Fat Bandit: Difference between revisions

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  |image=[[File:Fat Bandit KHII.png|250px]]
  |image=[[File:Fat Bandit KHII.png|250px]]
  |FMimage=[[File:Fat Bandit KHIIFM.png|250px]]
  |FMimage=[[File:Fat Bandit KHIIFM.png|250px]]
  |tab2=KHX
  |tab2=KHCOM
  |image2=[[File:Fat Bandit KHX.png|250px]]
  |image2=[[File:Fat Bandit KHCOM.png|Field sprite in ''Kingdom Hearts Chain of Memories'']]
  |sprite1=[[File:Fat Bandit KHCOM.png|Field sprite in ''Kingdom Hearts Chain of Memories'']]
  |tab3=KHX
|image3=[[File:Fat Bandit KHX.png|250px]]
  |katakana=ファットバンディット
  |katakana=ファットバンディット
  |romaji=Fatto Banditto
  |romaji=Fatto Banditto
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  |type=Emblem Heartless
  |type=Emblem Heartless
  |spec=Heartless
  |spec=Heartless
|s1=Large Body
|s2=Large Armor
|s3=Clay Armor
|s4=Solid Armor
|s5=Land Armor
|s6=Large Snowman
|s7=Huge Snowman
|s8=Ringmaster
|s9=Helmed Body
  |journalKH=Heartless that mostly appear in Agrabah. They are well-balanced offensively and defensively. Besides strong physical attack, they use fire, and they block attacks against them. Their movement is their weakness.
  |journalKH=Heartless that mostly appear in Agrabah. They are well-balanced offensively and defensively. Besides strong physical attack, they use fire, and they block attacks against them. Their movement is their weakness.
  |journalSS=A Heartless that mainly appears in Agrabah.<br>The Fat Bandit repels frontal attacks with its jiggly belly and spits fireballs.
  |journalSS=A Heartless that mainly appears in Agrabah.<br>The Fat Bandit repels frontal attacks with its jiggly belly and spits fireballs.
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  |COMAP6=14
  |COMAP6=14
  |COMEXP6=80
  |COMEXP6=80
  |COMphys=x1.0
  |COMphys=x1.0<ref name="front">x0 when attacking the front.</ref>
  |COMfire=x1.0
  |COMfire=x1.0
  |COMbliz=x1.0
  |COMbliz=x1.0
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  |ReCOMAP6=15
  |ReCOMAP6=15
  |ReCOMEXP6=85
  |ReCOMEXP6=85
|ReCOMphys=x1.0
  |ReCOMmagn=△
  |ReCOMmagn=△
  |ReCOMfree=O
  |ReCOMfree=O
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  |time=6
  |time=6
  |COMworld=Agrabah
  |COMworld=Agrabah
|COMriku=Agrabah
  |KH2HP=2.5
  |KH2HP=2.5
  |KH2EXP=2.5
  |KH2EXP=2.5
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  |CODreward=HP prize x8-12, Munny x64
  |CODreward=HP prize x8-12, Munny x64
  |CODreward1=Heat Sweep (1.00%)
  |CODreward1=Heat Sweep (1.00%)
  |CODreward2=Fire Storm (1.00%)
  |CODreward2=Fire Slam (1.00%)
  |CODreward3=Aerial Slam (4.00%)
  |CODreward3=Aerial Slam (4.00%)
  |CODreward4=Strike Raid (4.00%)
  |CODreward4=Strike Raid (4.00%)
  |CODworld=Agrabah
  |CODworld=Agrabah
  |CODSSworld=Traverse Town, Olympus Coliseum, Agrabah, Hollow Bastion
  |CODSSworld=Traverse Town, Olympus Coliseum, Agrabah, Hollow Bastion
  |DRep1=Episode 1
  |DRep1=Episode 1|DRep1r=1
|DRep1r=1
  |DRslv1=9|DRsbp1=100
  |DRslv1=9|DRsbp1=100
|DRep2=Episode 6
|DRslv2=46|DRsbp2=460
  |DRw1=Agrabah|DRw1r=2
  |DRw1=Agrabah|DRw1r=2
  |DRwrank1=★★★|DRwlv1=34<ref>44 prior to August 12, 2020.</ref>|DRwbp1=220<ref>416 prior to August 12, 2020.</ref>
  |DRwrank1=★★★|DRwlv1=34<ref>44 prior to August 12, 2020.</ref>|DRwbp1=220<ref>416 prior to August 12, 2020.</ref>
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  |DRe1=Winning Streak
  |DRe1=Winning Streak
  |DRelv1=46|DRebp1=460
  |DRelv1=46|DRebp1=460
|DRt1=21-29
|DRtper1=1, 2, 3, 4, 5
|DRtlv1=34|DRtbp1=220
  |DRmag=Weak
  |DRmag=Weak
  |DRfire=Resist
  |DRfire=Resist
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  |DRpass3=HP +1
  |DRpass3=HP +1
  |DRpass4=Strength +1
  |DRpass4=Strength +1
|MOMattack=Strong
|MOMground1=Multi-Attack
|MOMstage={{ns|Game|Olympus&nbsp;Coliseum}}, {{ns|Game|Go&nbsp;for&nbsp;It!}}, {{ns|Game|A&nbsp;Day&nbsp;in&nbsp;Agrabah}}, {{ns|Game|Arabian&nbsp;Dream}}, {{ns|Game|A&nbsp;Whole&nbsp;New&nbsp;World}}
}}
}}
The '''Fat Bandit''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''.
The '''Fat Bandit''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''.
==Development==
In ''Kingdom Hearts'', an unused idle and jumping animation exists in the game's file.


