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{{cleanup|Replace or supplement old sources with more recent ones (KHIII, KHUX, KHDR)<br>Rewrite ''Gummi routes and Gates'' section for clarity and brevity}} | |||
{{cleanup| | |||
[[File:Ocean Between KHIII.png|right|200px]] | [[File:Ocean Between KHIII.png|right|200px]] | ||
In the '''Universe of Kingdom Hearts''', also called the '''World''', there are many worlds that fall into certain realms. All of these realms are on their own plane of existence. | In the '''Universe of Kingdom Hearts''', also called the '''World''', there are many worlds that fall into certain realms. All of these realms are on their own plane of existence. | ||
==History== | ==History== | ||
Legend has it that long ago, | Legend has it that long ago, in the "age of fairy tales", the world was whole and full of [[light]]. The source of the world's great light was [[Kingdom Hearts]], which was protected by its counterpart, the [[χ-blade]]. Ancient beings known as {{c|Darkness|character}} were locked in eternal battle with the light, but they cast off their physical forms to infect hearts of people. Over time, people succumbed to these negative emotions and came to desire the power of Kingdom Hearts, giving rise to the first [[Heartless]]. | ||
The first [[Keyblade]]s were forged in the image of the χ-blade by those who wished to conquer or protect Kingdom Hearts. These ancient wielders clashed together in a far-reaching conflict that embroiled the entire World: the first [[Keyblade War]]. In the end, darkness covered the World, the χ-blade was shattered into twenty pieces – seven of light and thirteen of darkness – and the "true" Kingdom Hearts disappeared into the darkness. | |||
However, the world was restored by the light within the hearts of children. The many worlds that were split apart in the Keyblade War were reformed, each with its own time flow; the worlds were surrounded by barriers that prevented outside interference and inter-world travel. The remnants of the battlefield on which the Keyblade War took place became the [[Keyblade Graveyard]], a scarred wasteland filled with the Keyblades of fallen warriors. The remaining Keyblade wielders resolved to protect the World from further destruction, becoming guardians of the world order.<!--Sources rather than stacked storylinks {{storylink|Kingdom Hearts (game)}}{{storylink|Kingdom Hearts Birth by Sleep}}{{storylink|Kingdom Hearts 3D: Dream Drop Distance}} --> | |||
Those who travel between worlds are advised to avoid meddling in the affairs of other worlds and informing their inhabitants of the existence of other worlds | While there still exist methods to travel between worlds, most individuals do not posses the knowledge or capability to do so. Those few who do travel between worlds are advised to avoid meddling in the affairs of other worlds and informing their inhabitants of the existence of other worlds. | ||
==Ocean Between== | ==Ocean Between== | ||
[[File:Aqua Lanes Between KHBBS.png|thumb|left|220px|Aqua in the Ocean Between.]] | [[File:Aqua Lanes Between KHBBS.png|thumb|left|220px|Aqua in the Ocean Between.]] | ||
The '''Ocean Between''',<ref>{{storylink|Xehanort's Report II}}: "The World is vast—and the worlds within the greater World, uncountable. Like little islands, they dot a great Ocean Between which keeps them ignorant of each other, uncorrupted."</ref> also known as the {{nihongo|"'''ocean of stars | The '''Ocean Between''',<ref>{{storylink|Xehanort's Report II}}: "The World is vast—and the worlds within the greater World, uncountable. Like little islands, they dot a great Ocean Between which keeps them ignorant of each other, uncorrupted."</ref> also known as the {{nihongo|"'''ocean of stars'''" or "'''interspace'''"|星の大海|Hoshi no Taikai}}<ref>'''''[[Kingdom Hearts Birth by Sleep Final Mix]]'', [[Monstro]]'s report entry''': "An enormous whale that dwells in the ocean of stars."</ref><ref>'''''[[Kingdom Hearts]]'', [[Cid]]''': "Interspace ain't no playground."</ref> and the {{nihongo|"'''sea between worlds'''" or "'''Other Sky'''"|異空の海|Ikū no Umi|lit. "Sea of Other Skies<!--poss. "Sea of Another Dimension"-->"}},<ref>'''''[[Kingdom Hearts 3D: Dream Drop Distance]]'', [[Prankster's Paradise]]—Side:Sora''': "After this, Pinocchio and Jiminy's world gets dragged into darkness, and they end up cast into the sea between worlds, along with Monstro."</ref><ref>'''''[[Kingdom Hearts: The Novel]]'', [[Ansem's Report 11]]''': "I have chosen a particular girl to send off into the Other Sky and observe."</ref> is a vast space between the worlds. It is threaded by the Gummi routes and {{h|lanes between}}, which serve as paths between worlds for those with the knowledge to use them.<ref name="DSRXIII-1">'''''[[Director's Secret Report XIII#Part 1 - About the KH Worlds|Director's Secret Report XIII]]''''' p. 26; '''Tetsuya Nomura''': "There are two ways to travel, one of which is to use a Gummi Ship like Sora and his friends do to move through the "Ocean Between", the space studded with all the worlds." Translation via Goldpanner.</ref> | ||
{{-}} | {{-}} | ||
===Travel=== | ===Travel=== | ||
[[File:Gummi Ship Gameplay 01 KH.png|thumb | [[File:Gummi Ship Gameplay 01 KH.png|thumb|200px|Gummi Ships allow travel between most worlds.]] | ||
Traveling between worlds is normally very difficult. In addition to being separated by the Ocean Between, worlds are also protected by barriers which prevent outside interference | Traveling between worlds is normally very difficult. In addition to being separated by the Ocean Between, worlds are also protected by barriers which prevent outside interference. | ||
With the barriers in place, only certain people – such as Keyblade wielders with access to Lanes Between, users of Corridors of Darkness, or powerful sorcerers – can gain access to other worlds. However, when Heartless attack a world, these barriers are broken, indicated by a meteor shower in that world; the barriers are restored when the worlds are restored and their keyholes locked. Without barriers, anyone who can survive and navigate the Ocean Between can travel between worlds. The various methods of travel are often facilitated through the use of a [[Gummi Ship]] or [[Keyblade Glider]]. | |||
====Lanes between==== | ====Lanes between==== | ||
[[File:To Other Worlds 01 KHUX.png|thumb|left|200px|A portal leading to the Lanes.]] | [[File:To Other Worlds 01 KHUX.png|thumb|left|200px|A portal leading to the Lanes.]] | ||
The {{nihongo|'''Lanes between'''|異空の回廊|Ikū no Kairō|lit. "Corridors of the Skies"}} are a series of "roads" between the worlds | The {{nihongo|'''Lanes between'''|異空の回廊|Ikū no Kairō|lit. "Corridors of the Skies"}} are a series of "roads" between the worlds used by Keyblade wielders. The presence of darkness is very strong within these pathways, forcing travelers to wear their [[Keyblade Armor]] as a safety precaution.<ref>'''''[[Xehanort's Report|Xehanort's Report II]]''''': "Our Master instructed us to don armor while traveling between worlds, so that we might shield ourselves from the darkness. But there, in the Lanes Between, I could feel the force of it—the power—and from then on, I forwent my armor's 'protection.'"</ref> To enter the Lanes, a wielder typically raises their Keyblade and creates a portal in the sky or in front of them; powerful wielders, such as the [[Foreteller]]s, can create these portals without their Keyblade on hand. | ||
{{-}} | {{-}} | ||
====Corridors of Darkness==== | ====Corridors of Darkness==== | ||
[[File:Corridor of Darkness KHII.png|thumb | [[File:Corridor of Darkness KHII.png|thumb|200px|A Corridor of Darkness.]] | ||
