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Finally, after reducing his health even lower,{{?}}<!--how much--> Xehanort will move the battle to the stormy skies above the city, initiating the closing phase. Sora will be alone during this phase, meaning that [[Donald Duck]] and [[Goofy]] cannot heal or support him. Sora should focus on dodging Xehanort's attacks during Heavenly Pillar, counterattacking his Continuous Attacks while evading his Face Claw, and healing when necessary. | Finally, after reducing his health even lower,{{?}}<!--how much--> Xehanort will move the battle to the stormy skies above the city, initiating the closing phase. Sora will be alone during this phase, meaning that [[Donald Duck]] and [[Goofy]] cannot heal or support him. Sora should focus on dodging Xehanort's attacks during Heavenly Pillar, counterattacking his Continuous Attacks while evading his Face Claw, and healing when necessary. | ||
{{Atk-o|KH3|*}} | {{Atk-o|KH3|*}} | ||
{{ | {{atk-m|col=5|{{nihongo|'''Continuous Attack'''|連続攻撃|<br>Renzoku Kōgeki}} | ||
|(vertical swing)<!--縦振り--> | |(vertical swing)<!--縦振り--> | ||
|Physical | |Physical | ||
|— | |||
|1.0 | |1.0 | ||
|△ | |△ | ||
Line 270: | Line 271: | ||
|(horizontal swing)<!--横振り--> | |(horizontal swing)<!--横振り--> | ||
|Physical | |Physical | ||
|— | |||
|1.0 | |1.0 | ||
|△ | |△ | ||
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|(horizontal spinning swing)<!--横回転振り--> | |(horizontal spinning swing)<!--横回転振り--> | ||
|Physical | |Physical | ||
|— | |||
|0.5 (per hit)<br>1.0 (final spin) | |0.5 (per hit)<br>1.0 (final spin) | ||
|△ | |△ | ||
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|(charging thrust)<!--突進突き--> | |(charging thrust)<!--突進突き--> | ||
|Physical | |Physical | ||
|— | |||
|0.5 or 1.0 | |0.5 or 1.0 | ||
|△ (O when repeated x3)<!--この動作を3回くり返すときは「O」、それ以外は「△」--> | |△ (O when repeated x3)<!--この動作を3回くり返すときは「O」、それ以外は「△」--> | ||
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|(rising thrust)<!--上昇突き--> | |(rising thrust)<!--上昇突き--> | ||
|Physical | |Physical | ||
|— | |||
|1.5 | |1.5 | ||
|△ | |△ | ||
|2 | |2 | ||
}} | }} | ||
{{ | {{atk|col=5|{{nihongo|'''Knock Down'''|たたき落とし|<br>Tataki Otoshi}} | ||
|Physical | |Physical | ||
|— | |||
|1.5 | |1.5 | ||
|△ | |△ | ||
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|Warps near the opponent and performs a downswing with his Keyblade, then knocks them down.<!--相手のそばにワープして武器を振り下ろし、下へたたき沙とす--> | |Warps near the opponent and performs a downswing with his Keyblade, then knocks them down.<!--相手のそばにワープして武器を振り下ろし、下へたたき沙とす--> | ||
}} | }} | ||
{{ | {{atk-m|col=5|{{nihongo|'''Face Claw'''|フェイスクロー|<br>Feisu Kurō}} | ||
|(grab)<!--つかみ--> | |(grab)<!--つかみ--> | ||
|— | |— | ||
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|(crash)<!--激突--> | |(crash)<!--激突--> | ||
|Physical | |Physical | ||
|— | |||
|2.0<ref>Cannot drop Sora's HP below 1.</ref> | |2.0<ref>Cannot drop Sora's HP below 1.</ref> | ||
|X | |X | ||
|— | |— | ||
}} | }} | ||
{{ | {{atk|col=5|{{nihongo|'''[[Flare]]'''|フレア|<br>Furea}} | ||
|Neutral | |Neutral | ||
|— | |||
|1.0 | |1.0 | ||
|△ | |△ | ||
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|Converges flames on the opponent's position. The flames explode after drawing in the opponent.<!--相手の位置に炎を集める。炎は相手を引き寄せたあと爆発する--> | |Converges flames on the opponent's position. The flames explode after drawing in the opponent.<!--相手の位置に炎を集める。炎は相手を引き寄せたあと爆発する--> | ||