==Design==
==Design==
Fat Bandits are massive, spherical Heartless. In contrast to the more svelte [[Bandit]], Fat Bandits boast the blue skin, turbans, face masks, and curled-toe shoes of their skinnier counterparts. Their dress is stereotypically Arabian, in keeping with [[Agrabah|the area]] they tend to be seen most in, and is bright and colorful, probably to distinguish them from the similarly shaped but more muted [[Large Body|Large Bodies]]. Fat Bandits are clad in an orange, pointy-shouldered vest trimmed in light yellow, light orange wristbands, a yellow sash, and bright green baggy pants, the warm colors serving as a warning of their Fire-based magic abilities.
Fat Bandits are massive, spherical Heartless. In contrast to the more svelte [[Bandit]], Fat Bandits boast the blue skin, turbans, face masks, and curled-toe shoes of their skinnier counterparts. Their dress is stereotypically Arabian, in keeping with [[Agrabah|the area]] they tend to be seen most in, and is bright and colorful, probably to distinguish them from the similarly shaped but more muted [[Large Body]]. Fat Bandits are clad in an orange, pointy-shouldered vest trimmed in light yellow, light orange wristbands, a yellow sash, and bright green baggy pants, the warm colors serving as a warning of their Fire-based magic abilities.


In ''[[Kingdom Hearts Final Mix]]'', Fat Bandits are colored completely differently from the originals; they feature grey skin, a light blue sash, dark blue pants, green wristbands, and a red vest trimmed in gold.
In ''[[Kingdom Hearts Final Mix]]'', Fat Bandits are colored completely differently from the originals; they feature grey skin, a light blue sash, dark blue pants, green wristbands, and a red vest trimmed in gold.
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===''Kingdom Hearts''===
===''Kingdom Hearts''===
They are quite similar to Large Bodies, since damage to their front side is negated, but can attack with fire, by spitting it and breathing it. They can turn around much faster to protect their backsides, whereas the Large Body cannot. Because of their long range fire-based attacks, Fat Bandits are best attacked with magic from afar. The Fat Bandits also take damage from attacks to the head, and are very easy to attack when they turn around to charge up their attack that sends a wave of fire on the floor. If timed correctly, [[Sora]] can earn [[Tech Points]] for blocking the Fat Bandit's attacks.<ref>Before Kairi's rescue, 6 and 4 Tech Points can be earned for blocking the Blaze Punch attack in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively.</ref><ref>Before Kairi's rescue, 4 Tech Points can be earned for defeating the Fat Bandit before it uses the Flamethrower attack in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''.</ref><ref>Before Kairi's rescue, 8 Tech Points can be earned for blocking the Flame Shot attack in ''Kingdom Hearts Final Mix''. An additional 2 Tech Points can be earned if the Flame Shot attack is deflected back at the Fat Bandit in ''Kingdom Hearts Final Mix''.</ref><ref>After Kairi's rescue, 72 and 90 Tech Points can be earned for blocking the Blaze Punch attack in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively.</ref><ref>After Kairi's rescue, an additional 24 Tech Points can be earned if the Flame Shot attack is deflected back at the Fat Bandit in ''Kingdom Hearts''.</ref>
They are quite similar to Large Bodies, since damage to their front side is negated, but can attack with fire, by spitting it and breathing it. They can turn around much faster to protect their backsides, whereas the Large Body cannot. Because of their long range fire-based attacks, Fat Bandits are best attacked with magic from afar. The Fat Bandits also take damage from attacks to the head, and are very easy to attack when they turn around to charge up their attack that sends a wave of fire on the floor. If timed correctly, [[Sora]] can earn [[Tech Points]] for blocking the Fat Bandit's attacks.<ref>Before Kairi's rescue, 6 and 4 Tech Points can be earned for blocking the Blaze Punch attack in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively.</ref><ref>Before Kairi's rescue, 4 Tech Points can be earned for defeating the Fat Bandit before it uses the Flamethrower attack in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''.</ref><ref>Before Kairi's rescue, 8 Tech Points can be earned for blocking the Flame Shot attack in ''Kingdom Hearts Final Mix''. An additional 2 Tech Points can be earned if the Flame Shot attack is deflected back at the Fat Bandit in ''Kingdom Hearts Final Mix''.</ref><ref>After Kairi's rescue, 72 and 90 Tech Points can be earned for blocking the Blaze Punch attack in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively.</ref><ref>After Kairi's rescue, an additional 24 Tech Points can be earned if the Flame Shot attack is deflected back at the Fat Bandit in ''Kingdom Hearts''.</ref>
{{atk-o|kh1}}
{{atk|{{nihongo|'''Mow Down Attack'''|なぎ払い攻撃|<br>Nagiharai Kōgeki}}|None|x0.3{{KH}}<br>x0.1{{FM}}|4{{KH}}<br>6{{FM}}|Repellable<br>(Recoil: 30)|Alternately swings both arms.}}
{{atk|{{nihongo|'''Ball of Flame'''|火炎弾|<br>Kaendan|lit. "Flame Shot"}}|Fire|x0.3{{KH}}<br>x0.2{{FM}}|6|Returnable<br>(Recoil: 0)|Shoots a fireball from its mouth 2-3 times.}}
{{atk|{{nihongo|'''Flamethrower'''|火炎放射|<br>Kaenhōsha}}|Fire|—|6{{KH}}<br>8{{FM}}|Preventable<br>(Recoil: 100)|Takes a deep breath, then breathes out flames.}}
{{atk-c|kh1}}


