Forecast: Difference between revisions

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(Redirected page to Drop System#Forecast)
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{{game|DDD}}
#REDIRECT [[Drop System#Forecast]]
{{expand|create=images, additional information, list of forecasts (e.g. overcast, risky winds, etc.), add nihongo}}
The '''Forecast''', known as '''Forecast Event''' in the Japanese version, is a gameplay element in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It is a collection of components that affect the current "day" of the world. These components are the current condition, which Dream Eater's special portal is present and its difficulty and a certain item, that if collected will grant the user a bonus in drop points.
 
==List of Forecasts==
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:center; font-size:10px" align="center"
|- bgcolor="#3A3A3A"
|width="20%" style="color:white; text-align:center"|'''Name'''
|style="color:white; text-align:center"|'''Description'''
|- bgcolor="#E6E6FA"
|Munnystorm
|Doubles the amount of Munny dropped by defeated enemies.
|- bgcolor="#E6E6FA"
|Risky Winds
|Every [[Spirit]] created has an automatic increase of one rank, but recipes have a higher chance of creating alternate Spirits or failing outright. Not available in Beginner Mode.
|- bgcolor="#E6E6FA"
|Overcast
|Awards a 20% boost to the magical strength of both the player, their allies, and their opponents.
|- bgcolor="#E6E6FA"
|HP Showers
|Increases the amount of HP Prizes dropped by defeated enemies.
|- bgcolor="#E6E6FA"
|Treasure Front
|Increases the amount of Prize Boxes dropped by defeated enemies.
|- bgcolor="#E6E6FA"
|Ordinary Day
|An uneventful day. There are no modifications to any mechanic.
|}
 
[[Category:Game elements]]

Latest revision as of 10:34, 21 July 2024