Critical Converter: Difference between revisions

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{{game|KH3}}
{{game|KH3}}
{{nihongo|'''Critical Converter'''|クリティカルコンバータ|Kuritikaru Konbāta}} is an ability in ''[[Kingdom Hearts III]]''. It allows the user to always produce [[Formchange]] [[Situation Command]]s when filling the situation bar, but at the cost of disabling most indicators for [[Attractions]].
{{nihongo|'''Critical Converter'''|クリティカルコンバータ|Kuritikaru Konbāta}} is an ability in ''[[Kingdom Hearts III]]''. It allows the user to always produce [[Formchange]] [[Situation Command]]s when filling the situation gauge, but at the cost of disabling most indicators for [[Attractions]].


==Mechanics==
==Mechanics==
In ''Kingdom Hearts III'', Critical Converter is a support ability exclusive to [[Critical Mode]] that costs 1 {{AP}} to equip. When active, filling the situation meter always produces Formchange commands, but most Attraction indicators are disabled, except for Big Magic Mountain.
In ''Kingdom Hearts III'', Critical Converter is a {{c|support ability|KHIII}} exclusive to [[Critical Mode]] that costs 1 {{AP}} to equip. When active, filling the situation gauge always produces Formchange commands, but Attraction indicators are disabled, except for Big Magic Mountain.


==Learning Critical Converter==
==Learning Critical Converter==
===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
*[[Sora]] learns Critical Converter after defeating the [[Darkside]] on [[Critical Mode]].
*[[Sora]] has Critical Converter by default on [[Critical Mode]].
 
==See also==
*[[Critical Counter]]
*[[Critical Recharge]]


[[Category:Kingdom Hearts III abilities]]
[[Category:Kingdom Hearts III abilities]]
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