from Sora to activate.<!-- The damage calculation for Trinity Limit is 600 added to the max MP multiplied by five. It is an instant kill for many enemies. However, after you have fought Riku possessed by Ansem, every enemy will resist this "%dmg" element. Plus, bosses also resist this attack, taking only 2% of damage.-->
In ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', Trinity Limit is a [[Special Ability]]. Selecting '''Trinity''' from the last command box causes two red orbs to emerge from [[Donald Duck|Donald]] and [[Goofy]]. The orbs will come to [[Sora]]'s Keyblade. Sora then executes a few powerful flips and leaps, then does a back somersault, planting his Keyblade into the ground, summoning a large energy wave crushing all enemies down within the area. The more MP Sora has during the executing period, the more powerful the finishing attack becomes. It costs 5 AP to equip, and uses all of Sora's, Donald's, and Goofy's MP, requiring at least 3 bars of MP to activate.<!-- The damage calculation for Trinity Limit is 600 added to the max MP multiplied by five. It is an instant kill for many enemies. However, after you have fought Riku possessed by Ansem, every enemy will resist this "%dmg" element. Plus, bosses also resist this attack, taking only 2% of damage.-->
 
{{-}}
In ''[[Kingdom Hearts Chain of Memories]]'', Trinity Limit is an [[attack sleight]] that has the same appearance as from ''Kingdom Hearts''. It is a very powerful attack that deals heavy damage, capable of clearing one or two whole fields of enemies in a row.
 
In ''[[Kingdom Hearts II]]'', Trinity Limit is a [[Limit]] that has two forms. It costs 5 AP to equip, and uses all of Sora's MP. If Trinity Limit is used with Donald and Goofy in the active party, the command menu changes to:
*{{Button|t}}: {{nihongo|'''Major Drive'''|プライスレス|Puraisuresu|lit. "Priceless"}} causes the trio to fire a barrage of Drive Orbs.
*{{Button|s}}: {{nihongo|'''Ultima'''|ラストガ|Rasutoga|lit. "Lastga"}} causes the trio to draw in enemies and summon a cluster of fireworks.
*{{Button|x}} ({{button|c}} in Japanese releases): {{nihongo|'''Break'''|ブレイク|Bureiku}} causes the trio to deliver a series of powerful mid-air slashes.
After each command is executed, the corresponding button command changes to {{nihongo|'''Begin Combo'''|コンボスタート|Konbo Sutāto|lit. "Combo Start"}}. Selecting it activates the finishing attack, during which Sora, Donald, and Goofy raise their weapons together and unleash a storm of energy that hits all enemies in range. The pose Sora, Donald, and Goofy take for the finisher is similar to their pose when activating [[Trinity Detect]] in ''Kingdom Hearts''. Only Begin Combo deals actual damage, with the number of hits determined by the combined number of hits dealt by Major Drive, Ultima, and Break. In the original Japanese version, Trinity Limit can deal the number of hits from the previous use of Trinity Limit if it was higher than the current amount. And as the final hit of Begin Combo counts as one additional hit per enemy for the next use, Trinity Limit gets stronger after each use.


<!--[[File:Trinity Limit KHCOM.gif|thumb|x100px|right]]-->
If Sora is without Donald and/or Goofy, Trinity Limit instead consists of Sora performing a solo version of the Break attack combo. Sora will attack ten times, with the first nine attacks building up to a final, lunging blow that pierces the enemy with a powerful finishing move. The Break command can be repeated once, or twice with [[Combination Boost]] equipped. This is the only limit that can be used without any party members.
In ''Kingdom Hearts: Chain of Memories'' and ''Kingdom Hearts Re:Chain of Memories'', Trinity Limit is an [[Attack Sleight]] that has the same appearance as from ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''. It is a very powerful attack that deals heavy damage, capable of clearing a whole field of enemies.
{{-}}