}} | }} | ||
{{ | {{atk|col=5|{{nihongo|'''Siege Flare'''|囲みフレア|<br>Kakomi Furea}} | ||
|Neutral | |Neutral | ||
|— | |||
|— (1.0 for everyone but Sora) | |— (1.0 for everyone but Sora) | ||
|X | |X | ||
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|Used during the opening and closing phases if Sora is far from Xehanort. Leaves Sora wide open to further attacks. He still has a small chance to guard the next attack. | |Used during the opening and closing phases if Sora is far from Xehanort. Leaves Sora wide open to further attacks. He still has a small chance to guard the next attack. | ||
}} | }} | ||
{{ | {{atk|col=5|{{nihongo|'''Flare Shot'''|フレアショット|<br>Furea Shotto}} | ||
|Neutral | |Neutral | ||
|— | |||
|0.35 (per hit) | |0.35 (per hit) | ||
|△ | |△ | ||
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|'''Flare Shot''' is Xehanort's secondary attack. | |'''Flare Shot''' is Xehanort's secondary attack. | ||
}} | }} | ||
{{ | {{atk|col=5|{{nihongo|'''Flare Pillar'''|フレアピラー|<br>Furea Pirā}} | ||
|Neutral | |Neutral | ||
|— | |||
|1.5 | |1.5 | ||
|△ | |△ | ||
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| | | | ||
}} | }} | ||
{{ | {{atk-m|col=5|{{nihongo|'''Flare Tornado'''|フレアトルネード|<br>Furea Torunēdo}} | ||
|(fire pillar)<!--火柱--> | |(fire pillar)<!--火柱--> | ||
|Neutral | |Neutral | ||
|— | |||
|1.5 (per hit) | |1.5 (per hit) | ||
|△ | |△ | ||
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|(tornado)<!--竜巻--> | |(tornado)<!--竜巻--> | ||
|Neutral | |Neutral | ||
|— | |||
|1.0 (per hit) | |1.0 (per hit) | ||
|△ | |△ | ||
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|(fireball)<!--火球--> | |(fireball)<!--火球--> | ||
|Neutral | |Neutral | ||
|— | |||
|0.35 (per hit) | |0.35 (per hit) | ||
|△ | |△ | ||
|— | |— | ||
}} | }} | ||
{{ | {{atk-m|col=5|{{nihongo|'''Heavenly Pillar'''|ヘヴンリーピラー|<br>Hevunrī Pirā}} | ||
|(gigantic fire pillar)<!--巨大火柱--> | |(gigantic fire pillar)<!--巨大火柱--> | ||
|Neutral | |Neutral | ||
|— | |||
|1.5 (per hit) | |1.5 (per hit) | ||
|X | |X | ||
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|(fire pillar)<!--火柱--> | |(fire pillar)<!--火柱--> | ||
|Neutral | |Neutral | ||
|— | |||
|1.5 (per hit) | |1.5 (per hit) | ||
|△ | |△ | ||
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|(fireball)<!--火球--> | |(fireball)<!--火球--> | ||
|Neutral | |Neutral | ||
|— | |||
|0.35 (per hit) | |0.35 (per hit) | ||
|△ | |△ | ||
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|(flames)<!--炎--> | |(flames)<!--炎--> | ||
|Neutral | |Neutral | ||
|— | |||
|0.1 (per hit) | |0.1 (per hit) | ||
|X | |X | ||
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|(big bang)<!--大爆発--> | |(big bang)<!--大爆発--> | ||
|Neutral | |Neutral | ||
|— | |||
|2.0 | |2.0 | ||
|X | |X | ||
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|(rubble)<!--ガレキ--> | |(rubble)<!--ガレキ--> | ||
|Neutral | |Neutral | ||
|— | |||
|0.1 (per hit) | |0.1 (per hit) | ||
|△ | |△ | ||
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{{-}} | {{-}} | ||
{{Atk-o|KH3|*}} | {{Atk-o|KH3|*}} | ||
{{ | {{atk-m|col=5|{{nihongo|'''Continuous Attack'''|連続攻撃|<br>Renzoku Kōgeki}} | ||
|(vertical swing)<!--縦振り--> | |(vertical swing)<!--縦振り--> | ||