The {{nihongo|'''Corridors of Darkness'''|闇の回廊|Yami no Kairō}} are pathways that interlink the various worlds, as well as connecting the [[Realm of Darkness]] and [[Realm Between]] to the [[Realm of Light]].<ref>{{storylink|Secret Ansem Report 6}}: "With this new power, I uncovered a 'corridor of darkness' that connects the realm of nothingness to the outside world. While it is still difficult to come and go as I please, my banishment is now a thing of the past."</ref> They may only be opened by those who have given themselves over to darkness,<ref>{{storylink|Xehanort's Report V}}: "At present, the lanes and corridors that run between the worlds may only be traversed by us Keyblade wielders, and those who have given themselves over to darkness."</ref> but can be used by almost anyone once opened.<ref>{{storylink|Secret Ansem Report 11}}: "It seems my friend, fighting in the realm of darkness, appeared in Castle Oblivion through a corridor of darkness constructed by Organization XIII. My new ally Riku also affected his return via one of these corridors."</ref> The Heartless and Nobodies | The {{nihongo|'''Corridors of Darkness'''|闇の回廊|Yami no Kairō}} are pathways that interlink the various worlds, as well as connecting the [[Realm of Darkness]] and [[Realm Between]] to the [[Realm of Light]].<ref>{{storylink|Secret Ansem Report 6}}: "With this new power, I uncovered a 'corridor of darkness' that connects the realm of nothingness to the outside world. While it is still difficult to come and go as I please, my banishment is now a thing of the past."</ref> They may only be opened by those who have given themselves over to darkness,<ref>{{storylink|Xehanort's Report V}}: "At present, the lanes and corridors that run between the worlds may only be traversed by us Keyblade wielders, and those who have given themselves over to darkness."</ref> but can be used by almost anyone once opened.<ref>{{storylink|Secret Ansem Report 11}}: "It seems my friend, fighting in the realm of darkness, appeared in Castle Oblivion through a corridor of darkness constructed by Organization XIII. My new ally Riku also affected his return via one of these corridors."</ref> The Heartless and Nobodies frequently attempt to link their own Corridors to the [[gate]]s.<ref name="GateCorridor">'''''[[Kingdom Hearts II]]''''', '''Yen Sid''': "They may be attempting to link these dark pathways to the gates between the worlds."</ref> Corridors of Darkness also occasionally form spontaneously within the Realm Between, often when a world is destroyed and its surviving inhabitants are cast away.<ref>{{storylink|Secret Ansem Report 11}}: "This 'realm between' is quite unstable, with corridors of darkness appearing from time to time. Whenever a world disappears, some of its inhabitants must arrive here through these corridors. Surely Sora traveled these same corridors of darkness when he first came to Traverse Town."</ref> | ||
When Heartless use dark corridors, they appear as brief orbs of dark energy that they drop out of; when Nobodies use them the corridors instead take a bright white appearance. | When Heartless use dark corridors, they appear as brief orbs of dark energy that they drop out of; when Nobodies use them the corridors instead take a bright white appearance. | ||
While nearly anyone can use the Corridors, frequent use will erode one's | While nearly anyone can use the Corridors, frequent use will erode one's heart<ref>'''''{{c|Kingdom Hearts|game}}''''', '''Maleficent''': "It was reckless to bring her here without at least using a vessel. Remember, relying too heavily on the dark powers could cost you your heart."</ref>, so those who rely on the Corridors, such as [[Organization XIII]], wear [[black coat]]s to protect themselves.<ref>'''''{{c|Kingdom Hearts Re:Chain of Memories}}''''', '''DiZ''': "They wear [the black coat] to give themselves protection from being devoured by darkness. Is it clear? Even the Organization cannot rule the darkness."</ref> Those without the coats can survive occasional exposure to the Corridors' darkness if their hearts are strong enough.<ref>'''''[[Director's Secret Report XIII#Part 1 - ABOUT THE WORLD OF KINGDOM HEARTS|Director's Secret Report XIII]]''''', p. 26; '''Tetsuya Nomura''': "The other way is to use a "corridor of darkness". These routes are like a loophole of sorts and not pathways that should rightfully be used. While only those known as beings of darkness and beings of between are able to create entries and exits, in rare cases even other kinds of beings such as the Beast and DiZ, who held strong sentiment or hatred in their hearts, have been able to open a path themselves. However, this means being near the darkness. Make frequent use of the pathways and the darkness will completely erode one's body. Sora and his friends have also used these pathways a handful of times, but you could consider that the effect of passing through a corridor of darkness is influenced by the strength of one's heart, and as such, they have not used them to the degree of frequency that their hearts could have been stained by darkness. In which case, why hasn't erosion by darkness progressed in the heart-lacking Nobodies, King Mickey or Riku, despite them having used the pathways frequently? There is a secret relating to a feature they all share, explained in this very title." Translation via Goldpanner.</ref> They wear this to give themselves protection from being devoured by darkness. | ||
{{-}} | {{-}} | ||
====Gummi routes and Gates==== | ====Gummi routes and Gates==== | ||
{{redirect|Gate|Gates|other uses of Gate}} | |||
{{main|Gummi}} | {{main|Gummi}} | ||
[[File:Gathering of the Organization 01 KHII.png|left|thumb|200px|One of the gates being opened.]] | [[File:Gathering of the Organization 01 KHII.png|left|thumb|200px|One of the gates being opened.]] | ||
Pieces of [[Gummi]] known as "[[Star Shard]]s", or the [[Gummi Ship]]s built from them, are able to travel the Ocean Between. Using Gummi Ships is much easier, as single Star Shards will cause random jumps if their handler isn't skilled in their use.<ref>'''''[[Kingdom Hearts Birth by Sleep]]''''', '''Yen Sid:''' "He left with an object whose power he does not understand nor know how to control. Mickey imagines my Star Shard will be of help in his current quest."</ref> Although the closely-guarded lanes between already allowed some limited travel between worlds, the gummi routes were made ubiquitous when the Heartless first began destroying the walls between worlds,<ref>{{storylink|Ansem's Report 11}}: "Opening the door to a world's heart causes its walls to crumble. These fragments are seen as shooting stars. This explains why these "gummi blocks" can travel freely to other worlds."</ref> leaving enormous holes that made it possible to travel for anyone who could get their hands on Gummi.<ref>'''''[[Kingdom Hearts II]]''''', '''Goofy''': "He's Donald's uncle—a business typhoon! Before the Heartless showed up, he traveled the worlds on a Gummi Ship with the King. He was helpin' to set up a traffic system."</ref> The holes also made it possible for anyone to travel without the assistance of Keyblade wielders.<ref | Pieces of [[Gummi]] known as "[[Star Shard]]s", or the [[Gummi Ship]]s built from them, are able to travel the Ocean Between. Using Gummi Ships is much easier, as single Star Shards will cause random jumps if their handler isn't skilled in their use.<ref>'''''[[Kingdom Hearts Birth by Sleep]]''''', '''Yen Sid:''' "He left with an object whose power he does not understand nor know how to control. Mickey imagines my Star Shard will be of help in his current quest."</ref> Although the closely-guarded lanes between already allowed some limited travel between worlds, the gummi routes were made ubiquitous when the Heartless first began destroying the walls between worlds,<ref>{{storylink|Ansem's Report 11}}: "Opening the door to a world's heart causes its walls to crumble. These fragments are seen as shooting stars. This explains why these "gummi blocks" can travel freely to other worlds."</ref> leaving enormous holes that made it possible to travel for anyone who could get their hands on Gummi.<ref name="ReferenceA">'''''[[Kingdom Hearts II]]''''', '''Goofy''': "He's Donald's uncle—a business typhoon! Before the Heartless showed up, he traveled the worlds on a Gummi Ship with the King. He was helpin' to set up a traffic system."</ref> The holes also made it possible for anyone to travel without the assistance of Keyblade wielders.<ref name="ReferenceA"/> | ||