<!--[[File:Trinity Limit KHII.gif|thumb|x100px|right]]-->
In the Nintendo Switch release, {{button|switcha}}, used to activate Break, changes the Major Drive command into Begin Combo, while {{button|switchx}}, used to activate Major Drive, changes the Break command into Begin Combo. This allows the player to repetitively use whichever command was chosen first, and keep increasing the combo count for as long as there is remaining Limit Gauge, resulting in damage that is much higher than what is normally possible when using Begin Combo.<ref>[https://www.youtube.com/watch?v=yArzTcafqtE&t=540s YouTube - Top Kingdom Hearts/misc Clips (2022) (9:00 - 9:18)]</ref>
In ''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix'', Trinity Limit is a [[Limit]] that has two forms. If Trinity Limit is used with Sora, Donald, and Goofy, the command menu changes to:
*{{Button|t}} - Major Drive (Sora, Donald, and Goofy fire a barrage of Drive Orbs)
*{{Button|s}} - Ultima (Sora, Donald, and Goofy summon a cluster of fireworks)
*{{Button|x}} - Break (Sora, Donald, and Goofy deliver a series of powerful mid-air slashes)
After each command is executed, the corresponding button command changes to Begin Combo. Selecting it activates the finishing attack, during which Sora, Donald, and Goofy raise their weapons together and unleash a storm of energy that hits all enemies in range. The pose Sora, Donald, and Goofy take for the finisher is similar to their pose when activating [[Trinity Detect]] in ''Kingdom Hearts''. To attain as much damage as possible, the Begin Combo command should be used only after all three attacks are performed consecutively. If Sora is without either Donald or Goofy, or both, he only performs a solo version of the Break attack combo. Sora will attack ten times, with the first nine attacks building up to a final, lunging blow that pierces the enemy with a powerful finishing move. This is the only limit that can be used without any party members. It costs 5 AP to equip, and like all Limits, uses all of Sora's MP. The overall damage and efficiency depends on Sora's overall status, including Drive Form levels.
{{-}}
{{-}}


[[File:Trinity Limit KHBBS.gif|thumb|x100px|right]]
In ''[[Kingdom Hearts Birth by Sleep]]'', Trinity Limit is an Advanced-class [[Friendship Command]] that takes up three slots in the [[Command Deck]], has a maximum level of 1, and a normal reload time of 40 seconds. When used alongside [[Terra]], [[Ventus]], or [[Aqua]], as in the battle against the [[Trinity Armor]], they will join in the attack. It becomes stronger by pressing {{button|x}} at the prompt.
In ''Kingdom Hearts Birth by Sleep'', Trinity Limit is an Advanced-class [[Friendship Command]] that takes up three slots in the Command Deck, has a maximum level of 1, and a normal reload time of 40 seconds. If used in the [[Mirage Arena]], up to two other players can join in on the attack. It becomes stronger by pressing {{button|x}} at the prompt. Its appearance combines the symbol from the ''Kingdom Hearts'' version and the pose from the finishing attack from the ''Kingdom Hearts II'' version of Trinity Limit.
{{-}}


<!--[[File:Trinity Limit KH3D.gif|thumb|x100px|right]]-->
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Trinity Limit is a [[Dual Attack]] that allows the user to summon an orb of [[light]] that explodes, dealing {{c|Light|element}}-elemental damage.
In ''Kingdom Hearts 3D: Dream Drop Distance'', Trinity Limit is a [[Dual Attack]] that allows [[Sora]] and the [[Spirit]]s in his party to summon an orb of light and inflict serious damage.
{{section-stub}}  
{{-}}


==Learning Trinity Limit==
==Learning Trinity Limit==
===''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''===
===''Kingdom Hearts''===
*Sora learns Trinity Limit after completing the [[Hades Cup]].
*[[Sora]] learns Trinity Limit after completing the [[Hades Cup]].


===''Kingdom Hearts: Chain of Memories'' and ''Kingdom Hearts Re:Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
*Trinity Limit is an Attack Sleight that is learned when Sora enters the 13<sup>th</sup> floor of [[Castle Oblivion]].
*Sora learns Trinity Limit after entering the 13<sup>th</sup> floor of [[Castle Oblivion]].
**Its card combinations are:
*:{{sleight|Kingdom Key|Donald Duck|Goofy}}
*:{{sleight|Kingdom Key|Goofy|Donald Duck}}
*:{{sleight|Donald Duck|Kingdom Key|Goofy}}
*:{{sleight|Donald Duck|Goofy|Kingdom Key}}
*:{{sleight|Goofy|Kingdom Key|Donald Duck}}
*:{{sleight|Goofy|Donald Duck|Kingdom Key}}{{KHCoM}}


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
Line 50: Line 107:


===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===
*[[Terra]], [[Ventus]], and [[Aqua]] can purchase Trinity Limit from the Mirage Arena Medal Shop for 1400 Arena Medals once the player reach an Arena level of 1.
*[[Terra]], [[Ventus]], and [[Aqua]] can purchase Trinity Limit from the [[Mirage Arena]] [[Medal Shop]] for 1400 Arena Medals once the player reach an Arena [[level]] of 1.


