Light Year: Difference between revisions
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{{game|358}} | {{game|358}} | ||
{{ | {{tab|o-info}} | ||
{{tab|Light Year}} | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Light Year | |name=Light Year | ||
|katakana=ライトイヤー | |katakana=ライトイヤー | ||
| | |romaji=Raito Iyā | ||
|desc=A weapon that offers high Strength and combo reach. | |desc=A weapon that offers high Strength and combo reach. | ||
|str=+101 | |str=+101 | ||
Line 24: | Line 21: | ||
|ability2=[[Combo-Block]] | |ability2=[[Combo-Block]] | ||
|ability3=[[Vitality Barrier]] | |ability3=[[Vitality Barrier]] | ||
|get=[[ | |get=[[Hazard Gear ⑤]] (Saïx) | ||
|char=Saix | |char=Saix | ||
|v1=Luminary | |||
}} | }} | ||
{{tab|c}}{{tab|+}} | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name= Light Year+ | |name= Light Year+ | ||
|katakana=ライトイヤー+ | |katakana=ライトイヤー+ | ||
| | |romaji=Raito Iyā+ | ||
|image=Light Year | |image=Light Year | ||
|desc=An upgraded Light Year.<br>Offers high Strength and combo reach. | |desc=An upgraded Light Year.<br>Offers high Strength and combo reach. | ||
|str=+114 | |str=+114 | ||
Line 49: | Line 46: | ||
|ability2=[[Combo-Block]] | |ability2=[[Combo-Block]] | ||
|ability3=[[Damage Control]] | |ability3=[[Damage Control]] | ||
|get=[[ | |get=[[Hazard Gear+ ⑤]] (Saïx) | ||
|char=Saix | |char=Saix | ||
|v1=Luminary | |||
}} | }} | ||
{{tab|c}}{{tab|c}} | |||
{{ | The '''Light Year''' is a {{c|Claymore|weapon}} that can be wielded by [[Saïx]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Light Year+'''. | ||
==Design== | ==Design== | ||
The Light Year has a short, blue handle with a silver spike in its pommel. Its guard is a slightly curved, black rectangle with gold edges and two semi-circular notches on its underside. The main blade is rather short and is | The Light Year has a short, blue handle with a silver spike in its pommel. Its guard is a slightly curved, black rectangle with gold edges and two semi-circular notches on its underside. The main blade is rather short and is pale turquoise at its base and slowly shifts to pale yellow as it get closer to the arrowhead-shaped tip. The tip of the blade also has three short, black spikes on it. There is an additional, bronze blade with gold edges connected to either side of the main blade, though they are not attached to each other. The tips of these blades slant downward, and each has two circular notches taken out of its outer edge. | ||
When Saïx enters his berserker state, the two side spikes on the tip of the Light | When Saïx enters his berserker state, the two side spikes on the tip of the Light Year's main blade become longer. The bronze side blades become larger and their positions on the claymore change. The top halves of the two blades are now connected, forming an arrowhead shape, and separate from the lower halves. The two lower halves are now present on either side of the main blade, while the combined upper halves are now present just above the tip of the main blade. The entirety of this weapon is also surrounded by a white blade with thin, yellow edges. | ||
A | A {{w|Light-year|lightyear}} is the distance light travels in one year. The distance is roughly 5,900,000,000,000 miles. | ||
==Gameplay== | |||
Light Year's ground combo consists of a forward dash and two slow 360° spinning slashes, followed by a leap forward and a powerful downward slash. | |||
The aerial combo consists of a dash forward in mid-air and a 360° spinning swipe, then a fast sideways slash, followed by an upward diagonal slash and a powerful downward vertical slash. | |||
{{358Atk/o | |||
|{{358Atk | |||
|char=Saïx | |||
|a10=u | |||
|a11pow=1.0 | |||
|a12split=* | |||
|a12pow=1.25 | |||
|a12flin=◯ | |||
|a12crit=◯ | |||
