Status effect: Difference between revisions

857 bytes added ,  6 months ago
it's difficult to get sources about those two effects
(it's difficult to get sources about those two effects)
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*{{h|Slow}}
*{{h|Slow}}
*{{h|Stop}}
*{{h|Stop}}
*{{h|Unnamed No Heart status 1}}{{FMBbS}}
*{{h|Unnamed No Heart status 2}}{{FMBbS}}
*{{h|Warp}}
*{{h|Warp}}
*{{h|Zero Gravity}}
*{{h|Zero Gravity}}
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File:Unnamed Julius status KH3D.png|Two commands affected by the unnamed status in ''Kingdom Hearts Dream Drop Distance HD''.
File:Unnamed Julius status KH3D.png|Two commands affected by the unnamed status in ''Kingdom Hearts Dream Drop Distance HD''.
</gallery>
</gallery>
===Unnamed No Heart status 1<!--Placeholder name, this is considered as a status due to the fact you can cure it-->===
This unnamed status effect appears in ''Kingdom Hearts Birth by Sleep Final Mix''. It either halves or doubles the movement speed of the victim. It is inflicted by [[No Heart]]'s dark pillar attack.
===Unnamed No Heart status 2<!--Placeholder name, possible name is "Exhausted", but it needs confirmation-->===
This unnamed status effect appears in ''Kingdom Hearts Birth by Sleep Final Mix''. It will deplete the victim's HP to 1 (if they have [[Second Chance]] equipped), completely drain their Focus and Command Gauges, and force all their non-item Deck Commands to enter their cooldown periods. It is inflicted by [[No Heart]]'s Giga Flare attack.


===Zantetsuken===
===Zantetsuken===
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