===''Kingdom Hearts 3D: Dream Drop Distance''===
===''Kingdom Hearts 3D: Dream Drop Distance''===
*Sora can use Trinity Limit by linking with a {{DEattribute|Fire}} and a {{DEattribute|Light}} Spirit.
*Sora can use Trinity Limit by Dual Linking with a {{DEattribute|Fire}} and a {{DEattribute|Light}} Spirit.
*Sora can use Trinity Limit by linking with a {{DEattribute|Aqua}} and a {{DEattribute|Thunder}} Spirit.
*Sora can use Trinity Limit by Dual Linking with a {{DEattribute|Water}} and a {{DEattribute|Thunder}} Spirit.
*Sora can use Trinity Limit by linking with a {{DEattribute|Aqua}} and a {{DEattribute|Light}} Spirit.
*Sora can use Trinity Limit by Dual Linking with a {{DEattribute|Water}} and a {{DEattribute|Light}} Spirit.
*Sora can use Trinity Limit by linking with two {{DEattribute|Light}} Spirits.
*Sora can use Trinity Limit by Dual Linking with two {{DEattribute|Light}} Spirits.
*Sora can use Trinity Limit by linking with a {{DEattribute|Light}} and a {{DEattribute|Dark}} Spirit.
*Sora can use Trinity Limit by Dual Linking with a {{DEattribute|Light}} and a {{DEattribute|Dark}} Spirit.
 
==Gallery==
<gallery>
Command Menu Trinity KHII.png|The Command Menu when using Trinity Limit in ''Kingdom Hearts II''.
</gallery>


==Other Appearances==
==Notes and references==
===Kingdom Hearts Birth by Sleep===
{{reflist}}
During Aqua's final battle against [[Game:Terra-Xehanort|Terra-Xehanort]], a variation of Trinity Limit named '''[[Dual Limit]]''' can be used with Terra by pressing {{button|s}}, follow by {{button|x}} when prompted. The attack will deal damage to the [[Xehanort's Guardian|guardian]] that depends on the timing.


==Etymology==
==See also==
The term "Trinity" is actually referring to Sora, Donald, and Goofy, given the fact that the three of them must be present to execute this ability.
*[[Dual Limit]]


[[fr:Trinité]]
[[fr:Trinité]]
[[de:Trio-Gramm]]
[[Category:Kingdom Hearts abilities]]
[[Category:Kingdom Hearts abilities]]
[[Category:Kingdom Hearts: Chain of Memories abilities]]
[[Category:Kingdom Hearts Chain of Memories abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts Birth by Sleep Friendship commands]]
[[Category:Kingdom Hearts Birth by Sleep Friendship commands]]
[[Category:Kingdom Hearts 3D Links]]
[[Category:Kingdom Hearts 3D: Dream Drop Distance Link Attacks]]

Latest revision as of 04:19, 29 November 2024

Trinity Limit
(トリニティリミット Toriniti Rimitto?)
Trinity Limit from Kingdom Hearts I
Attack Element Power Crit
Chance
Crit
Bonus
Deflect Recoil
Trinity Percentage Max MP x5 + 600(%) 0%
AP Cost 5[KH I]
1[KH I FM]
MP Cost Requires 3 MP
Party: MP to 0
Trinity Limit
(トリニティリミット Toriniti Rimitto?)
Trinity Limit KHRECOM.gif
Inflict heavy damage on all enemies in sight.
Element Power Card Combination Enemy Card Boost
Neutral x25.0 Kingdom Key (card).png + Donald Duck (card).png + Goofy (card).png
Attack card + Donald Duck + Goofy[1]
Wizard (card).png
Trinity Limit
(トリニティリミット Toriniti Rimitto?)
Demonstration of Trinity Limit in KH2
A Limit Command that uses teamwork to unleash the powerful Trinity attack. Consumes all of Sora's MP.
Attack Element Power Drive Value Deflect Finishing
Blow
Break Physical x0 X
Ultima Physical x0 X
Major Drive Physical x0 X
Begin Combo Attack Command Physical x0.01
Final: x10.0
X
Final: O
AP Cost 5 MP Cost All remaining Limit Gauge 3.0
Trinity Limit
(トリニティリミット Toriniti Rimitto?)
Attack Element Power Drive Value Deflect Finishing
Blow
Break (hit 1-8) Attack Command Physical x0.01[KH II]
x0.25[KH II FM]
X
Break (hit 9) Attack Command Physical x0.01[KH II]
x0.5[KH II FM]
X
Break (charge) Attack Command Physical x5.0[KH II]
x3.0[KH II FM]
O
AP Cost 5 MP Cost All remaining Limit Gauge 3.0

Trinity Limit
(トリニティリミット Toriniti Rimitto?)

Trinity Limit KHBBS.gif

Team up with friends and detonate a light charge. Have everyone press the X button at the same time for more power.
LV CP Required Attack No. of Hits Power
LV1 Trinity Limit 1 10.0
Element Status Effect Reload Speed Command Gauge
Magic Command Neutral 40 seconds +3
Trinity Limit
(トリニティリミット Toriniti Rimitto?)
Gif of Trinity Limit
Dual Link to summon an orb of light and inflict serious damage.
Attack Element Power Reaction
Value
Status Link Gauge Use
Trinity Limit Attack Command Light 14.8 4
Link Gauge Usage Combo Length
100%

Trinity Limit is a special technique introduced in Kingdom Hearts. It allows the user to use the power of teamwork to unleash a powerful attack.