===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
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{{atk-o|com}}
{{atk-o|com}}
{{atk|{{nihongo|'''Mow Down Attack'''|なぎ払い攻撃|<br>Nagiharai Kōgeki}}{{KHCoM}}<br>{{nihongo|'''Mow Down'''|なぎ払い|<br>Nagiharai}}{{ReCoM}}|Physical|—|x0.25{{KHCoM}}<br>x1.0{{ReCoM}}|{{sleight|Fat Bandit|com=*}}{{sleight|Fat Bandit}}|While swinging its large body, alternatively strikes with both hands. The attack often hits twice.}}
{{atk|{{nihongo|'''Mow Down Attack'''|なぎ払い攻撃|<br>Nagiharai Kōgeki}}{{KHCoM}}<br>{{nihongo|'''Mow Down'''|なぎ払い|<br>Nagiharai}}{{ReCoM}}|Physical|—|x0.25{{KHCoM}}<br>x1.0{{ReCoM}}|{{sleight|Fat Bandit|com=*}}{{sleight|Fat Bandit}}|While swinging its large body, alternatively strikes with both hands. The attack often hits twice.}}
{{atk|{{nihongo|'''Flame Shot'''|火炎弾|<br>Kaendan}}|Fire|—|x1.2{{KHCoM}}<br>x1.5{{ReCoM}}|{{sleight|Fat Bandit|com=*}}{{sleight|Fat Bandit}}|After taking a deep breath, shoots a fireball from its mouth that flies in a parabolic line.}}
{{atk|{{nihongo|'''Ball of Flame'''|火炎弾|<br>Kaendan|lit. "Flame Shot"}}|Fire|—|x1.2{{KHCoM}}<br>x1.5{{ReCoM}}|{{sleight|Fat Bandit|com=*}}{{sleight|Fat Bandit}}|After taking a deep breath, shoots a fireball from its mouth that flies in a parabolic line.}}
{{atk-c|com}}
{{atk-c|com}}


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
Like in ''Kingdom Hearts'', Fat Bandits are beefy Heartless that can only be physically attacked from behind. This time around however, they are immune to [[Fire]] magic. Their main weakness comes from being attacked by combo finishers or having their fireballs deflected, both of which will knock the Fat Bandit back. When the Fat Bandit has been knocked back, [[Sora]] can utilize the '''Full Swing''' [[Reaction Command]] to get further damage in on the Fat Bandit and surrounding Heartless. [[Reflect]] magic also works well when dealing with multiple Fat Bandits in close proximity.
Like in ''Kingdom Hearts'', Fat Bandits are beefy Heartless that can only be physically attacked from behind. This time around however, they are immune to [[Fire]] magic. They cannot be dragged by [[Magnet]] spells as long as they're on the ground. Their main weakness comes from being attacked by combo finishers or having their fireballs deflected, both of which will knock the Fat Bandit back. When the Fat Bandit has been knocked back, [[Sora]] can utilize the '''Full Swing''' [[Reaction Command]] to get further damage in on the Fat Bandit and surrounding Heartless. [[Reflect]] magic also works well when dealing with multiple Fat Bandits in close proximity, but the '''Flamethrower''' attack should be avoided if no damage can be taken.
 