However, when the walls between the worlds were restored with the destruction of [[End of the World]], Gummi Ships became all but useless.<ref>'''''{{c|Kingdom Hearts|game}}''''', '''Yuffie''': "Before all this, you didn't know about the other worlds, right?" / '''Aerith''': "Because every world was isolated. Impassable walls divided them." / '''Yuffie''': "The Heartless destroyed those walls. But if the worlds return, so will the walls." / '''Leon''': "Which means gummi ships will be useless."</ref> In response, the worlds themselves prepared the {{nihongo|'''Gates'''|ゲート|Gēto}} as new pathways, or "highways", for Sora and his friends to travel. The Gates allow their users to travel between worlds despite the presence of the otherwise impassable walls between them, making them similar to the {{h|lanes between}}. The first Gate known to be used, leading to the [[Land of Departure]], was opened by the [[Wayward Wind]] after Aqua rescued Ventus's comatose body.{{storylink|Kingdom Hearts Birth by Sleep}} As Yen Sid informs him, Sora is able to unlock them when his Keyblade reacts to a specific object significant to its world, opening a new Gummi route.<ref>'''''[[Kingdom Hearts II]]''''', '''Yen Sid''': "Because of your previous endeavors, the worlds have returned to their original states. That means the pathways between them have disappeared." / '''Donald Duck''': "How do we get around?" / '''Yen Sid''': "Do not fear. If what the King suspected proves true, the worlds have prepared new pathways along which you may travel. These pathways may be utilized by unlocking special gates. How these gates are opened, I'm afraid I do not know... However, the Keyblade will serve as your guide. When a beam of light radiates from the Keyblade, return to the Gummi Ship. Though the worlds may seem far apart and out of reach, they nonetheless remain connected by invisible ties. As do our hearts."</ref> Though after ''Kingdom Hearts II'', these new paths sealed themselves. <ref>"'''''[[2.9 - The First Volume]]'''", '''Goofy:''' ''Looks like all the old highways are closed.''</ref> | However, when the walls between the worlds were restored with the destruction of [[End of the World]], Gummi Ships became all but useless.<ref>'''''{{c|Kingdom Hearts|game}}''''', '''Yuffie''': "Before all this, you didn't know about the other worlds, right?" / '''Aerith''': "Because every world was isolated. Impassable walls divided them." / '''Yuffie''': "The Heartless destroyed those walls. But if the worlds return, so will the walls." / '''Leon''': "Which means gummi ships will be useless."</ref> In response, the worlds themselves prepared the {{nihongo|'''Gates'''|ゲート|Gēto}} as new pathways, or "highways", for Sora and his friends to travel. The Gates allow their users to travel between worlds despite the presence of the otherwise impassable walls between them, making them similar to the {{h|lanes between}}. The first Gate known to be used, leading to the [[Land of Departure]], was opened by the [[Wayward Wind]] after Aqua rescued Ventus's comatose body.{{storylink|Kingdom Hearts Birth by Sleep}} As Yen Sid informs him, Sora is able to unlock them when his Keyblade reacts to a specific object significant to its world, opening a new Gummi route.<ref>'''''[[Kingdom Hearts II]]''''', '''Yen Sid''': "Because of your previous endeavors, the worlds have returned to their original states. That means the pathways between them have disappeared." / '''Donald Duck''': "How do we get around?" / '''Yen Sid''': "Do not fear. If what the King suspected proves true, the worlds have prepared new pathways along which you may travel. These pathways may be utilized by unlocking special gates. How these gates are opened, I'm afraid I do not know... However, the Keyblade will serve as your guide. When a beam of light radiates from the Keyblade, return to the Gummi Ship. Though the worlds may seem far apart and out of reach, they nonetheless remain connected by invisible ties. As do our hearts."</ref> Though after ''Kingdom Hearts II'', these new paths sealed themselves.<ref>"'''''[[2.9 - The First Volume]]'''", '''Goofy:''' ''Looks like all the old highways are closed.''</ref> | ||
After Sora's failed [[Mark of Mastery]] exam, he travels to [[Olympus]] alongside Donald and Goofy by opening a Gate simply by using his Keyblade, without an item triggering it.<ref>'''''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]''''', '''Goofy''' and '''Donald''': "It's a gate!"</ref> Once [[Master Xehanort]] obtains the [[χ-blade]], he is able to open Gates without items triggering them, which he uses to separate the [[Guardians of Light]] from each other. Soon after, Sora opens a Gate to locate [[Kairi]], by using the crystallized pieces of her heart that Xehanort had held captive in [[Scala ad Caelum]] as his trigger. | After Sora's failed [[Mark of Mastery]] exam, he travels to [[Olympus]] alongside Donald and Goofy by opening a Gate simply by using his Keyblade, without an item triggering it.<ref>'''''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]''''', '''Goofy''' and '''Donald''': "It's a gate!"</ref> Once [[Master Xehanort]] obtains the [[χ-blade]], he is able to open Gates without items triggering them, which he uses to separate the [[Guardians of Light]] from each other. Soon after, Sora opens a Gate to locate [[Kairi]], by using the crystallized pieces of her heart that Xehanort had held captive in [[Scala ad Caelum]] as his trigger. | ||
;Triggers for the gates: | ;Triggers for the gates: | ||
*''' | *'''Kingdom Hearts II''' | ||
**'''[[Hollow Bastion]]:''' The [[Hollow Bastion Restoration Committee]] honorary [[Membership Card]] given to Sora by [[Leon]]. | **'''[[Hollow Bastion]]:''' The [[Hollow Bastion Restoration Committee]] honorary [[Membership Card]] given to Sora by [[Leon]]. | ||
**'''[[The Land of Dragons]]:''' [[Shan-Yu]]'s sword. | **'''[[The Land of Dragons]]:''' [[Shan-Yu]]'s sword. | ||
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**'''[[Realm of Darkness]]:''' The [[sea-salt ice cream]] given to Sora by Riku. | **'''[[Realm of Darkness]]:''' The [[sea-salt ice cream]] given to Sora by Riku. | ||
**'''[[Atlantica]]:''' A bubble. | **'''[[Atlantica]]:''' A bubble. | ||
*''' | *'''Kingdom Hearts III''' | ||
**'''[[Keyblade Graveyard]]:''' The crystallized fragments of [[Kairi]]'s heart. | **'''[[Scala ad Caelum]] & [[Keyblade Graveyard]]:''' The crystallized fragments of [[Kairi]]'s heart. | ||
====Time Travel==== | ====Time Travel==== | ||
It is possible to travel through time, | [[File:Lifeboat KHUX.png|thumb|180px|A lifeboat device, capable of sending hearts forward through time.]] | ||
It is possible to travel through time, but only if a person casts their heart from their [[body]]. Time travel is a rare occurrence, and few individuals possess the knowledge or power to travel through time. | |||
When one is traveling through time, there must be a version of the traveler at the destination time period. Once a heart has traveled through time, it must have a body to remain in the destination time period (such as a [[Replica]]) or must be in a state that does not require a body (such as being a Heartless). If the physical form that the heart is inhabiting is destroyed, or if the time traveler's heart is otherwise forced out of it, the heart will return to its original time period. The traveler is left with no memories of their time travel, although their experience will still be engraved within their heart and may unconsciously influence their actions. | |||
Through the use of a device called a [[lifeboat]], it is possible to separate a heart from one's body and send it forward through time. Unlike the previous method of displacing one's heart, this method of time travel allows one's entire self to travel forward permanently. Instead of having a vessel at the destination, the time traveler's body is reformed. While this forgoes the need for a version of the traveler at the endpoint, it requires two other things at the destination: a medium – some sort of object with a connection to the traveler – and someone with memories of the traveler. However, if the process is incomplete, the traveler may be left without memories of their original time. | |||
There are also special methods that allow the user to break the rules of standard time travel. These are unconventional and isolated instances that are not typically possible. Special cases of time travel include [[Yen Sid]]'s manipulation of time to send Sora and Riku to [[Destiny Islands]] at the beginning of their [[Mark of Mastery exam]], [[Young Xehanort]]'s ability to freely travel with his heart and body after being visited by his future Heartless [[Ansem, Seeker of Darkness|Ansem]], and Sora's abuse of the [[power of waking]] to first undo the events at the [[Keyblade Graveyard]] and then return a second time to piece together Kairi's heart. Certain worlds may also have special time-bending properties, such as [[Timeless River]], a world from [[Disney Castle]]'s past summoned by [[Pete]]'s desire to return to simpler days, and the [[Secret Forest]], a world whose time flow has been altered by [[Merlin]] and the [[Three Good Fairies]]. | |||
==Stars== | ==Stars== | ||
[[File:Where Am I 01 KH.png | [[File:Where Am I 01 KH.png|thumb|200px|left|Star of Destiny Islands fading out.]] | ||
In the ''{{c|Kingdom Hearts|series}}'' games, each '''Star''' is a specific world. Should a star stop shining, that would mean that a particular world has disappeared from existence, most likely from destruction by the Heartless. | In the ''{{c|Kingdom Hearts|series}}'' games, each '''Star''' is a specific world. Should a star stop shining, that would mean that a particular world has disappeared from existence, most likely from destruction by the Heartless. | ||