Mechanics[edit]

In Kingdom Hearts, Trinity Limit is a Special Ability that Sora can use with Donald and Goofy nearby. Selecting Trinity (トリニティ Toriniti?) from the last command box causes two red orbs to emerge from Donald and Goofy and be absorbed into the Keyblade. Sora then executes a few powerful flips and leaps, then does a back somersault, planting his Keyblade into the ground, summoning a large energy wave crushing all enemies down within the area. The more maximum MP Sora has during the executing period, the more powerful the finishing attack becomes. In the Kingdom Hearts HD 1.5 ReMIX version of Kingdom Hearts Final Mix, the Trinity command is implemented as a Reaction Command. It costs 5 AP to equip, 1 AP in Kingdom Hearts Final Mix, and consumes all of the party's MP, requiring at least 3 MP from Sora to activate.

In Kingdom Hearts Chain of Memories, Trinity Limit is an attack sleight that has the same appearance as from Kingdom Hearts. It is a very powerful attack that deals heavy damage, capable of clearing one or two whole fields of enemies in a row.

In Kingdom Hearts II, Trinity Limit is a Limit that has two forms. It costs 5 AP to equip, and uses all of Sora's MP. If Trinity Limit is used with Donald and Goofy in the active party, the command menu changes to:

  • Triangle: Major Drive (プライスレス Puraisuresu?, lit. "Priceless") causes the trio to fire a barrage of Drive Orbs.
  • Square: Ultima (ラストガ Rasutoga?, lit. "Lastga") causes the trio to draw in enemies and summon a cluster of fireworks.
  • X (Circle in Japanese releases): Break (ブレイク Bureiku?) causes the trio to deliver a series of powerful mid-air slashes.

After each command is executed, the corresponding button command changes to Begin Combo (コンボスタート Konbo Sutāto?, lit. "Combo Start"). Selecting it activates the finishing attack, during which Sora, Donald, and Goofy raise their weapons together and unleash a storm of energy that hits all enemies in range. The pose Sora, Donald, and Goofy take for the finisher is similar to their pose when activating Trinity Detect in Kingdom Hearts. Only Begin Combo deals actual damage, with the number of hits determined by the combined number of hits dealt by Major Drive, Ultima, and Break. In the original Japanese version, Trinity Limit can deal the number of hits from the previous use of Trinity Limit if it was higher than the current amount. And as the final hit of Begin Combo counts as one additional hit per enemy for the next use, Trinity Limit gets stronger after each use.

If Sora is without Donald and/or Goofy, Trinity Limit instead consists of Sora performing a solo version of the Break attack combo. Sora will attack ten times, with the first nine attacks building up to a final, lunging blow that pierces the enemy with a powerful finishing move. The Break command can be repeated once, or twice with Combination Boost equipped. This is the only limit that can be used without any party members.

In the Nintendo Switch release, A, used to activate Break, changes the Major Drive command into Begin Combo, while X, used to activate Major Drive, changes the Break command into Begin Combo. This allows the player to repetitively use whichever command was chosen first, and keep increasing the combo count for as long as there is remaining Limit Gauge, resulting in damage that is much higher than what is normally possible when using Begin Combo.[2]

In Kingdom Hearts Birth by Sleep, Trinity Limit is an Advanced-class Friendship Command that takes up three slots in the Command Deck, has a maximum level of 1, and a normal reload time of 40 seconds. When used alongside Terra, Ventus, or Aqua, as in the battle against the Trinity Armor, they will join in the attack. It becomes stronger by pressing X at the prompt.

In Kingdom Hearts 3D: Dream Drop Distance, Trinity Limit is a Dual Attack that allows the user to summon an orb of light that explodes, dealing Light-elemental damage.

Learning Trinity Limit[edit]

Kingdom Hearts[edit]

Kingdom Hearts Chain of Memories[edit]

  • Sora learns Trinity Limit after entering the 13th floor of Castle Oblivion.

Kingdom Hearts II[edit]

Kingdom Hearts Birth by Sleep[edit]

Kingdom Hearts 3D: Dream Drop Distance[edit]

Gallery[edit]

Notes and references[edit]

  1. ^ Can be placed in any order, except Goofy + Donald Duck + Attack card in Kingdom Hearts Re:Chain of Memories, with the combination instead being used by Wild Crush.
  2. ^ YouTube - Top Kingdom Hearts/misc Clips (2022) (9:00 - 9:18)

See also[edit]