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{{Game|KH2|FM2}}
{{Game|KH2|FM2|KH3}}
'''Aerial Dodge''', known as '''Air Dodge''' in ''Kingdom Hearts II Final Mix ''and '''Air Slide '''in ''Kingdom Hearts 358/2 Days'', is an ability acquired in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts II Final Mix]]'' and [[Kingdom Hearts 358/2 Days]]. In both variations of ''Kingdom Hearts II'', it is learned and levelled up by levelling up [[Master Form]], while in ''Kingdom Hearts 358/2 Days'' it is found as a panel. It is activated by tapping {{button|c}} ({{button|x}} in ''Final Mix'') and (B in ''358/2 Days'') after the player has already jumped.
{{InfoAbility
|kana=エアドッジ
|romaji=Ea Dojji
|jpname=Air Dodge
|kh2name=Aerial Dodge
|kh2image=Aerial Dodge KHII.gif
|kh2desc=Press {{button|c}} in midair to jump again. It is useful for dodging enemy attacks.
|kh2ap=3
|kh3name=Aerial Dodge
|kh3image=
|kh3desc=While airborne, tilt {{button|lana}} and press {{button|s}} to spin in that direction and evade attacks. Only works when in combat.
}}
{{nihongo|'''Aerial Dodge'''|エアドッジ|Ea Dojji|lit. "Air Dodge"}} is a technique introduced in ''[[Kingdom Hearts II]]''. It allows the user to dodge in midair.
 
==Mechanics==
In ''Kingdom Hearts II'', Aerial Dodge is a [[growth ability]] that costs 3 {{AP}} to equip. It allows [[Sora]] to perform a midair jump that deflects enemy attacks by pressing {{button|c}}, {{button|x}} in the Japanese releases, while in midair. Leveling it up increases the arc of the dodge. Aerial Dodge gives momentum to [[Glide]] when the latter is used right after.
 
In ''Kingdom Hearts III'', Aerial Dodge is a movement ability that costs 3 {{AP}} to equip. It is activated by pressing {{button|s}} and tilting {{button|lana}} in mid-air during combat, and allows Sora to spin in a chosen direction. If [[Air Slide]] is equipped, Aerial Dodge replaces Air Slide in combat. While Aerial Dodge has more invincibility frames than one instance of Air Slide, it gains less distance and is a bit slower.


It is useful in evading attacks in midair and dodging projectiles launched at Sora. In ''[[Kingdom Hearts Re:Chain of Memories]]'' [[Riku]] can use [[Dark Mode]] to do a Double Jump similar to the Aerial Dodge, but he does not get any higher. In K''ingdom Hearts II ''and ''Kingdom Hearts II Final Mix'', it is exclusive to [[Sora]], whereas in ''Kingdom Hearts 358/2 Days'' it can be used by every playable character.
==Learning Aerial Dodge==
==Learning Aerial Dodge==
===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
*Sora learns "Aerial Dodge" by default in Master Form and in normal form once Sora levels Master Form to level 3.
*Master Form has Aerial Dodge LV1 as a default ability.
===''Kingdom Hearts II Final Mix''===
*Sora learns Aerial Dodge LV1 after leveling Master Form to level 3.
*Sora learns "Aerial Dodge" by default in Master Form and in normal form once Sora levels Master Form to level 3.
*Master Form learns Aerial Dodge LV2 at level 3.
===''Kingdom Hearts 358/2 Days''===
*Sora learns Aerial Dodge LV2 after leveling Master Form to level 5.
*Master Form learns Aerial Dodge LV3 at level 5.
*Sora learns Aerial Dodge LV3 after leveling Master Form to level 7.
*Master Form learns Aerial Dodge MAX at level 7.


*'''Air Slide ② '''is a completion reward in [[Mission 23: Search for Xion|Mission 23]].
===''Kingdom Hearts III''===
*'''Air Slide (5)'' '''''can be found in a treasure chest at the [[Wonderland|Hedge Maze Entrance]] in [[Mission 65: Eliminate the Novashadow|Mission 65]].
*[[Sora]] has Aerial Dodge as a default ability.
*'''Air Slide LV+ Ⓛ '''can be found in a treasure chest in [[Mission 38: Investigate the Castle's Master|Mission 38]] and at the Hedge Maze Entrance in [[Mission 67: Eliminate the Emerald Serenade|Mission 67]]. It can also be purchased for 1200 Heart Points once [[Roxas]] is promoted to Master rank, and once again for 6000 Heart Points once Roxas is promoted to Legend rank.
====Panels which link to Air Slide====
*'''Air Rush Ⓛ''': Allows the user to knock enemies aside when they perform an Air Slide.
==Recipe==
===''Kingdom Hearts 358/2 Days''===
The Air Rush Ⓛ can be synthesized for 4500 munny once Roxas is promoted to Novice rank.
*2 [[Moonstone]]
*2 [[Aerial Tech|Aerial Tech+]]
 