When reduced to 60% HP, the Fat Bandit will exclusively use its '''Blaze Punch''' attack.
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk|{{nihongo|'''Flamethrower'''|火炎放射|<br>Kaen Housha}}|Fire|—|x0.5<br>Hit 2+: x0.25|X|Breathes fire directly in front of itself.}}
{{Atk|col=3|{{nihongo|'''Flamethrower'''|火炎放射|<br>Kaen Housha}}|Fire|x0.5<br>Hit 2+: x0.25|X|Breathes fire directly in front of itself.}}
{{Atk|{{nihongo|'''Flame Shot'''|火炎弾|<br>Kaendan}}|Fire|—|x1.0|O|Shoots a fireball from its mouth.}}
{{Atk|col=3|{{nihongo|'''Ball of Flame'''|火炎弾|<br>Kaendan|lit. "Flame Shot"}}|Fire|x1.0|O|Shoots a fireball from its mouth.}}
{{Atk|{{nihongo|'''Light Punch'''|光の拳|<br>Hikari no Ken|lit. "Fist of Light"}}|Physical|—|x1.5|O|Jumps low and swings both light-covered fists downward.}}
{{Atk|col=3|{{nihongo|'''Light Punch'''|光の拳|<br>Hikari no Ken|lit. "Fist of Light"}}|Physical|x1.5|O|Jumps low and swings both light-covered fists downward.}}
{{Atk|{{nihongo|'''Blaze Punch'''|炎の拳|<br>Honō no Ken|lit. "Fist of Flame"}}|Fire|—|x2.0|Fist: △<br>Shockwave: X|Covers a fist in flames and strikes the ground.}}
{{Atk|col=3|{{nihongo|'''Blaze Punch'''|炎の拳|<br>Honō no Ken|lit. "Fist of Flame"}}|Fire|x2.0|Fist: △<br>Shockwave: X|Covers a fist in flames and strikes the ground.|A quicker version of this ability is used after recovering from a knock back. Will only use this attack when reduced to 60% HP.}}
{{Atk-c}}
{{Atk-c}}
{{rc|o}}
{{rc|o}}
{{rc|{{nihongo|'''Full Swing'''|フルスイング|<br>Furu Suingu}}|Physical|x4.0|Can be used when near a Fat Bandit that has been knocked back.<br>Swing the Keyblade wide.}}
{{rc|{{nihongo|'''Full Swing'''|フルスイング|<br>Furu Suingu}}|Physical|x4.0|Can be used when near a Fat Bandit that is airborne.<br>Swing the Keyblade wide.}}
{{rc|c}}
{{rc|c}}
===''Kingdom Hearts Re:coded''===
{{atk-o|rec}}
{{atk|{{nihongo|'''Mow Down'''|なぎ払い|<br>Nagiharai}}|{{AT|att}} —|—|1.50 x2 [1.63 x2]|◯|Performs a hook with its right hand, followed by its left hand.}}
{{atk|{{nihongo|'''Ball of Flame'''|火炎弾|<br>Kaendan|lit. "Flame Shot"}}|{{AT|mag}} Fire|Ignite (Medium)|1.13 [1.16]|△|Spits a fireball from its mouth that flies straight ahead.}}
{{atk-c|rec}}
;Coliseum
{{atk-o|lab}}
{{atk-lab|{{nihongo|'''Ball of Flame'''|火炎弾|<br>Kaendan|lit. "Flame Shot"}}|Far (Single)|Fire|1.13|95%|16%|Early|Spits a fireball from its mouth that flies straight ahead.}}
{{atk-lab|{{nihongo|'''Jumping Jolt'''|ジャンピング衝撃波|<br>Janpingu Shōgekiha|lit. "Jumping Shock Wave"}}|All|Aero|1.47|85%|8%|Late|Jumps and creates a shock wave upon landing.}}
{{atk-c|lab}}


==Notes and references==
==Notes and references==
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