|Physical | |Physical | ||
|— | |||
|0.5{{note|1.5 when emitting halos}} | |0.5{{note|1.5 when emitting halos}} | ||
|△ | |△ | ||
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|(horizontal swing)<!--横振り--> | |(horizontal swing)<!--横振り--> | ||
|Physical | |Physical | ||
|— | |||
|0.5{{note|1.5 when emitting halos}}<!--武器から光輪も放つときは「1.5」--> | |0.5{{note|1.5 when emitting halos}}<!--武器から光輪も放つときは「1.5」--> | ||
|△ | |△ | ||
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|(diagonal swing)<!--ななめ振り--> | |(diagonal swing)<!--ななめ振り--> | ||
|Physical | |Physical | ||
|— | |||
|0.5{{note|1.5 when emitting halos}} | |0.5{{note|1.5 when emitting halos}} | ||
|△ | |△ | ||
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|(upswing)<!--振り上げ--> | |(upswing)<!--振り上げ--> | ||
|Physical | |Physical | ||
|— | |||
|0.5 or 1.0{{note|1.5 when emitting halos}} | |0.5 or 1.0{{note|1.5 when emitting halos}} | ||
|△ | |△ | ||
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|(halo)<!--光輪--> | |(halo)<!--光輪--> | ||
|Dark | |Dark | ||
|— | |||
|0.5 | |0.5 | ||
|△ | |△ | ||
|— | |— | ||
}} | }} | ||
{{ | {{atk|col=5|{{nihongo|'''Knock Down'''|たたき落とし|<br>Tataki Otoshi}} | ||
|Physical | |Physical | ||
|— | |||
|1.0 or 1.5 | |1.0 or 1.5 | ||
|△ | |△ | ||
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|Xehanort moves through [[Keyhole]]-shaped portals when using Knock Down. He uses Knock Down very frequently, and the warping makes it difficult to land hits on Xehanort. | |Xehanort moves through [[Keyhole]]-shaped portals when using Knock Down. He uses Knock Down very frequently, and the warping makes it difficult to land hits on Xehanort. | ||
}} | }} | ||
{{ | {{atk-m|col=5|{{nihongo|'''Call Calamity'''|コール・カラミティ|<br>Kōru Karamiti}} | ||
|(weapon)<!--武器--> | |(weapon)<!--武器--> | ||
|Physical | |Physical | ||
|— | |||
|1.0 | |1.0 | ||
|O | |O | ||
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|(cold air)<!--冷気--> | |(cold air)<!--冷気--> | ||
|Blizzard | |Blizzard | ||
|— | |||
|0.5 (per hit) | |0.5 (per hit) | ||
|X | |X | ||
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|(fireball)<!--火球--> | |(fireball)<!--火球--> | ||
|Fire | |Fire | ||
|— | |||
|1.0 (per hit) | |1.0 (per hit) | ||
|△ | |△ | ||
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|(thunderbolt)<!--落雷--> | |(thunderbolt)<!--落雷--> | ||
|Thunder | |Thunder | ||
|— | |||
|1.0 (per hit) | |1.0 (per hit) | ||
|X | |X | ||
|— | |— | ||
}} | }} | ||
{{ | {{atk|col=5|{{nihongo|'''Dark Shooting'''|ダークシューティング|<br>Dāku Shūtingu}} | ||
|Dark | |Dark | ||
|— | |||
|1.0 (per hit) | |1.0 (per hit) | ||
|△ | |△ | ||
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|Always used at the start of the second phase and thereafter. The shots can be blocked or used to store up charge for [[Wrathful Flurry]]. | |Always used at the start of the second phase and thereafter. The shots can be blocked or used to store up charge for [[Wrathful Flurry]]. | ||
}} | }} | ||
{{ | {{atk-m|col=5|{{nihongo|'''Ascension'''|アセンシオン|<br>Asenshion}} | ||
|(light pillar)<!--光の柱--> | |(light pillar)<!--光の柱--> | ||
|Dark | |Dark | ||
|— | |||
|1.0 (per hit) | |1.0 (per hit) | ||
|△ | |△ | ||
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|(light ring)<!--円形の光--> | |(light ring)<!--円形の光--> | ||