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==Realms== | ==Realms== | ||
===Realm of Light=== | ===Realm of Light=== | ||
The {{nihongo|'''Realm of Light'''|光の世界|Hikari no Sekai}} is the portion of the universe with an affinity for light and is positioned opposite the Realm of Darkness. | The {{nihongo|'''Realm of Light'''|光の世界|Hikari no Sekai}} is the portion of the universe with an affinity for light and is positioned opposite the Realm of Darkness. The majority of the Keyblades in the ''Kingdom Hearts'' series are Keyblades of the Realm of Light. The Realm of Light is the primary setting for the series, although the protagonists sometimes travel to the Realm of Darkness, the Realm Between that connects them, or the Sleeping Worlds that lie parallel to them all.{{?}}<!--or are they in the Realm of Darkness?--> | ||
<!--this list is in "modern" form; past versions of a world are in italics, and manufactured worlds like the 100 Acre Wood | <!--this list is in "modern" form; past versions of a world are in italics, and manufactured worlds like the 100 Acre Wood are at the end. Do we want them to be placed normally instead?--> | ||
{|class="wikitable mw-collapsible mw-collapsed" border="0" style="width:100%" | {|class="wikitable mw-collapsible mw-collapsed" border="0" style="width:100%" | ||
!style="width:16em; text-align:left"|Show Worlds | !style="width:16em; text-align:left"|Show Worlds | ||
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<gallery> | <gallery> | ||
File:Destiny Islands KHII.png|[[Destiny Islands]] | File:Destiny Islands KHII.png|[[Destiny Islands]] | ||
File:Radiant Garden KHBBS.png|[[Radiant Garden]] | File:Radiant Garden KHBBS.png|[[Radiant Garden]]<br>''[[Hollow Bastion]]'' | ||
File:Keyblade Graveyard KHIII.png|[[Keyblade Graveyard]] | File:Keyblade Graveyard KHIII.png|[[Keyblade Graveyard]] | ||
File:Scala ad Caelum Logo KHIII.png|[[Scala ad Caelum]] | File:Scala ad Caelum Logo KHIII.png|[[Scala ad Caelum]]<br>''[[Daybreak Town]]'' | ||
File:Mirage Arena KHBBS.png|[[Mirage Arena]] | File:Mirage Arena KHBBS.png|[[Mirage Arena]] | ||
File:Disney Castle KHII.png|[[Disney Castle]] | File:Disney Castle KHII.png|[[Disney Castle]]<br>''[[Disney Town]]''<br>''[[Country of the Musketeers]]''<br>''[[Timeless River]]'' | ||
File:Wonderland KH.png|[[Wonderland]] | File:Wonderland KH.png|[[Wonderland]] | ||
File:Deep Jungle KH.png|[[Deep Jungle]] | File:Deep Jungle KH.png|[[Deep Jungle]] | ||
File:Olympus KHIII.png|[[Olympus]] | File:Olympus KHIII.png|[[Olympus]]<br>''[[Olympus Coliseum]]'' | ||
File:Agrabah KHII.png|[[Agrabah]] | File:Agrabah KHII.png|[[Agrabah]] | ||
File:Prankster's Paradise KH3D.png|[[Prankster's Paradise]] | File:Prankster's Paradise KH3D.png|[[Prankster's Paradise]]<br>''[[Monstro]]'' | ||
File:Atlantica KHII.png|[[Atlantica]] | File:Atlantica KHII.png|[[Atlantica]] | ||
File:Halloween Town KHII.png|[[Halloween Town]] | File:Halloween Town KHII.png|[[Halloween Town]] | ||
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File:The Land of Dragons KHII.png|[[The Land of Dragons]] | File:The Land of Dragons KHII.png|[[The Land of Dragons]] | ||
File:Beast's Castle KHII.png|[[Beast's Castle]] | File:Beast's Castle KHII.png|[[Beast's Castle]] | ||
File:The Caribbean KHIII.png|[[The Caribbean]] | File:The Caribbean KHIII.png|[[The Caribbean]]<br>''[[Port Royal]]'' | ||
File:Pride Lands KHII.png|[[Pride Lands]] | File:Pride Lands KHII.png|[[Pride Lands]] | ||
File:Enchanted Dominion KHBBS.png|[[Enchanted Dominion]] | File:Enchanted Dominion KHBBS.png|[[Enchanted Dominion]] | ||
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====Door to Light==== | ====Door to Light==== | ||
[[File:Ending 01 KHII.png|thumb| | [[File:Ending 01 KHII.png|thumb|right|200px|Sora, and Riku in front of the Door To Light.]] | ||
The door leading from the Realm of Darkness to the Realm of Light is called the {{nihongo|'''Door to Light'''|光の扉|Hikari no Tobira}}. | The door leading from the Realm of Darkness to the Realm of Light is called the {{nihongo|'''Door to Light'''|光の扉|Hikari no Tobira}}. It is one method by which individuals from the Realm of Light may pass from the Realm of Darkness back into the Realm of Light, as Sora and Riku did after finding [[Kairi's Letter]].<!--cite to memorial ultimania, with page--> | ||
{{-}} | {{-}} | ||
===Realm of Darkness=== | ===Realm of Darkness=== | ||
[[File: | [[File:Upper Zone KHBBS.png|thumb|left|200px|The Realm of Darkness appears as a world in ''Kingdom Hearts Birth by Sleep Final Mix''.]] | ||
{{main|Realm of Darkness}} | {{main|Realm of Darkness}} | ||
The {{nihongo|'''Realm of Darkness'''|闇の世界|Yami no Sekai}} is a realm that lies opposite the Realm of Light. | The {{nihongo|'''Realm of Darkness'''|闇の世界|Yami no Sekai}} is a realm that lies opposite the Realm of Light. Few are able to survive in the Realm of Darkness; it is instead inhabited by the Pureblood Heartless and other dark beings.<!--cite to memorial ultimania, with page--> The only known Keyblade of the Realm of Darkness is the [[Kingdom Key D]], wielded by Mickey.<!--cite to Nomura interview from kh2 ultimania--> The Kingdom Hearts of Worlds' Hearts began growing in the Realm of Darkness after the Heartless plague was unleashed on the Realm of Light.<!--cite to memorial ultimania, with page-->{{fact}} | ||
{{-}} | {{-}} | ||
====Door to Darkness==== | ====Door to Darkness==== | ||
{{redirect|Door to Darkness|The Door to Darkness|the manga chapter}} | {{redirect|Door to Darkness|The Door to Darkness|the manga chapter}} | ||
[[File:Kingdom Hearts 04 KH.png| | [[File:Kingdom Hearts 04 KH.png|right|thumb|200px|The Door to Darkness.]] | ||
The {{nihongo|'''Door to Darkness'''|闇の扉|Yami no Tobira}} is the dark counterpart of the Door to Light. It is a tall, white door that lies within [[Final Door]], at the [[End of the World]] created by the Heartless, and can only be opened by the [[Princesses of Heart]].<ref>'''''[[Kingdom Hearts II]]''''', '''Mickey Mouse''': "Well, the Door To Darkness can only be opened by the seven princesses."</ref> Beyond the door is the Realm of Darkness where their artificial [[Kingdom Hearts of Worlds' Hearts]] resides. Only those from the Realm of Darkness, without light in their hearts, may pass through the Door to Darkness.<!--cite to memorial ultimania, with page-->{{?}}<ref>'''''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'', Mickey Mouse''': "The door between the two realms—it won't let a heart with light pass through. So only darkness keeps spilling out."</ref> | The {{nihongo|'''Door to Darkness'''|闇の扉|Yami no Tobira}} is the dark counterpart of the Door to Light. It is a tall, white door that lies within [[Final Door]], at the [[End of the World]] created by the Heartless, and can only be opened by the [[Princesses of Heart]].<ref>'''''[[Kingdom Hearts II]]''''', '''Mickey Mouse''': "Well, the Door To Darkness can only be opened by the seven princesses."</ref> Beyond the door is the Realm of Darkness where their artificial [[Kingdom Hearts of Worlds' Hearts]] resides. Only those from the Realm of Darkness, without light in their hearts, may pass through the Door to Darkness.<!--cite to memorial ultimania, with page-->{{?}}<ref>'''''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'', Mickey Mouse''': "The door between the two realms—it won't let a heart with light pass through. So only darkness keeps spilling out."</ref> | ||
After the battle with the World of Chaos, Ansem, Seeker of Darkness opens the door and asks that Kingdom Hearts fill him with the power of darkness. | After the battle with the World of Chaos, Ansem, Seeker of Darkness opens the door and asks that Kingdom Hearts fill him with the power of darkness. He is instead destroyed, as Kingdom Hearts is the power of light; Sora and Mickey, with the help of Riku, Donald, and Goofy, close the Door to Darkness. {{storylink|Kingdom Hearts (game)|Kingdom Hearts}} | ||
{{-}} | {{-}} | ||
===Realm Between=== | ===Realm Between=== | ||
The {{nihongo|'''Realm Between'''|狭間の世界|Hazama no Sekai}} | The {{nihongo|'''Realm Between'''|狭間の世界|Hazama no Sekai}} lies on the boundary between the Realms of Light and Darkness. Few worlds exist within it, and most have some special nature or purpose. | ||