==Levels==
 
<center>{|border="2" cellpadding="3"!Level!Normal
!<font color="#ffff00">Master</font>
|-
|1
|Level up to Level 3
|Already learned
|-
|2
|Level up to Level 5
|Level up to level 3
|-
|3
|Level up to Level 7
|Level up to Level 5
|-
|MAX
|Cannot be learned
|Level up to Level 7
|}


==Other appearances==
===''Kingdom Hearts II''===
*During his second fight against [[Game:Xemnas#Armored Controller|Xemnas's armored form]], Sora can perform Aerial Dodge an indefinite number of times in a row, even if it is not equipped.


</center>
===''Kingdom Hearts III''===
*Aerial Dodge is available as a command while riding a [[Vaporfly]] during the [[Raging Vulture]] boss fight, as well as while using the [[Interceptor Wing]] [[Situation Command]].


===''Kingdom Hearts III Re Mind''===
*Aerial Dodge is available as a command while playing as [[Riku]], [[Lea]], or [[Ventus]] during Guardians of Light's fight against the Replica Xehanorts.


==See also==
*[[Doubleflight]]
*[[Double Jump]]


[[fr:Double saut]]
[[fr:Double saut]]
[[Category:Abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts III abilities]]

Latest revision as of 04:21, 1 September 2024

Aerial Dodge
(エアドッジ Ea Dojji?, lit. "Air Dodge")
Aerial Dodge KHII.gif
Press Circle in midair to jump again. It is useful for dodging enemy attacks.
Attack Element Power Drive Value Deflect Finishing
Blow
Aerial Dodge
AP Cost 3 MP Cost 0
Aerial Dodge
(エアドッジ Ea Dojji?, lit. "Air Dodge")
While airborne, tilt Left Stick and press Square to spin in that direction and evade attacks. Only works when in combat.
Attack Element Power Guard? Status
Form Value Reaction Value Revenge Value Repel LV
Aerial Dodge

Aerial Dodge (エアドッジ Ea Dojji?, lit. "Air Dodge") is a technique introduced in Kingdom Hearts II. It allows the user to dodge in midair.

Mechanics[edit]

In Kingdom Hearts II, Aerial Dodge is a growth ability that costs 3 AP to equip. It allows Sora to perform a midair jump that deflects enemy attacks by pressing Circle, X in the Japanese releases, while in midair. Leveling it up increases the arc of the dodge. Aerial Dodge gives momentum to Glide when the latter is used right after.

In Kingdom Hearts III, Aerial Dodge is a movement ability that costs 3 AP to equip. It is activated by pressing Square and tilting Left Stick in mid-air during combat, and allows Sora to spin in a chosen direction. If Air Slide is equipped, Aerial Dodge replaces Air Slide in combat. While Aerial Dodge has more invincibility frames than one instance of Air Slide, it gains less distance and is a bit slower.

Learning Aerial Dodge[edit]

Kingdom Hearts II[edit]

  • Master Form has Aerial Dodge LV1 as a default ability.
  • Sora learns Aerial Dodge LV1 after leveling Master Form to level 3.
  • Master Form learns Aerial Dodge LV2 at level 3.
  • Sora learns Aerial Dodge LV2 after leveling Master Form to level 5.
  • Master Form learns Aerial Dodge LV3 at level 5.
  • Sora learns Aerial Dodge LV3 after leveling Master Form to level 7.
  • Master Form learns Aerial Dodge MAX at level 7.

Kingdom Hearts III[edit]

  • Sora has Aerial Dodge as a default ability.

Other appearances[edit]

Kingdom Hearts II[edit]

  • During his second fight against Xemnas's armored form, Sora can perform Aerial Dodge an indefinite number of times in a row, even if it is not equipped.

Kingdom Hearts III[edit]

Kingdom Hearts III Re Mind[edit]

  • Aerial Dodge is available as a command while playing as Riku, Lea, or Ventus during Guardians of Light's fight against the Replica Xehanorts.

See also[edit]