|Dark | |Dark | ||
|— | |||
|1.5 (per hit) | |1.5 (per hit) | ||
|△ | |△ | ||
|— | |— | ||
}} | }} | ||
{{ | {{atk-m|col=5|{{nihongo|'''XIII Combo'''|XIII連撃|<br>XIII Rengeki}} | ||
|(avatars)<!--分身--> | |(avatars)<!--分身--> | ||
|Physical | |Physical | ||
|— | |||
|0.5 (per hit) | |0.5 (per hit) | ||
|△ | |△ | ||
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|(light ray)<!--光線--> | |(light ray)<!--光線--> | ||
|Dark | |Dark | ||
|— | |||
|1.5 (per hit) | |1.5 (per hit) | ||
|X | |X | ||
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|(denser light ray)<!--太い光線--> | |(denser light ray)<!--太い光線--> | ||
|Dark | |Dark | ||
|— | |||
|3.0 (per hit) | |3.0 (per hit) | ||
|X | |X | ||
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{{Atk-c}} | {{Atk-c}} | ||
{{rc|o|style=kh3}} | {{rc|o|style=kh3}} | ||
{{rc|{{nihongo|'''Return to the Light'''|リターントゥライ|<br>Ritān tu Raito|lit. "Return to Light"}}|Neutral|1.0 x6 + 6.0|During Master Xehanort's Ascension attack, he will drop 1 light orb when attacked, 2 if he flinches from the hit. There are small and large light orbs, determined by the type of attack used. Collecting small orbs recovers 3HP and fills the Situation Meter by 1, collecting large orbs recovers 5HP and fills the Meter by 5.<br><br>Return to the Light can be used after filling the [[Rage Form]]'s Situation Meter to 100. Dash at Master Xehanort several times before performing a powerful final downwards dash to reclaim Sora's light.}} | {{rc|{{nihongo|'''Return to the Light'''|リターントゥライ|<br>Ritān tu Raito|lit. "Return to Light"}}|Neutral|—|1.0 x6 + 6.0|During Master Xehanort's Ascension attack, he will drop 1 light orb when attacked, 2 if he flinches from the hit. There are small and large light orbs, determined by the type of attack used. Collecting small orbs recovers 3HP and fills the Situation Meter by 1, collecting large orbs recovers 5HP and fills the Meter by 5.<br><br>Return to the Light can be used after filling the [[Rage Form]]'s Situation Meter to 100. Dash at Master Xehanort several times before performing a powerful final downwards dash to reclaim Sora's light.}} | ||
{{rc|{{nihongo|'''Last Ray'''|ラストレイ|<br>Rasuto Rei}}|—|—|Must be used once Master Xehanort's HP is at 1. Release the Keyblade's true power. Sora fires a ray of light, but Xehanort counters it with his own, reducing Sora's HP to 1 and triggering a Game Over-like cutscene.}} | {{rc|{{nihongo|'''Last Ray'''|ラストレイ|<br>Rasuto Rei}}|—|—|—|Must be used once Master Xehanort's HP is at 1. Release the Keyblade's true power. Sora fires a ray of light, but Xehanort counters it with his own, reducing Sora's HP to 1 and triggering a Game Over-like cutscene.}} | ||
{{rc|{{nihongo|'''Trinity'''|トリニティ|<br>Torinit|}}|—|—|Can be used a few seconds after having pressed buttons during the Game Over-like cutscene triggered by Last Ray. Call upon the bonds of friendship, revive Sora, counter the enemy's ray with Donald and Goofy's help, and defeat Master Xehanort.}} | {{rc|{{nihongo|'''Trinity'''|トリニティ|<br>Torinit|}}|—|—|—|Can be used a few seconds after having pressed buttons during the Game Over-like cutscene triggered by Last Ray. Call upon the bonds of friendship, revive Sora, counter the enemy's ray with Donald and Goofy's help, and defeat Master Xehanort.}} | ||
{{rc|c}} | {{rc|c}} | ||