As of now, Traverse Town,<ref name="SAR11">{{storylink|Secret Ansem's Report 11}}: "Like Castle Oblivion, that village [Traverse Town] also rests in the cleft between light and dark.</ref> Land of Departure<ref name="Ultimania">'''''[[Kingdom Hearts Ultimania|Kingdom Hearts Birth by Sleep Ultimania]]''''' "[Land of Departure] It is a special place between the realms of darkness and light, and has been protected for generations so that it is not used for evil.</ref>/Castle Oblivion, Twilight Town, Mysterious Tower, and The World That Never Was are the only worlds confirmed to exist within the Realm Between.<ref name="DSRXIII-2">'''''[[Director's Secret Report XIII#Part 1 - About the KH Worlds|Director's Secret Report XIII]]''''', p. 26; '''Tetsuya Nomura''': "Regarding the Realm Between, four worlds have appeared so far: (A) Castle Oblivion, (B) Twilight Town, (C) Yen Sid's Tower, and (D) The World That Never Was. You can think of them as arranged like a stairway extending between the two Realm layers, something like Light < C < B > A > D > Darkness." Translation via Goldpanner.</ref> Each world ties closer to the Realm of Light or the Realm of Darkness, with the exception of Twilight Town, which exists exactly in the middle.<ref name="DSRXIII-2"/> | As of now, Traverse Town,<ref name="SAR11">{{storylink|Secret Ansem's Report 11}}: "Like Castle Oblivion, that village [Traverse Town] also rests in the cleft between light and dark.</ref> Land of Departure<ref name="Ultimania">'''''[[Kingdom Hearts Ultimania|Kingdom Hearts Birth by Sleep Ultimania]]''''' "[Land of Departure] It is a special place between the realms of darkness and light, and has been protected for generations so that it is not used for evil.</ref>/Castle Oblivion, Twilight Town, Mysterious Tower, and The World That Never Was are the only worlds confirmed to exist within the Realm Between.<ref name="DSRXIII-2">'''''[[Director's Secret Report XIII#Part 1 - About the KH Worlds|Director's Secret Report XIII]]''''', p. 26; '''Tetsuya Nomura''': "Regarding the Realm Between, four worlds have appeared so far: (A) Castle Oblivion, (B) Twilight Town, (C) Yen Sid's Tower, and (D) The World That Never Was. You can think of them as arranged like a stairway extending between the two Realm layers, something like Light < C < B > A > D > Darkness." Translation via Goldpanner.</ref> Each world ties closer to the Realm of Light or the Realm of Darkness, with the exception of Twilight Town, which exists exactly in the middle.<ref name="DSRXIII-2"/> | ||
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<gallery> | <gallery> | ||
File:Traverse Town KH.png|[[Traverse Town]] | File:Traverse Town KH.png|[[Traverse Town]] | ||
File:Land of Departure KHBBS.png|[[Land of Departure]] | File:Land of Departure KHBBS.png|[[Land of Departure]]<br>''[[Castle Oblivion]]'' | ||
File:Twilight Town KHIII.png|[[Twilight Town]] | File:Twilight Town KHIII.png|[[Twilight Town]] | ||
File:Mysterious Tower KHBBS.png|[[Mysterious Tower]] | File:Mysterious Tower KHBBS.png|[[Mysterious Tower]]<br>''[[Symphony of Sorcery]]'' | ||
File:End of the World KH.png| | File:End of the World KH.png|[[End of the World]] | ||
File:The World That Never Was KHII.png|[[The World That Never Was]] | File:The World That Never Was KHII.png|[[The World That Never Was]] | ||
File:End Of Sea Web.png|[[End of Sea]] | File:End Of Sea Web.png|[[End of Sea]] | ||
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File:Dive to the Heart (Art).png|[[Dive to the Heart]] | File:Dive to the Heart (Art).png|[[Dive to the Heart]] | ||
File:The Final World Logo KHIII.png|[[The Final World]] | File:The Final World Logo KHIII.png|[[The Final World]] | ||
File:Traverse Town KH3D.png|[[Traverse Town]] | File:Traverse Town KH3D.png|''[[Traverse Town]]'' | ||
File:La Cité des Cloches KH3D.png|[[La Cité des Cloches]] | File:La Cité des Cloches KH3D.png|''[[La Cité des Cloches]]'' | ||
File:Prankster's Paradise KH3D.png|[[Prankster's Paradise]] | File:Prankster's Paradise KH3D.png|''[[Prankster's Paradise]]'' | ||
File:The Grid KH3D.png|[[The Grid]] | File:The Grid KH3D.png|''[[The Grid]]'' | ||
File:Country of the Musketeers KH3D.png|[[Country of the Musketeers]] | File:Country of the Musketeers KH3D.png|''[[Country of the Musketeers]]'' | ||
File:Symphony of Sorcery KH3D.png|[[Symphony of Sorcery]] | File:Symphony of Sorcery KH3D.png|''[[Symphony of Sorcery]]'' | ||
</gallery> | </gallery> | ||
|} | |} | ||
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===Datascapes=== | ===Datascapes=== | ||
{{main| | {{main|Datascape}} | ||
Datascapes are realms made from data where "data worlds" exist. A data world may be created using data from a real world, thus creating a digital replica of that world, or may be programmed to be unique. Data worlds cannot be reached via the Ocean Between, as they exist within computers. Instead, they typically must be accessed via an interface within the world that contains them. | |||
{|class="wikitable mw-collapsible mw-collapsed" border="0" style="width:100%" | {|class="wikitable mw-collapsible mw-collapsed" border="0" style="width:100%" | ||
!style="width:16em; text-align:left"|Show Worlds | !style="width:16em; text-align:left"|Show Worlds | ||
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<gallery> | <gallery> | ||
File:Space Paranoids KHII.png|[[Space Paranoids]] | File:Space Paranoids KHII.png|[[Space Paranoids]] | ||
File:The Grid KH3D.png|[[The Grid]] | File:The Grid KH3D.png |[[The Grid]]<!--Do NOT combine with Space Paranoids--> | ||
File:Twilight Town | File:Twilight Town KHCOM.png|[[The Other Twilight Town]] | ||
File:System Sector KHMOM.png|Jiminy's | File:System Sector KHMOM.png|Jiminy's {{c|Datascape|khc}} | ||
File:Daybreak Town KHX.png|[[Daybreak Town]] Datascape | File:Daybreak Town KHX.png|[[Daybreak Town]] Datascape | ||
File:Game Central Station Logo KHUX.png|[[Game Central Station]] | File:Game Central Station Logo KHUX.png|[[Game Central Station]]<br>''[[Niceland]]''<br>''[[Cy-Bug Sector]]''<br>''[[Candy Kingdom]]'' | ||
</gallery> | </gallery> | ||
|} | |} | ||
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==Worlds== | ==Worlds== | ||
[[File:Destiny Islands (Art).png|thumb|left|200px|[[Destiny Islands]], the first world seen in the ''Kingdom Hearts'' series.]] | [[File:Destiny Islands (Art).png|thumb|left|200px|[[Destiny Islands]], the first world seen in the ''Kingdom Hearts'' series.]] | ||
A {{nihongo|'''world'''|世界|Sekai}} is a location that appears in the ''Kingdom Hearts'' series. | A {{nihongo|'''world'''|世界|Sekai}} is a location that appears in the ''Kingdom Hearts'' series. While the worlds were all connected in the ancient "age of fairy tales", they were split apart following the Keyblade War and exist independently. Each world follows its own flow of time. | ||
Each world that appears in the ''Kingdom Hearts'' series | In the context of the games, worlds are analogous to "levels" or "stages" that the protagonist must complete. They will explore the worlds and protect them from the Heartless, Nobodies, and other threats, often culminating in a boss battle against that world's villain or a denizen of darkness. Each world that appears in the ''Kingdom Hearts'' series is inspired by the films and cartoons they are based on. Oftentimes, the plot of the game in that world will be based on its original source as well. | ||
{{-}} | |||
===World characteristics=== | ===World characteristics=== | ||
[[File:Treehouse (Art).png|thumb | [[File:Treehouse (Art).png|thumb|180px|[[Deep Jungle]] from ''Tarzan''. This world made only one appearance in the entire series due to copyright issues.]] | ||
There are over thirty worlds that have appeared in the ''Kingdom Hearts'' series so far. Most of them are based on {{w|The Walt Disney Company|Disney}}'s animated features and contain locations and characters from or inspired by the films. As a result, worlds are greatly varied in appearance, style, and nature, as their sources range from the oldest cartoons | There are over thirty worlds that have appeared in the ''Kingdom Hearts'' series so far. Most of them are based on {{w|The Walt Disney Company|Disney}}'s animated features and contain locations and characters from or inspired by the films. As a result, worlds are greatly varied in appearance, style, and nature, as their sources range from the oldest cartoons in the Disney canon to modern Disney animations and live action Disney films. The oldest source is the 1928 cartoon ''{{w|Steamboat Willie}}'', used as a basis for Timeless River, while the most recent inspiration for a world from Disney's animated features is 2014's ''{{w|Big Hero 6 (film)|Big Hero 6}}''. | ||
