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{{game|KH3}} | {{game|KH3}} | ||
{{nihongo|'''Critical Converter'''|クリティカルコンバータ|Kuritikaru Konbāta}} is an ability in ''[[Kingdom Hearts III]]''. It allows the user to always produce [[Formchange]] [[Situation Command]]s when filling the situation | {{nihongo|'''Critical Converter'''|クリティカルコンバータ|Kuritikaru Konbāta}} is an ability in ''[[Kingdom Hearts III]]''. It allows the user to always produce [[Formchange]] [[Situation Command]]s when filling the situation gauge, but at the cost of disabling most indicators for [[Attractions]]. | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts III'', Critical Converter is a support ability exclusive to [[Critical Mode]] that costs 1 {{AP}} to equip. When active, filling the situation | In ''Kingdom Hearts III'', Critical Converter is a {{c|support ability|KHIII}} exclusive to [[Critical Mode]] that costs 1 {{AP}} to equip. When active, filling the situation gauge always produces Formchange commands, but Attraction indicators are disabled, except for Big Magic Mountain. | ||
==Learning Critical Converter== | ==Learning Critical Converter== | ||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
*[[Sora]] | *[[Sora]] has Critical Converter by default on [[Critical Mode]]. | ||
==See also== | |||
*[[Critical Counter]] | |||
*[[Critical Recharge]] | |||
[[Category:Kingdom Hearts III abilities]] | [[Category:Kingdom Hearts III abilities]] |
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