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Fantasia: Difference between revisions

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|kh2atk1=Comet
|kh2atk1=Comet
|kh2el1={{AT|mag}} Neutral
|kh2el1={{AT|mag}} Neutral
|kh2pow1=x0.25 → x0.75 → x2.0<ref>x0.25 → x0.25 → x0.5 in ''Kingdom Hearts II Final Mix''</ref>
|kh2pow1=x0.25 → x0.75 → x2.0{{KHII}}<br>x0.25 → x0.25 → x0.5{{FMII}}
|kh2fin1=O
|kh2fin1=O
|kh2atk2=Comet Rain
|kh2atk2=Comet Rain
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|khdpow1fl=0.81 x2
|khdpow1fl=0.81 x2
|khdflin1fl=O
|khdflin1fl=O
|kh2lim=10<ref>5 in ''Kingdom Hearts II Final Mix''</ref>
|kh2lim=10.0{{KHII}}<br>5.0{{FMII}}
}}
}}
{{Q|I'm comin' back!|Donald during the Limit Break.}}
{{Q|I'm comin' back!|Donald during the Limit Break.}}
{{Q|Dodge this!|Donald during the Final Limit.}}
{{Q|Dodge this!|Donald during the Final Limit.}}
'''Fantasia''' is a technique that appears in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts 358/2 Days]]''. It allows the user to unleash a barrage of fireworks to attack enemies. It is a signature of [[Donald Duck]].
'''Fantasia''' is a technique that appears in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts 358/2 Days]]''. It allows the user to unleash a barrage of fireworks to attack enemies. It is a signature of [[Donald Duck]].
The ability name references the Disney film ''{{w|Fantasia (film)|Fantasia}}''.
==Mechanics==
==Mechanics==
In ''Kingdom Hearts II'', Fantasia is an [[action ability]] exclusive to Donald. It is a [[limit]] that costs 3 [[Ability Points|AP]] to equip and all of Sora's [[MP]] to use. Occupied by the Reaction Command slot, the first attack of the Limit is {{nihongo|'''Comet'''|コメット|Kometto}}, in which Donald casts fireworks to attack enemies, knocking them into the air. This attack can be repeated up to six times. Afterwards, it is replaced with the finishing move {{nihongo|'''Comet Rain'''|コメットレイン|Kometto Rein}}, where Donald slams his staff downwards and calls forth a ring of fireworks around Sora, damaging many enemies. From the start, the finishing move is available in the "Limit" slot of the [[Command Menu]], but its activation ends the limit prematurely. While the limit is active, Donald follows Sora around in a bubble of magical energy and Sora can move and attack freely.
In ''Kingdom Hearts II'', Fantasia is an [[action ability]] exclusive to Donald. It is a [[limit]] that costs 3 [[Ability Points|AP]] to equip and all of Sora's [[MP]] to use. Occupied by the Reaction Command slot, the first attack of the Limit is {{nihongo|'''Comet'''|コメット|Kometto}}, in which Donald casts fireworks to attack enemies, knocking them into the air. This attack can be repeated up to six times. Afterwards, it is replaced with the finishing move {{nihongo|'''Comet Rain'''|コメットレイン|Kometto Rein}}, where Donald slams his staff downwards and calls forth a ring of fireworks around Sora, damaging many enemies. From the start, the finishing move is available in the "Limit" slot of the [[Command Menu]], but its activation ends the limit prematurely. While the limit is active, Donald follows Sora around in a bubble of magical energy and Sora can move and attack freely.
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*Donald has Fantasia as his Limit Break.
*Donald has Fantasia as his Limit Break.


==Notes and references==
{{reflist}}
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts 358/2 Days abilities]]
[[Category:Kingdom Hearts 358/2 Days abilities]]

Latest revision as of 00:20, 14 July 2024

You may be looking for Fantasista or the Toon Board's Special Panel.

Fantasia
(ファンタジア Fantajia?)
Demonstration of Fantasia
A Limit Command that unleashes Donald's powerful Comet spell. Consumes all of Sora's MP.
Attack Element Power Drive Value Deflect Finishing
Blow
Comet Magic Command Neutral x0.25 → x0.75 → x2.0[KH II]
x0.25 → x0.25 → x0.5[KH II FM]
O
Comet Rain Magic Command Neutral x2.5 O
AP Cost 3 MP Cost All remaining Limit Gauge 10.0[KH II]
5.0[KH II FM]
Fantasia
(ファンタジア Fantajia?)
.gif of Fantasia
Attack Power Critical Chance Flinches
Fireworks 1.25 X X
Final Limit
Fireworks 0.81 x2 X O
"I'm comin' back!"
—Donald during the Limit Break.
"Dodge this!"
—Donald during the Final Limit.

Fantasia is a technique that appears in Kingdom Hearts II and Kingdom Hearts 358/2 Days. It allows the user to unleash a barrage of fireworks to attack enemies. It is a signature of Donald Duck.

The ability name references the Disney film Fantasia.

Mechanics[edit]

In Kingdom Hearts II, Fantasia is an action ability exclusive to Donald. It is a limit that costs 3 AP to equip and all of Sora's MP to use. Occupied by the Reaction Command slot, the first attack of the Limit is Comet (コメット Kometto?), in which Donald casts fireworks to attack enemies, knocking them into the air. This attack can be repeated up to six times. Afterwards, it is replaced with the finishing move Comet Rain (コメットレイン Kometto Rein?), where Donald slams his staff downwards and calls forth a ring of fireworks around Sora, damaging many enemies. From the start, the finishing move is available in the "Limit" slot of the Command Menu, but its activation ends the limit prematurely. While the limit is active, Donald follows Sora around in a bubble of magical energy and Sora can move and attack freely.

In Kingdom Hearts 358/2 Days, Fantasia is a Limit Break. It allows Donald to create many small, colorful explosions, heavily damaging any enemies that get hit. During the Final Limit, larger and more powerful colorful explosions revolve around Donald as he is in midair. The explosions begin at opposite sides of Donald, and will rotate around him if A is continuously pressed.

Learning Fantasia[edit]

Kingdom Hearts II[edit]

Kingdom Hearts 358/2 Days[edit]

  • Donald has Fantasia as his Limit Break.