In addition to the Disney-based worlds, | In addition to the Disney-based worlds, numerous original settings were created by game developers {{w|Square Enix}} as worlds unique to the ''Kingdom Hearts'' series. They tend to be populated by Square Enix characters from the {{ff|Final Fantasy (series)|''Final Fantasy'' series}}, Disney characters without a world dedicated to their film, and original ''Kingdom Hearts'' characters. | ||
{{-}} | {{-}} | ||
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File:World Map ST KHCOM.png|The world map in Sora's story in ''Kingdom Hearts Chain of Memories''. | File:World Map ST KHCOM.png|The world map in Sora's story in ''Kingdom Hearts Chain of Memories''. | ||
File:World Map RT KHCOM.png|The world map in Reverse/Rebirth mode in ''Kingdom Hearts Chain of Memories''. | File:World Map RT KHCOM.png|The world map in Reverse/Rebirth mode in ''Kingdom Hearts Chain of Memories''. | ||
File:World Map KHII.png|The world map in ''Kingdom Hearts II''. | |||
File:World Map KHD.png|The world map in ''Kingdom Hearts 358/2 Days''. | File:World Map KHD.png|The world map in ''Kingdom Hearts 358/2 Days''. | ||
File:World Map | File:World Map KHREC.png|The world map in ''Kingdom Hearts Re:coded''. | ||
File:World Map KHBBS.png|The world map in ''Kingdom Hearts Birth by Sleep''. | File:World Map KHBBS.png|The world map in ''Kingdom Hearts Birth by Sleep''. | ||
</gallery> | </gallery> | ||
Latest revision as of 00:08, 18 May 2024
Oh no! The water! I'm in big trouble if I don't fetch it!
| |
This article requires cleanup or improvement.
Please help out by editing this page. Please see the Manual of Style and editing help before getting started. Issues: Replace or supplement old sources with more recent ones (KHIII, KHUX, KHDR) |
In the Universe of Kingdom Hearts, also called the World, there are many worlds that fall into certain realms. All of these realms are on their own plane of existence.
History
Legend has it that long ago, in the "age of fairy tales", the world was whole and full of light. The source of the world's great light was Kingdom Hearts, which was protected by its counterpart, the χ-blade. Ancient beings known as Darkness were locked in eternal battle with the light, but they cast off their physical forms to infect hearts of people. Over time, people succumbed to these negative emotions and came to desire the power of Kingdom Hearts, giving rise to the first Heartless.
The first Keyblades were forged in the image of the χ-blade by those who wished to conquer or protect Kingdom Hearts. These ancient wielders clashed together in a far-reaching conflict that embroiled the entire World: the first Keyblade War. In the end, darkness covered the World, the χ-blade was shattered into twenty pieces – seven of light and thirteen of darkness – and the "true" Kingdom Hearts disappeared into the darkness.
However, the world was restored by the light within the hearts of children. The many worlds that were split apart in the Keyblade War were reformed, each with its own time flow; the worlds were surrounded by barriers that prevented outside interference and inter-world travel. The remnants of the battlefield on which the Keyblade War took place became the Keyblade Graveyard, a scarred wasteland filled with the Keyblades of fallen warriors. The remaining Keyblade wielders resolved to protect the World from further destruction, becoming guardians of the world order.
While there still exist methods to travel between worlds, most individuals do not posses the knowledge or capability to do so. Those few who do travel between worlds are advised to avoid meddling in the affairs of other worlds and informing their inhabitants of the existence of other worlds.
Ocean Between
The Ocean Between,[1] also known as the "ocean of stars" or "interspace" (星の大海 Hoshi no Taikai )[2][3] and the "sea between worlds" or "Other Sky" (異空の海 Ikū no Umi , lit. "Sea of Other Skies"),[4][5] is a vast space between the worlds. It is threaded by the Gummi routes and lanes between, which serve as paths between worlds for those with the knowledge to use them.[6]
Travel
Traveling between worlds is normally very difficult. In addition to being separated by the Ocean Between, worlds are also protected by barriers which prevent outside interference.
With the barriers in place, only certain people – such as Keyblade wielders with access to Lanes Between, users of Corridors of Darkness, or powerful sorcerers – can gain access to other worlds. However, when Heartless attack a world, these barriers are broken, indicated by a meteor shower in that world; the barriers are restored when the worlds are restored and their keyholes locked. Without barriers, anyone who can survive and navigate the Ocean Between can travel between worlds. The various methods of travel are often facilitated through the use of a Gummi Ship or Keyblade Glider.
Lanes between
The Lanes between (異空の回廊 Ikū no Kairō , lit. "Corridors of the Skies") are a series of "roads" between the worlds used by Keyblade wielders. The presence of darkness is very strong within these pathways, forcing travelers to wear their Keyblade Armor as a safety precaution.[7] To enter the Lanes, a wielder typically raises their Keyblade and creates a portal in the sky or in front of them; powerful wielders, such as the Foretellers, can create these portals without their Keyblade on hand.
Corridors of Darkness
The Corridors of Darkness (闇の回廊 Yami no Kairō ) are pathways that interlink the various worlds, as well as connecting the Realm of Darkness and Realm Between to the Realm of Light.[8] They may only be opened by those who have given themselves over to darkness,[9] but can be used by almost anyone once opened.[10] The Heartless and Nobodies frequently attempt to link their own Corridors to the gates.[11] Corridors of Darkness also occasionally form spontaneously within the Realm Between, often when a world is destroyed and its surviving inhabitants are cast away.[12]
When Heartless use dark corridors, they appear as brief orbs of dark energy that they drop out of; when Nobodies use them the corridors instead take a bright white appearance.
While nearly anyone can use the Corridors, frequent use will erode one's heart[13], so those who rely on the Corridors, such as Organization XIII, wear black coats to protect themselves.[14] Those without the coats can survive occasional exposure to the Corridors' darkness if their hearts are strong enough.[15] They wear this to give themselves protection from being devoured by darkness.
Gummi routes and Gates
- "Gate" redirects here. You may have been looking for other uses of Gate.
Pieces of Gummi known as "Star Shards", or the Gummi Ships built from them, are able to travel the Ocean Between. Using Gummi Ships is much easier, as single Star Shards will cause random jumps if their handler isn't skilled in their use.[16] Although the closely-guarded lanes between already allowed some limited travel between worlds, the gummi routes were made ubiquitous when the Heartless first began destroying the walls between worlds,[17] leaving enormous holes that made it possible to travel for anyone who could get their hands on Gummi.[18] The holes also made it possible for anyone to travel without the assistance of Keyblade wielders.[18]
However, when the walls between the worlds were restored with the destruction of End of the World, Gummi Ships became all but useless.[19] In response, the worlds themselves prepared the Gates (ゲート Gēto ) as new pathways, or "highways", for Sora and his friends to travel. The Gates allow their users to travel between worlds despite the presence of the otherwise impassable walls between them, making them similar to the lanes between. The first Gate known to be used, leading to the Land of Departure, was opened by the Wayward Wind after Aqua rescued Ventus's comatose body. Kingdom Hearts Birth by Sleep As Yen Sid informs him, Sora is able to unlock them when his Keyblade reacts to a specific object significant to its world, opening a new Gummi route.[20] Though after Kingdom Hearts II, these new paths sealed themselves.[21]
After Sora's failed Mark of Mastery exam, he travels to Olympus alongside Donald and Goofy by opening a Gate simply by using his Keyblade, without an item triggering it.[22] Once Master Xehanort obtains the χ-blade, he is able to open Gates without items triggering them, which he uses to separate the Guardians of Light from each other. Soon after, Sora opens a Gate to locate Kairi, by using the crystallized pieces of her heart that Xehanort had held captive in Scala ad Caelum as his trigger.