|a13a=* | |||
|a20=u | |||
|a21pow=1.0 | |||
|a22split=* | |||
|a22pow=1.25 | |||
|a22flin=◯ | |||
|a22crit=◯ | |||
|a23a=* | |||
|a30=i | |||
|a31pow=2.0 | |||
|a31count=◯ | |||
|a31flin=◯ | |||
|a31crit=◯ | |||
}} | |||
|{{358Atk | |||
|char=Saïx | |||
|air=* | |||
|a10=O | |||
|a11pow=1.25 | |||
|a12a=* | |||
|a20=A | |||
|a21pow=0.63 | |||
|a22a=* | |||
|a30=I | |||
|a31pow=0.63 | |||
|a32a=* | |||
|a40=U | |||
|a41pow=1.56 | |||
|a41count=◯ | |||
|a41flin=◯ | |||
|a41crit=◯ | |||
}}}} | |||
{{Claymore}} | {{Claymore}} | ||
{{HazardGear}} | {{HazardGear}} | ||
Latest revision as of 18:04, 26 November 2024
Kingdom Hearts 358/2 Days Light Year | |||||
---|---|---|---|---|---|
"A weapon that offers high Strength and combo reach." | |||||
Japanese | ライトイヤー | ||||
Rōmaji | Raito Iyā | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+101 | +3 | +15 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+8 | +3 | +0 | +1 | +15 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Offensive Block 2: Combo-Block 3: Vitality Barrier | |||||
Obtained | |||||
Hazard Gear ⑤ (Saïx) |
Kingdom Hearts 358/2 Days Light Year+ | |||||
---|---|---|---|---|---|
"An upgraded Light Year. Offers high Strength and combo reach." | |||||
Japanese | ライトイヤー+ | ||||
Rōmaji | Raito Iyā+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+114 | +3 | +15 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+8 | +3 | +8 | +1 | +11 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Offensive Block 2: Combo-Block 3: Damage Control | |||||
Obtained | |||||
Hazard Gear+ ⑤ (Saïx) |
The Light Year is a Claymore that can be wielded by Saïx in Kingdom Hearts 358/2 Days. It can be upgraded to the Light Year+.
Design[edit]
The Light Year has a short, blue handle with a silver spike in its pommel. Its guard is a slightly curved, black rectangle with gold edges and two semi-circular notches on its underside. The main blade is rather short and is pale turquoise at its base and slowly shifts to pale yellow as it get closer to the arrowhead-shaped tip. The tip of the blade also has three short, black spikes on it. There is an additional, bronze blade with gold edges connected to either side of the main blade, though they are not attached to each other. The tips of these blades slant downward, and each has two circular notches taken out of its outer edge.
When Saïx enters his berserker state, the two side spikes on the tip of the Light Year's main blade become longer. The bronze side blades become larger and their positions on the claymore change. The top halves of the two blades are now connected, forming an arrowhead shape, and separate from the lower halves. The two lower halves are now present on either side of the main blade, while the combined upper halves are now present just above the tip of the main blade. The entirety of this weapon is also surrounded by a white blade with thin, yellow edges.
A lightyear is the distance light travels in one year. The distance is roughly 5,900,000,000,000 miles.
Gameplay[edit]
Light Year's ground combo consists of a forward dash and two slow 360° spinning slashes, followed by a leap forward and a powerful downward slash.
The aerial combo consists of a dash forward in mid-air and a 360° spinning swipe, then a fast sideways slash, followed by an upward diagonal slash and a powerful downward vertical slash.
Combos | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Saïx's Claymores |
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New Moon | Werewolf | Artemis | Luminary | Selene | Moonrise | Astrologia | Crater | Lunar Phase | Crescent | Gibbous | Berserker | Twilight Queen of the Night | Balsamic Moon | Orbit | Light Year | King of the Night | Moonset | Horoscope | Dichotomy | Lunatic | Just Desserts | Bunnymoon |