- Triggers for the gates
- Kingdom Hearts II
- Hollow Bastion: The Hollow Bastion Restoration Committee honorary Membership Card given to Sora by Leon.
- The Land of Dragons: Shan-Yu's sword.
- Beast's Castle: Beast's rose.
- Olympus Coliseum: The Olympus Stone.
- Disney Castle: The Cornerstone of Light.
- Port Royal: Jack Sparrow's compass.
- Agrabah: A ruby from the Cave of Wonders.
- Halloween Town: Jack Skellington's Santa Claus costume.
- Pride Lands: Mufasa's cloud apparition.
- Twilight Town: The blue Crystal Orb from the Struggle Trophy.
- Realm of Darkness: The sea-salt ice cream given to Sora by Riku.
- Atlantica: A bubble.
- Kingdom Hearts III
- Scala ad Caelum & Keyblade Graveyard: The crystallized fragments of Kairi's heart.
Time Travel
It is possible to travel through time, but only if a person casts their heart from their body. Time travel is a rare occurrence, and few individuals possess the knowledge or power to travel through time.
When one is traveling through time, there must be a version of the traveler at the destination time period. Once a heart has traveled through time, it must have a body to remain in the destination time period (such as a Replica) or must be in a state that does not require a body (such as being a Heartless). If the physical form that the heart is inhabiting is destroyed, or if the time traveler's heart is otherwise forced out of it, the heart will return to its original time period. The traveler is left with no memories of their time travel, although their experience will still be engraved within their heart and may unconsciously influence their actions.
Through the use of a device called a lifeboat, it is possible to separate a heart from one's body and send it forward through time. Unlike the previous method of displacing one's heart, this method of time travel allows one's entire self to travel forward permanently. Instead of having a vessel at the destination, the time traveler's body is reformed. While this forgoes the need for a version of the traveler at the endpoint, it requires two other things at the destination: a medium – some sort of object with a connection to the traveler – and someone with memories of the traveler. However, if the process is incomplete, the traveler may be left without memories of their original time.
There are also special methods that allow the user to break the rules of standard time travel. These are unconventional and isolated instances that are not typically possible. Special cases of time travel include Yen Sid's manipulation of time to send Sora and Riku to Destiny Islands at the beginning of their Mark of Mastery exam, Young Xehanort's ability to freely travel with his heart and body after being visited by his future Heartless Ansem, and Sora's abuse of the power of waking to first undo the events at the Keyblade Graveyard and then return a second time to piece together Kairi's heart. Certain worlds may also have special time-bending properties, such as Timeless River, a world from Disney Castle's past summoned by Pete's desire to return to simpler days, and the Secret Forest, a world whose time flow has been altered by Merlin and the Three Good Fairies.
Stars
In the Kingdom Hearts games, each Star is a specific world. Should a star stop shining, that would mean that a particular world has disappeared from existence, most likely from destruction by the Heartless.
In Kingdom Hearts, many stars disappeared. In Mickey's first letter to Donald, Mickey mentions the fact that the stars have been disappearing, one by one, and that he left to find the cause. When Donald and Goofy first arrived at Traverse Town, they discovered a star corresponding Destiny Islands fade out of existence. Some of them were restored after Sora and his friends stopped Ansem's plan to plunge the world into darkness, but others remained submerged in sleep as part of the Sleeping Worlds.
In Kingdom Hearts II, Mufasa implies that there are stars to represent certain individuals as well, such as when he told young Simba that all the great kings of the Pride Lands are looking at them in the form of stars. Years later, Simba tries to reach out to his deceased father, and he appears to him immediately. The same implication happens in Kingdom Hearts Birth by Sleep, when Master Yen Sid detects that "Eraqus's star has blinked out," after he was struck down by Master Xehanort.[23]
Realms
Realm of Light
The Realm of Light (光の世界 Hikari no Sekai ) is the portion of the universe with an affinity for light and is positioned opposite the Realm of Darkness. The majority of the Keyblades in the Kingdom Hearts series are Keyblades of the Realm of Light. The Realm of Light is the primary setting for the series, although the protagonists sometimes travel to the Realm of Darkness, the Realm Between that connects them, or the Sleeping Worlds that lie parallel to them all.
Show Worlds | |
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|
Door to Light
The door leading from the Realm of Darkness to the Realm of Light is called the Door to Light (光の扉 Hikari no Tobira ). It is one method by which individuals from the Realm of Light may pass from the Realm of Darkness back into the Realm of Light, as Sora and Riku did after finding Kairi's Letter.
Realm of Darkness
The Realm of Darkness (闇の世界 Yami no Sekai ) is a realm that lies opposite the Realm of Light. Few are able to survive in the Realm of Darkness; it is instead inhabited by the Pureblood Heartless and other dark beings. The only known Keyblade of the Realm of Darkness is the Kingdom Key D, wielded by Mickey. The Kingdom Hearts of Worlds' Hearts began growing in the Realm of Darkness after the Heartless plague was unleashed on the Realm of Light.
Door to Darkness
- "Door to Darkness" redirects here. You may have been looking for the manga chapter.
The Door to Darkness (闇の扉 Yami no Tobira ) is the dark counterpart of the Door to Light. It is a tall, white door that lies within Final Door, at the End of the World created by the Heartless, and can only be opened by the Princesses of Heart.[24] Beyond the door is the Realm of Darkness where their artificial Kingdom Hearts of Worlds' Hearts resides. Only those from the Realm of Darkness, without light in their hearts, may pass through the Door to Darkness.[25]
After the battle with the World of Chaos, Ansem, Seeker of Darkness opens the door and asks that Kingdom Hearts fill him with the power of darkness. He is instead destroyed, as Kingdom Hearts is the power of light; Sora and Mickey, with the help of Riku, Donald, and Goofy, close the Door to Darkness. Kingdom Hearts
Realm Between
The Realm Between (狭間の世界 Hazama no Sekai ) lies on the boundary between the Realms of Light and Darkness. Few worlds exist within it, and most have some special nature or purpose.
As of now, Traverse Town,[26] Land of Departure[27]/Castle Oblivion, Twilight Town, Mysterious Tower, and The World That Never Was are the only worlds confirmed to exist within the Realm Between.[28] Each world ties closer to the Realm of Light or the Realm of Darkness, with the exception of Twilight Town, which exists exactly in the middle.[28]
Show Worlds | |
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Realm of Sleep
The realm of sleep, sometimes referred to as the realm of dreams, is a place that can usually only be entered when someone is asleep or unconscious, though it is sometimes possible to physically travel there under certain circumstances. It contains the worlds of dreams and memories, such as Dive to the Heart, which are directly influenced by the dreaming individual. Anything that happens in these worlds can also affect the waking world. The Final World, being on the edge of reality just before a heart ceases to exist, is nested closely to the realm of sleep. Those who dream have a chance to catch a glimpse of The Final World, as Sora does when he begins his journey.[29]
The Sleeping Worlds (夢見る世界 Yumemiru Sekai , lit. "Dreaming Worlds") are worlds submerged in sleep. They are worlds that fell into darkness but were not fully revived following the defeat of Ansem, Seeker of Darkness for unknown reasons. Because this created barriers, not even the Heartless could penetrate, darkness took a new form in the Sleeping Worlds, known as the Dream Eaters. Sleeping Worlds can only be entered when someone dives into the realm of sleep.
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Datascapes
Datascapes are realms made from data where "data worlds" exist. A data world may be created using data from a real world, thus creating a digital replica of that world, or may be programmed to be unique. Data worlds cannot be reached via the Ocean Between, as they exist within computers. Instead, they typically must be accessed via an interface within the world that contains them.
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The Other Side
The other side, or what Ansem the Wise termed "Unreality" and hypothezied as a world of fiction, is a world that exists on the other side of reality. During her year long sleep, Kairi searched her memories in an attempt to find a clue to Sora's whereabouts. She ultimately found a memory of Terra-Xehanort sending her to Destiny Islands when she was a child, where he describes a world that is "neither of light nor darkness, but somewhere on the other side". This, along with Riku's dreams of Sora, lead them to the Final World, where the Fairy Godmother introduces them to the Nameless Star, who is an inhabitant of the other world. Riku is able to use the power of waking on the star to gain access to the world. The only known place in the other world is the city of Quadratum, the home of Yozora.
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Worlds
A world (世界 Sekai ) is a location that appears in the Kingdom Hearts series. While the worlds were all connected in the ancient "age of fairy tales", they were split apart following the Keyblade War and exist independently. Each world follows its own flow of time.
In the context of the games, worlds are analogous to "levels" or "stages" that the protagonist must complete. They will explore the worlds and protect them from the Heartless, Nobodies, and other threats, often culminating in a boss battle against that world's villain or a denizen of darkness. Each world that appears in the Kingdom Hearts series is inspired by the films and cartoons they are based on. Oftentimes, the plot of the game in that world will be based on its original source as well.
World characteristics
There are over thirty worlds that have appeared in the Kingdom Hearts series so far. Most of them are based on Disney's animated features and contain locations and characters from or inspired by the films. As a result, worlds are greatly varied in appearance, style, and nature, as their sources range from the oldest cartoons in the Disney canon to modern Disney animations and live action Disney films. The oldest source is the 1928 cartoon Steamboat Willie, used as a basis for Timeless River, while the most recent inspiration for a world from Disney's animated features is 2014's Big Hero 6.
In addition to the Disney-based worlds, numerous original settings were created by game developers Square Enix as worlds unique to the Kingdom Hearts series. They tend to be populated by Square Enix characters from the Final Fantasy series, Disney characters without a world dedicated to their film, and original Kingdom Hearts characters.
Gallery
Notes and references
- ^ Xehanort's Report II: "The World is vast—and the worlds within the greater World, uncountable. Like little islands, they dot a great Ocean Between which keeps them ignorant of each other, uncorrupted."
- ^ Kingdom Hearts Birth by Sleep Final Mix, Monstro's report entry: "An enormous whale that dwells in the ocean of stars."
- ^ Kingdom Hearts, Cid: "Interspace ain't no playground."
- ^ Kingdom Hearts 3D: Dream Drop Distance, Prankster's Paradise—Side:Sora: "After this, Pinocchio and Jiminy's world gets dragged into darkness, and they end up cast into the sea between worlds, along with Monstro."
- ^ Kingdom Hearts: The Novel, Ansem's Report 11: "I have chosen a particular girl to send off into the Other Sky and observe."
- ^ Director's Secret Report XIII p. 26; Tetsuya Nomura: "There are two ways to travel, one of which is to use a Gummi Ship like Sora and his friends do to move through the "Ocean Between", the space studded with all the worlds." Translation via Goldpanner.
- ^ Xehanort's Report II: "Our Master instructed us to don armor while traveling between worlds, so that we might shield ourselves from the darkness. But there, in the Lanes Between, I could feel the force of it—the power—and from then on, I forwent my armor's 'protection.'"
- ^ Secret Ansem Report 6: "With this new power, I uncovered a 'corridor of darkness' that connects the realm of nothingness to the outside world. While it is still difficult to come and go as I please, my banishment is now a thing of the past."
- ^ Xehanort's Report V: "At present, the lanes and corridors that run between the worlds may only be traversed by us Keyblade wielders, and those who have given themselves over to darkness."
- ^ Secret Ansem Report 11: "It seems my friend, fighting in the realm of darkness, appeared in Castle Oblivion through a corridor of darkness constructed by Organization XIII. My new ally Riku also affected his return via one of these corridors."
- ^ Kingdom Hearts II, Yen Sid: "They may be attempting to link these dark pathways to the gates between the worlds."
- ^ Secret Ansem Report 11: "This 'realm between' is quite unstable, with corridors of darkness appearing from time to time. Whenever a world disappears, some of its inhabitants must arrive here through these corridors. Surely Sora traveled these same corridors of darkness when he first came to Traverse Town."
- ^ Kingdom Hearts, Maleficent: "It was reckless to bring her here without at least using a vessel. Remember, relying too heavily on the dark powers could cost you your heart."
- ^ Kingdom Hearts Re:Chain of Memories, DiZ: "They wear [the black coat] to give themselves protection from being devoured by darkness. Is it clear? Even the Organization cannot rule the darkness."
- ^ Director's Secret Report XIII, p. 26; Tetsuya Nomura: "The other way is to use a "corridor of darkness". These routes are like a loophole of sorts and not pathways that should rightfully be used. While only those known as beings of darkness and beings of between are able to create entries and exits, in rare cases even other kinds of beings such as the Beast and DiZ, who held strong sentiment or hatred in their hearts, have been able to open a path themselves. However, this means being near the darkness. Make frequent use of the pathways and the darkness will completely erode one's body. Sora and his friends have also used these pathways a handful of times, but you could consider that the effect of passing through a corridor of darkness is influenced by the strength of one's heart, and as such, they have not used them to the degree of frequency that their hearts could have been stained by darkness. In which case, why hasn't erosion by darkness progressed in the heart-lacking Nobodies, King Mickey or Riku, despite them having used the pathways frequently? There is a secret relating to a feature they all share, explained in this very title." Translation via Goldpanner.
- ^ Kingdom Hearts Birth by Sleep, Yen Sid: "He left with an object whose power he does not understand nor know how to control. Mickey imagines my Star Shard will be of help in his current quest."
- ^ Ansem's Report 11: "Opening the door to a world's heart causes its walls to crumble. These fragments are seen as shooting stars. This explains why these "gummi blocks" can travel freely to other worlds."
- ^ a b Kingdom Hearts II, Goofy: "He's Donald's uncle—a business typhoon! Before the Heartless showed up, he traveled the worlds on a Gummi Ship with the King. He was helpin' to set up a traffic system."
- ^ Kingdom Hearts, Yuffie: "Before all this, you didn't know about the other worlds, right?" / Aerith: "Because every world was isolated. Impassable walls divided them." / Yuffie: "The Heartless destroyed those walls. But if the worlds return, so will the walls." / Leon: "Which means gummi ships will be useless."
- ^ Kingdom Hearts II, Yen Sid: "Because of your previous endeavors, the worlds have returned to their original states. That means the pathways between them have disappeared." / Donald Duck: "How do we get around?" / Yen Sid: "Do not fear. If what the King suspected proves true, the worlds have prepared new pathways along which you may travel. These pathways may be utilized by unlocking special gates. How these gates are opened, I'm afraid I do not know... However, the Keyblade will serve as your guide. When a beam of light radiates from the Keyblade, return to the Gummi Ship. Though the worlds may seem far apart and out of reach, they nonetheless remain connected by invisible ties. As do our hearts."
- ^ "2.9 - The First Volume", Goofy: Looks like all the old highways are closed.
- ^ Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-, Goofy and Donald: "It's a gate!"
- ^ Kingdom Hearts Birth by Sleep, Yen Sid: "Aqua, the stars bring me grave news. Master Eraqus's star has blinked out. I am afraid that means he has been struck down."
- ^ Kingdom Hearts II, Mickey Mouse: "Well, the Door To Darkness can only be opened by the seven princesses."
- ^ Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-, Mickey Mouse: "The door between the two realms—it won't let a heart with light pass through. So only darkness keeps spilling out."
- ^ Secret Ansem's Report 11: "Like Castle Oblivion, that village [Traverse Town] also rests in the cleft between light and dark.
- ^ Kingdom Hearts Birth by Sleep Ultimania "[Land of Departure] It is a special place between the realms of darkness and light, and has been protected for generations so that it is not used for evil.
- ^ a b Director's Secret Report XIII, p. 26; Tetsuya Nomura: "Regarding the Realm Between, four worlds have appeared so far: (A) Castle Oblivion, (B) Twilight Town, (C) Yen Sid's Tower, and (D) The World That Never Was. You can think of them as arranged like a stairway extending between the two Realm layers, something like Light < C < B > A > D > Darkness." Translation via Goldpanner.
- ^ Kingdom Hearts III, Chirithy: "The edges of sleep and death touch, and one can't help the occasional crossover."